Subversion Repositories sw_hrp

Rev

Rev 9 | Rev 11 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 9 Rev 10
Line 75... Line 75...
75
   scale 1.0
75
   scale 1.0
76
   skin { pal 0 file "highres/sprites/props/0511_pot.png" }
76
   skin { pal 0 file "highres/sprites/props/0511_pot.png" }
77
   frame { name "idle" tile  511 }
77
   frame { name "idle" tile  511 }
78
}
78
}
79
 
79
 
80
// Gas tanks (647,648) by Papou008
80
// Gas tanks (647, 648) by Papou008
81
model "highres/sprites/props/0647_gas tank1.md3" {
81
model "highres/sprites/props/0647_gas tank1.md3" {
82
   scale 1.0
82
   scale 1.0
83
   skin { pal 0 file "highres/sprites/props/0647-0648_gas tank.png" }
83
   skin { pal 0 file "highres/sprites/props/0647-0648_gas tank.png" }
84
   frame { name "idle" tile  647 }
84
   frame { name "idle" tile  647 }
85
}
85
}
Line 180... Line 180...
180
   skin { pal 21 file "highres/sprites/props/2682_suitcase_green.png" }
180
   skin { pal 21 file "highres/sprites/props/2682_suitcase_green.png" }
181
   skin { pal 24 file "highres/sprites/props/2682_suitcase_yellow.png" }
181
   skin { pal 24 file "highres/sprites/props/2682_suitcase_yellow.png" }
182
   frame { name "idle" tile 2682 }
182
   frame { name "idle" tile 2682 }
183
}
183
}
184
 
184
 
185
// Wall Clock (3448) Model from Duke Hrp, skin modified by Warhammer
185
// Wall Clock (3448) Model from Duke 3D HRP, skin modified by Warhammer
186
model "highres/sprites/props/3448_clock.md2" {
186
model "highres/sprites/props/3448_clock.md3" {
187
   scale 2.0
187
   scale 2.0
188
   skin { pal 0 file "highres/sprites/props/3448_clock.png" }
188
   skin { pal 0 file "highres/sprites/props/3448_clock.png" }
189
   frame { name "idle" tile 3448 }
189
   frame { name "Frame0" tile 3448 }
190
   skin { pal 0 file "highres/sprites/props/3451_clockbroken.png" }
190
   skin { pal 0 file "highres/sprites/props/3451_clockbroken.png" }
191
   frame { name "idle" tile 3451 }
191
   frame { name "Frame0" tile 3451 }
192
}
192
}
193
 
193
 
194
texture 3508 { pal 0 { file "highres/sprites/props/3508.png" } }
194
texture 3508 { pal 0 { file "highres/sprites/props/3508.png" } }
195
texture 3558 { pal 0 { file "highres/sprites/props/3558.png" } }
195
texture 3558 { pal 0 { file "highres/sprites/props/3558.png" } }
196
texture 3578 { pal 0 { file "highres/sprites/props/3578.png" } }
196
texture 3578 { pal 0 { file "highres/sprites/props/3578.png" } }
Line 201... Line 201...
201
   scale 1.0
201
   scale 1.0
202
   skin { pal 0 file "highres/sprites/props/5043_padlock.png" }
202
   skin { pal 0 file "highres/sprites/props/5043_padlock.png" }
203
   frame { name "idle" tile 5043 }
203
   frame { name "idle" tile 5043 }
204
}
204
}
205
 
205
 
206
// Feces (5050) from Duke HRP
206
// Feces (5050) from Duke 3D HRP
207
model "highres/sprites/props/5050_feces.md2" {
207
model "highres/sprites/props/5050_feces.md3" {
208
   scale 1 shade 0
208
   scale 1 shade 0
209
   skin { pal 0 file "highres/sprites/props/5050_feces.png" }
209
   skin { pal 0 file "highres/sprites/props/5050_feces.png" }
210
   frame { name "frame02" tile 5050 }
210
   frame { name "frame00" tile 5050 }
211
}
211
}
212
 
212
 
213
// Axes (5060) by nicram_kl
213
// Axes (5060) by nicram_kl
214
model "highres/sprites/props/5060_axes.md3"
214
model "highres/sprites/props/5060_axes.md3"
215
{
215
{