Subversion Repositories sw_hrp

Rev

Rev 5 | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 5 Rev 9
Line 1... Line -...
1
// Coin (2530)
-
 
2
model "highres/sprites/props/2530_coin.md3"
-
 
3
{
-
 
4
   scale 1.5
-
 
5
   skin { pal 0 file "highres/sprites/props/2530_coin.png" }
-
 
6
   frame { name "FRAME1" tile 2530 }
-
 
7
}
-
 
8
-
 
9
// Axes (5060) by nicram_kl
1
// Axes (5060) by nicram_kl
10
model "highres/sprites/props/5060_axes.md3"
2
model "highres/sprites/props/5060_axes.md3"
11
{
3
{
12
   scale 1.0
4
   scale 1.0
13
   skin { pal 0 file "lowres/sprites/props/5060_axes.jpg" }
5
   skin { pal 0 file "lowres/sprites/props/5060_axes.jpg" }
Line 24... Line 16...
24
16
25
// Gas tanks (0647,0648) by Papou008
17
// Gas tanks (0647,0648) by Papou008
26
model "highres/sprites/props/0647_gas tank1.md3" {
18
model "highres/sprites/props/0647_gas tank1.md3" {
27
   scale 1.0
19
   scale 1.0
28
   skin { pal 0 file "lowres/sprites/props/0647-0648_gas tank.png" }
20
   skin { pal 0 file "lowres/sprites/props/0647-0648_gas tank.png" }
29
   frame { name "idle" tile 0647 }
21
   frame { name "idle" tile 647 }
30
}
22
}
31
23
32
model "highres/sprites/props/0648_gas tank2.md3" {
24
model "highres/sprites/props/0648_gas tank2.md3" {
33
   scale 1.0
25
   scale 1.0
34
   skin { pal 0 file "lowres/sprites/props/0647-0648_gas tank.png" }
26
   skin { pal 0 file "lowres/sprites/props/0647-0648_gas tank.png" }
35
   frame { name "idle" tile 0648 }
27
   frame { name "idle" tile 648 }
36
}
28
}
37
29
38
// Dustbin (2540) by Papou008
30
// Dustbin (2540) by Papou008
39
model "highres/sprites/props/2540_dustbin.md3" {
31
model "highres/sprites/props/2540_dustbin.md3" {
40
   scale 1.0 shade 0
32
   scale 1.0 shade 0
Line 46... Line 38...
46
   frame { name "active4" tile 2544 }
38
   frame { name "active4" tile 2544 }
47
   frame { name "active5" tile 2545 }
39
   frame { name "active5" tile 2545 }
48
   frame { name "active6" tile 2546 }
40
   frame { name "active6" tile 2546 }
49
}
41
}
50
42
51
// Suitcase (2682) by Papou008
-
 
52
model "highres/sprites/props/2682_suitcase.md3" {
-
 
53
   scale 1.0 shade 0
-
 
54
   skin { pal 0 file "highres/sprites/props/2682_suitcase_blue.png" }
-
 
55
   skin { pal 17 file "highres/sprites/props/2682_suitcase_gray.png" }
-
 
56
   skin { pal 18 file "highres/sprites/props/2682_suitcase_red.png" }
-
 
57
   skin { pal 20 file "highres/sprites/props/2682_suitcase_yellow.png" }
-
 
58
   skin { pal 21 file "highres/sprites/props/2682_suitcase_green.png" }
-
 
59
   skin { pal 24 file "highres/sprites/props/2682_suitcase_yellow.png" }
-
 
60
   frame { name "idle" tile 2682 }
-
 
61
}
-
 
62
-
 
63
// Padlock (5043) by Papou008
-
 
64
model "highres/sprites/props/5043_padlock.md3" {
-
 
65
   scale 1.0
-
 
66
   skin { pal 0 file "highres/sprites/props/5043_padlock.png" }
-
 
67
   frame { name "idle" tile 5043 }
-
 
68
}
-
 
69
-
 
70
// Barrel (658) by Papou008
43
// Barrel (658) by Papou008
71
model "highres/sprites/props/0658_barrel.md3" {
44
model "highres/sprites/props/0658_barrel.md3" {
72
   scale 1.0 shade 0
45
   scale 1.0 shade 0
73
   skin { pal 0 file "lowres/sprites/props/0658_barrel_blue.png" }
46
   skin { pal 0 file "lowres/sprites/props/0658_barrel_blue.png" }
74
   skin { pal 16 file "lowres/sprites/props/0658_barrel_brown.png" }
47
   skin { pal 16 file "lowres/sprites/props/0658_barrel_brown.png" }
75
   skin { pal 17 file "lowres/sprites/props/0658_barrel_gray.png" }
48
   skin { pal 17 file "lowres/sprites/props/0658_barrel_gray.png" }
76
   skin { pal 18 file "lowres/sprites/props/0658_barrel_red.png" }
49
   skin { pal 18 file "lowres/sprites/props/0658_barrel_red.png" }
77
   skin { pal 20 file "lowres/sprites/props/0658_barrel_yellow.png" }
50
   skin { pal 20 file "lowres/sprites/props/0658_barrel_yellow.png" }
78
   skin { pal 21 file "lowres/sprites/props/0658_barrel_green.png" }
51
   skin { pal 21 file "lowres/sprites/props/0658_barrel_green.png" }
79
   skin { pal 24 file "lowres/sprites/props/0658_barrel_orange.png" }
52
   skin { pal 24 file "lowres/sprites/props/0658_barrel_orange.png" }
80
   frame { name "idle" tile 0658 }
53
   frame { name "idle" tile 658 }
81
}
54
}
82
55
83
// Spanners (663,664) by Papou008
56
// Spanners (663,664) by Papou008
84
model "highres/sprites/props/0663_spanners.md3" {
57
model "highres/sprites/props/0663_spanners.md3" {
85
   scale 1.0
58
   scale 1.0
86
   skin { pal 0 file "lowres/sprites/props/0663-0664_spanner.png" }
59
   skin { pal 0 file "lowres/sprites/props/0663-0664_spanner.png" }
87
   frame { name "idle" tile 0663 }
60
   frame { name "idle" tile 663 }
88
}
61
}
89
62
90
model "highres/sprites/props/0664_spanner.md3" {
63
model "highres/sprites/props/0664_spanner.md3" {
91
   scale 1.0
64
   scale 1.0
92
   skin { pal 0 file "lowres/sprites/props/0663-0664_spanner.png" }
65
   skin { pal 0 file "lowres/sprites/props/0663-0664_spanner.png" }
93
   frame { name "idle" tile 0664 }
66
   frame { name "idle" tile 664 }
94
}
67
}
95
68
96
69
97
// Dustbin (0689) by Papou008
70
// Dustbin (0689) by Papou008
98
model "highres/sprites/props/0689_dustbin.md3" {
71
model "highres/sprites/props/0689_dustbin.md3" {
99
   scale 1.0
72
   scale 1.0
100
   skin { pal 0 file "lowres/sprites/props/0689_dustbin.png" }
73
   skin { pal 0 file "lowres/sprites/props/0689_dustbin.png" }
101
   frame { name "idle" tile 0689 }
74
   frame { name "idle" tile 689 }
102
}
75
}
103
76
104
// Samurai helmet (0366) by Papou008
77
// Samurai helmet (0366) by Papou008
105
model "highres/sprites/props/0366_samurai_helmet.md3" {
78
model "highres/sprites/props/0366_samurai_helmet.md3" {
106
   scale 1.0
79
   scale 1.0
107
   skin { pal 0 file "lowres/sprites/props/0366_samurai_helmet.png" }
80
   skin { pal 0 file "lowres/sprites/props/0366_samurai_helmet.png" }
108
   frame { name "idle" tile 0366 }
81
   frame { name "idle" tile 366 }
109
}
82
}
110
83
111
// Old bootle (0475) by Papou008
84
// Old bootle (0475) by Papou008
112
model "highres/sprites/props/0475_old bottle.md3" {
85
model "highres/sprites/props/0475_old bottle.md3" {
113
   scale 1.0
86
   scale 1.0
114
   skin { pal 0 file "lowres/sprites/props/0475_old bottle.png" }
87
   skin { pal 0 file "lowres/sprites/props/0475_old bottle.png" }
115
   frame { name "idle" tile 0475 }
88
   frame { name "idle" tile 475 }
116
}
89
}
117
90
118
// Toilet Paper (0496) by Papou008
91
// Toilet Paper (0496) by Papou008
119
model "highres/sprites/props/0496_toilet paper.md3" {
92
model "highres/sprites/props/0496_toilet paper.md3" {
120
   scale 1.0
93
   scale 1.0
121
   skin { pal 0 file "lowres/sprites/props/0496_toilet paper.png" }
94
   skin { pal 0 file "lowres/sprites/props/0496_toilet paper.png" }
122
   frame { name "idle" tile 0496 }
95
   frame { name "idle" tile 496 }
123
}
-
 
124
-
 
125
// Lamp (504) by Papou008
-
 
126
model "highres/sprites/props/0504_lamp.md3" {
-
 
127
   scale 1.0
-
 
128
   skin { pal 0 file "highres/sprites/props/0504_lamp.png" }
-
 
129
   frame { name "idle" tile 0504 }
-
 
130
}
96
}
131
97
132
// Cup (509) by Papou008
98
// Cup (509) by Papou008
133
model "highres/sprites/props/0509_cup.md3" {
99
model "highres/sprites/props/0509_cup.md3" {
134
   scale 1.0
100
   scale 1.0
135
   skin { pal 0 file "lowres/sprites/props/0509_cup.png" }
101
   skin { pal 0 file "lowres/sprites/props/0509_cup.png" }
136
   frame { name "idle" tile 0509 }
102
   frame { name "idle" tile 509 }
137
}
103
}
138
104
139
// Bowl (510) by Papou008
105
// Bowl (510) by Papou008
140
model "highres/sprites/props/0510_bowl.md3" {
106
model "highres/sprites/props/0510_bowl.md3" {
141
   scale 1.0
107
   scale 1.0
142
   skin { pal 0 file "lowres/sprites/props/0510_bowl.png" }
108
   skin { pal 0 file "lowres/sprites/props/0510_bowl.png" }
143
   frame { name "idle" tile 0510 }
109
   frame { name "idle" tile 510 }
144
}
-
 
145
-
 
146
// Pot (511) by Papou008
-
 
147
model "highres/sprites/props/0511_pot.md3" {
-
 
148
   scale 1.0
-
 
149
   skin { pal 0 file "highres/sprites/props/0511_pot.png" }
-
 
150
   frame { name "idle" tile 0511 }
-
 
151
}
-
 
152
-
 
153
// Wall Clock (3448) Model from Duke Hrp, skin modified by Warhammer
-
 
154
model "highres/sprites/props/3448_clock.md2" {
-
 
155
   scale 2.0
-
 
156
   skin { pal 0 file "highres/sprites/props/3448_clock.png" }
-
 
157
   frame { name "idle" tile 3448 }
-
 
158
   skin { pal 0 file "highres/sprites/props/3451_clockbroken.png" }
-
 
159
   frame { name "idle" tile 3451 }
-
 
160
}
110
}
161
111
162
112
163
// Arrowhead (0361) by Selbstmord
113
// Arrowhead (0361) by Selbstmord
164
model "highres/sprites/props/0361_arrowhead.md3" {
114
model "highres/sprites/props/0361_arrowhead.md3" {
165
   scale 1.0
115
   scale 1.0
166
   skin { pal 0 file "lowres/sprites/props/0361_arrowhead.png" }
116
   skin { pal 0 file "lowres/sprites/props/0361_arrowhead.png" }
167
   frame { name "idle" tile 0361 }
117
   frame { name "idle" tile 361 }
168
}
118
}
169
119
170
// Sabre (5061) by Esslan
120
// Sabre (5061) by Esslan
171
model "highres/sprites/props/5061_sword.md3" {
121
model "highres/sprites/props/5061_sword.md3" {
172
   scale 1.2
122
   scale 1.2
173
   skin { pal 0 file "lowres/sprites/props/5061_sword.png" }
123
   skin { pal 0 file "lowres/sprites/props/5061_sword.png" }
174
   frame { name "idle" tile 5061 }
124
   frame { name "idle" tile 5061 }
175
}
125
}
176
126
177
// Blades by Deth
-
 
178
texture 0269 { pal 0  { file "highres/sprites/props/0269.png" } }
-
 
179
texture 0362 { pal 0  { file "highres/sprites/props/0362.png" } }
-
 
180
127
181
// Barrels (0693,0712,0713) model + skins by Besli
128
// Barrels (0693,0712,0713) model + skins by Besli
182
129
183
model "highres/sprites/props/0693_barrel.md3" {
130
model "highres/sprites/props/0693_barrel.md3" {
184
   scale 8.3
131
   scale 8.3
185
   skin { pal 0 file "lowres/sprites/props/0693_barrel.png" }
132
   skin { pal 0 file "lowres/sprites/props/0693_barrel.png" }
186
   frame { name "FRAME1" tile 0693 }
133
   frame { name "FRAME1" tile 693 }
187
   skin { pal 0 file "lowres/sprites/props/0712_barrel.png" }
134
   skin { pal 0 file "lowres/sprites/props/0712_barrel.png" }
188
   frame { name "FRAME1" tile 0712 }
135
   frame { name "FRAME1" tile 712 }
189
   skin { pal 0 file "lowres/sprites/props/0713_barrel.png" }
136
   skin { pal 0 file "lowres/sprites/props/0713_barrel.png" }
190
   frame { name "FRAME1" tile 0713 }
137
   frame { name "FRAME1" tile 713 }
191
}
138
}
192
-
 
193
// Feces (5050) from Duke Hrp
-
 
194
model "highres/sprites/props/5050_feces.md2" {
-
 
195
   scale 1 shade 0
-
 
196
   skin { pal 0 file "highres/sprites/props/5050_feces.png" }
-
 
197
   frame { name "frame02" tile 5050 }
-
 
198
}
-
 
199
-
 
200
-
 
201
texture 0480 { pal 0  { file "highres/sprites/props/0480.png" } }
-
 
202
-
 
203
texture 0500 { pal 0  { file "highres/sprites/props/0500.png" } }
-
 
204
texture 0501 { pal 0  { file "highres/sprites/props/0501.png" } }
-
 
205
-
 
206
texture 0503 { pal 0  { file "highres/sprites/props/0503.png" } }
-