Subversion Repositories vaca_plus

Rev

Rev 1 | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 1 Rev 74
Line 6... Line 6...
6
*/
6
*/
7
 
7
 
8
// Fire Laser (1625)
8
// Fire Laser (1625)
9
texture 1625 {
9
texture 1625 {
10
   pal 0 { file "highres/sprites/projectiles/1625.png" }
10
   pal 0 { file "highres/sprites/projectiles/1625.png" }
11
   pal 1 { file "vacation/sprites/projectiles/1625_1.png" }
11
   pal 1 { file "vaca_hrp/sprites/projectiles/1625_1.png" }
12
}
12
}
13
 
13
 
14
// Coconut (2605-2611)
14
// Coconut (2605-2611)
15
model "vacation/sprites/projectiles/2605_coconut.md3" {
15
model "vaca_hrp/sprites/projectiles/2605_coconut.md3" {
16
   scale 1 shade 0
16
   scale 1 shade 0
17
   skin { pal 0 file "vacation/sprites/projectiles/2605_coconut.png" } 
17
   skin { pal 0 file "vaca_hrp/sprites/projectiles/2605_coconut.png" } 
18
   frame { name "FRAME1" tile0 2605 tile1 2611 }
18
   frame { name "FRAME1" tile0 2605 tile1 2611 }
19
}
19
}
20
 
20
 
21
// Ice Cube (1641-1643)
21
// Ice Cube (1641-1643)
22
model "vacation/sprites/projectiles/1641-1643_icecube.md3" {
22
model "vaca_hrp/sprites/projectiles/1641-1643_icecube.md3" {
23
   scale 3 shade 0
23
   scale 3 shade 0
24
 
24
 
25
   skin { pal 0 file "vacation/sprites/pickups/0037_icecubes.png" }
25
   skin { pal 0 file "vaca_hrp/sprites/pickups/0037_icecubes.png" }
26
   frame { name "FRAME1" tile 1641 alphablending 1 }
26
   frame { name "FRAME1" tile 1641 alphablending 1 }
27
   frame { name "FRAME2" tile 1642 alphablending 1 }
27
   frame { name "FRAME2" tile 1642 alphablending 1 }
28
   frame { name "FRAME3" tile 1643 alphablending 1 }
28
   frame { name "FRAME3" tile 1643 alphablending 1 }
29
 
29
 
30
   anim { frame0 "FRAME1" frame1 "FRAME4" fps 60 flags 0 }
30
   anim { frame0 "FRAME1" frame1 "FRAME4" fps 60 flags 0 }