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// Coin (2530)
model "highres/sprites/props/2530_coin.md3"
{
scale 1.5
skin { pal 0 file "highres/sprites/props/2530_coin.png" }
frame { name "FRAME1" tile 2530 }
}
// Axes (5060) by nicram_kl
model "highres/sprites/props/5060_axes.md3"
{
scale 1.0
skin { pal 0 file "lowres/sprites/props/5060_axes.jpg" }
frame { name "idle" tile 5060 }
}
// Punchstick (5062) by Esslan
model "highres/sprites/props/5062_punchstick.md3"
{
scale 1.6
skin { pal 0 file "lowres/sprites/props/5062_punchstick.png" }
frame { name "idle" tile 5062 }
}
// Gas tanks (0647,0648) by Papou008
model "highres/sprites/props/0647_gas tank1.md3" {
scale 1.0
skin { pal 0 file "lowres/sprites/props/0647-0648_gas tank.png" }
frame { name "idle" tile 0647 }
}
model "highres/sprites/props/0648_gas tank2.md3" {
scale 1.0
skin { pal 0 file "lowres/sprites/props/0647-0648_gas tank.png" }
frame { name "idle" tile 0648 }
}
// Dustbin (2540) by Papou008
model "highres/sprites/props/2540_dustbin.md3" {
scale 1.0 shade 0
skin { pal 0 file "lowres/sprites/props/2540_dustbin.png" }
frame { name "idle" tile 2540 }
frame { name "active1" tile 2541 }
frame { name "active2" tile 2542 }
frame { name "active3" tile 2543 }
frame { name "active4" tile 2544 }
frame { name "active5" tile 2545 }
frame { name "active6" tile 2546 }
}
// Suitcase (2682) by Papou008
model "highres/sprites/props/2682_suitcase.md3" {
scale 1.0 shade 0
skin { pal 0 file "highres/sprites/props/2682_suitcase_blue.png" }
skin { pal 17 file "highres/sprites/props/2682_suitcase_gray.png" }
skin { pal 18 file "highres/sprites/props/2682_suitcase_red.png" }
skin { pal 20 file "highres/sprites/props/2682_suitcase_yellow.png" }
skin { pal 21 file "highres/sprites/props/2682_suitcase_green.png" }
skin { pal 24 file "highres/sprites/props/2682_suitcase_yellow.png" }
frame { name "idle" tile 2682 }
}
// Padlock (5043) by Papou008
model "highres/sprites/props/5043_padlock.md3" {
scale 1.0
skin { pal 0 file "highres/sprites/props/5043_padlock.png" }
frame { name "idle" tile 5043 }
}
// Barrel (658) by Papou008
model "highres/sprites/props/0658_barrel.md3" {
scale 1.0 shade 0
skin { pal 0 file "lowres/sprites/props/0658_barrel_blue.png" }
skin { pal 16 file "lowres/sprites/props/0658_barrel_brown.png" }
skin { pal 17 file "lowres/sprites/props/0658_barrel_gray.png" }
skin { pal 18 file "lowres/sprites/props/0658_barrel_red.png" }
skin { pal 20 file "lowres/sprites/props/0658_barrel_yellow.png" }
skin { pal 21 file "lowres/sprites/props/0658_barrel_green.png" }
skin { pal 24 file "lowres/sprites/props/0658_barrel_orange.png" }
frame { name "idle" tile 0658 }
}
// Spanners (663,664) by Papou008
model "highres/sprites/props/0663_spanners.md3" {
scale 1.0
skin { pal 0 file "lowres/sprites/props/0663-0664_spanner.png" }
frame { name "idle" tile 0663 }
}
model "highres/sprites/props/0664_spanner.md3" {
scale 1.0
skin { pal 0 file "lowres/sprites/props/0663-0664_spanner.png" }
frame { name "idle" tile 0664 }
}
// Dustbin (0689) by Papou008
model "highres/sprites/props/0689_dustbin.md3" {
scale 1.0
skin { pal 0 file "lowres/sprites/props/0689_dustbin.png" }
frame { name "idle" tile 0689 }
}
// Samurai helmet (0366) by Papou008
model "highres/sprites/props/0366_samurai_helmet.md3" {
scale 1.0
skin { pal 0 file "lowres/sprites/props/0366_samurai_helmet.png" }
frame { name "idle" tile 0366 }
}
// Old bootle (0475) by Papou008
model "highres/sprites/props/0475_old bottle.md3" {
scale 1.0
skin { pal 0 file "lowres/sprites/props/0475_old bottle.png" }
frame { name "idle" tile 0475 }
}
// Toilet Paper (0496) by Papou008
model "highres/sprites/props/0496_toilet paper.md3" {
scale 1.0
skin { pal 0 file "lowres/sprites/props/0496_toilet paper.png" }
frame { name "idle" tile 0496 }
}
// Lamp (504) by Papou008
model "highres/sprites/props/0504_lamp.md3" {
scale 1.0
skin { pal 0 file "highres/sprites/props/0504_lamp.png" }
frame { name "idle" tile 0504 }
}
// Cup (509) by Papou008
model "highres/sprites/props/0509_cup.md3" {
scale 1.0
skin { pal 0 file "lowres/sprites/props/0509_cup.png" }
frame { name "idle" tile 0509 }
}
// Bowl (510) by Papou008
model "highres/sprites/props/0510_bowl.md3" {
scale 1.0
skin { pal 0 file "lowres/sprites/props/0510_bowl.png" }
frame { name "idle" tile 0510 }
}
// Pot (511) by Papou008
model "highres/sprites/props/0511_pot.md3" {
scale 1.0
skin { pal 0 file "highres/sprites/props/0511_pot.png" }
frame { name "idle" tile 0511 }
}
// Wall Clock (3448) Model from Duke Hrp, skin modified by Warhammer
model "highres/sprites/props/3448_clock.md2" {
scale 2.0
skin { pal 0 file "highres/sprites/props/3448_clock.png" }
frame { name "idle" tile 3448 }
skin { pal 0 file "highres/sprites/props/3451_clockbroken.png" }
frame { name "idle" tile 3451 }
}
// Arrowhead (0361) by Selbstmord
model "highres/sprites/props/0361_arrowhead.md3" {
scale 1.0
skin { pal 0 file "lowres/sprites/props/0361_arrowhead.png" }
frame { name "idle" tile 0361 }
}
// Sabre (5061) by Esslan
model "highres/sprites/props/5061_sword.md3" {
scale 1.2
skin { pal 0 file "lowres/sprites/props/5061_sword.png" }
frame { name "idle" tile 5061 }
}
// Blades by Deth
texture 0269 { pal 0 { file "highres/sprites/props/0269.png" } }
texture 0362 { pal 0 { file "highres/sprites/props/0362.png" } }
// Barrels (0693,0712,0713) model + skins by Besli
model "highres/sprites/props/0693_barrel.md3" {
scale 8.3
skin { pal 0 file "lowres/sprites/props/0693_barrel.png" }
frame { name "FRAME1" tile 0693 }
skin { pal 0 file "lowres/sprites/props/0712_barrel.png" }
frame { name "FRAME1" tile 0712 }
skin { pal 0 file "lowres/sprites/props/0713_barrel.png" }
frame { name "FRAME1" tile 0713 }
}
// Feces (5050) from Duke Hrp
model "highres/sprites/props/5050_feces.md2" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/5050_feces.png" }
frame { name "frame02" tile 5050 }
}
texture 0480 { pal 0 { file "highres/sprites/props/0480.png" } }
texture 0500 { pal 0 { file "highres/sprites/props/0500.png" } }
texture 0501 { pal 0 { file "highres/sprites/props/0501.png" } }
texture 0503 { pal 0 { file "highres/sprites/props/0503.png" } }