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// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : E1L1.MAP - "Hollywood Holocaust" (1.3D retail + shareware version)
// Author   : Allen H. Blum III
// Map Date : 1996-04-19
// mapmd4   : 944032d239a314088ec7fdd771910362



//         <-> E1L1_13d_polymost.mhk
//         <-> E1L1_atomic.mhk
//         <-> E1L1_atomic_polymost.mhk
//         <-> nwl2-1997.mhk
//         <-> nwl2-r70.mhk

// Curr. HRP: r5.3.573

//
sprite    77 angoff     1024       // tile0026 heavyhbomb (multiplayer)
sprite    79 angoff     0          // tile0028 shotgunsprite (multiplayer)
sprite    71 mdzoff     250000     // tile0913 maskwall2 (fence)
sprite    71 pitch     -1          // tile0913 maskwall2 (fence)
sprite    71 roll       1          // tile0913 maskwall2 (fence)
sprite   136 mdzoff     250000     // tile0913 maskwall2 (fence)
sprite   136 pitch     -1          // tile0913 maskwall2 (fence)
sprite    70 mdzoff     250000     // tile0913 maskwall2 (fence)
sprite    70 pitch     -1          // tile0913 maskwall2 (fence)
sprite    70 roll      -5          // tile0913 maskwall2 (fence)
sprite   137 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   137 pitch     -1          // tile0913 maskwall2 (fence)
sprite   138 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   138 pitch     -1          // tile0913 maskwall2 (fence)
sprite   139 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   139 pitch     -1          // tile0913 maskwall2 (fence)
sprite   134 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   134 pitch     -1          // tile0913 maskwall2 (fence)
sprite   133 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   133 pitch     -1          // tile0913 maskwall2 (fence)
sprite   132 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   132 pitch     -1          // tile0913 maskwall2 (fence)
sprite   131 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   131 pitch     -1          // tile0913 maskwall2 (fence)
sprite   117 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   117 pitch     -1          // tile0913 maskwall2 (fence)
sprite   117 roll      -1          // tile0913 maskwall2 (fence)
sprite   116 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   116 pitch     -1          // tile0913 maskwall2 (fence)
sprite   115 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   115 pitch     -1          // tile0913 maskwall2 (fence)
sprite   113 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   113 pitch     -1          // tile0913 maskwall2 (fence)
sprite   572 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   572 pitch     -1          // tile0913 maskwall2 (fence)
sprite   126 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   126 pitch     -1          // tile0913 maskwall2 (fence)
sprite   126 roll      -1          // tile0913 maskwall2 (fence)
sprite   121 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   121 pitch     -1          // tile0913 maskwall2 (fence)
sprite   120 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   120 pitch     -1          // tile0913 maskwall2 (fence)
sprite   119 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   119 pitch     -1          // tile0913 maskwall2 (fence)
sprite   118 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   118 pitch     -1          // tile0913 maskwall2 (fence)
sprite   122 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   122 pitch     -1          // tile0913 maskwall2 (fence)
sprite   123 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   123 pitch     -1          // tile0913 maskwall2 (fence)
sprite   124 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   124 pitch     -1          // tile0913 maskwall2 (fence)
sprite   125 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   125 pitch     -1          // tile0913 maskwall2 (fence)
sprite   573 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   573 pitch     -1          // tile0913 maskwall2 (fence)
sprite   573 roll      -1          // tile0913 maskwall2 (fence)
sprite   127 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   127 pitch     -1          // tile0913 maskwall2 (fence)
sprite   128 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   128 pitch     -1          // tile0913 maskwall2 (fence)
sprite   130 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   130 pitch     -1          // tile0913 maskwall2 (fence)
sprite   129 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   129 pitch     -1          // tile0913 maskwall2 (fence)
sprite   135 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   135 pitch     -1          // tile0913 maskwall2 (fence)
sprite   135 roll      -1          // tile0913 maskwall2 (fence)
// mhk diff sync 1
sprite   558 angoff     512        // tile1247 seenine
sprite   550 notmd                 // tile0342 pannel1
sprite    45 notmd                 // tile0341 bpannel1
sprite    83 angoff     1024       // tile0052 sixpack
sprite   615 angoff    -512        // tile0040 ammo
sprite   346 angoff     512        // tile0925 neon1 (cinema)
sprite   397 angoff    -512        // tile0925 neon1 (cinema)
sprite    76 angoff     128        // tile0052 sixpack


sprite    80 angoff    -640        // tile0023 rpgsprite
sprite   586 away1                 // tile0502 viewscreen
sprite   166 away1                 // tile0932 (graffiti)
sprite   163 notmd                 // tile0568 femmag1
sprite   178 angoff    -768        // tile0044 rpgammo
sprite   164 notmd                 // tile0568 femmag1
sprite   528 angoff     512        // tile0022 chaingunsprite (multiplayer)



sprite   176 away1                 // tile0931 (graffiti)
sprite    25 angoff     768        // tile0047 hbombammo
sprite    42 angoff     256        // tile0028 shotgunsprite
sprite    24 angoff    -512        // tile0023 rpgsprite
sprite    43 angoff    -512        // tile0022 chaingunsprite
sprite   213 angoff    -512        // tile0981 hydrent
sprite   255 angoff     1024       // tile0052 sixpack
sprite   247 notmd                 // tile0513
sprite   248 notmd                 // tile0513
sprite   249 notmd                 // tile0513
sprite   250 notmd                 // tile0513
// mhk diff sync 2
sprite   419 angoff    -256        // tile0028 shotgunsprite (multiplayer)
sprite   632 angoff     256        // tile0049 shotgunammo
sprite   631 angoff     512        // tile0057 jetpack
sprite   634 angoff     768        // tile0049 shotgunammo
sprite    23 angoff     1024       // tile0059 heatsensor (multiplayer)
sprite    23 mdzoff     150000     // tile0059 heatsensor (multiplayer)
sprite    23 pitch      1          // tile0059 heatsensor (multiplayer)
sprite   529 angoff    -768        // tile0052 sixpack
// mhk diff sync 3
sprite   109 angoff    -512        // tile0022 chaingunsprite (multiplayer)
sprite   110 angoff    -640        // tile0049 shotgunammo
sprite   110 mdzoff     300000     // tile0049 shotgunammo
sprite   110 roll       1          // tile0049 shotgunammo
sprite   445 angoff    -512        // tile0057 jetpack
sprite   111 angoff    -384        // tile0049 shotgunammo
sprite   111 mdzoff     200000     // tile0049 shotgunammo
sprite   111 roll      -1          // tile0049 shotgunammo
sprite   530 angoff    -256        // tile0054 shield
sprite    41 angoff    -768        // tile0052 sixpack
sprite   381 mdzoff     550000     // tile1062 rubbercan
sprite   381 roll      -1          // tile1062 rubbercan
sprite   171 angoff    -640        // tile0052 sixpack
sprite   169 angoff    -768        // tile0052 sixpack
sprite   593 angoff    -256        // tile0055 steroids
sprite   429 angoff     512        // tile0023 rpgsprite
sprite   449 angoff     860        // tile0060 accesscard red
sprite   594 angoff     768        // tile0049 shotgunammo
sprite    20 angoff    -256        // tile1294 podfem1



sprite   409 angoff     768        // tile1348 holoduke
sprite   374 angoff     1024       // tile0053 firstaid
sprite   154 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite   154 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   366 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite   366 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   211 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite   211 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   365 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite   365 pitch     -1          // tile0574 (tile0670 (faucet))
sprite    73 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite    73 pitch     -1          // tile0574 (tile0670 (faucet))
sprite    72 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite    72 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   197 angoff     256        // tile0049 shotgunammo
sprite    40 angoff     896        // tile0052 sixpack
sprite    85 angoff     1024       // tile0044 rpgammo (multiplayer)
sprite   540 angoff    -640        // tile1161 bottle14
sprite   382 angoff     256        // tile1062 rubbercan
sprite   382 mdzoff    -600000     // tile1062 rubbercan
sprite   382 pitch      1          // tile1062 rubbercan
sprite   541 notmd                 // tile0132 slotdoor
sprite   539 angoff     1024       // tile0051 cola
sprite   538 angoff     1024       // tile0051 cola



sprite   160 angoff    -640        // tile1062 rubbercan
sprite   617 angoff     512        // tile0040 ammo
sprite   619 angoff     768        // tile0052 sixpack
//sprite   546 angoff    -768        // tile0021 firstgunsprite
sprite   546 mdzoff     200000     // tile0021 firstgunsprite
sprite   546 roll       1          // tile0021 firstgunsprite
sprite   383 angoff    -320        // tile1062 rubbercan
sprite    39 angoff    -512        // tile0051 cola
sprite   630 angoff    -256        // tile0047 hbombammo
sprite   630 mdzoff     1500000    // tile0047 hbombammo
sprite   630 pitch      1          // tile0047 hbombammo
sprite    38 mdzoff     500000     // tile0059 heatsensor
sprite    38 pitch      1          // tile0059 heatsensor
sprite   532 angoff     256        // tile0041 batteryammo (multiplayer)

sprite   296 notmd                 // tile0164 dipswitch2
sprite   295 angoff     1024       // tile1348 holoduke
sprite   295 mdzoff     300000     // tile1348 holoduke
sprite   295 pitch     -1          // tile1348 holoduke
sprite   170 angoff     1024       // tile0052 sixpack

sprite   575 angoff    -256        // tile0052 sixpack
sprite   533 angoff     1024       // tile0047 hbombammo (multiplayer)
sprite   520 angoff     768        // tile0049 shotgunammo
sprite   547 angoff    -768        // tile0052 sixpack
sprite   497 angoff    -512        // tile1247 seenine


// LIGHTS