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// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Area 51
// Filename : E4L11.MAP
// Author : Randall S Pitchford II
// mapmd4 : 3a82e3d183f39ff72600df5b62737394 // 1996-12-11 (1.3D + Atomic GRP)
// Curr. HRP: r5.3.661
sprite 254 angoff -512 // tile0047 hbombammo
sprite 92 angoff -512 // tile0026 heavyhbomb
sprite 92 roll -48 // tile0026 heavyhbomb
sprite 93 angoff -640 // tile0026 heavyhbomb
sprite 93 roll -64 // tile0026 heavyhbomb
sprite 284 angoff 896 // tile0049 shotgunammo
sprite 94 angoff -768 // tile0047 hbombammo (multiplayer)
sprite 285 angoff 640 // tile0049 shotgunammo
sprite 244 angoff 256 // tile0021 firstgunsprite
sprite 515 angoff -768 // tile0052 sixpack
sprite 335 angoff -896 // tile0022 chaingunsprite
sprite 265 angoff 640 // tile0051 cola
sprite 201 angoff 512 // tile0052 sixpack
sprite 722 angoff 512 // tile0026 heavyhbomb
sprite 721 angoff 384 // tile0026 heavyhbomb
sprite 305 angoff 64 // tile0607 antenna
sprite 287 angoff 768 // tile0044 rpgammo
sprite 288 angoff -768 // tile0044 rpgammo
sprite 686 angoff 128 // tile0052 sixpack
sprite 234 angoff -128 // tile0059 heatsensor
sprite 266 angoff 640 // tile0051 cola
sprite 262 angoff -512 // tile0040 ammo
sprite 724 angoff -256 // tile0026 heavyhbomb
sprite 95 angoff -384 // tile0026 heavyhbomb
sprite 203 angoff -512 // tile0026 heavyhbomb
sprite 202 angoff 1024 // tile0041 batteryammo
sprite 202 roll 48 // tile0041 batteryammo
sprite 204 angoff -640 // tile0026 heavyhbomb
sprite 636 angoff -768 // tile0026 heavyhbomb
sprite 723 angoff 1024 // tile0026 heavyhbomb
sprite 205 angoff 896 // tile0052 sixpack
sprite 261 angoff 512 // tile0040 ammo
sprite 620 angoff -128 // tile1061 (streetlight)
sprite 264 angoff -384 // tile0051 cola
sprite 263 angoff -768 // tile0051 cola
sprite 599 angoff 832 // tile0046 crystalammo (multiplayer)
sprite 282 angoff 704 // tile0046 crystalammo (multiplayer)
sprite 513 angoff -512 // tile0054 shield
sprite 513 mdzoff 1200000 // tile0054 shield
sprite 513 pitch -1 // tile0054 shield
sprite 292 angoff 1024 // tile0041 batteryammo
sprite 311 angoff -512 // tile0060 accesscard blue
sprite 608 angoff -768 // tile0051 cola
sprite 90 angoff 1024 // tile0047 hbombammo
sprite 609 angoff 768 // tile0051 cola
sprite 306 angoff 768 // tile0028 shotgunsprite
//sprite 260 angoff -512 // tile0040 ammo
//sprite 259 angoff 512 // tile0040 ammo
sprite 281 angoff 512 // tile0037 freezeammo
sprite 280 angoff 512 // tile0037 freezeammo
//sprite 683 notmd // tile0164 dipswitch2
sprite 683 mdzoff 250000 // tile0164 dipswitch2
sprite 683 pitch -1 // tile0164 dipswitch2
sprite 297 angoff 768 // tile1348 holoduke
sprite 299 angoff 768 // tile0055 steroids
sprite 252 angoff -256 // tile0059 heatsensor
sprite 252 mdzoff 2000 // tile0059 heatsensor
sprite 252 pitch 64 // tile0059 heatsensor
sprite 252 roll 64 // tile0059 heatsensor
sprite 296 angoff 768 // tile0052 sixpack
sprite 293 angoff 256 // tile0052 sixpack
sprite 295 angoff -512 // tile0027 tripbombsprite
sprite 300 angoff -512 // tile0027 tripbombsprite
sprite 294 angoff -512 // tile0027 tripbombsprite
sprite 253 angoff 512 // tile0052 sixpack
sprite 301 angoff -768 // tile0053 firstaid
sprite 615 notmd // tile4105 (panel)
sprite 616 notmd // tile4098 (panel)
sprite 198 angoff 768 // tile0029 devistatorsprite
sprite 198 mdzoff 330000 // tile0029 devistatorsprite
sprite 198 pitch 1 // tile0029 devistatorsprite
sprite 198 roll -1 // tile0029 devistatorsprite
sprite 611 angoff -256 // tile0052 sixpack
sprite 267 angoff -512 // tile0052 sixpack
sprite 277 angoff -512 // tile0052 sixpack
sprite 85 angoff -768 // tile0049 shotgunammo
sprite 486 notmd // tile1226 bloodpool
sprite 656 angoff 512 // tile0024 freezesprite
sprite 574 notmd // tile4884 (broken light)
sprite 441 angoff -256 // tile0689 ivunit
sprite 499 mdzoff 150000 // tile4427 hotmeat
sprite 499 roll -1 // tile4427 hotmeat
sprite 303 angoff -32 // tile4444 tripodcamera
sprite 442 angoff 256 // tile0678 scale
sprite 410 notmd // tile1226 bloodpool
sprite 406 notmd // tile0162 dipswitch
sprite 469 angoff 512 // tile0060 accesscard red
sprite 711 angoff 1024 // tile0041 batteryammo
sprite 563 angoff -512 // tile0052 sixpack
sprite 423 notmd // tile0164 dipswitch2
sprite 89 notmd // tile4396 topsecret
sprite 655 angoff -256 // tile0047 hbombammo
sprite 291 angoff 896 // tile0051 cola
sprite 290 angoff 896 // tile0051 cola
sprite 289 angoff 896 // tile0051 cola
sprite 630 notmd // tile0164 dipswitch2
sprite 567 notmd // tile4428 (rail track)
sprite 568 angoff 1024 // tile0023 rpgsprite
sprite 275 angoff 128 // tile0047 hbombammo
sprite 275 pitch 32 // tile0047 hbombammo
sprite 275 roll -64 // tile0047 hbombammo
sprite 286 angoff -256 // tile0049 shotgunammo
sprite 304 angoff 1024 // tile0054 shield
sprite 637 angoff 768 // tile0056 airtank
sprite 421 notmd // tile0164 dipswitch2
sprite 258 angoff -512 // tile1348 holoduke
sprite 562 angoff -512 // tile0052 sixpack
sprite 651 angoff -512 // tile0045 growammo
sprite 652 angoff -512 // tile0045 growammo
sprite 498 angoff -256 // tile1238 explodingbarrel
sprite 729 angoff 128 // tile1238 explodingbarrel
sprite 558 angoff 512 // tile0057 jetpack
sprite 560 angoff 1024 // tile0025 shrinkersprite
sprite 728 angoff -128 // tile1227 nukebarrel
sprite 255 angoff 1024 // tile0052 sixpack
sprite 256 angoff -512 // tile0041 batteryammo
sprite 257 angoff -512 // tile0041 batteryammo
sprite 191 angoff 1024 // tile0051 cola
sprite 192 angoff 0 // tile0051 cola
sprite 726 angoff 384 // tile1161 bottle14
sprite 276 angoff -768 // tile0021 firstgunsprite
sprite 491 notmd // tile0513
sprite 492 notmd // tile0513
sprite 98 angoff -896 // tile0042 devistatorammo
sprite 97 angoff 896 // tile0042 devistatorammo
sprite 283 angoff 768 // tile0051 cola
sprite 583 notmd // tile4395 (list)
sprite 75 notmd // tile4488 (map)
sprite 112 angoff 512 // tile0055 steroids (multiplayer)
sprite 111 notmd // tile4439 (pen & paper)
sprite 110 notmd // tile4396 topsecret
sprite 687 angoff 128 // tile0051 cola
sprite 688 angoff -128 // tile0051 cola
sprite 69 notmd // tile4439 (pen & paper)
sprite 584 angoff 1024 // tile0028 shotgunsprite
sprite 690 angoff 1024 // tile0060 accesscard yellow
// Forcing floor aligned model to be rendered as sprite
sprite 705 notmd // tile????
// LIGHTS