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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Bedrone
// Author   : Billy Boy
// Filename : bedrone.map
// mapmd4   : 26d04b0c65c1211a040be005f80a1582 // 2002-10-22

// Curr. HRP: r5.4.722

sprite  3593 angoff     0          // tile0060 accesscard red
sprite    76 angoff    -256        // tile0021 firstgunsprite
sprite    76 roll      -1          // tile0021 firstgunsprite
sprite    76 mdzoff     100000     // tile0021 firstgunsprite
sprite  1683 angoff    -384        // tile1247 seenine
sprite  3538 angoff    -256        // tile0052 sixpack
sprite   306 angoff    -768        // tile0040 ammo
sprite  1686 angoff    -256        // tile0916 fireext
sprite  1686 pitch     -72         // tile0916 fireext
sprite  1686 mdzoff    -8000       // tile0916 fireext
sprite   570 angoff     1024       // tile0956 bottle3
sprite  2123 angoff    -384        // tile0052 sixpack
sprite  1475 angoff     256        // tile4367 hatrack
sprite   588 angoff     768        // tile0028 shotgunsprite
sprite  3480 angoff     128        // tile0051 cola
sprite  3253 angoff    -896        // tile0041 batteryammo
sprite   318 angoff    -256        // tile1238 explodingbarrel
sprite  3748 angoff    -768        // tile0040 ammo
sprite  3623 angoff     1024       // tile0051 cola
sprite   110 angoff     1024       // tile1238 explodingbarrel
sprite  3682 angoff    -256        // tile0049 shotgunammo
sprite  3683 angoff     768        // tile0049 shotgunammo
sprite   468 angoff     384        // tile0060 accesscard red
sprite  3652 notmd                 // tile0610 (lightswitch pole)
sprite   738 pitch      1          // tile0958 (lights)
sprite   738 mdzoff     100000     // tile0958 (lights)
sprite  3743 angoff    -512        // tile0040 ammo
sprite   434 pitch      1          // tile0958 (lights)
sprite   434 mdzoff     100000     // tile0958 (lights)
sprite  3742 angoff    -256        // tile1238 explodingbarrel
sprite     5 angoff    -512        // tile0022 chaingunsprite
sprite    49 angoff    -256        // tile0041 batteryammo
sprite  3328 nomdanim              // tile1232 canwithsomething
sprite  3328 angoff     512        // tile1232 canwithsomething
sprite    44 nomdanim              // tile1232 canwithsomething
sprite   930 angoff     768        // tile0041 batteryammo
sprite  2382 angoff    -896        // tile0685 cameralight
sprite  1455 angoff    -768        // tile0054 shield
sprite  3506 angoff     512        // tile0059 heatsensor
sprite  1450 angoff    -768        // tile0049 shotgunammo
sprite  1450 roll       1          // tile0049 shotgunammo
sprite  1450 mdzoff     700000     // tile0049 shotgunammo
sprite   621 angoff    -256        // tile1227 nukebarrel
sprite  2425 angoff     512        // tile0563 waterfountain
sprite    70 nomdanim              // tile1232 canwithsomething
sprite    70 angoff    -512        // tile1232 canwithsomething
sprite  2372 angoff    -768        // tile0060 accesscard blue
sprite  3634 angoff     640        // tile0047 hbombammo
sprite  3633 angoff    -896        // tile0052 sixpack
sprite     4 angoff     640        // tile0054 shield
sprite  2827 angoff     640        // tile0022 chaingunsprite
// fuse
sprite  3490 angoff     1024       // tile0053 firstaid
sprite    50 angoff     1024       // tile0041 batteryammo
sprite  3293 angoff     1024       // tile0054 shield
sprite   151 angoff     384        // tile0027 tripbombsprite
sprite   151 pitch     -2          // tile0027 tripbombsprite
sprite   151 roll      -1          // tile0027 tripbombsprite
sprite   151 mdzoff     300000     // tile0027 tripbombsprite
sprite   150 angoff     384        // tile0026 heavyhbomb
sprite   150 pitch      1          // tile0026 heavyhbomb
sprite   150 mdzoff     1500000    // tile0026 heavyhbomb
sprite   129 angoff    -256        // tile0052 sixpack
sprite    85 pitch     -1          // tile0619 pipe1
sprite    85 roll       1          // tile0619 pipe1
sprite    85 mdzoff     200000     // tile0619 pipe1
sprite   130 angoff    -896        // tile0052 sixpack
sprite  3498 angoff     0          // tile0060 accesscard yellow
sprite   325 angoff     640        // tile0685 cameralight
sprite  3684 angoff     512        // tile0053 firstaid
// fuse
sprite   425 angoff     256        // tile1238 explodingbarrel
sprite  2246 notmd                 // tile1079 oozfilter
sprite  3382 notmd                 // tile1080 (tile1079 oozfilter)
sprite  1351 angoff     768        // tile0052 sixpack
sprite  1028 angoff     512        // tile0041 batteryammo
sprite  1027 angoff     1024       // tile0041 batteryammo
sprite  2680 pitch      1          // tile0021 firstgunsprite
sprite  2680 roll       1          // tile0021 firstgunsprite
sprite  2680 mdzoff     400000     // tile0021 firstgunsprite
sprite  2237 angoff     0          // tile0060 accesscard blue
sprite  1006 angoff     1024       // tile0041 batteryammo
sprite   450 pitch      1          // tile0621 camera1
sprite   450 mdxoff     25000      // tile0621 camera1
sprite   450 mdzoff     200000     // tile0621 camera1
sprite   705 angoff     512        // tile0054 shield
sprite  2405 angoff     512        // tile0040 ammo
sprite  1236 angoff     256        // tile0681 (tile0680 chair3)
sprite  1235 angoff    -640        // tile0681 (tile0680 chair3)
sprite  2470 angoff     768        // tile0052 sixpack
sprite  1018 angoff     1024       // tile0041 batteryammo
sprite  1019 angoff     1024       // tile0041 batteryammo
sprite  1204 angoff    -512        // tile0060 accesscard red
sprite   866 angoff     512        // tile0027 tripbombsprite
sprite   866 roll      -1          // tile0027 tripbombsprite
sprite   866 mdzoff     300000     // tile0027 tripbombsprite
sprite   865 angoff     512        // tile0027 tripbombsprite
sprite   865 roll       1          // tile0027 tripbombsprite
sprite   865 mdzoff     300000     // tile0027 tripbombsprite
sprite  3013 angoff     512        // tile1247 seenine
sprite  3013 pitch      1          // tile1247 seenine
sprite  3013 mdzoff     300000     // tile1247 seenine
sprite  2832 angoff     1024       // tile0060 accesscard yellow
sprite  3608 angoff    -512        // tile0032 growspriteicon
sprite  3607 angoff    -512        // tile0025 shrinkersprite
sprite  2842 pitch     -1          // tile4580 canwithsomething2
sprite  2842 roll       1          // tile4580 canwithsomething2
sprite  2842 mdzoff     700000     // tile4580 canwithsomething2
sprite  2839 angoff     512        // tile1247 seenine
// fuse
sprite   215 angoff     512        // tile0047 hbombammo
sprite  3730 angoff     1024       // tile0052 sixpack
sprite   269 angoff     512        // tile0024 freezesprite
sprite   810 angoff     256        // tile0681 (tile0680 chair3)
sprite   811 angoff     768        // tile0681 (tile0680 chair3)
sprite   805 angoff     1024       // tile0049 shotgunammo
sprite   805 pitch     -1          // tile0049 shotgunammo
sprite   805 roll      -1          // tile0049 shotgunammo
sprite   805 mdzoff     500000     // tile0049 shotgunammo
sprite   747 pitch      1          // tile0621 camera1
sprite   747 mdxoff     15000      // tile0621 camera1
sprite   747 mdzoff     300000     // tile0621 camera1
sprite   474 angoff    -768        // tile0009 respawn [accesscard blue]
sprite  1873 angoff    -512        // tile2361 (tile2360 (gunturret))
sprite  1873 pitch     -1          // tile2361 (tile2360 (gunturret))
sprite  1873 mdxoff     20000      // tile2361 (tile2360 (gunturret))
sprite  2484 pitch      1          // tile0958 (lights)
sprite  2484 mdzoff     100000     // tile0958 (lights)
sprite  1870 angoff    -512        // tile0049 shotgunammo
sprite  1870 roll       64         // tile0049 shotgunammo
sprite    87 angoff    -512        // tile0049 shotgunammo
sprite    87 roll       64         // tile0049 shotgunammo
sprite   168 angoff     512        // tile0052 sixpack
sprite  3104 angoff     512        // tile0610 (lightswitch pole)
sprite  3105 angoff     512        // tile0610 (lightswitch pole)
sprite  3646 angoff    -512        // tile0052 sixpack
sprite   975 angoff    -512        // tile0009 respawn [cola]
sprite  2919 angoff     0          // tile0009 respawn [red key]
sprite  1516 angoff     512        // tile0168 dipswitch3
sprite  2082 angoff    -512        // tile0168 dipswitch3
sprite  1515 angoff    -512        // tile0060 accesscard blue
sprite  1545 nomdanim              // tile1232 canwithsomething
sprite  1545 angoff    -512        // tile1232 canwithsomething
sprite  1543 angoff    -128        // tile0681 (tile0680 chair3)
sprite  1544 angoff     768        // tile0681 (tile0680 chair3)
sprite   835 angoff     768        // tile0058 (spacesuit)
sprite  1980 nomdanim              // tile1232 canwithsomething
sprite  1980 angoff     128        // tile1232 canwithsomething
sprite  2057 angoff     1024       // tile0054 shield
sprite  2057 pitch      1          // tile0054 shield
sprite  2057 roll       1          // tile0054 shield
sprite  2057 mdzoff     300000     // tile0054 shield
sprite   377 pitch     -1          // tile0049 shotgunammo
sprite   377 mdzoff     400000     // tile0049 shotgunammo
sprite  1979 angoff    -640        // tile0056 airtank
sprite   357 pitch      1          // tile0621 camera1
sprite   357 mdzoff     500000     // tile0621 camera1
sprite  2320 angoff     1024       // tile0026 heavyhbomb
sprite  2006 nomdanim              // tile1232 canwithsomething
sprite  2006 angoff     640        // tile1232 canwithsomething
sprite  2055 angoff     512        // tile0052 sixpack
sprite  3465 angoff    -512        // tile0027 tripbombsprite
sprite  3466 angoff    -512        // tile0027 tripbombsprite
sprite  3467 angoff    -768        // tile0027 tripbombsprite
sprite   833 angoff    -512        // tile4438 coffeemug
sprite  1021 angoff    -512        // tile0059 heatsensor
sprite   505 nomdanim              // tile1232 canwithsomething
sprite   267 angoff     1024       // tile0045 growammo
sprite   267 pitch      192        // tile0045 growammo
sprite   266 angoff     512        // tile0045 growammo
sprite   266 pitch      192        // tile0045 growammo
sprite   265 angoff     512        // tile0045 growammo
sprite   265 pitch      192        // tile0045 growammo
// fuse
sprite    65 angoff     1024       // tile0041 batteryammo
sprite    65 roll      -1          // tile0041 batteryammo
sprite    65 mdzoff     500000     // tile0041 batteryammo
sprite    66 angoff     1024       // tile0041 batteryammo
sprite    66 roll      -1          // tile0041 batteryammo
sprite    66 mdzoff     500000     // tile0041 batteryammo
sprite    88 angoff    -512        // tile0044 rpgammo
sprite   843 pitch     -1          // tile1855 octadeadsprite
sprite   843 roll       1          // tile1855 octadeadsprite
sprite   843 mdzoff     900000     // tile1855 octadeadsprite
sprite  1570 angoff     768        // tile0052 sixpack
sprite   213 angoff    -512        // tile0045 growammo
sprite   213 pitch      128        // tile0045 growammo
sprite   212 angoff    -512        // tile0045 growammo
sprite   212 pitch      128        // tile0045 growammo
sprite  2385 angoff     512        // tile0053 firstaid
sprite  1025 angoff     512        // tile0032 growspriteicon
sprite  1025 pitch      2          // tile0032 growspriteicon
sprite  1025 roll      -1          // tile0032 growspriteicon
sprite  1025 mdzoff     500000     // tile0032 growspriteicon
sprite  2391 angoff    -512        // tile0044 rpgammo
sprite    29 angoff     640        // tile1247 seenine
sprite  3152 angoff    -512        // tile1247 seenine
sprite   892 angoff    -512        // tile1247 seenine
sprite  3154 nomdanim              // tile1232 canwithsomething
sprite  3154 angoff     256        // tile1232 canwithsomething
sprite  3155 nomdanim              // tile1232 canwithsomething
sprite  3155 angoff     768        // tile1232 canwithsomething
sprite  1549 pitch      1          // tile0610 (lightswitch pole)
sprite  1549 mdxoff     15000      // tile0610 (lightswitch pole)
sprite  1549 mdzoff    -400000     // tile0610 (lightswitch pole)
sprite  1551 pitch      1          // tile0610 (lightswitch pole)
sprite  1551 mdxoff     15000      // tile0610 (lightswitch pole)
sprite  1550 pitch      1          // tile0610 (lightswitch pole)
sprite  1550 mdxoff     15000      // tile0610 (lightswitch pole)
sprite  1553 pitch      1          // tile0610 (lightswitch pole)
sprite  1553 mdxoff     15000      // tile0610 (lightswitch pole)
sprite  1552 pitch      1          // tile0610 (lightswitch pole)
sprite  1552 mdxoff     15000      // tile0610 (lightswitch pole)
sprite  2477 angoff     512        // tile0026 heavyhbomb
sprite  2485 nomdanim              // tile1232 canwithsomething
sprite   950 angoff     1024       // tile4496 broom
sprite   950 pitch     -1          // tile4496 broom
sprite   950 mdzoff     100000     // tile4496 broom
sprite   665 pitch      1          // tile0621 camera1
sprite   665 mdxoff     100000     // tile0621 camera1
sprite   951 angoff    -768        // tile0916 fireext
sprite   545 angoff     768        // tile1230 (1227 nukebarrel)
sprite   539 angoff     384        // tile1230 (1227 nukebarrel)
sprite   538 angoff     256        // tile0054 shield
sprite   194 angoff    -256        // tile0052 sixpack
sprite  3670 angoff     768        // tile0557 chair2
sprite  1218 angoff    -768        // tile0052 sixpack
sprite   137 angoff    -256        // tile0047 hbombammo
sprite  2701 angoff     512        // tile0037 freezeammo
sprite  2367 angoff     512        // tile0037 freezeammo
sprite  2367 pitch      1          // tile0037 freezeammo
sprite  2367 mdzoff     300000     // tile0037 freezeammo
sprite  2702 angoff     512        // tile0060 accesscard yellow
sprite    75 roll       1          // tile0041 batteryammo
sprite    75 mdzoff     500000     // tile0041 batteryammo
sprite  2684 pitch      1          // tile0574 (tile0670 (faucet))
sprite  2684 mdzoff     100000     // tile0574 (tile0670 (faucet))
sprite  2726 angoff    -512        // tile0027 tripbombsprite
sprite   261 angoff    -512        // tile0027 tripbombsprite
sprite   717 angoff    -512        // tile0053 firstaid
sprite   262 angoff    -320        // tile0026 heavyhbomb
sprite  3196 angoff    -256        // tile0049 shotgunammo
sprite  3196 pitch     -1          // tile0049 shotgunammo
sprite  3196 mdzoff     500000     // tile0049 shotgunammo
sprite  3468 angoff     256        // tile0045 growammo
sprite  3507 angoff     512        // tile0061 boots
sprite   479 angoff     896        // tile0044 rpgammo
sprite  3777 angoff    -512        // tile0047 hbombammo
sprite  3160 angoff    -768        // tile0044 rpgammo
sprite  3477 angoff    -768        // tile0044 rpgammo
sprite  3477 pitch     -1          // tile0044 rpgammo
sprite  3477 mdxoff     1000000    // tile0044 rpgammo
sprite  3159 angoff    -768        // tile0044 rpgammo
sprite  2743 angoff    -768        // tile0023 rpgsprite
// fuse
sprite   630 angoff     256        // tile0557 chair2
sprite   631 angoff     512        // tile0044 rpgammo
sprite  3547 angoff     512        // tile0044 rpgammo
sprite  3548 angoff     512        // tile0044 rpgammo
sprite  3010 nomdanim              // tile1232 canwithsomething
sprite  3010 angoff     896        // tile1232 canwithsomething
sprite  3086 pitch      256        // tile0029 devistatorsprite
sprite  3086 mdzoff    -1500       // tile0029 devistatorsprite
sprite  3070 nomdanim              // tile1232 canwithsomething
// fuse
sprite  3287 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3287 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3288 pitch      1          // tile0913 maskwall2 (fence)
sprite  3288 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3289 pitch      1          // tile0913 maskwall2 (fence)
sprite  3289 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3290 pitch      1          // tile0913 maskwall2 (fence)
sprite  3290 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3291 pitch      1          // tile0913 maskwall2 (fence)
sprite  3291 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3292 pitch      1          // tile0913 maskwall2 (fence)
sprite  3292 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3262 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3262 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3263 pitch      1          // tile0913 maskwall2 (fence)
sprite  3263 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3758 angoff     896        // tile0041 batteryammo
sprite  3264 pitch      1          // tile0913 maskwall2 (fence)
sprite  3264 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  1408 angoff    -768        // tile0041 batteryammo
sprite  2746 angoff    -320        // tile1247 seenine
sprite  2412 angoff    -512        // tile0047 hbombammo
sprite    90 angoff    -256        // tile0049 shotgunammo
sprite   765 angoff     896        // tile0041 batteryammo
sprite  2351 angoff     256        // tile0046 crystalammo
sprite  3007 angoff    -768        // tile0060 accesscard blue
sprite  3090 angoff    -384        // tile1232 canwithsomething
sprite  3091 angoff     1024       // tile1232 canwithsomething
sprite  3089 angoff    -256        // tile0052 sixpack
sprite    99 angoff    -768        // tile0041 batteryammo
sprite  3762 angoff     512        // tile0041 batteryammo
sprite   640 angoff     768        // tile0049 shotgunammo
sprite   640 pitch      48         // tile0049 shotgunammo
sprite   489 angoff     1024       // tile0052 sixpack
sprite    15 nomdanim              // tile1232 canwithsomething
sprite  3703 angoff     512        // tile0037 freezeammo
sprite  2824 angoff     1024       // tile0037 freezeammo
sprite  2818 angoff     512        // tile1160 bottle13
sprite   766 angoff     1024       // tile0049 shotgunammo
sprite   766 pitch      1          // tile0049 shotgunammo
sprite   766 roll       2          // tile0049 shotgunammo
sprite   766 mdzoff     200000     // tile0049 shotgunammo
sprite   770 angoff     512        // tile0060 accesscard yellow
sprite  3561 angoff     1024       // tile0049 shotgunammo
sprite    48 angoff     512        // tile0041 batteryammo
sprite  3761 angoff    -128        // tile0052 sixpack
sprite  3571 angoff     768        // tile0916 fireext
sprite   829 pitch     -1          // tile0052 sixpack
sprite   829 roll       1          // tile0052 sixpack
sprite   829 mdzoff     500000     // tile0052 sixpack
sprite  3709 roll      -1          // tile0049 shotgunammo
sprite  3709 mdzoff     300000     // tile0049 shotgunammo
sprite     1 angoff    -512        // tile0047 hbombammo
sprite     0 angoff    -512        // tile0046 crystalammo
sprite  3137 angoff     768        // tile1238 explodingbarrel
sprite  2187 angoff    -768        // tile0052 sixpack
sprite  1404 angoff     1024       // tile0060 accesscard red
sprite   199 angoff    -512        // tile0041 batteryammo
sprite   676 angoff     384        // tile0052 sixpack
sprite    54 angoff     1024       // tile1232 canwithsomething
sprite  1086 angoff    -768        // tile0052 sixpack
sprite  1085 angoff    -896        // tile0054 shield
sprite  1084 angoff    -768        // tile0049 shotgunammo
sprite   678 angoff     1024       // tile0042 devistatorammo
sprite  3739 angoff    -256        // tile0041 batteryammo
sprite   677 angoff    -384        // tile0052 sixpack
sprite    53 angoff     768        // tile1232 canwithsomething
sprite   681 angoff    -384        // tile1232 canwithsomething
sprite  1065 angoff    -640        // tile1232 canwithsomething
sprite    26 angoff    -512        // tile0053 firstaid
sprite    26 pitch     -1          // tile0053 firstaid
sprite    26 mdzoff     900000     // tile0053 firstaid
sprite    32 angoff     1024       // tile0041 batteryammo
sprite    33 angoff     1024       // tile0041 batteryammo
sprite    33 roll      -1          // tile0041 batteryammo
sprite    33 mdzoff     900000     // tile0041 batteryammo
sprite    11 angoff    -512        // tile0049 shotgunammo
sprite   689 angoff    -896        // tile0044 rpgammo
sprite   690 angoff    -128        // tile0044 rpgammo
sprite   688 angoff    -512        // tile0044 rpgammo
sprite  3732 angoff    -512        // tile0047 hbombammo
sprite    10 angoff    -512        // tile0044 rpgammo
sprite    52 angoff     768        // tile0052 sixpack
sprite  3037 angoff     1024       // tile0057 jetpack
sprite  3036 angoff     1024       // tile0044 rpgammo
sprite    51 angoff     1024       // tile0052 sixpack
sprite     8 angoff     1024       // tile0047 hbombammo
sprite   685 angoff     896        // tile0044 rpgammo
sprite    22 angoff     768        // tile0047 hbombammo
sprite   684 angoff     640        // tile0044 rpgammo
sprite     7 angoff     512        // tile0047 hbombammo