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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Level : Roch Island.map - "Roch Island"
// Author : Aymeric 'MRCK' Nocus / 'ck3D' & Taivo Maripuu & M+M van Oostrum
// Map Date : 2006-11-12
// mapmd4 : 5853918c5288db257d6cb18435506c8a
// <-> RochIsland_DNA_ATT.mhk
// <-> E5L14.mhk (Metropolitan Mayhem)
// Curr. HRP: r5.3.596
sprite 2026 angoff -512 // tile0021 firstgunsprite
sprite 2026 mdzoff 200000 // tile0021 firstgunsprite
sprite 2026 roll -1 // tile0021 firstgunsprite
sprite 2174 angoff 960 // tile0556 chair1
sprite 754 angoff 1024 // tile0040 ammo
sprite 754 mdzoff 500000 // tile0040 ammo
sprite 754 roll 1 // tile0040 ammo
sprite 2012 angoff -384 // tile0028 shotgunsprite
sprite 2189 nomdanim // tile0974 oceansprite4
sprite 2177 nomdanim // tile0974 oceansprite4
sprite 2183 nomdanim // tile0974 oceansprite4
sprite 2011 angoff -128 // tile0052 sixpack
sprite 2011 mdzoff 700000 // tile0052 sixpack
sprite 2011 roll -1 // tile0052 sixpack
sprite 2009 mdzoff 700000 // tile0049 shotgunammo
sprite 2009 roll 1 // tile0049 shotgunammo
// mhk diff sync 1
sprite 6149 notmd // tile4397 speaker
sprite 4472 angoff 512 // tile0981 hydrent
sprite 4480 angoff 512 // tile0051 cola
sprite 972 angoff 256 // tile0049 shotgunammo
sprite 971 angoff 128 // tile0049 shotgunammo
sprite 971 mdzoff 500000 // tile0049 shotgunammo
sprite 971 roll 1 // tile0049 shotgunammo
sprite 4474 angoff -512 // tile0981 hydrent
sprite 4474 mdzoff 300000 // tile0981 hydrent
sprite 4474 pitch -1 // tile0981 hydrent
sprite 456 angoff -512 // tile0045 growammo
sprite 465 mdzoff 150000 // tile0670 (faucet)
sprite 465 pitch -1 // tile0670 (faucet)
sprite 965 angoff -576 // tile0049 shotgunammo
sprite 966 angoff 1024 // tile0052 sixpack
sprite 967 angoff 1024 // tile0051 cola
sprite 968 angoff 768 // tile0051 cola
sprite 3843 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 3843 pitch 1 // tile0913 maskwall2 (fence)
sprite 3842 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 3842 pitch 1 // tile0913 maskwall2 (fence)
sprite 3867 mdzoff 300000 // tile1063 (tile1062 rubbercan)
sprite 3867 roll -1 // tile1063 (tile1062 rubbercan)
sprite 918 angoff 1024 // tile0023 rpgsprite
sprite 3866 angoff 512 // tile1232 canwithsomething
sprite 917 angoff 512 // tile0051 cola
sprite 914 angoff 1024 // tile0040 ammo
sprite 915 angoff 1024 // tile0040 ammo
sprite 916 angoff 1024 // tile0040 ammo
sprite 3864 angoff 256 // tile1232 canwithsomething
sprite 3819 angoff -896 // tile1232 canwithsomething
sprite 3821 angoff -640 // tile1232 canwithsomething
sprite 4000 angoff -512 // tile0981 hydrent
sprite 2662 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 2662 pitch -1 // tile0914 maskwall3 (fence)
sprite 2663 mdzoff 500000 // tile0516 satelite (dish)
sprite 2663 pitch 1 // tile0516 satelite (dish)
sprite 126 notmd // tile4397 speaker
sprite 4011 mdzoff 300000 // tile0607 antenna
sprite 4011 pitch 1 // tile0607 antenna
sprite 4010 mdxoff 20000 // tile0516 satelite (dish)
sprite 4010 pitch -1 // tile0516 satelite (dish)
sprite 678 notmd // tile2666 (tile2630 Battlelord
sprite 676 notmd // tile2806 (tile2760 boss3 (overlord))
sprite 677 notmd // tile2666 (tile2630 Battlelord
sprite 3440 mdxoff -100000 // tile0910 tree2
sprite 3440 mdzoff 900000 // tile0910 tree2
sprite 3440 pitch -1 // tile0910 tree2
sprite 3441 mdxoff 50000 // tile0910 tree2
sprite 3441 mdzoff 700000 // tile0910 tree2
sprite 3441 pitch -1 // tile0910 tree2
sprite 3442 mdzoff 900000 // tile0910 tree2
sprite 3442 pitch 1 // tile0910 tree2
sprite 3443 mdxoff 50000 // tile0910 tree2
sprite 3443 mdzoff 500000 // tile0910 tree2
sprite 3443 pitch 1 // tile0910 tree2
sprite 3731 angoff 768 // tile0950 brokefirehydrent
sprite 3455 angoff 768 // tile1232 canwithsomething
sprite 3456 angoff -384 // tile1232 canwithsomething
sprite 3759 angoff 1024 // tile1232 canwithsomething
sprite 3759 mdzoff 500000 // tile1232 canwithsomething
sprite 3759 roll 1 // tile1232 canwithsomething
sprite 3453 angoff -256 // tile1232 canwithsomething
sprite 3454 angoff 640 // tile1232 canwithsomething
sprite 3762 angoff -768 // tile1232 canwithsomething
sprite 811 angoff 1024 // tile0052 sixpack
sprite 3739 mdzoff 80000 // tile0913 maskwall2 (fence)
sprite 3739 pitch 1 // tile0913 maskwall2 (fence)
sprite 3740 mdzoff 80000 // tile0913 maskwall2 (fence)
sprite 3740 pitch 1 // tile0913 maskwall2 (fence)
sprite 3737 mdzoff 90000 // tile0913 maskwall2 (fence)
sprite 3737 pitch 1 // tile0913 maskwall2 (fence)
sprite 3738 mdzoff 90000 // tile0913 maskwall2 (fence)
sprite 3738 pitch 1 // tile0913 maskwall2 (fence)
sprite 3725 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 3725 pitch 1 // tile0913 maskwall2 (fence)
sprite 3726 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 3726 pitch 1 // tile0913 maskwall2 (fence)
sprite 3723 mdzoff 90000 // tile0913 maskwall2 (fence)
sprite 3723 pitch 1 // tile0913 maskwall2 (fence)
sprite 3724 mdzoff 90000 // tile0913 maskwall2 (fence)
sprite 3724 pitch 1 // tile0913 maskwall2 (fence)
sprite 3558 angoff -640 // tile1232 canwithsomething
sprite 3557 angoff -384 // tile1232 canwithsomething
sprite 812 angoff 384 // tile0021 firstgunsprite
sprite 445 angoff -512 // tile0047 hbombammo
sprite 445 mdzoff 500000 // tile0047 hbombammo
sprite 445 pitch -1 // tile0047 hbombammo
sprite 448 angoff 256 // tile0027 tripbombsprite
sprite 447 angoff 256 // tile0027 tripbombsprite
sprite 446 angoff 256 // tile0027 tripbombsprite
sprite 173 notmd // tile4397 speaker
sprite 416 angoff 512 // tile0049 shotgunammo
sprite 417 angoff 512 // tile0049 shotgunammo
sprite 432 mdzoff 200000 // tile0916 fireext
sprite 432 pitch -1 // tile0916 fireext
sprite 415 angoff 512 // tile0041 batteryammo
sprite 4869 nomdanim // tile1526 (tile1520 (duke torso))
sprite 4869 angoff 640 // tile1526 (tile1520 (duke torso))
sprite 4869 mdxoff 30000 // tile1526 (tile1520 (duke torso))
sprite 4869 pitch -1 // tile1526 (tile1520 (duke torso))
sprite 4865 mdzoff 500000 // tile4367 hatrack
sprite 4865 pitch 1 // tile4367 hatrack
sprite 4864 mdzoff 500000 // tile1063 (tile1062 rubbercan)
sprite 4864 pitch 1 // tile1063 (tile1062 rubbercan)
sprite 3195 angoff 256 // tile0981 hydrent
sprite 3195 mdzoff 300000 // tile0981 hydrent
sprite 3195 pitch 2 // tile0981 hydrent
sprite 3195 roll -1 // tile0981 hydrent
sprite 3258 angoff -384 // tile0981 hydrent
sprite 3258 mdzoff 350000 // tile0981 hydrent
sprite 3258 pitch 2 // tile0981 hydrent
sprite 3258 roll 1 // tile0981 hydrent
sprite 3092 notmd // tile4386 (power line)
sprite 3093 notmd // tile4386 (power line)
sprite 3094 notmd // tile4386 (power line)
sprite 3354 angoff -672 // tile0981 hydrent
sprite 3354 mdzoff 700000 // tile0981 hydrent
sprite 3354 pitch 1 // tile0981 hydrent
sprite 3354 roll -1 // tile0981 hydrent
sprite 852 angoff -512 // tile0044 rpgammo
sprite 4485 angoff -256 // tile0044 rpgammo
sprite 3871 angoff 0 // tile0060 accesscard yellow
sprite 964 angoff -512 // tile0041 batteryammo
sprite 4493 mdzoff 15000 // tile0049 shotgunammo
sprite 4493 pitch -64 // tile0049 shotgunammo
sprite 4495 pitch -64 // tile0049 shotgunammo
sprite 4494 mdzoff 15000 // tile0049 shotgunammo
sprite 4494 pitch -64 // tile0049 shotgunammo
sprite 1535 nomdanim // tile0974 oceansprite4
//sprite 1612 notmd // tile4386 (power line)
sprite 949 angoff -448 // tile0049 shotgunammo
sprite 947 angoff -224 // tile0041 batteryammo
sprite 947 mdzoff 500000 // tile0041 batteryammo
sprite 947 pitch 1 // tile0041 batteryammo
sprite 948 angoff 256 // tile0049 shotgunammo
sprite 948 mdzoff 500000 // tile0049 shotgunammo
sprite 948 roll 1 // tile0049 shotgunammo
sprite 1564 angoff -768 // tile1232 canwithsomething
sprite 927 roll -48 // tile0041 batteryammo
sprite 926 roll -48 // tile0041 batteryammo
sprite 1566 angoff 256 // tile1232 canwithsomething
sprite 1567 angoff -640 // tile1232 canwithsomething
sprite 925 angoff 1024 // tile0044 rpgammo
sprite 4370 angoff 768 // tile1232 canwithsomething
sprite 4369 angoff -128 // tile1232 canwithsomething
sprite 4496 angoff 512 // tile0052 sixpack
sprite 911 mdzoff 700000 // tile0049 shotgunammo
sprite 911 roll 1 // tile0049 shotgunammo
sprite 4464 mdzoff 300000 // tile1063 (tile1062 rubbercan)
sprite 4464 pitch -1 // tile1063 (tile1062 rubbercan)
sprite 1000 nomdanim // tile0974 oceansprite4
sprite 1494 notmd // tile0909 (treetrunk)
sprite 1496 notmd // tile0909 (treetrunk)
sprite 1495 notmd // tile0909 (treetrunk)
sprite 1493 notmd // tile0909 (treetrunk)
sprite 1480 notmd // tile0909 (treetrunk)
sprite 1478 notmd // tile0909 (treetrunk)
sprite 1479 notmd // tile0909 (treetrunk)
sprite 1477 notmd // tile0909 (treetrunk)
sprite 1491 notmd // tile0909 (treetrunk)
sprite 1497 notmd // tile0909 (treetrunk)
sprite 1498 notmd // tile0909 (treetrunk)
sprite 1492 notmd // tile0909 (treetrunk)
sprite 1484 notmd // tile0909 (treetrunk)
sprite 1483 notmd // tile0909 (treetrunk)
sprite 1482 notmd // tile0909 (treetrunk)
sprite 1481 notmd // tile0909 (treetrunk)
sprite 1490 notmd // tile0909 (treetrunk)
sprite 1500 notmd // tile0909 (treetrunk)
sprite 1499 notmd // tile0909 (treetrunk)
sprite 1489 notmd // tile0909 (treetrunk)
sprite 1485 notmd // tile0909 (treetrunk)
sprite 1486 notmd // tile0909 (treetrunk)
sprite 1488 notmd // tile0909 (treetrunk)
sprite 1487 notmd // tile0909 (treetrunk)
sprite 944 angoff 512 // tile0054 shield
sprite 944 mdzoff 200000 // tile0054 shield
sprite 944 roll -1 // tile0054 shield
sprite 1445 angoff 640 // tile0981 hydrent
sprite 1445 mdzoff 300000 // tile0981 hydrent
sprite 1445 pitch -1 // tile0981 hydrent
sprite 1444 notmd // tile4386 (power line)
sprite 4398 notmd // tile4386 (power line)
sprite 4397 notmd // tile4386 (power line)
sprite 4396 notmd // tile4386 (power line)
sprite 4395 notmd // tile4386 (power line)
sprite 1030 nomdanim // tile0974 oceansprite4
sprite 1031 nomdanim // tile0974 oceansprite4
sprite 1032 nomdanim // tile0974 oceansprite4
sprite 1033 nomdanim // tile0974 oceansprite4
sprite 1061 notmd // tile1266 (tile1261 transporterbeam)
sprite 1064 notmd // tile1266 (tile1261 transporterbeam)
sprite 1065 notmd // tile1266 (tile1261 transporterbeam)
sprite 1060 notmd // tile1266 (tile1261 transporterbeam)
sprite 1059 nomdanim // tile0974 oceansprite4
sprite 1440 angoff 1024 // tile0981 hydrent
sprite 1184 notmd // tile0569 toilet
sprite 1151 mdxoff 25000 // tile1081 (tile1079 oozfilter)
sprite 1151 pitch 1 // tile1081 (tile1079 oozfilter)
sprite 1148 mdzoff 100000 // tile0910 tree2
sprite 1148 pitch -1 // tile0910 tree2
sprite 1252 notmd // tile0991 (shower head)
sprite 1288 notmd // tile4386 (power line)
sprite 1389 nomdanim // tile4398 (broken speaker)
sprite 1207 angoff 1024 // tile4454 deskphone
sprite 1207 mdzoff 500000 // tile4454 deskphone
sprite 1207 pitch -1 // tile4454 deskphone
sprite 1207 roll 1 // tile4454 deskphone
sprite 1208 mdzoff 500000 // tile4370 desklamp
sprite 1208 pitch -1 // tile4370 desklamp
sprite 1208 roll -1 // tile4370 desklamp
sprite 992 angoff 1024 // tile0060 accesscard yellow
sprite 994 notmd // tile0130 accessswitch yellow
sprite 1969 notmd // tile4386 (power line)
sprite 1920 angoff -768 // tile4587 (pipe)
sprite 1868 angoff -512 // tile0046 crystalammo
sprite 1855 notmd // tile0130 accessswitch yellow
sprite 1970 mdzoff 100000 // tile0025 shrinkersprite
sprite 1869 angoff 512 // tile0026 heavyhbomb
sprite 1870 angoff -256 // tile4419 (openbomb)
sprite 1938 angoff 1024 // tile4587 (pipe)
sprite 1875 angoff 256 // tile4367 hatrack
sprite 1921 angoff 1024 // tile4587 (pipe)
sprite 1951 mdzoff 250000 // tile0574 (tile0670 (faucet))
sprite 1951 pitch -1 // tile0574 (tile0670 (faucet))
sprite 1852 notmd // tile0595 grate1
sprite 1851 notmd // tile0596 bgrate1
sprite 1801 angoff 1024 // tile4587 (pipe)
sprite 1795 angoff 1024 // tile0916 fireext
sprite 1802 angoff 512 // tile4586 (pipe)
sprite 1825 notmd // tile0162 dipswitch
sprite 1796 angoff 512 // tile0916 fireext
sprite 1803 angoff -256 // tile4495 wetfloor
sprite 1713 mdzoff 100000 // tile4587 (pipe)
sprite 1713 roll -1 // tile4587 (pipe)
sprite 1684 angoff 512 // tile0916 fireext
sprite 1714 angoff -512 // tile4587 (pipe)
sprite 4488 angoff 1024 // tile0049 shotgunammo
sprite 4488 mdzoff 500000 // tile0049 shotgunammo
sprite 4488 roll -1 // tile0049 shotgunammo
sprite 1719 angoff 512 // tile4586 (pipe)
sprite 1718 angoff 512 // tile4587 (pipe)
sprite 1716 angoff -512 // tile4587 (pipe)
sprite 1717 angoff 512 // tile4586 (pipe)
sprite 1715 angoff 1024 // tile4587 (pipe)
sprite 1740 angoff -640 // tile1234 (tile1233 money)
sprite 1740 mdxoff 10000 // tile1234 (tile1233 money)
sprite 1740 pitch -1 // tile1234 (tile1233 money)
sprite 1741 mdxoff 10000 // tile1234 (tile1233 money)
sprite 1741 pitch -1 // tile1234 (tile1233 money)
sprite 1736 mdxoff 5000 // tile4453 meter
sprite 1736 pitch -1 // tile4453 meter
sprite 1737 mdxoff 5000 // tile4453 meter
sprite 1737 pitch -1 // tile4453 meter
sprite 1738 angoff 1024 // tile0060 accesscard red
// mhk diff sync 2
sprite 3588 mdzoff 400000 // tile0908 tree1
sprite 3588 pitch 1 // tile0908 tree1
sprite 3588 roll 1 // tile0908 tree1
sprite 3589 mdxoff 10000 // tile0908 tree1
sprite 3589 pitch 1 // tile0908 tree1
sprite 3592 mdzoff 400000 // tile0908 tree1
sprite 3592 pitch 1 // tile0908 tree1
sprite 3592 roll 1 // tile0908 tree1
sprite 3602 angoff 768 // tile4367 hatrack
sprite 4528 angoff -512 // tile0041 batteryammo
sprite 4529 angoff -896 // tile0021 firstgunsprite
sprite 816 angoff 512 // tile0029 devistatorsprite
sprite 816 mdzoff 300000 // tile0029 devistatorsprite
sprite 816 pitch 1 // tile0029 devistatorsprite
sprite 814 angoff 512 // tile0054 shield
sprite 815 angoff 512 // tile0023 rpgsprite
sprite 4566 mdzoff 200000 // tile0055 steroids
sprite 4566 pitch -1 // tile0055 steroids
sprite 3670 notmd // tile1037 (table)
sprite 2853 notmd // tile1037 (table)
sprite 2903 notmd // tile1037 (table)
sprite 3667 notmd // tile1037 (table)
sprite 2756 angoff 1024 // tile1045 donuts
sprite 4542 angoff 704 // tile0041 batteryammo
sprite 2938 mdzoff 3500000 // tile1037 (table)
sprite 2938 pitch 1 // tile1037 (table)
sprite 2939 mdzoff 3700000 // tile1037 (table)
sprite 2939 pitch 1 // tile1037 (table)
sprite 2937 mdzoff 4000000 // tile1037 (table)
sprite 2937 pitch 1 // tile1037 (table)
sprite 2936 mdzoff 4400000 // tile1037 (table)
sprite 2936 pitch 1 // tile1037 (table)
sprite 2935 mdzoff 4800000 // tile1037 (table)
sprite 2935 pitch 1 // tile1037 (table)
sprite 2934 mdzoff 4600000 // tile1037 (table)
sprite 2934 pitch 1 // tile1037 (table)
sprite 2933 mdzoff 4700000 // tile1037 (table)
sprite 2933 pitch 1 // tile1037 (table)
sprite 2933 roll -1 // tile1037 (table)
sprite 2940 mdzoff 1300000 // tile1037 (table)
sprite 2940 pitch 2 // tile1037 (table)
sprite 2940 roll -1 // tile1037 (table)
sprite 2869 mdxoff 5000 // tile1037 (table)
sprite 2869 pitch 1 // tile1037 (table)
sprite 2871 mdxoff 5000 // tile1037 (table)
sprite 2871 pitch 1 // tile1037 (table)
sprite 2893 mdxoff 5000 // tile1037 (table)
sprite 2893 pitch 1 // tile1037 (table)
sprite 2867 mdxoff 5000 // tile1037 (table)
sprite 2867 pitch 1 // tile1037 (table)
sprite 2851 mdxoff 5000 // tile1037 (table)
sprite 2851 pitch 1 // tile1037 (table)
sprite 2865 mdxoff 5000 // tile1037 (table)
sprite 2865 pitch 1 // tile1037 (table)
sprite 2873 mdxoff 5000 // tile1037 (table)
sprite 2873 pitch 1 // tile1037 (table)
sprite 2875 mdxoff 5000 // tile1037 (table)
sprite 2875 pitch 1 // tile1037 (table)
sprite 2856 mdxoff 5000 // tile1037 (table)
sprite 2856 pitch 1 // tile1037 (table)
sprite 2881 mdxoff 5000 // tile1037 (table)
sprite 2881 pitch 1 // tile1037 (table)
sprite 2879 mdxoff 5000 // tile1037 (table)
sprite 2879 pitch 1 // tile1037 (table)
sprite 2883 mdxoff 5000 // tile1037 (table)
sprite 2883 pitch 1 // tile1037 (table)
sprite 2901 mdxoff 5000 // tile1037 (table)
sprite 2901 pitch 1 // tile1037 (table)
sprite 2877 mdxoff 5000 // tile1037 (table)
sprite 2877 pitch 1 // tile1037 (table)
sprite 2863 mdxoff 5000 // tile1037 (table)
sprite 2863 pitch 1 // tile1037 (table)
sprite 2899 mdxoff 5000 // tile1037 (table)
sprite 2899 pitch 1 // tile1037 (table)
sprite 2897 mdxoff 5000 // tile1037 (table)
sprite 2897 pitch 1 // tile1037 (table)
sprite 2895 mdxoff 5000 // tile1037 (table)
sprite 2895 pitch 1 // tile1037 (table)
sprite 2858 mdxoff 5000 // tile1037 (table)
sprite 2858 pitch 1 // tile1037 (table)
sprite 2862 mdxoff 5000 // tile1037 (table)
sprite 2862 pitch 1 // tile1037 (table)
sprite 3700 mdxoff 5000 // tile1037 (table)
sprite 3700 pitch 1 // tile1037 (table)
sprite 2860 mdxoff 5000 // tile1037 (table)
sprite 2860 pitch 1 // tile1037 (table)
sprite 2891 mdxoff 5000 // tile1037 (table)
sprite 2891 pitch 1 // tile1037 (table)
sprite 2889 mdxoff 5000 // tile1037 (table)
sprite 2889 pitch 1 // tile1037 (table)
sprite 2887 mdxoff 5000 // tile1037 (table)
sprite 2887 pitch 1 // tile1037 (table)
sprite 2885 mdxoff 5000 // tile1037 (table)
sprite 2885 pitch 1 // tile1037 (table)
sprite 3668 mdxoff 5000 // tile1037 (table)
sprite 3668 pitch 1 // tile1037 (table)
sprite 675 angoff -768 // tile0054 shield
sprite 675 mdzoff 500000 // tile0054 shield
sprite 675 pitch -1 // tile0054 shield
sprite 4541 angoff 768 // tile0049 shotgunammo
sprite 4543 angoff 1024 // tile0053 firstaid
sprite 4543 mdzoff 900000 // tile0053 firstaid
sprite 4543 pitch -1 // tile0053 firstaid
sprite 4545 angoff -384 // tile0024 freezesprite
sprite 2791 angoff -768 // tile4367 hatrack
sprite 4664 angoff 1024 // tile0049 shotgunammo
sprite 4663 angoff 1024 // tile0049 shotgunammo
sprite 4663 mdzoff 500000 // tile0049 shotgunammo
sprite 4663 roll -1 // tile0049 shotgunammo
sprite 4662 mdzoff 700000 // tile0041 batteryammo
sprite 4662 roll -1 // tile0041 batteryammo
sprite 123 angoff 512 // tile0044 rpgammo
sprite 3720 angoff 1024 // tile0060 accesscard blue
sprite 2613 mdzoff 500000 // tile4367 hatrack
sprite 2613 pitch 1 // tile4367 hatrack
sprite 2613 roll 1 // tile4367 hatrack
sprite 860 angoff -256 // tile0049 shotgunammo
sprite 862 mdzoff 900000 // tile0053 firstaid
sprite 862 pitch -1 // tile0053 firstaid
sprite 865 angoff 512 // tile0024 freezesprite
sprite 865 mdzoff 900000 // tile0024 freezesprite
sprite 865 pitch -1 // tile0024 freezesprite
sprite 858 angoff 512 // tile0037 freezeammo
sprite 4032 mdzoff 300000 // tile0765 vase
sprite 4032 roll 1 // tile0765 vase
sprite 857 angoff 512 // tile0046 crystalammo
sprite 859 angoff 1024 // tile0054 shield
sprite 2612 mdzoff 900000 // tile4367 hatrack
sprite 2612 pitch -1 // tile4367 hatrack
sprite 4028 angoff -896 // tile0916 fireext
sprite 4568 angoff 768 // tile0027 tripbombsprite
sprite 4569 angoff 768 // tile0027 tripbombsprite
sprite 4570 angoff 768 // tile0027 tripbombsprite
sprite 480 angoff -512 // tile0026 heavyhbomb
sprite 4575 angoff -512 // tile0054 shield
sprite 4575 mdzoff 200000 // tile0054 shield
sprite 4575 roll 1 // tile0054 shield
sprite 4574 angoff 1024 // tile0049 shotgunammo
sprite 4573 angoff 1024 // tile0041 batteryammo
sprite 489 angoff 896 // tile0044 rpgammo
sprite 4576 angoff -896 // tile0051 cola
sprite 487 angoff 1024 // tile0041 batteryammo
sprite 490 angoff 1024 // tile0049 shotgunammo
sprite 490 mdzoff 500000 // tile0049 shotgunammo
sprite 490 pitch 1 // tile0049 shotgunammo
sprite 490 roll 1 // tile0049 shotgunammo
sprite 4577 angoff -256 // tile0051 cola
sprite 4579 angoff -512 // tile0046 crystalammo
sprite 4578 angoff 512 // tile0046 crystalammo
sprite 488 angoff -512 // tile0044 rpgammo
sprite 641 angoff -256 // tile0042 devistatorammo
sprite 486 angoff -256 // tile0049 shotgunammo
sprite 640 angoff -512 // tile0041 batteryammo
sprite 4178 notmd // tile1330 (tile1325 fem4 cavedancer)
sprite 4183 notmd // tile2725 (tile2710 boss2 (cycloid))
sprite 2540 notmd // tile3428 (tile3426 (pirate flag))
sprite 1325 notmd // tile1223 (tile1222 crane)
sprite 4162 notmd // tile2355 (tile2360 rotategun)
sprite 2541 notmd // tile3428 (tile3426 (pirate flag))
sprite 739 angoff 1024 // tile0053 firstaid
sprite 740 angoff 512 // tile0060 accesscard blue
sprite 485 angoff 1024 // tile0042 devistatorammo
sprite 4687 angoff -512 // tile0052 sixpack
sprite 4688 angoff -512 // tile0054 shield
sprite 2558 angoff 896 // tile0681 (tile0680 chair3)
sprite 4564 angoff -512 // tile0060 accesscard red
sprite 606 angoff -512 // tile0049 shotgunammo
sprite 606 roll -96 // tile0049 shotgunammo
sprite 605 angoff -512 // tile0041 batteryammo
sprite 605 roll -96 // tile0041 batteryammo
sprite 4676 angoff 512 // tile0041 batteryammo
sprite 4677 angoff -768 // tile0049 shotgunammo
sprite 664 angoff 1024 // tile0060 accesscard yellow
sprite 4603 notmd // tile0490 (cycloid head)
sprite 573 angoff -512 // tile0045 growammo
sprite 574 angoff -512 // tile0054 shield
sprite 593 angoff 512 // tile0053 firstaid
sprite 571 angoff 384 // tile0044 rpgammo
sprite 4767 angoff 512 // tile0044 rpgammo
sprite 572 angoff 640 // tile0044 rpgammo
sprite 4766 angoff 768 // tile0049 shotgunammo
sprite 4766 mdzoff 500000 // tile0049 shotgunammo
sprite 4766 roll -1 // tile0049 shotgunammo
sprite 570 angoff 768 // tile0049 shotgunammo
sprite 570 mdzoff 500000 // tile0049 shotgunammo
sprite 570 roll -1 // tile0049 shotgunammo
sprite 4765 mdzoff 200000 // tile0041 batteryammo
sprite 4765 roll 1 // tile0041 batteryammo
sprite 594 mdzoff 200000 // tile0041 batteryammo
sprite 594 roll 1 // tile0041 batteryammo
sprite 4763 mdzoff 200000 // tile0041 batteryammo
sprite 4763 roll -1 // tile0041 batteryammo
sprite 596 mdzoff 200000 // tile0041 batteryammo
sprite 596 roll -1 // tile0041 batteryammo
sprite 4811 angoff 960 // tile0041 batteryammo
sprite 4811 mdzoff 20000 // tile0041 batteryammo
sprite 4811 roll -96 // tile0041 batteryammo
sprite 4812 angoff 960 // tile0041 batteryammo
sprite 4812 mdzoff 20000 // tile0041 batteryammo
sprite 4812 roll -96 // tile0041 batteryammo
sprite 4813 angoff 960 // tile0041 batteryammo
sprite 4813 mdzoff 20000 // tile0041 batteryammo
sprite 4813 roll -96 // tile0041 batteryammo
sprite 473 angoff 896 // tile0049 shotgunammo
sprite 474 angoff 896 // tile0049 shotgunammo
sprite 472 angoff 384 // tile0044 rpgammo
sprite 472 roll 112 // tile0044 rpgammo
sprite 4819 angoff 512 // tile0041 batteryammo
sprite 4820 angoff 512 // tile0049 shotgunammo
sprite 6117 angoff 512 // tile4400 teddybear
sprite 6114 notmd // tile4408 (tile4407 robotmouse)
sprite 6112 angoff 1024 // tile1353 spacemarine
// mhk diff sync 3
sprite 195 pitch 64 // tile0049 shotgunammo
sprite 195 roll -48 // tile0049 shotgunammo
sprite 196 pitch 64 // tile0049 shotgunammo
sprite 196 roll -48 // tile0049 shotgunammo
sprite 191 pitch 64 // tile0042 devistatorammo
sprite 191 roll -48 // tile0042 devistatorammo
sprite 197 pitch 64 // tile0041 batteryammo
sprite 197 roll -48 // tile0041 batteryammo
sprite 198 pitch 64 // tile0041 batteryammo
sprite 198 roll -48 // tile0041 batteryammo
sprite 192 pitch 64 // tile0044 rpgammo
sprite 192 roll -48 // tile0044 rpgammo
sprite 193 pitch 64 // tile0044 rpgammo
sprite 193 roll -48 // tile0044 rpgammo
sprite 194 pitch 64 // tile0044 rpgammo
sprite 194 roll -48 // tile0044 rpgammo
sprite 250 angoff 64 // tile0053 firstaid
sprite 250 mdzoff 200000 // tile0053 firstaid
sprite 250 pitch -1 // tile0053 firstaid
sprite 5279 angoff -640 // tile1232 canwithsomething
sprite 5280 angoff -384 // tile1232 canwithsomething
sprite 4 angoff -512 // tile0044 rpgammo
sprite 5 angoff -512 // tile0044 rpgammo
sprite 272 angoff 448 // tile0052 sixpack
sprite 3 angoff 320 // tile0042 devistatorammo
sprite 205 mdzoff 500000 // tile0029 devistatorsprite
sprite 205 roll -1 // tile0029 devistatorsprite
sprite 206 mdzoff 500000 // tile0029 devistatorsprite
sprite 206 roll -1 // tile0029 devistatorsprite
sprite 207 mdzoff 500000 // tile0029 devistatorsprite
sprite 207 roll -1 // tile0029 devistatorsprite
sprite 208 mdzoff 500000 // tile0029 devistatorsprite
sprite 208 roll -1 // tile0029 devistatorsprite
// mhk diff sync 4 [1]
sprite 252 angoff -256 // tile0053 firstaid
sprite 5793 angoff 512 // tile0981 hydrent
sprite 5676 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 5676 pitch 1 // tile0913 maskwall2 (fence)
sprite 5677 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 5677 pitch 1 // tile0913 maskwall2 (fence)
sprite 5450 mdzoff 300000 // tile1063 (tile1062 rubbercan)
sprite 5450 roll -1 // tile1063 (tile1062 rubbercan)
sprite 5451 angoff 512 // tile1232 canwithsomething
sprite 5453 angoff 256 // tile1232 canwithsomething
sprite 5484 angoff -896 // tile1232 canwithsomething
sprite 5482 angoff -640 // tile1232 canwithsomething
sprite 251 angoff -512 // tile0053 firstaid
sprite 5963 angoff -512 // tile0981 hydrent
sprite 5664 mdzoff 200000 // tile0914 maskwall3 (fence)
sprite 5664 pitch -1 // tile0914 maskwall3 (fence)
sprite 5665 mdzoff 500000 // tile0516 satelite (dish)
sprite 5665 pitch 1 // tile0516 satelite (dish)
sprite 5552 mdzoff 300000 // tile0607 antenna
sprite 5552 pitch 1 // tile0607 antenna
sprite 5553 mdxoff 20000 // tile0516 satelite (dish)
sprite 5553 pitch -1 // tile0516 satelite (dish)
sprite 5024 notmd // tile2666 (tile2630 Battlelord
sprite 5026 notmd // tile2806 (tile2760 boss3 (overlord))
sprite 5025 notmd // tile2666 (tile2630 Battlelord
sprite 5261 angoff 128 // tile0054 shield
sprite 5261 mdzoff 500000 // tile0054 shield
sprite 5261 pitch 1 // tile0054 shield
sprite 5032 mdxoff -100000 // tile0910 tree2
sprite 5032 mdzoff 900000 // tile0910 tree2
sprite 5032 pitch -1 // tile0910 tree2
sprite 5031 mdxoff 50000 // tile0910 tree2
sprite 5031 mdzoff 700000 // tile0910 tree2
sprite 5031 pitch -1 // tile0910 tree2
sprite 5030 mdzoff 900000 // tile0910 tree2
sprite 5030 pitch 1 // tile0910 tree2
sprite 5029 mdxoff 50000 // tile0910 tree2
sprite 5029 mdzoff 500000 // tile0910 tree2
sprite 5029 pitch 1 // tile0910 tree2
sprite 221 angoff -512 // tile0023 rpgsprite
sprite 219 angoff 768 // tile0023 rpgsprite
sprite 219 mdzoff 500000 // tile0023 rpgsprite
sprite 219 pitch 1 // tile0023 rpgsprite
sprite 225 angoff -512 // tile0023 rpgsprite
sprite 225 mdzoff 500000 // tile0023 rpgsprite
sprite 225 pitch 1 // tile0023 rpgsprite
sprite 224 angoff -512 // tile0023 rpgsprite
sprite 224 mdzoff 500000 // tile0023 rpgsprite
sprite 224 pitch 1 // tile0023 rpgsprite
sprite 223 mdzoff 500000 // tile0100 atomichealth
sprite 223 roll 1 // tile0100 atomichealth
sprite 5071 angoff 768 // tile0950 brokefirehydrent
sprite 5083 angoff 768 // tile1232 canwithsomething
sprite 5082 angoff -384 // tile1232 canwithsomething
sprite 5060 angoff 1024 // tile1232 canwithsomething
sprite 5060 mdzoff 500000 // tile1232 canwithsomething
sprite 5060 roll 1 // tile1232 canwithsomething
sprite 5085 angoff -256 // tile1232 canwithsomething
sprite 5084 angoff 640 // tile1232 canwithsomething
sprite 5057 angoff -768 // tile1232 canwithsomething
sprite 5063 mdzoff 80000 // tile0913 maskwall2 (fence)
sprite 5063 pitch 1 // tile0913 maskwall2 (fence)
sprite 5062 mdzoff 80000 // tile0913 maskwall2 (fence)
sprite 5062 pitch 1 // tile0913 maskwall2 (fence)
sprite 5065 mdzoff 90000 // tile0913 maskwall2 (fence)
sprite 5065 pitch 1 // tile0913 maskwall2 (fence)
sprite 5064 mdzoff 90000 // tile0913 maskwall2 (fence)
sprite 5064 pitch 1 // tile0913 maskwall2 (fence)
sprite 5077 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 5077 pitch 1 // tile0913 maskwall2 (fence)
sprite 5076 mdzoff 100000 // tile0913 maskwall2 (fence)
sprite 5076 pitch 1 // tile0913 maskwall2 (fence)
sprite 5079 mdzoff 90000 // tile0913 maskwall2 (fence)
sprite 5079 pitch 1 // tile0913 maskwall2 (fence)
sprite 5078 mdzoff 90000 // tile0913 maskwall2 (fence)
sprite 5078 pitch 1 // tile0913 maskwall2 (fence)
sprite 269 angoff 256 // tile0029 devistatorsprite
sprite 5413 angoff 256 // tile0981 hydrent
sprite 5413 mdzoff 300000 // tile0981 hydrent
sprite 5413 pitch 2 // tile0981 hydrent
sprite 5413 roll -1 // tile0981 hydrent
sprite 5803 angoff -384 // tile0981 hydrent
sprite 5803 mdzoff 350000 // tile0981 hydrent
sprite 5803 pitch 2 // tile0981 hydrent
sprite 5803 roll 1 // tile0981 hydrent
sprite 6056 notmd // tile4386 (power line)
sprite 5786 notmd // tile4386 (power line)
sprite 6055 notmd // tile4386 (power line)
sprite 5782 angoff -672 // tile0981 hydrent
sprite 5782 mdzoff 700000 // tile0981 hydrent
sprite 5782 pitch 1 // tile0981 hydrent
sprite 5782 roll -1 // tile0981 hydrent