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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Justy Bank
// Author : AoB|whatever aka Hater
// Filename : JustyBank.map
// mapmd4 : bb0caf08cfb8a0bd8b62efda9ae83b76 // 2016-07-15 (Megaton Workshop)
// Curr. HRP: r5.4.722
sprite 361 angoff 1024 // tile0054 shield
sprite 360 angoff 1024 // tile0054 shield (multiplayer)
sprite 362 angoff 1024 // tile0054 shield (multiplayer)
sprite 364 angoff 1024 // tile0022 chaingunsprite
sprite 363 angoff 1024 // tile0022 chaingunsprite (multiplayer)
sprite 365 angoff 1024 // tile0022 chaingunsprite (multiplayer)
sprite 329 roll -1 // tile0022 chaingunsprite
sprite 329 mdzoff 500000 // tile0022 chaingunsprite
sprite 333 pitch 512 // tile0027 tripbombsprite
sprite 333 mdzoff -600 // tile0027 tripbombsprite
sprite 334 pitch 1 // tile0054 shield
sprite 334 roll -1 // tile0054 shield
sprite 334 mdzoff 250000 // tile0054 shield
sprite 288 angoff -512 // tile0041 batteryammo
sprite 288 roll 1 // tile0041 batteryammo
sprite 288 mdzoff 1000000 // tile0041 batteryammo
sprite 496 angoff -512 // tile0041 batteryammo
sprite 496 pitch 1 // tile0041 batteryammo
sprite 496 roll 1 // tile0041 batteryammo
sprite 496 mdzoff 325000 // tile0041 batteryammo
sprite 408 angoff 512 // tile0927 (traffic signal)
sprite 408 roll -1 // tile0927 (traffic signal)
sprite 408 mdyoff -30000 // tile0927 (traffic signal)
sprite 408 mdzoff 300000 // tile0927 (traffic signal)
sprite 401 angoff 512 // tile0927 (traffic signal)
sprite 401 roll -1 // tile0927 (traffic signal)
sprite 401 mdyoff -30000 // tile0927 (traffic signal)
sprite 401 mdzoff 300000 // tile0927 (traffic signal)
sprite 397 angoff 512 // tile0927 (traffic signal)
sprite 397 roll -1 // tile0927 (traffic signal)
sprite 397 mdyoff -30000 // tile0927 (traffic signal)
sprite 397 mdzoff 300000 // tile0927 (traffic signal)
sprite 387 angoff -512 // tile0054 shield
sprite 96 angoff -512 // tile4864 fem10 sitting babes
sprite 96 pitch -1 // tile4864 fem10 sitting babes
sprite 96 roll -2 // tile4864 fem10 sitting babes
sprite 96 mdzoff 400000 // tile4864 fem10 sitting babes
sprite 388 angoff -48 // tile0913 maskwall2 (fence)
sprite 512 roll -1 // tile0170 accessswitch2 yellow
sprite 512 mdyoff -10000 // tile0170 accessswitch2 yellow
sprite 512 mdzoff 350000 // tile0170 accessswitch2 yellow
sprite 389 angoff -48 // tile0913 maskwall2 (fence)
sprite 162 angoff 384 // tile1232 canwithsomething
sprite 94 notmd // tile4517 (tile4516 pirate half)
sprite 506 angoff 512 // tile0040 ammo
sprite 386 angoff 1024 // tile0028 shotgunsprite
sprite 301 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 414 angoff 512 // tile0927 (traffic signal)
sprite 414 roll -1 // tile0927 (traffic signal)
sprite 414 mdyoff -30000 // tile0927 (traffic signal)
sprite 414 mdzoff 300000 // tile0927 (traffic signal)
sprite 411 angoff 512 // tile0927 (traffic signal)
sprite 411 roll -1 // tile0927 (traffic signal)
sprite 411 mdyoff -30000 // tile0927 (traffic signal)
sprite 411 mdzoff 300000 // tile0927 (traffic signal)
sprite 229 angoff 128 // tile1232 canwithsomething
sprite 379 pitch 1 // tile0914 maskwall3 (fence)
sprite 379 mdzoff 40000 // tile0914 maskwall3 (fence)
sprite 380 pitch 1 // tile0914 maskwall3 (fence)
sprite 380 mdzoff 40000 // tile0914 maskwall3 (fence)
sprite 381 pitch 1 // tile0914 maskwall3 (fence)
sprite 381 mdzoff 40000 // tile0914 maskwall3 (fence)
sprite 382 pitch 1 // tile0914 maskwall3 (fence)
sprite 382 mdzoff 40000 // tile0914 maskwall3 (fence)
sprite 383 pitch 1 // tile0914 maskwall3 (fence)
sprite 383 mdzoff 40000 // tile0914 maskwall3 (fence)
sprite 384 pitch 1 // tile0914 maskwall3 (fence)
sprite 384 mdzoff 40000 // tile0914 maskwall3 (fence)
sprite 385 pitch 1 // tile0914 maskwall3 (fence)
sprite 385 mdzoff 40000 // tile0914 maskwall3 (fence)
sprite 308 pitch -1 // tile0100 atomichealth (multiplayer)
sprite 308 mdzoff 500000 // tile0100 atomichealth (multiplayer)
sprite 307 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 306 angoff 1024 // tile0053 firstaid (multiplayer)
sprite 306 pitch -1 // tile0053 firstaid (multiplayer)
sprite 306 mdzoff 800000 // tile0053 firstaid (multiplayer)
sprite 435 angoff 512 // tile0060 accesscard blue
sprite 435 pitch -512 // tile0060 accesscard blue
sprite 435 mdzoff -1 // tile0060 accesscard blue
sprite 455 angoff 1024 // tile0052 sixpack
sprite 454 angoff -512 // tile0047 hbombammo
sprite 451 angoff -512 // tile0052 sixpack
sprite 451 pitch -1 // tile0052 sixpack
sprite 451 mdzoff 100000 // tile0052 sixpack
sprite 452 angoff -512 // tile0052 sixpack
sprite 452 pitch 1 // tile0052 sixpack
sprite 452 mdzoff 100000 // tile0052 sixpack
sprite 453 angoff -512 // tile0060 accesscard red
sprite 304 angoff 512 // tile0022 chaingunsprite
sprite 6 angoff 1024 // tile0556 chair1
sprite 28 angoff -384 // tile0557 chair2
sprite 31 angoff 128 // tile0556 chair1
sprite 31 pitch 3 // tile0556 chair1
sprite 31 roll 2 // tile0556 chair1
sprite 31 mdzoff 50000 // tile0556 chair1
sprite 33 angoff 768 // tile0556 chair1
sprite 34 angoff -256 // tile0557 chair2
sprite 32 angoff 512 // tile0556 chair1
sprite 95 angoff -512 // tile4514 pirate3a
sprite 80 angoff -512 // tile1321 fem3 hooker
sprite 79 angoff 512 // tile1321 fem3 hooker
sprite 78 angoff 512 // tile1321 fem3 hooker
sprite 77 angoff 512 // tile1321 fem3 hooker
sprite 471 pitch 1 // tile0053 firstaid
sprite 471 mdzoff 200000 // tile0053 firstaid
sprite 476 angoff 512 // tile0053 firstaid
sprite 475 angoff 512 // tile0023 rpgsprite
sprite 511 angoff 512 // tile0054 shield
sprite 480 angoff 512 // tile0044 rpgammo
sprite 509 angoff 512 // tile0060 accesscard yellow
sprite 509 roll -1 // tile0060 accesscard yellow
sprite 509 mdzoff 500000 // tile0060 accesscard yellow
sprite 510 angoff 512 // tile0060 accesscard yellow
sprite 479 angoff 512 // tile0060 accesscard yellow
sprite 479 roll 1 // tile0060 accesscard yellow
sprite 479 mdzoff 500000 // tile0060 accesscard yellow