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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Level : Roch5.map - "Roch5" by Pascal Rouaud
// Map Date : 2001-03-21
// mapmd4 : 7237551e84db96228ced70c995111ebd
// Curr. HRP: r5.2.415
sprite 311 angoff -512 // tile0049 shotgunammo
sprite 396 mdzoff 1000000 // tile0990 tire
sprite 396 pitch 1 // tile0990 tire
sprite 1371 mdxoff -70000 // tile0051 cola
sprite 1371 pitch 1 // tile0051 cola
sprite 1370 angoff 512 // tile0028 shotgunsprite
sprite 1370 mdyoff -7000 // tile0028 shotgunsprite
sprite 1370 mdzoff -200000 // tile0028 shotgunsprite
sprite 1370 roll 1 // tile0028 shotgunsprite
sprite 326 angoff 256 // tile0051 cola
sprite 1461 angoff 1024 // tile0025 shrinkersprite
sprite 1369 angoff 1024 // tile0049 shotgunammo
sprite 1376 angoff 512 // tile0052 sixpack
sprite 1376 mdxoff -100000 // tile0052 sixpack
sprite 1376 pitch 1 // tile0052 sixpack
sprite 329 angoff 512 // tile0052 sixpack
sprite 705 notmd // tile1680 liztroop
sprite 1624 angoff 256 // tile0055 steroids
sprite 1352 angoff 512 // tile0026 heavyhbomb
sprite 1553 angoff -256 // tile0052 sixpack
sprite 1481 mdzoff 1000000 // tile0044 rpgammo
sprite 1481 roll 1 // tile0044 rpgammo
sprite 1336 angoff 1024 // tile0024 freezesprite
sprite 1336 mdzoff -500000 // tile0024 freezesprite
sprite 1336 roll 1 // tile0024 freezesprite
sprite 1467 mdzoff -500000 // tile0051 cola
sprite 1467 roll 1 // tile0051 cola
sprite 1420 angoff -128 // tile0023 rpgsprite
sprite 1414 notmd // tile0907 (tile0904 woodenhorse)
//sprite 1415 notmd // tile4884 (tabletop)
//sprite 1415 mdxoff -1000000 // tile4884 (tabletop)
//sprite 1415 pitch 1 // tile4884 (tabletop)
sprite 1418 notmd // tile0907 (tile0904 woodenhorse)
//sprite 1419 notmd // tile4884 (tabletop)
sprite 1416 notmd // tile0907 (tile0904 woodenhorse)
//sprite 1417 notmd // tile4884 (tabletop)
sprite 1477 angoff 256 // tile0052 sixpack
sprite 1493 angoff 1024 // tile0049 shotgunammo
sprite 1490 angoff 128 // tile0052 sixpack
sprite 180 angoff 1024 // tile0044 rpgammo
sprite 210 angoff 512 // tile0041 batteryammo
sprite 223 angoff 1024 // tile0041 batteryammo
sprite 1554 angoff -512 // tile0049 shotgunammo
sprite 1384 angoff 512 // tile0052 sixpack
sprite 1476 pitch 256 // tile0047 hbombammo
sprite 193 angoff -384 // tile0028 shotgunsprite
sprite 193 mdxoff -5000 // tile0028 shotgunsprite
sprite 193 pitch 1 // tile0028 shotgunsprite
sprite 1468 angoff 512 // tile0037 freezeammo
sprite 1460 angoff -512 // tile0049 shotgunammo
sprite 302 pitch 256 // tile0023 rpgsprite
sprite 497 mdzoff -500000 // tile4496 broom
sprite 497 pitch 1 // tile4496 broom
sprite 497 roll 1 // tile4496 broom
sprite 1408 angoff 512 // tile0028 shotgunsprite
sprite 1589 mdxoff 5000 // tile0029 devistatorsprite
sprite 1589 mdzoff 300000 // tile0029 devistatorsprite
sprite 1589 roll 1 // tile0029 devistatorsprite
sprite 1589 pitch -1 // tile0029 devistatorsprite
sprite 245 angoff 512 // tile0049 shotgunammo
sprite 293 mdxoff -5000 // tile0051 cola
sprite 293 pitch 1 // tile0051 cola
sprite 770 notmd // tile0168 dipswitch3
sprite 286 mdxoff -5000 // tile0027 tripbombsprite
sprite 286 pitch 1 // tile0027 tripbombsprite
sprite 287 mdxoff -5000 // tile0027 tripbombsprite
sprite 287 pitch 1 // tile0027 tripbombsprite
sprite 285 mdxoff -5000 // tile0027 tripbombsprite
sprite 285 pitch 1 // tile0027 tripbombsprite
sprite 284 mdxoff -5000 // tile0027 tripbombsprite
sprite 284 pitch 1 // tile0027 tripbombsprite
sprite 288 mdxoff -5000 // tile0027 tripbombsprite
sprite 288 pitch 1 // tile0027 tripbombsprite
sprite 354 angoff -768 // tile0060 accesscard blue
sprite 367 angoff 1024 // tile0060 accesscard red
sprite 233 angoff 512 // tile0051 cola
sprite 1015 notmd // tile0138 spacelightswitch
//sprite 831 notmd // tile0138 spacelightswitch
sprite 231 angoff 512 // tile0052 sixpack
sprite 342 angoff 1024 // tile0060 accesscard red
sprite 777 angoff -768 // tile0556 chair1
sprite 232 angoff 512 // tile0021 firstgunsprite
sprite 226 angoff 1024 // tile0054 shield
sprite 1222 angoff 512 // tile0753 statue (geisha)
sprite 723 notmd // tile0138 spacelightswitch
sprite 1484 angoff 1024 // tile0023 rpgsprite
sprite 1492 angoff 1024 // tile0059 heatsensor
sprite 262 angoff 256 // tile0052 sixpack
sprite 673 notmd // tile0168 dipswitch3
sprite 668 notmd // tile0168 dipswitch3
sprite 1087 notmd // tile0168 dipswitch3
sprite 1092 notmd // tile0168 dipswitch3
sprite 42 angoff -768 // tile0028 shotgunsprite
sprite 42 mdxoff -10000 // tile0028 shotgunsprite
sprite 42 pitch 1 // tile0028 shotgunsprite
sprite 332 angoff -256 // tile0060 accesscard yellow
// Power lines
sprite 605 notmd // tile4386 (power line)
sprite 606 notmd // tile4386 (power line)
sprite 607 notmd // tile4386 (power line)
sprite 608 notmd // tile4386 (power line)
sprite 449 notmd // tile4386 (power line)
sprite 450 notmd // tile4386 (power line)
sprite 582 notmd // tile4386 (power line)
sprite 583 notmd // tile4386 (power line)
sprite 609 notmd // tile4386 (power line)
sprite 1154 notmd // tile4386 (power line)
sprite 529 notmd // tile4386 (power line)
sprite 530 notmd // tile4386 (power line)
sprite 531 notmd // tile4386 (power line)
sprite 532 notmd // tile4386 (power line)
sprite 533 notmd // tile4386 (power line)
sprite 534 notmd // tile4386 (power line)
// Lamp spheres // no effect -> lower poles instead
//sprite 629 mdxoff 3500 // tile1220 (sphere)
//sprite 629 pitch 1 // tile1220 (sphere)
sprite 630 mdxoff -3500 // tile0977 genericpole
sprite 630 pitch 1 // tile0977 genericpole
sprite 581 mdxoff -3500 // tile0977 genericpole
sprite 581 pitch 1 // tile0977 genericpole
sprite 1084 mdxoff -3500 // tile0977 genericpole
sprite 1084 pitch 1 // tile0977 genericpole