Subversion Repositories duke3d_hrp

Rev

Rev 634 | Rev 689 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Aqua
// Filename : AQUA.MAP
// Author   : Ben Roffelsen
// mapmd4   : e862ae26e492deec3d4fc1cf74aeb846 // 1995-07-11

// Curr. HRP: r5.3.634

sprite   234 mdzoff     400000     // tile0994 pipe5
sprite   234 pitch      1          // tile0994 pipe5
sprite   291 mdzoff     200000     // tile0916 fireext
sprite   291 pitch      1          // tile0916 fireext
sprite   235 angoff     1024       // tile0994 pipe5
sprite   235 mdzoff     400000     // tile0994 pipe5
sprite   235 pitch     -1          // tile0994 pipe5
sprite   444 angoff    -384        // tile1353 spacemarine
sprite   444 mdzoff     900000     // tile1353 spacemarine
sprite   444 pitch     -1          // tile1353 spacemarine
sprite   509 angoff     1024       // tile0049 shotgunammo
sprite   509 roll      -192        // tile0049 shotgunammo
sprite   510 angoff     1024       // tile0049 shotgunammo
sprite   510 roll      -192        // tile0049 shotgunammo
sprite   250 angoff     1024       // tile0056 airtank
sprite    62 angoff     1024       // tile0049 shotgunammo
sprite    62 mdzoff     900000     // tile0049 shotgunammo
sprite    62 pitch     -1          // tile0049 shotgunammo
sprite   266 angoff     256        // tile0023 rpgsprite (multiplayer)
sprite   511 angoff     1024       // tile0052 sixpack
sprite   279 angoff    -768        // tile0028 shotgunsprite
sprite    60 angoff     768        // tile0026 heavyhbomb
sprite    59 angoff     1024       // tile0026 heavyhbomb
sprite    58 angoff    -768        // tile0026 heavyhbomb
sprite    52 angoff    -512        // tile0052 sixpack
sprite    61 angoff    -256        // tile0026 heavyhbomb
sprite   280 angoff    -384        // tile0026 heavyhbomb
sprite    51 angoff    -256        // tile0052 sixpack
sprite    94 angoff    -128        // tile0023 rpgsprite
sprite   227 angoff     768        // tile0026 heavyhbomb
sprite   226 angoff     256        // tile0027 tripbombsprite
sprite   282 angoff    -512        // tile0027 tripbombsprite
sprite   282 mdzoff     2000       // tile0027 tripbombsprite
sprite   282 roll      -256        // tile0027 tripbombsprite
sprite    31 angoff     1024       // tile0049 shotgunammo
sprite    26 angoff     512        // tile0052 sixpack
sprite   295 mdzoff     100000     // tile0574 (tile0670 (faucet))
sprite   295 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   296 mdzoff     100000     // tile0574 (tile0670 (faucet))
sprite   296 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   217 mdzoff     500000     // tile1062 rubbercan
sprite   217 pitch      1          // tile1062 rubbercan
sprite   314 angoff    -256        // tile0561 (soap)
sprite   313 angoff     128        // tile0561 (soap)
sprite    32 angoff    -256        // tile0026 heavyhbomb
sprite    38 angoff     896        // tile0026 heavyhbomb
sprite    37 angoff    -896        // tile0026 heavyhbomb
sprite    34 angoff     768        // tile0026 heavyhbomb
sprite    33 angoff     1024       // tile0026 heavyhbomb
sprite    36 angoff     128        // tile0026 heavyhbomb
sprite    35 angoff     384        // tile0026 heavyhbomb
sprite    10 mdzoff     900000     // tile0040 ammo
sprite    10 roll      -1          // tile0040 ammo
sprite    11 mdzoff     800000     // tile0040 ammo
sprite    11 roll      -1          // tile0040 ammo
sprite     8 mdzoff     700000     // tile0040 ammo
sprite     8 roll      -1          // tile0040 ammo
sprite     9 mdzoff     600000     // tile0040 ammo
sprite     9 roll      -1          // tile0040 ammo
sprite   310 angoff    -640        // tile0056 airtank
sprite   383 mdzoff     250000     // tile0916 fireext
sprite   383 pitch      1          // tile0916 fireext
sprite    12 angoff     384        // tile0026 heavyhbomb (multiplayer)
sprite   152 angoff    -256        // tile0028 shotgunsprite (multiplayer)
sprite    25 angoff    -512        // tile0052 sixpack
sprite    57 angoff     768        // tile0026 heavyhbomb
sprite     6 angoff     1024       // tile0026 heavyhbomb
sprite     7 angoff     128        // tile0026 heavyhbomb
sprite     7 mdzoff     300000     // tile0026 heavyhbomb
sprite     7 pitch     -1          // tile0026 heavyhbomb
sprite    50 angoff    -768        // tile0029 devistatorsprite
sprite    49 angoff    -768        // tile0042 devistatorammo
sprite    48 angoff    -640        // tile0052 sixpack
sprite   471 angoff     512        // tile0060 accesscard blue
sprite    14 angoff     1024       // tile0022 chaingunsprite (multiplayer)
sprite   175 angoff     320        // tile1247 seenine
sprite   175 mdzoff     100000     // tile1247 seenine
sprite   175 pitch     -1          // tile1247 seenine
sprite   175 roll      -6          // tile1247 seenine
sprite   178 angoff    -256        // tile1247 seenine
sprite   178 mdzoff     500000     // tile1247 seenine
sprite   178 roll      -1          // tile1247 seenine
sprite   159 angoff     512        // tile0028 shotgunsprite (multiplayer)
sprite   386 mdzoff     500000     // tile0563 waterfountain
sprite   386 pitch      1          // tile0563 waterfountain
sprite    13 angoff     1024       // tile0028 shotgunsprite (multiplayer)
sprite   508 angoff    -512        // tile0060 accesscard red
sprite   508 mdzoff     900000     // tile0060 accesscard red
sprite   508 pitch     -1          // tile0060 accesscard red
sprite   497 angoff     512        // tile0042 devistatorammo
sprite   497 mdzoff     500000     // tile0042 devistatorammo
sprite   497 roll       1          // tile0042 devistatorammo
sprite   404 notmd                 // tile0561 (soap)
sprite   405 notmd                 // tile0561 (soap)
sprite   420 angoff    -512        // tile1227 nukebarrel
sprite   421 angoff     512        // tile1227 nukebarrel
sprite   422 angoff     1024       // tile1227 nukebarrel
sprite   422 mdzoff     200000     // tile1227 nukebarrel
sprite   422 pitch     -1          // tile1227 nukebarrel
sprite   136 mdzoff     300000     // tile0059 heatsensor
sprite   136 pitch      1          // tile0059 heatsensor
sprite   136 roll      -1          // tile0059 heatsensor
sprite   494 angoff     1024       // tile0044 rpgammo
sprite   493 angoff     128        // tile0044 rpgammo
sprite   417 angoff     1024       // tile1227 nukebarrel
sprite   417 mdzoff     300000     // tile1227 nukebarrel
sprite   417 roll      -1          // tile1227 nukebarrel
sprite   418 mdzoff     600000     // tile1227 nukebarrel
sprite   418 roll       1          // tile1227 nukebarrel
sprite   419 angoff     512        // tile1227 nukebarrel
sprite   423 angoff     1024       // tile1227 nukebarrel
sprite   496 angoff    -640        // tile0041 batteryammo
sprite   427 angoff     512        // tile1227 nukebarrel
sprite   426 mdzoff     300000     // tile1227 nukebarrel
sprite   426 roll       1          // tile1227 nukebarrel
sprite   425 mdzoff     200000     // tile1227 nukebarrel
sprite   425 roll       1          // tile1227 nukebarrel
sprite    98 angoff     1024       // tile0061 boots
sprite    98 mdzoff    -4000       // tile0061 boots
sprite    98 pitch      128        // tile0061 boots
sprite   501 angoff     1024       // tile0052 sixpack
sprite   502 angoff     1024       // tile0052 sixpack
sprite   504 angoff     256        // tile0046 crystalammo
sprite   504 mdzoff     300000     // tile0046 crystalammo
sprite   504 pitch     -1          // tile0046 crystalammo
sprite    99 angoff     0          // tile0060 accesscard yellow
sprite   388 angoff     512        // tile0024 freezesprite (multiplayer)
sprite   388 mdxoff     100        // tile0024 freezesprite (multiplayer)
sprite   388 mdzoff    -3000       // tile0024 freezesprite (multiplayer)
sprite   388 pitch      128        // tile0024 freezesprite (multiplayer)
sprite    56 angoff     1024       // tile0026 heavyhbomb
sprite    56 mdzoff     500000     // tile0026 heavyhbomb
sprite    56 pitch     -1          // tile0026 heavyhbomb