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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Driving Home for Christmas
// Author   : Rob 'HighWire' Wijkstra
// Filename : DHFC.map
// mapmd4   : 7067cd3a6ab72f2dc893d4327d1600e6 // 2003-12-25

//         <-> DHFC-amctc2.mhk

// Curr. HRP: r5.4.722

sprite   243 angoff     1024       // tile0049 shotgunammo
sprite  1224 notmd                 // tile0164 dipswitch2
sprite  1225 notmd                 // tile0164 dipswitch2
sprite  1226 notmd                 // tile0164 dipswitch2
sprite  1227 notmd                 // tile0164 dipswitch2
sprite  1228 notmd                 // tile0164 dipswitch2
sprite  1229 notmd                 // tile0164 dipswitch2
sprite   191 angoff     512        // tile0040 ammo
sprite   201 angoff     512        // tile0023 rpgsprite
sprite   199 angoff     768        // tile0040 ammo
sprite   205 angoff     896        // tile0044 rpgammo
sprite   207 angoff    -896        // tile0049 shotgunammo
sprite   213 angoff     896        // tile0052 sixpack
sprite   196 angoff    -640        // tile0041 batteryammo
sprite   197 angoff     1024       // tile0041 batteryammo
sprite   198 angoff    -384        // tile0022 chaingunsprite
sprite   212 angoff    -512        // tile0052 sixpack
sprite   192 angoff     768        // tile0040 ammo
sprite   193 angoff     768        // tile0040 ammo
sprite   194 angoff     768        // tile0040 ammo
sprite   206 angoff    -256        // tile0049 shotgunammo
sprite   210 angoff    -256        // tile0052 sixpack
sprite   211 angoff    -256        // tile0052 sixpack
sprite   200 angoff    -512        // tile0023 rpgsprite
sprite   203 angoff     512        // tile0044 rpgammo
sprite   204 angoff     1024       // tile0044 rpgammo
sprite   189 angoff     640        // tile0040 ammo
sprite   209 angoff     384        // tile0052 sixpack
sprite  1172 roll       1          // tile0047 hbombammo
sprite  1172 mdzoff     500000     // tile0047 hbombammo
sprite  1169 angoff    -512        // tile0041 batteryammo
sprite  1170 angoff     128        // tile0049 shotgunammo
sprite  1171 angoff     256        // tile0052 sixpack
sprite  1171 roll      -1          // tile0052 sixpack
sprite  1171 mdzoff     500000     // tile0052 sixpack
sprite   208 angoff    -256        // tile0052 sixpack
sprite  1127 angoff    -256        // tile0060 accesscard [blue]
sprite  1223 angoff    -128        // tile0049 shotgunammo
sprite  1222 angoff     128        // tile0054 shield
sprite   188 angoff    -896        // tile0040 ammo
sprite  1138 angoff     1024       // tile0028 shotgunsprite
sprite  1140 angoff     1024       // tile0049 shotgunammo
sprite  1219 angoff    -640        // tile0052 sixpack
sprite     4 notmd                 // tile0164 dipswitch2
sprite  1251 angoff    -384        // tile0021 firstgunsprite (multiplayer)
sprite  1252 angoff    -256        // tile0040 ammo (multiplayer)
sprite  1253 angoff    -256        // tile0040 ammo (multiplayer)
sprite  1250 angoff     512        // tile0049 shotgunammo (multiplayer)
sprite  1249 angoff    -768        // tile0028 shotgunsprite (multiplayer)
sprite  1249 pitch     -1          // tile0028 shotgunsprite (multiplayer)
sprite  1249 mdzoff     900000     // tile0028 shotgunsprite (multiplayer)
sprite  1248 angoff     0          // tile0049 shotgunammo (multiplayer)
sprite  1276 angoff    -640        // tile0054 shield (multiplayer)
sprite  1254 angoff     1024       // tile0022 chaingunsprite (multiplayer)
sprite  1256 angoff     1024       // tile0041 batteryammo (multiplayer)
sprite  1135 roll       1          // tile0028 shotgunsprite
sprite  1135 mdzoff     300000     // tile0028 shotgunsprite
sprite  1136 angoff    -512        // tile0049 shotgunammo
sprite  1137 angoff    -512        // tile0049 shotgunammo
sprite  1137 roll      -1          // tile0049 shotgunammo
sprite  1137 mdzoff     500000     // tile0049 shotgunammo
sprite  1275 angoff     1024       // tile0054 shield (multiplayer)
sprite  1247 angoff    -256        // tile0021 firstgunsprite
sprite  1246 angoff    -512        // tile0053 firstaid
sprite  1246 roll       1          // tile0053 firstaid
sprite  1246 mdzoff     500000     // tile0053 firstaid
sprite  1273 angoff    -256        // tile0049 shotgunammo (multiplayer)
sprite  1272 angoff     1024       // tile0028 shotgunsprite (multiplayer)
sprite  1271 angoff    -768        // tile0049 shotgunammo (multiplayer)
sprite  1274 angoff    -512        // tile0054 shield (multiplayer)
sprite  1244 angoff    -256        // tile0049 shotgunammo (multiplayer)
sprite  1244 roll      -1          // tile0049 shotgunammo (multiplayer)
sprite  1244 mdzoff     500000     // tile0049 shotgunammo (multiplayer)
sprite  1245 angoff    -512        // tile0049 shotgunammo (multiplayer)
sprite  1243 angoff     1024       // tile0028 shotgunsprite (multiplayer)
sprite  1217 angoff    -256        // tile0052 sixpack
sprite  1218 angoff    -768        // tile0052 sixpack
sprite  1240 angoff     768        // tile0049 shotgunammo (multiplayer)
sprite  1241 angoff     512        // tile0028 shotgunsprite (multiplayer)
sprite  1241 roll       1          // tile0028 shotgunsprite (multiplayer)
sprite  1241 mdzoff     500000     // tile0028 shotgunsprite (multiplayer)
sprite  1242 angoff     768        // tile0049 shotgunammo (multiplayer)
sprite  1278 angoff     128        // tile0042 devistatorammo (multiplayer)
sprite  1278 pitch     -1          // tile0042 devistatorammo (multiplayer)
sprite  1278 roll       1          // tile0042 devistatorammo (multiplayer)
sprite  1278 mdzoff     900000     // tile0042 devistatorammo (multiplayer)
sprite  1277 angoff    -128        // tile0042 devistatorammo (multiplayer)
sprite  1277 roll      -1          // tile0042 devistatorammo (multiplayer)
sprite  1277 mdzoff     900000     // tile0042 devistatorammo (multiplayer)