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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Facility
// Filename : FACILITY.MAP
// Author : Alan Nanut
// mapmd4 : 0e9aeaa5950a7e624858d0acdd536d26 // 2015-10-07 (Addon Pack)
// <-> FACILITY.mhk
// Curr. HRP: r5.4.705
sprite 20 angoff 512 // tile1238 explodingbarrel
sprite 18 angoff 1024 // tile1238 explodingbarrel
sprite 502 angoff 256 // tile1238 explodingbarrel
sprite 56 angoff 512 // tile1238 explodingbarrel
sprite 33 angoff 256 // tile1238 explodingbarrel
sprite 59 angoff 512 // tile1238 explodingbarrel
sprite 495 notmd // tile2400 scrap1
sprite 497 nomdanim // tile2411 (tile2408 scrap3)
sprite 496 nomdanim // tile2398 (tile2390 scrap6)
sprite 494 nomdanim // tile2417 (tile2416 scrap5)
sprite 126 angoff 1024 // tile0041 batteryammo
sprite 104 nomdanim // tile2398 (tile2390 scrap6)
sprite 102 nomdanim // tile2411 (tile2408 scrap3)
sprite 123 nomdanim // tile2417 (tile2416 scrap5)
sprite 103 nomdanim // tile2398 (tile2390 scrap6)
sprite 105 nomdanim // tile2417 (tile2416 scrap5)
sprite 82 angoff -256 // tile0059 heatsensor
sprite 113 angoff 0 // tile0029 devistatorsprite
sprite 129 angoff -512 // tile0041 batteryammo
sprite 731 angoff 512 // tile0024 freezesprite
sprite 732 angoff 1024 // tile0037 freezeammo
sprite 728 angoff -512 // tile0056 airtank
sprite 684 mdzoff 200000 // tile0765 vase
sprite 684 pitch 1 // tile0765 vase
sprite 719 angoff 512 // tile0042 devistatorammo
sprite 719 mdzoff 500000 // tile0042 devistatorammo
sprite 719 roll -1 // tile0042 devistatorammo
sprite 715 angoff -896 // tile0028 shotgunsprite
sprite 715 mdzoff 200000 // tile0028 shotgunsprite
sprite 715 pitch -1 // tile0028 shotgunsprite
sprite 715 roll 2 // tile0028 shotgunsprite
sprite 686 angoff -256 // tile0669 vacuum
sprite 686 mdzoff 300000 // tile0669 vacuum
sprite 686 roll -1 // tile0669 vacuum
sprite 690 angoff 1024 // tile0057 jetpack
sprite 690 mdzoff 400000 // tile0057 jetpack
sprite 690 pitch -1 // tile0057 jetpack
sprite 675 angoff -768 // tile0054 shield
sprite 675 mdzoff 300000 // tile0054 shield
sprite 675 roll -1 // tile0054 shield
sprite 677 mdzoff 100000 // tile0951 box
sprite 677 pitch -1 // tile0951 box
sprite 677 roll -1 // tile0951 box
sprite 676 mdzoff 100000 // tile0951 box
sprite 676 pitch 3 // tile0951 box
sprite 676 roll 2 // tile0951 box
sprite 693 mdxoff 1000 // tile0913 maskwall2 (fence)
sprite 693 pitch 1 // tile0913 maskwall2 (fence)
sprite 127 angoff -768 // tile0047 hbombammo
sprite 69 angoff 1024 // tile0022 chaingunsprite
sprite 710 angoff 1024 // tile0407 fansprite
sprite 239 angoff 1024 // tile0047 hbombammo
// gets moved by conveyor in original map:
sprite 160 angoff 1024 // tile0407 fansprite
//sprite 160 mdxoff 9999999 // tile0407 fansprite
//sprite 160 pitch -1 // tile0407 fansprite
// get moved by conveyor in original map:
//sprite 743 away2 // tile1250 steam
//sprite 742 away2 // tile1250 steam
//sprite 741 away2 // tile1250 steam
//sprite 737 away2 // tile0611 (hole in wall)
//sprite 740 away2 // tile1250 steam
sprite 235 angoff 1024 // tile0054 shield
sprite 235 mdzoff 250000 // tile0054 shield
sprite 235 pitch -1 // tile0054 shield
sprite 234 angoff 1024 // tile0100 atomichealth
sprite 234 mdzoff 100000 // tile0100 atomichealth
sprite 234 pitch 3 // tile0100 atomichealth
sprite 234 roll 1 // tile0100 atomichealth
sprite 440 angoff 0 // tile0060 accesscard blue
sprite 5 nomdanim // tile0541 (tile0538 slimepipe)
sprite 372 angoff -512 // tile0023 rpgsprite
sprite 371 angoff -512 // tile1238 explodingbarrel
sprite 369 angoff 1024 // tile1238 explodingbarrel
sprite 367 angoff -768 // tile1238 explodingbarrel
sprite 370 angoff -256 // tile1238 explodingbarrel
sprite 363 angoff -512 // tile0569 toilet
sprite 378 angoff 1024 // tile0051 cola
sprite 378 mdzoff 160000 // tile0051 cola
sprite 378 pitch -1 // tile0051 cola
sprite 378 roll 7 // tile0051 cola
sprite 231 angoff -512 // tile1238 explodingbarrel
sprite 230 angoff 1024 // tile1238 explodingbarrel
sprite 294 angoff 768 // tile0052 sixpack
sprite 305 angoff 256 // tile0027 tripbombsprite
sprite 305 mdzoff 200000 // tile0027 tripbombsprite
sprite 305 roll -1 // tile0027 tripbombsprite
sprite 306 angoff 256 // tile0027 tripbombsprite
sprite 306 mdzoff 200000 // tile0027 tripbombsprite
sprite 306 roll -1 // tile0027 tripbombsprite
sprite 304 mdzoff 200000 // tile0027 tripbombsprite
sprite 304 pitch -1 // tile0027 tripbombsprite
sprite 304 roll -2 // tile0027 tripbombsprite
// gets moved by conveyor in original map:
//sprite 189 away2 // tile0591 (joint box)
sprite 301 angoff -384 // tile0044 rpgammo
sprite 274 angoff -768 // tile0051 cola
sprite 262 angoff 0 // tile0053 firstaid
sprite 172 angoff 512 // tile0916 fireext
sprite 442 angoff 512 // tile0046 crystalammo
sprite 251 angoff 1024 // tile0052 sixpack
sprite 248 angoff 1024 // tile0026 heavyhbomb
sprite 249 angoff 1024 // tile0026 heavyhbomb
sprite 249 mdzoff 200000 // tile0026 heavyhbomb
sprite 249 pitch -1 // tile0026 heavyhbomb
sprite 250 angoff 1024 // tile0026 heavyhbomb
sprite 346 angoff 512 // tile0041 batteryammo
sprite 337 mdzoff 900000 // tile0028 shotgunsprite
sprite 337 roll 1 // tile0028 shotgunsprite
sprite 325 angoff 1024 // tile0955 bottle2
sprite 357 angoff 512 // tile0025 shrinkersprite
sprite 358 mdzoff 100000 // tile0976 (ventshaft)
sprite 358 pitch -1 // tile0976 (ventshaft)
sprite 316 angoff 768 // tile0055 steroids
sprite 356 angoff -768 // tile0052 sixpack
sprite 360 angoff -512 // tile0044 rpgammo
sprite 355 nomdanim // tile1232 canwithsomething
sprite 355 angoff -896 // tile1232 canwithsomething
sprite 398 angoff 1024 // tile0049 shotgunammo
sprite 404 angoff 768 // tile0557 chair2
sprite 402 angoff 512 // tile0057 jetpack
sprite 400 mdzoff 200000 // tile0916 fireext
sprite 400 pitch 1 // tile0916 fireext
sprite 452 angoff 0 // tile0060 accesscard yellow
sprite 406 angoff 1024 // tile0037 freezeammo
sprite 427 angoff -512 // tile0026 heavyhbomb
sprite 427 angoff 1024 // tile0026 heavyhbomb
sprite 429 angoff 512 // tile0026 heavyhbomb
sprite 420 angoff -512 // tile0021 firstgunsprite
sprite 420 mdzoff 600000 // tile0021 firstgunsprite
sprite 420 pitch 1 // tile0021 firstgunsprite
sprite 420 roll -1 // tile0021 firstgunsprite
sprite 389 angoff -512 // tile0026 heavyhbomb
sprite 389 mdzoff 400000 // tile0026 heavyhbomb
sprite 389 pitch 1 // tile0026 heavyhbomb
sprite 386 angoff -512 // tile0026 heavyhbomb
sprite 386 mdzoff 200000 // tile0026 heavyhbomb
sprite 386 pitch 1 // tile0026 heavyhbomb
sprite 381 angoff -512 // tile0026 heavyhbomb
sprite 384 angoff -512 // tile0023 rpgsprite
sprite 384 mdzoff 500000 // tile0023 rpgsprite
sprite 384 pitch 1 // tile0023 rpgsprite
sprite 423 angoff 1024 // tile0046 crystalammo
sprite 426 angoff 512 // tile1238 explodingbarrel
sprite 425 angoff 1024 // tile1238 explodingbarrel
sprite 467 angoff 1024 // tile1061 (streetlight)
sprite 520 angoff -256 // tile0049 shotgunammo
sprite 520 roll 32 // tile0049 shotgunammo
sprite 526 notmd // tile0909 (treetrunk)
sprite 527 notmd // tile1653 (tile1650 morter)
sprite 524 notmd // tile0909 (treetrunk)
sprite 522 notmd // tile0909 (treetrunk)
sprite 521 notmd // tile1653 (tile1650 morter)
sprite 538 notmd // tile0909 (treetrunk)
sprite 541 notmd // tile1653 (tile1650 morter)
sprite 539 notmd // tile0909 (treetrunk)
sprite 540 notmd // tile0909 (treetrunk)
sprite 542 notmd // tile1653 (tile1650 morter)
sprite 544 angoff 288 // tile0021 firstgunsprite
sprite 439 angoff 256 // tile0981 hydrent
sprite 464 mdxoff 50000 // tile0909 (treetrunk)
sprite 464 pitch -1 // tile0909 (treetrunk)
sprite 462 mdxoff 60000 // tile0909 (treetrunk)
sprite 462 pitch -1 // tile0909 (treetrunk)
sprite 460 mdxoff 20000 // tile0909 (treetrunk)
sprite 460 pitch -1 // tile0909 (treetrunk)
sprite 458 mdxoff 120000 // tile0909 (treetrunk)
sprite 458 pitch -1 // tile0909 (treetrunk)
sprite 455 angoff 1024 // tile1078 (streetlight broken)
sprite 672 mdzoff 420000 // tile0914 maskwall3 (fence)
sprite 672 pitch -1 // tile0914 maskwall3 (fence)
sprite 549 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 549 pitch -1 // tile0914 maskwall3 (fence)
sprite 549 roll -2 // tile0914 maskwall3 (fence)
sprite 548 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 548 pitch -1 // tile0914 maskwall3 (fence)
sprite 548 roll -2 // tile0914 maskwall3 (fence)
sprite 550 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 550 pitch -1 // tile0914 maskwall3 (fence)
sprite 550 roll -2 // tile0914 maskwall3 (fence)
sprite 551 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 551 pitch -1 // tile0914 maskwall3 (fence)
sprite 551 roll -2 // tile0914 maskwall3 (fence)
sprite 552 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 552 pitch -1 // tile0914 maskwall3 (fence)
sprite 552 roll -2 // tile0914 maskwall3 (fence)
sprite 553 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 553 pitch -1 // tile0914 maskwall3 (fence)
sprite 553 roll -2 // tile0914 maskwall3 (fence)
sprite 554 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 554 pitch -1 // tile0914 maskwall3 (fence)
sprite 554 roll -2 // tile0914 maskwall3 (fence)
sprite 555 mdzoff 350000 // tile0914 maskwall3 (fence)
sprite 555 pitch -1 // tile0914 maskwall3 (fence)
sprite 555 roll -2 // tile0914 maskwall3 (fence)
sprite 669 angoff 320 // tile0049 shotgunammo
sprite 667 angoff 768 // tile0052 sixpack
sprite 668 angoff 512 // tile0051 cola
sprite 561 angoff 1024 // tile0100 atomichealth
sprite 557 roll -32 // tile0028 shotgunsprite
sprite 546 angoff -768 // tile0044 rpgammo
sprite 545 angoff -640 // tile0044 rpgammo
sprite 591 angoff -256 // tile0021 firstgunsprite
sprite 590 angoff -256 // tile0040 ammo
sprite 589 angoff -256 // tile0040 ammo
sprite 588 angoff -256 // tile0040 ammo
sprite 599 angoff -640 // tile0051 cola
sprite 626 angoff 256 // tile0052 sixpack
sprite 635 angoff -192 // tile0052 sixpack
sprite 614 angoff -640 // tile0029 devistatorsprite
sprite 611 angoff 1024 // tile0026 heavyhbomb
sprite 610 angoff 1024 // tile0026 heavyhbomb
sprite 610 mdzoff 50000 // tile0026 heavyhbomb
sprite 610 pitch 1 // tile0026 heavyhbomb
sprite 613 angoff 1024 // tile0026 heavyhbomb
sprite 613 mdzoff 300000 // tile0026 heavyhbomb
sprite 613 roll 1 // tile0026 heavyhbomb
sprite 612 angoff 1024 // tile0026 heavyhbomb
sprite 657 angoff -512 // tile0053 firstaid
sprite 645 angoff 1024 // tile0049 shotgunammo
sprite 645 mdzoff 500000 // tile0049 shotgunammo
sprite 645 pitch -1 // tile0049 shotgunammo
sprite 656 angoff 512 // tile0051 cola
sprite 638 angoff 512 // tile0052 sixpack
sprite 637 angoff 1024 // tile0023 rpgsprite
sprite 628 angoff 1024 // tile0026 heavyhbomb
sprite 629 angoff -512 // tile0026 heavyhbomb
sprite 624 pitch -128 // tile0059 heatsensor
sprite 622 angoff 256 // tile0051 cola
sprite 622 roll -192 // tile0051 cola
sprite 639 angoff 896 // tile0041 batteryammo
sprite 617 angoff 128 // tile0047 hbombammo
sprite 619 angoff 384 // tile0044 rpgammo
sprite 620 angoff 640 // tile0042 devistatorammo
sprite 620 pitch 8 // tile0042 devistatorammo
sprite 620 roll 32 // tile0042 devistatorammo
sprite 621 angoff 896 // tile0044 rpgammo
sprite 621 pitch -32 // tile0044 rpgammo
sprite 621 roll 8 // tile0044 rpgammo
sprite 615 pitch 32 // tile0042 devistatorammo
sprite 615 roll -80 // tile0042 devistatorammo