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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : The Shamble
// Filename : SHAMBLE.MAP
// Author : Danny Hyde
// mapmd4 : 50bb2e332f08cc47bf8d86ad5c574272 // 1996-10-29
// Curr. HRP: r5.4.695
sprite 353 angoff 640 // tile0028 shotgunsprite
sprite 352 angoff 64 // tile0049 shotgunammo
sprite 347 angoff 64 // tile0052 sixpack
sprite 348 angoff -512 // tile0052 sixpack
sprite 355 angoff 992 // tile0022 chaingunsprite
sprite 355 pitch 160 // tile0022 chaingunsprite
sprite 355 roll -384 // tile0022 chaingunsprite
sprite 345 angoff 1024 // tile0041 batteryammo
sprite 22 angoff -512 // tile0052 sixpack
sprite 87 angoff -512 // tile0049 shotgunammo
sprite 87 roll -160 // tile0049 shotgunammo
sprite 86 angoff 256 // tile0052 sixpack
sprite 295 angoff 1024 // tile0047 hbombammo
sprite 295 pitch -128 // tile0047 hbombammo
sprite 296 angoff 768 // tile0044 rpgammo
sprite 296 pitch -96 // tile0044 rpgammo
sprite 296 roll 96 // tile0044 rpgammo
sprite 422 angoff 896 // tile0037 freezeammo
sprite 421 angoff -896 // tile0023 rpgsprite
sprite 308 angoff -512 // tile0049 shotgunammo
sprite 306 angoff -360 // tile0053 firstaid
sprite 306 mdzoff 600000 // tile0053 firstaid
sprite 306 pitch -1 // tile0053 firstaid
sprite 310 angoff 0 // tile0060 accesscard blue
sprite 344 angoff 512 // tile0049 shotgunammo
sprite 344 pitch -48 // tile0049 shotgunammo
sprite 722 angoff -128 // tile0061 boots
sprite 722 pitch 40 // tile0061 boots
sprite 722 roll -20 // tile0061 boots
sprite 361 angoff -128 // tile0052 sixpack
sprite 424 angoff 896 // tile0052 sixpack
sprite 300 angoff 256 // tile0041 batteryammo
sprite 303 angoff 512 // tile0049 shotgunammo
sprite 303 roll -96 // tile0049 shotgunammo
sprite 302 angoff 512 // tile0052 sixpack
sprite 301 angoff -512 // tile0054 shield
sprite 305 angoff -768 // tile1079 oozfilter
sprite 31 angoff 896 // tile0055 steroids
sprite 707 angoff 256 // tile0052 sixpack
sprite 708 angoff 1024 // tile0022 chaingunsprite
sprite 711 angoff 512 // tile0041 batteryammo
sprite 717 angoff 384 // tile0049 shotgunammo
sprite 716 angoff -768 // tile0052 sixpack
sprite 230 angoff 512 // tile0049 shotgunammo
sprite 210 angoff -256 // tile0029 devistatorsprite
sprite 227 angoff -256 // tile0042 devistatorammo
sprite 226 angoff -768 // tile0044 rpgammo
sprite 486 angoff -768 // tile0052 sixpack
sprite 488 angoff 1024 // tile0041 batteryammo
sprite 501 angoff -768 // tile0024 freezesprite
sprite 501 mdzoff 500000 // tile0024 freezesprite
sprite 501 roll 1 // tile0024 freezesprite
sprite 239 angoff 1024 // tile0051 cola
sprite 238 angoff 1024 // tile0051 cola
sprite 653 angoff 1024 // tile0052 sixpack
sprite 84 angoff -384 // tile0619 pipe1
sprite 84 mdxoff 10000 // tile0619 pipe1
sprite 84 pitch -1 // tile0619 pipe1
sprite 85 angoff 128 // tile0619 pipe1
sprite 85 mdxoff 10000 // tile0619 pipe1
sprite 85 pitch -1 // tile0619 pipe1
sprite 721 angoff 512 // tile0059 heatsensor
sprite 571 angoff -256 // tile0041 batteryammo
sprite 27 angoff 1024 // tile0025 shrinkersprite
sprite 27 mdzoff 200000 // tile0025 shrinkersprite
sprite 27 pitch 1 // tile0025 shrinkersprite
sprite 699 angoff 1024 // tile0914 maskwall3 (fence)
sprite 700 angoff 1024 // tile0914 maskwall3 (fence)
sprite 34 angoff -512 // tile0049 shotgunammo
sprite 34 mdzoff 900000 // tile0049 shotgunammo
sprite 34 pitch -1 // tile0049 shotgunammo
sprite 697 angoff 1024 // tile0914 maskwall3 (fence)
sprite 698 angoff 1024 // tile0914 maskwall3 (fence)
sprite 33 angoff 1024 // tile0059 heatsensor
sprite 695 angoff 1024 // tile0914 maskwall3 (fence)
sprite 696 angoff 1024 // tile0914 maskwall3 (fence)
sprite 744 angoff 1024 // tile0052 sixpack
sprite 42 angoff 1024 // tile0914 maskwall3 (fence)
sprite 41 angoff 1024 // tile0914 maskwall3 (fence)
sprite 694 angoff 1024 // tile0914 maskwall3 (fence)
sprite 78 angoff 1024 // tile0914 maskwall3 (fence)
sprite 701 angoff 1024 // tile0914 maskwall3 (fence)
sprite 702 angoff 1024 // tile0914 maskwall3 (fence)
sprite 40 angoff 1024 // tile0914 maskwall3 (fence)
sprite 39 angoff 1024 // tile0914 maskwall3 (fence)
sprite 38 angoff 1024 // tile0914 maskwall3 (fence)
sprite 37 angoff 1024 // tile0914 maskwall3 (fence)
sprite 656 angoff 768 // tile0052 sixpack
sprite 657 angoff -512 // tile0046 crystalammo
sprite 660 angoff 1024 // tile0044 rpgammo
sprite 661 angoff -512 // tile0052 sixpack
sprite 77 angoff 0 // tile0060 accesscard red
sprite 725 angoff 512 // tile0040 ammo
sprite 726 angoff 512 // tile0040 ammo
sprite 724 angoff 512 // tile0040 ammo
sprite 706 angoff 128 // tile0040 ammo
sprite 704 angoff 128 // tile0040 ammo
sprite 705 angoff 128 // tile0040 ammo
sprite 703 angoff -128 // tile0051 cola
sprite 0 angoff 512 // tile0046 crystalammo
sprite 1 angoff 256 // tile0028 shotgunsprite
sprite 7 angoff -512 // tile0051 cola
sprite 7 mdzoff 900000 // tile0051 cola
sprite 7 pitch -1 // tile0051 cola
sprite 6 angoff 512 // tile0051 cola
sprite 6 mdzoff 900000 // tile0051 cola
sprite 6 pitch -1 // tile0051 cola
sprite 4 angoff 512 // tile0049 shotgunammo
sprite 5 angoff 1024 // tile0041 batteryammo
sprite 15 nomdanim // tile2015 (tile2000 pigcop)
sprite 15 mdzoff 1200000 // tile2015 (tile2000 pigcop)
sprite 15 pitch -1 // tile2015 (tile2000 pigcop)
sprite 14 nomdanim // tile1690 (tile1680 liztroop)
sprite 11 nomdanim // tile1840 (tile1820 octabrain)
sprite 10 nomdanim // tile1930 (tile1920 commander)
sprite 12 nomdanim // tile1830 (tile1820 octabrain)
sprite 13 nomdanim // tile2130 (tile2120 lizman)
sprite 13 mdzoff 1000000 // tile2130 (tile2120 lizman)
sprite 13 pitch -1 // tile2130 (tile2120 lizman)