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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Level : smnd.map - "Space Map Number DUNNO"
// Author : Cedric 'Sang' Haegeman
// Map Date : 2006-07-30
// mapmd4 : ca0fdd95a42f8dfc636cf13af114c554
// Curr. HRP: r5.3.594
sprite 197 angoff 896 // tile0021 firstgunsprite
sprite 196 nomdanim // tile1527 (tile1520 (duke torso))
sprite 196 angoff 512 // tile1527 (tile1520 (duke torso))
sprite 190 angoff 512 // tile0053 firstaid
sprite 181 angoff 512 // tile0040 ammo
sprite 182 nomdanim // tile1521 (tile1520 (duke torso))
sprite 173 angoff 256 // tile0060 accesscard blue
sprite 201 angoff -512 // tile0563 waterfountain
sprite 171 angoff 1024 // tile0040 ammo
sprite 172 angoff 1024 // tile0040 ammo
sprite 162 angoff -256 // tile0040 ammo
sprite 161 angoff 256 // tile0040 ammo
sprite 160 angoff 512 // tile0040 ammo
sprite 207 angoff 256 // tile0049 shotgunammo
sprite 206 angoff -512 // tile0040 ammo (multiplayer)
sprite 159 angoff -768 // tile0051 cola
sprite 212 angoff 512 // tile0049 shotgunammo
sprite 211 mdzoff 900000 // tile0049 shotgunammo
sprite 211 pitch -1 // tile0049 shotgunammo
sprite 213 angoff 1024 // tile0028 shotgunsprite
sprite 150 mdzoff 300000 // tile2035 (tile2000 pigcop)
sprite 150 pitch -1 // tile2035 (tile2000 pigcop)
sprite 153 angoff 128 // tile1353 spacemarine
sprite 153 mdzoff 300000 // tile1353 spacemarine
sprite 153 mdxoff 100000 // tile1353 spacemarine
sprite 153 pitch -1 // tile1353 spacemarine
sprite 101 angoff 1024 // tile0028 shotgunsprite
sprite 83 angoff 512 // tile0028 shotgunsprite
sprite 154 angoff -512 // tile0023 rpgsprite
sprite 155 angoff 1024 // tile0040 ammo
sprite 156 angoff 1024 // tile0040 ammo
sprite 157 angoff 1024 // tile0040 ammo
sprite 57 angoff 1024 // tile0026 heavyhbomb
sprite 59 nomdanim // tile1527 (tile1520 (duke torso))
sprite 58 angoff -256 // tile0047 hbombammo
sprite 50 angoff 512 // tile0053 firstaid
sprite 253 angoff 256 // tile2364 (tile2360 rotategun)
sprite 253 mdyoff 50000 // tile2364 (tile2360 rotategun)
sprite 253 pitch -512 // tile2364 (tile2360 rotategun)
sprite 253 roll -1 // tile2364 (tile2360 rotategun)
sprite 51 angoff 128 // tile1957 (tile1920 commander) (dead)
sprite 51 roll 128 // tile1957 (tile1920 commander) (dead)
sprite 282 nomdanim // tile1527 (tile1520 (duke torso))
sprite 282 angoff 192 // tile1527 (tile1520 (duke torso))
sprite 278 angoff -512 // tile0022 chaingunsprite