Subversion Repositories duke3d_hrp

Rev

Rev 721 | Rev 726 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Secret Base
// Author   : Cedric 'Zaxtor Znort' Lutes
// Filename : SECRET_B.MAP
// mapmd4   : dce3d12cc62ccad8a81c7c4bcb5f7603 // 2003-10-05

//         <-> SECRET_B-amctc2.mhk

// Curr. HRP: r5.4.722

sprite  1773 angoff     256        // tile0669 vacuum
sprite  1772 angoff     1024       // tile1159 bottle12
sprite  1783 angoff     1024       // tile1079 oozfilter
sprite  1795 angoff     512        // tile0956 bottle3
sprite  1796 angoff     256        // tile0956 bottle3
sprite  1800 pitch     -1          // tile0951 box
sprite  1800 mdxoff     10000      // tile0951 box
sprite  1799 angoff     1024       // tile1358 fetus
sprite  1830 angoff     896        // tile1238 explodingbarrel
sprite  1835 angoff     640        // tile0971 oceansprite1
sprite  1832 angoff    -896        // tile0971 oceansprite1
sprite  1831 angoff     896        // tile0971 oceansprite1
sprite  1824 angoff    -512        // tile1358 fetus
sprite  1826 angoff     1024       // tile1358 fetus
sprite  1871 angoff    -512        // tile0047 hbombammo
sprite  1385 angoff     1024       // tile0028 shotgunsprite
sprite  1948 pitch     -1          // tile0544 (iron bar)
sprite  1948 mdzoff     80000      // tile0544 (iron bar)
sprite  1966 pitch     -1          // tile0544 (iron bar)
sprite  1966 mdzoff     80000      // tile0544 (iron bar)
sprite  1982 pitch     -1          // tile0544 (iron bar)
sprite  1982 mdzoff     80000      // tile0544 (iron bar)
sprite  1952 pitch     -1          // tile0544 (iron bar)
sprite  1952 mdzoff     80000      // tile0544 (iron bar)
sprite  1953 pitch     -1          // tile0544 (iron bar)
sprite  1953 mdzoff     80000      // tile0544 (iron bar)
sprite  1977 pitch     -1          // tile0544 (iron bar)
sprite  1977 mdzoff     80000      // tile0544 (iron bar)
sprite  1941 pitch     -1          // tile0544 (iron bar)
sprite  1941 mdzoff     80000      // tile0544 (iron bar)
sprite  1959 pitch     -1          // tile0544 (iron bar)
sprite  1959 mdzoff     80000      // tile0544 (iron bar)
sprite  1974 pitch     -1          // tile0544 (iron bar)
sprite  1974 mdzoff     80000      // tile0544 (iron bar)
sprite  1935 pitch     -1          // tile0544 (iron bar)
sprite  1935 mdzoff     80000      // tile0544 (iron bar)
sprite  1943 pitch     -1          // tile0544 (iron bar)
sprite  1943 mdzoff     80000      // tile0544 (iron bar)
sprite  1968 pitch     -1          // tile0544 (iron bar)
sprite  1968 mdzoff     80000      // tile0544 (iron bar)
sprite  1403 pitch     -1          // tile4458 gumballmachine
sprite  1403 mdzoff     100000     // tile4458 gumballmachine
sprite  1892 pitch     -1          // tile0544 (iron bar)
sprite  1892 mdzoff     80000      // tile0544 (iron bar)
sprite  1906 pitch     -1          // tile0544 (iron bar)
sprite  1906 mdzoff     80000      // tile0544 (iron bar)
sprite  1921 pitch     -1          // tile0544 (iron bar)
sprite  1921 mdzoff     80000      // tile0544 (iron bar)
sprite  1916 pitch     -1          // tile0544 (iron bar)
sprite  1916 mdzoff     80000      // tile0544 (iron bar)
sprite  1923 pitch     -1          // tile0544 (iron bar)
sprite  1923 mdzoff     80000      // tile0544 (iron bar)
sprite  1925 pitch     -1          // tile0544 (iron bar)
sprite  1925 mdzoff     80000      // tile0544 (iron bar)
sprite  1886 pitch     -1          // tile0544 (iron bar)
sprite  1886 mdzoff     80000      // tile0544 (iron bar)
sprite  1899 pitch     -1          // tile0544 (iron bar)
sprite  1899 mdzoff     80000      // tile0544 (iron bar)
sprite  1913 pitch     -1          // tile0544 (iron bar)
sprite  1913 mdzoff     80000      // tile0544 (iron bar)
sprite  1880 pitch     -1          // tile0544 (iron bar)
sprite  1880 mdzoff     80000      // tile0544 (iron bar)
sprite  1893 pitch     -1          // tile0544 (iron bar)
sprite  1893 mdzoff     80000      // tile0544 (iron bar)
sprite  1907 pitch     -1          // tile0544 (iron bar)
sprite  1907 mdzoff     80000      // tile0544 (iron bar)
sprite  1405 angoff     256        // tile4495 wetfloor
sprite  1407 angoff    -384        // tile4495 wetfloor
sprite  1400 angoff     1024       // tile4496 broom
sprite  1400 pitch     -1          // tile4496 broom
sprite  1400 roll      -2          // tile4496 broom
sprite  1400 mdzoff     100000     // tile4496 broom
sprite  2361 angoff     128        // tile0616 pipe2
sprite  2362 angoff    -640        // tile0616 pipe2
sprite  2363 angoff     640        // tile0616 pipe2
sprite  2373 angoff     512        // tile0041 batteryammo
sprite  2373 pitch     -1          // tile0041 batteryammo
sprite  2373 roll       1          // tile0041 batteryammo
sprite  2373 mdzoff     400000     // tile0041 batteryammo
sprite  2374 angoff     512        // tile0041 batteryammo
sprite  2374 pitch     -1          // tile0041 batteryammo
sprite  2374 roll       1          // tile0041 batteryammo
sprite  2374 mdzoff     400000     // tile0041 batteryammo
sprite  2372 angoff     1024       // tile0022 chaingunsprite
sprite  2369 angoff     1024       // tile0054 shield
sprite  2370 angoff     1024       // tile0052 sixpack
sprite  2371 angoff     1024       // tile0049 shotgunammo
sprite  2367 pitch     -1          // tile0029 devistatorsprite
sprite  2367 mdzoff     500000     // tile0029 devistatorsprite
sprite  2375 pitch      1          // tile0041 batteryammo
sprite  2375 mdzoff     500000     // tile0041 batteryammo
sprite  2366 angoff    -384        // tile0994 pipe5
sprite  2360 angoff     384        // tile0616 pipe2
sprite  2365 angoff    -640        // tile0616 pipe2
sprite  2364 angoff     384        // tile0616 pipe2
sprite  2481 angoff     1024       // tile0028 shotgunsprite
sprite  2479 angoff     640        // tile0616 pipe2
sprite  2480 pitch     -1          // tile0054 shield
sprite  2480 mdzoff     100000     // tile0054 shield
sprite  2507 angoff    -640        // tile0996 pipe4
sprite   338 angoff     1024       // tile0049 shotgunammo
sprite   338 roll       1          // tile0049 shotgunammo
sprite   338 mdzoff     665000     // tile0049 shotgunammo
// mhk diff sync 1
sprite   339 angoff     1024       // tile0049 shotgunammo
sprite   339 roll      -1          // tile0049 shotgunammo
sprite   339 mdzoff     665000     // tile0049 shotgunammo
sprite   340 angoff     1024       // tile0049 shotgunammo
// mhk diff sync 2
sprite   341 angoff     1024       // tile0049 shotgunammo
sprite   341 roll      -2          // tile0049 shotgunammo
sprite   341 mdzoff     665000     // tile0049 shotgunammo
sprite   342 angoff     1024       // tile0049 shotgunammo
sprite   342 roll      -1          // tile0049 shotgunammo
sprite   342 mdzoff     665000     // tile0049 shotgunammo
sprite   135 angoff     512        // tile0049 shotgunammo
sprite   135 roll      -256        // tile0049 shotgunammo
sprite   159 angoff     1024       // tile1166 bottle19
sprite   160 angoff    -640        // tile4580 canwithsomething2
sprite   164 angoff    -384        // tile4582 canwithsomething4
sprite   165 angoff     1024       // tile4582 canwithsomething4
sprite   161 angoff     1024       // tile4580 canwithsomething2
sprite   168 angoff     768        // tile1232 canwithsomething
sprite   173 angoff    -384        // tile1238 explodingbarrel
sprite   171 angoff    -128        // tile1232 canwithsomething
sprite   169 angoff     384        // tile1232 canwithsomething
sprite   166 angoff     896        // tile4582 canwithsomething4
sprite  2888 notmd                 // tile0913 maskwall2 (fence)
sprite  2887 notmd                 // tile0913 maskwall2 (fence)
sprite  2890 notmd                 // tile0913 maskwall2 (fence)
sprite  2889 notmd                 // tile0913 maskwall2 (fence)
sprite  2892 notmd                 // tile0913 maskwall2 (fence)
sprite  2891 notmd                 // tile0913 maskwall2 (fence)
sprite   149 angoff     512        // tile0040 ammo
sprite   150 angoff     512        // tile0040 ammo
sprite   156 roll      -1          // tile0049 shotgunammo
sprite   156 mdzoff     700000     // tile0049 shotgunammo
sprite   157 roll      -1          // tile0049 shotgunammo
sprite   157 mdzoff     700000     // tile0049 shotgunammo
sprite   153 angoff    -512        // tile0049 shotgunammo
sprite   152 angoff     512        // tile0052 sixpack
sprite   158 angoff     1024       // tile0060 accesscard blue
sprite  2524 angoff    -512        // tile0049 shotgunammo
sprite  2524 roll      -1          // tile0049 shotgunammo
sprite  2524 mdzoff     50000      // tile0049 shotgunammo
sprite  2525 angoff    -512        // tile0049 shotgunammo
sprite  2525 roll       1          // tile0049 shotgunammo
sprite  2525 mdzoff     50000      // tile0049 shotgunammo
sprite  2526 angoff    -512        // tile0049 shotgunammo
sprite  2526 roll       1          // tile0049 shotgunammo
sprite  2526 mdzoff     50000      // tile0049 shotgunammo
sprite  2527 angoff    -512        // tile0049 shotgunammo
sprite  2527 roll      -1          // tile0049 shotgunammo
sprite  2527 mdzoff     50000      // tile0049 shotgunammo
sprite  2619 angoff     768        // tile0026 heavyhbomb
sprite  2528 angoff    -768        // tile1238 explodingbarrel
sprite  2529 angoff     512        // tile1238 explodingbarrel
sprite  2349 angoff     1024       // tile1227 nukebarrel
sprite  2349 pitch     -4          // tile1227 nukebarrel
sprite  2349 roll      -1          // tile1227 nukebarrel
sprite  2349 mdzoff     100000     // tile1227 nukebarrel
sprite  2340 angoff     1024       // tile1228 nukebarreldented
sprite  2340 pitch     -4          // tile1228 nukebarreldented
sprite  2340 roll       1          // tile1228 nukebarreldented
sprite  2340 mdzoff     100000     // tile1228 nukebarreldented
sprite  2348 angoff     512        // tile1229 nukebarrelleaked
sprite  2348 pitch     -1          // tile1229 nukebarrelleaked
sprite  2348 roll       2          // tile1229 nukebarrelleaked
sprite  2348 mdzoff     100000     // tile1229 nukebarrelleaked
sprite  2341 angoff    -512        // tile1228 nukebarreldented
sprite  2341 pitch     -1          // tile1228 nukebarreldented
sprite  2341 roll      -2          // tile1228 nukebarreldented
sprite  2341 mdzoff     100000     // tile1228 nukebarreldented
sprite  2347 angoff     512        // tile1227 nukebarrel
sprite  2347 pitch     -1          // tile1227 nukebarrel
sprite  2347 mdzoff     100000     // tile1227 nukebarrel
sprite  2342 angoff    -512        // tile1227 nukebarrel
sprite  2342 pitch     -1          // tile1227 nukebarrel
sprite  2342 mdzoff     100000     // tile1227 nukebarrel
sprite  2346 angoff     512        // tile1227 nukebarrel
sprite  2346 pitch     -1          // tile1227 nukebarrel
sprite  2346 roll      -2          // tile1227 nukebarrel
sprite  2346 mdzoff     100000     // tile1227 nukebarrel
sprite  2343 angoff    -512        // tile1227 nukebarrel
sprite  2343 pitch     -1          // tile1227 nukebarrel
sprite  2343 roll       2          // tile1227 nukebarrel
sprite  2343 mdzoff     100000     // tile1227 nukebarrel
sprite  2345 pitch     -4          // tile1227 nukebarrel
sprite  2345 roll       1          // tile1227 nukebarrel
sprite  2345 mdzoff     100000     // tile1227 nukebarrel
sprite  2344 pitch     -4          // tile1227 nukebarrel
sprite  2344 roll      -1          // tile1227 nukebarrel
sprite  2344 mdzoff     100000     // tile1227 nukebarrel
sprite  2355 angoff     512        // tile1229 nukebarrelleaked
sprite  2352 angoff     1024       // tile1227 nukebarrel
sprite  2351 angoff     341        // tile1228 nukebarreldented
sprite  2350 angoff    -341        // tile1227 nukebarrel
sprite  2354 angoff     512        // tile1228 nukebarreldented
sprite  2356 angoff    -768        // tile1229 nukebarrelleaked
sprite    50 angoff     512        // tile0994 pipe5
sprite    49 angoff    -640        // tile0994 pipe5
sprite    22 angoff     128        // tile0616 pipe2
sprite  2748 pitch      1          // tile0616 pipe2
sprite  2748 mdxoff    -5000       // tile0616 pipe2
sprite  2748 mdzoff     650000     // tile0616 pipe2
sprite  2747 pitch      1          // tile0616 pipe2
sprite  2747 mdxoff    -5000       // tile0616 pipe2
sprite  2747 mdzoff     650000     // tile0616 pipe2
sprite  2749 pitch      1          // tile0616 pipe2
sprite  2749 mdxoff    -5000       // tile0616 pipe2
sprite  2749 mdzoff     650000     // tile0616 pipe2
sprite  2750 pitch      1          // tile0616 pipe2
sprite  2750 mdxoff    -5000       // tile0616 pipe2
sprite  2750 mdzoff     650000     // tile0616 pipe2
sprite  2746 pitch      1          // tile0616 pipe2
sprite  2746 mdxoff    -5000       // tile0616 pipe2
sprite  2746 mdzoff     650000     // tile0616 pipe2
sprite  2751 pitch      1          // tile0616 pipe2
sprite  2751 mdxoff    -5000       // tile0616 pipe2
sprite  2751 mdzoff     650000     // tile0616 pipe2
sprite  2752 angoff    -512        // tile0049 shotgunammo
sprite  3339 angoff     1024       // tile0049 shotgunammo
sprite  3338 angoff     512        // tile0049 shotgunammo
sprite  3337 angoff     1024       // tile0049 shotgunammo
sprite  3345 angoff     768        // tile1228 nukebarreldented
sprite  3346 angoff     0          // tile0060 accesscard blue
sprite  2120 angoff     896        // tile0616 pipe2
sprite   638 angoff     512        // tile0996 pipe4
sprite   638 pitch     -1          // tile0996 pipe4
sprite   638 mdzoff     500000     // tile0996 pipe4