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// Extra additions to the game - Polymost HRP
// You have to copy/rename duke3d_hrp_polymost.def to duke3d_hrp.def
// in order to activate the Polymost HRP.
// Alternatively you can start EDuke32 with -hduke3d_hrp_polymost.def,
// but this may not work in conjunction with mods like DukePlus.
// If you are using the Polymost Override Pack, you should be fine already.
//echo "Polymost Override High Resolution Pack (version 5.4.674)"
echo "Polymost Override High Resolution Pack - Repository Snapshot >= 5.4.675"
include highres/music.def
include highres/screen_polymost.def
include highres/skyboxes.def
include highres/sounds.def
include highres/sprites_polymost.def
include highres/textures_polymost.def
tint { pal 1 red 100 green 120 blue 148 flags 1 }
tint { pal 2 red 255 green 48 blue 0 flags 0 }
tint { pal 4 red 0 green 0 blue 0 flags 0 }
tint { pal 6 red 224 green 255 blue 112 flags 3 }
tint { pal 7 red 172 green 157 blue 140 flags 0 }
tint { pal 8 red 199 green 226 blue 113 flags 1 }
include maphacks/maphacks_polymost.def