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// Maphacks for Duke3D HRP
// Level: E1L4.MAP - "Toxic Dump" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
// CHARACTERS
// Slime babes
sprite 1 angoff 384
sprite 1172 angoff -768
// PROPS
// Chair
sprite 163 angoff -512
sprite 174 angoff 768
sprite 176 angoff 512
sprite 1001 angoff 512
// Nuke barrel
sprite 220 angoff 512
sprite 221 angoff 768
sprite 222 angoff 256
// ITEMS/PICKUPS
// Armor
sprite 60 angoff -768
// Health +10
sprite 1011 angoff 256
sprite 1083 angoff 256
sprite 1084 angoff 384
// Health +30
sprite 22 angoff -256
sprite 55 angoff -128
sprite 225 angoff 384
sprite 256 angoff 512
sprite 919 angoff -768
sprite 931 angoff 768
sprite 1020 angoff -256
sprite 1082 angoff -512
sprite 1162 angoff 768
// HoloDuke
sprite 86 angoff -512
sprite 1013 angoff -512
// Keycards (R/B)
sprite 210 angoff 1024
sprite 247 angoff -256
// MedKit
sprite 625 angoff 512
sprite 988 angoff 600
sprite 1075 angoff -128
// Nightvision
sprite 626 angoff -512
// Scuba gear
sprite 59 angoff 1024
sprite 294 angoff -512
sprite 957 angoff 1024
sprite 1050 angoff 1024
// Steroids
sprite 67 angoff -768
// WEAPONS/AMMO
// Shotgun & ammo
sprite 158 angoff 768
sprite 257 angoff 1024
sprite 258 angoff 512
sprite 905 angoff 256
sprite 907 angoff 1024
sprite 1166 angoff 512
sprite 1167 angoff -768
// Chaingun & ammo
sprite 254 angoff -512
sprite 255 angoff -256
sprite 265 angoff 256
sprite 266 angoff 256
sprite 274 angoff -512
sprite 292 angoff 512
sprite 293 angoff 512
sprite 913 angoff 512
sprite 914 angoff 512
sprite 1033 angoff -512
sprite 1049 angoff 512
sprite 1067 angoff -512
// RPG & ammo
sprite 142 angoff -256
sprite 143 angoff -256
sprite 835 angoff -256
sprite 906 angoff -256
sprite 929 angoff 1024
sprite 930 angoff 512
sprite 962 angoff 1024
sprite 1025 angoff -512
sprite 1085 angoff 768
// Pipebombs
sprite 253 angoff -768
sprite 969 angoff -512
sprite 970 angoff -512
sprite 1014 angoff 640
sprite 1041 angoff -768
// OVERRIDE
// Fixes for badly aligned sprites
sprite 771 away1 // Dallas sub font
// Forcing any floor aligned model to be rendered as sprite
sprite 417 notmd
// LIGHTS