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// Maphacks for Duke3D HRP
// Level:  E3L2.MAP - "Bank Roll" (Original Atomic Edition version)
// Author: Richard Bailey Gray (The Levelord)
// mapmd4: 6ac5f13f7bc3a78b2a9e0cdac4c86c42
// Reviewed by NightFright (February 2012)



// CHARACTERS

// Slime babes
sprite 117 angoff -384
sprite 118 angoff -896
sprite 411 angoff 768



// PROPS

// Chair
sprite 457 angoff 512

// Trashcan
sprite 426 angoff -768
sprite 427 angoff -256



// ITEMS/POWERUPS

// Armor
sprite 516 angoff -256

// Boots
sprite 537 angoff 512

// Health +10
sprite 266 angoff 512

// Health +30
sprite 33 angoff 256
sprite 88 angoff 768
sprite 534 angoff 256
sprite 535 angoff 1024

// Keycards (R/B)
sprite 355 angoff -256
sprite 440 angoff -512

// Medkit
sprite 265 angoff -256
sprite 533 angoff 512

// Steroids
sprite 506 angoff -512



// WEAPONS/AMMO

// Shotgun & ammo
sprite 89 angoff -256
sprite 90 angoff -512
sprite 424 angoff 512
sprite 513 angoff 512

// Pipebombs
sprite 66 angoff -512
sprite 106 angoff 256

// Shrinker & ammo
sprite 511 angoff 512

// Devastator & ammo
sprite 86 angoff -256

// Laser Tripbomb
sprite 518 angoff 640
sprite 519 angoff 512

// Freezethrower & ammo
sprite 507 angoff -512
sprite 515 angoff 512



// OVERRIDE

// Fixes for badly aligned sprites
sprite 538 mdzoff -230000 // drinking fountain
sprite 538 pitch 2

// Forcing any floor aligned model to be rendered as sprite
sprite 113 notmd
sprite 191 notmd
sprite 283 notmd
sprite 284 notmd



// LIGHTS