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// Maphacks for Duke3D HRP
// Level: E4L8.MAP - "Critical Mass" (Original Atomic Edition version)
// Reviewed by NightFright (February 2012)
// PROPS
// Bottle
sprite 326 angoff 256
sprite 327 angoff 512
// Chair
sprite 336 angoff -512
sprite 361 angoff 786
sprite 457 angoff -896
sprite 894 angoff 256
// Chopper wheel (trash compactor)
sprite 684 angoff 128
// Donuts
sprite 458 angoff -64
sprite 706 angoff -384
sprite 707 angoff 192
// Nuke barrel
sprite 365 angoff -128
sprite 366 angoff -512
sprite 367 angoff 512
sprite 368 angoff -256
sprite 369 angoff -128
sprite 600 angoff 896
sprite 601 angoff -512
sprite 603 angoff 256
// Trashcan
sprite 837 angoff -768
sprite 838 angoff 512
// US flag
sprite 335 angoff 256
// ITEMS/POWERUPS
// Armor
sprite 351 angoff 256
// Health +10
sprite 655 angoff 256
sprite 656 angoff -256
sprite 851 angoff 256
sprite 859 angoff 512
// Health +30
sprite 610 angoff -128
sprite 654 angoff -768
sprite 657 angoff -256
sprite 732 angoff 512
sprite 1019 angoff -512
// HoloDuke
sprite 724 angoff 1024
// Jetpack
sprite 323 angoff 1024 // Dukematch only
// Keycards (B/Y/R)
sprite 386 angoff 1024
sprite 762 angoff 768
sprite 854 angoff 1024
// Medkit
sprite 733 angoff 256
// Scuba gear
sprite 863 angoff 768
// Steroids
sprite 55 angoff -256
sprite 734 angoff 256
// WEAPONS/AMMO
// Pistol & ammo
sprite 607 angoff 256
sprite 608 angoff 256
sprite 609 angoff 256
sprite 829 angoff 512
sprite 865 angoff 512
// Shotgun & ammo
sprite 352 angoff 64
sprite 714 angoff -256
sprite 715 angoff -512
sprite 731 angoff 512
// Chaingun & ammo
sprite 561 angoff -512
sprite 611 angoff -512
sprite 615 angoff 512
// RPG & ammo
sprite 228 angoff -512
sprite 834 angoff 1024
sprite 864 angoff 256 // Dukematch only
// Pipebombs
sprite 140 angoff 1024
sprite 538 angoff -512
sprite 713 angoff -256
sprite 723 angoff 128
sprite 850 angoff 128
// Shrinker/Expander & ammo
sprite 319 angoff 768
sprite 827 angoff -640
// Devastator & ammo
sprite 532 angoff 512
sprite 828 angoff -256
// Freezethrower & ammo
sprite 344 angoff 1024
sprite 831 angoff 128
sprite 868 angoff 256 // Dukematch only
// OVERRIDE
// Fixes for badly aligned sprites
sprite 335 mdzoff 530000 // US flag
sprite 335 roll 1
// Forcing any floor aligned model to be rendered as sprite
sprite 330 notmd
sprite 360 notmd
sprite 364 notmd
sprite 893 notmd
// Switches to be hidden
sprite 537 notmd // Pressure maintenance computer
// Symbols to be rendered as sprites
sprite 35 notmd // Atomic symbol on desk
sprite 332 notmd // Atomic symbol on desk
sprite 1033 notmd // Picture outside building used to hold player flat
// LIGHTS