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// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : E1L1.MAP - "Hollywood Holocaust" (Original Atomic Edition version)
// Author   : Allen H. Blum III
// Map Date : 1996-12-11
// mapmd4   : a1ce0037911b2625781a2623588c8b90



//         <-> E1L1_13d.mhk
//         <-> E1L1_13d_polymost.mhk
//         <-> E1L1_atomic_polymost.mhk
//         <-> nwl2-1997.mhk
//         <-> nwl2-r70.mhk

// Curr. HRP: r5.3.573

//
sprite    79 angoff     1024       // tile0026 heavyhbomb
sprite    81 angoff     0          // tile0028 shotgunsprite (multiplayer)
sprite    73 mdzoff    -250000     // tile0913 maskwall2 (fence)
sprite    73 pitch      1          // tile0913 maskwall2 (fence)
sprite    73 roll      -1          // tile0913 maskwall2 (fence)
sprite   138 mdzoff    -250000     // tile0913 maskwall2 (fence)
sprite   138 pitch      1          // tile0913 maskwall2 (fence)
sprite    72 mdzoff    -250000     // tile0913 maskwall2 (fence)
sprite    72 pitch      1          // tile0913 maskwall2 (fence)
sprite    72 roll       5          // tile0913 maskwall2 (fence)
sprite   139 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   139 pitch      1          // tile0913 maskwall2 (fence)
sprite   140 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   140 pitch      1          // tile0913 maskwall2 (fence)
sprite   141 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   141 pitch      1          // tile0913 maskwall2 (fence)
sprite   136 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   136 pitch      1          // tile0913 maskwall2 (fence)
sprite   135 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   135 pitch      1          // tile0913 maskwall2 (fence)
sprite   134 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   134 pitch      1          // tile0913 maskwall2 (fence)
sprite   133 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   133 pitch      1          // tile0913 maskwall2 (fence)
sprite   119 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   119 pitch      1          // tile0913 maskwall2 (fence)
sprite   119 roll       1          // tile0913 maskwall2 (fence)
sprite   118 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   118 pitch      1          // tile0913 maskwall2 (fence)
sprite   117 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   117 pitch      1          // tile0913 maskwall2 (fence)
sprite   115 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   115 pitch      1          // tile0913 maskwall2 (fence)
sprite   574 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   574 pitch      1          // tile0913 maskwall2 (fence)
sprite   128 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   128 pitch      1          // tile0913 maskwall2 (fence)
sprite   128 roll       1          // tile0913 maskwall2 (fence)
sprite   123 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   123 pitch      1          // tile0913 maskwall2 (fence)
sprite   122 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   122 pitch      1          // tile0913 maskwall2 (fence)
sprite   121 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   121 pitch      1          // tile0913 maskwall2 (fence)
sprite   120 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   120 pitch      1          // tile0913 maskwall2 (fence)
sprite   124 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   124 pitch      1          // tile0913 maskwall2 (fence)
sprite   125 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   125 pitch      1          // tile0913 maskwall2 (fence)
sprite   126 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   126 pitch      1          // tile0913 maskwall2 (fence)
sprite   127 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   127 pitch      1          // tile0913 maskwall2 (fence)
sprite   575 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   575 pitch      1          // tile0913 maskwall2 (fence)
sprite   575 roll       1          // tile0913 maskwall2 (fence)
sprite   129 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   129 pitch      1          // tile0913 maskwall2 (fence)
sprite   130 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   130 pitch      1          // tile0913 maskwall2 (fence)
sprite   132 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   132 pitch      1          // tile0913 maskwall2 (fence)
sprite   131 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   131 pitch      1          // tile0913 maskwall2 (fence)
sprite   137 mdzoff    -700000     // tile0913 maskwall2 (fence)
sprite   137 pitch      1          // tile0913 maskwall2 (fence)
sprite   137 roll       1          // tile0913 maskwall2 (fence)
// mhk diff sync 1
sprite   560 angoff     512        // tile1247 seenine
sprite   552 notmd                 // tile0342 pannel1
sprite    47 notmd                 // tile0341 bpannel1
sprite    85 angoff     1024       // tile0052 sixpack
sprite   617 angoff    -512        // tile0040 ammo
sprite   348 angoff     512        // tile0925 neon1 (cinema)
sprite   399 angoff    -512        // tile0925 neon1 (cinema)
sprite    78 angoff     128        // tile0052 sixpack


sprite    82 angoff    -640        // tile0023 rpgsprite
sprite   588 away1                 // tile0502 viewscreen
sprite   168 away1                 // tile0932 (graffiti)
sprite   165 notmd                 // tile0568 femmag1
sprite   180 angoff    -768        // tile0044 rpgammo
sprite   166 notmd                 // tile0568 femmag1
sprite   530 angoff     512        // tile0022 chaingunsprite (multiplayer)



sprite   178 away1                 // tile0931 (graffiti)
sprite    27 angoff     768        // tile0047 hbombammo
sprite    44 angoff     256        // tile0028 shotgunsprite
sprite    26 angoff    -512        // tile0023 rpgsprite
sprite    45 angoff    -512        // tile0022 chaingunsprite
sprite   215 angoff    -512        // tile0981 hydrent
sprite   257 angoff     1024       // tile0052 sixpack
sprite   249 notmd                 // tile0513
sprite   250 notmd                 // tile0513
sprite   251 notmd                 // tile0513
sprite   252 notmd                 // tile0513
// mhk diff sync 2
sprite   421 angoff    -256        // tile0028 shotgunsprite (multiplayer)
sprite   634 angoff     256        // tile0049 shotgunammo
sprite   633 angoff     512        // tile0057 jetpack
sprite   636 angoff     768        // tile0049 shotgunammo
sprite    25 angoff     1024       // tile0059 heatsensor (multiplayer)
sprite    25 mdzoff     150000     // tile0059 heatsensor (multiplayer)
sprite    25 pitch      1          // tile0059 heatsensor (multiplayer)
sprite   531 angoff    -768        // tile0052 sixpack
// mhk diff sync 3
sprite   111 angoff    -512        // tile0022 chaingunsprite (multiplayer)
sprite   112 angoff    -640        // tile0049 shotgunammo
sprite   112 mdzoff     300000     // tile0049 shotgunammo
sprite   112 roll       1          // tile0049 shotgunammo
sprite   447 angoff    -512        // tile0057 jetpack
sprite   113 angoff    -384        // tile0049 shotgunammo
sprite   113 mdzoff     200000     // tile0049 shotgunammo
sprite   113 roll      -1          // tile0049 shotgunammo
sprite   532 angoff    -256        // tile0054 shield
sprite    43 angoff    -768        // tile0052 sixpack
sprite   383 mdzoff     550000     // tile1062 rubbercan
sprite   383 roll      -1          // tile1062 rubbercan
sprite   173 angoff    -640        // tile0052 sixpack
sprite   171 angoff    -768        // tile0052 sixpack
sprite   595 angoff    -256        // tile0055 steroids
sprite   431 angoff     512        // tile0023 rpgsprite
sprite   451 angoff     860        // tile0060 accesscard red
sprite   596 angoff     768        // tile0049 shotgunammo
sprite    22 angoff    -256        // tile1294 podfem1



sprite   411 angoff     768        // tile1348 holoduke
sprite   376 angoff     1024       // tile0053 firstaid
sprite   156 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite   156 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   368 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite   368 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   213 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite   213 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   367 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite   367 pitch     -1          // tile0574 (tile0670 (faucet))
sprite    75 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite    75 pitch     -1          // tile0574 (tile0670 (faucet))
sprite    74 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite    74 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   199 angoff     256        // tile0049 shotgunammo
sprite    42 angoff     896        // tile0052 sixpack
sprite    87 angoff     1024       // tile0044 rpgammo (multiplayer)
sprite   542 angoff    -640        // tile1161 bottle14
sprite   384 angoff     256        // tile1062 rubbercan
sprite   384 mdzoff    -600000     // tile1062 rubbercan
sprite   384 pitch      1          // tile1062 rubbercan
sprite   543 notmd                 // tile0132 slotdoor
sprite   541 angoff     1024       // tile0051 cola
sprite   540 angoff     1024       // tile0051 cola



sprite   162 angoff    -640        // tile1062 rubbercan
sprite   619 angoff     512        // tile0040 ammo
sprite   621 angoff     768        // tile0052 sixpack
//sprite   548 angoff    -768        // tile0021 firstgunsprite
sprite   548 mdzoff     200000     // tile0021 firstgunsprite
sprite   548 roll       1          // tile0021 firstgunsprite
sprite   385 angoff    -320        // tile1062 rubbercan
sprite    41 angoff    -512        // tile0051 cola
sprite   632 angoff    -256        // tile0047 hbombammo
sprite   632 mdzoff     1500000    // tile0047 hbombammo
sprite   632 pitch      1          // tile0047 hbombammo
sprite    40 mdzoff     500000     // tile0059 heatsensor
sprite    40 pitch      1          // tile0059 heatsensor
sprite   534 angoff     256        // tile0041 batteryammo (multiplayer)

sprite   298 notmd                 // tile0164 dipswitch2
sprite   297 angoff     1024       // tile1348 holoduke
sprite   297 mdzoff     300000     // tile1348 holoduke
sprite   297 pitch     -1          // tile1348 holoduke
sprite   172 angoff     1024       // tile0052 sixpack

sprite   577 angoff    -256        // tile0052 sixpack
sprite   535 angoff     1024       // tile0047 hbombammo (multiplayer)
sprite   522 angoff     768        // tile0049 shotgunammo
sprite   549 angoff    -768        // tile0052 sixpack
sprite   499 angoff    -512        // tile1247 seenine


// LIGHTS