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// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Hollywood Holocaust
// Filename : E1L1.MAP
// Author : Allen H. Blum III
// mapmd4 : a1ce0037911b2625781a2623588c8b90 // 1996-12-11 (Atomic GRP)
// <-> E1L1_13d.mhk
// <-> E1L1_13d_polymost.mhk
// <-> E1L1_atomic_polymost.mhk
// <-> nwl2-1997.mhk
// <-> nwl2-r70.mhk
// Curr. HRP: r5.3.573
//
sprite 79 angoff 1024 // tile0026 heavyhbomb (multiplayer)
sprite 81 angoff 0 // tile0028 shotgunsprite (multiplayer)
sprite 73 mdzoff 250000 // tile0913 maskwall2 (fence)
sprite 73 pitch -1 // tile0913 maskwall2 (fence)
sprite 73 roll 1 // tile0913 maskwall2 (fence)
sprite 138 mdzoff 250000 // tile0913 maskwall2 (fence)
sprite 138 pitch -1 // tile0913 maskwall2 (fence)
sprite 72 mdzoff 250000 // tile0913 maskwall2 (fence)
sprite 72 pitch -1 // tile0913 maskwall2 (fence)
sprite 72 roll -5 // tile0913 maskwall2 (fence)
sprite 139 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 139 pitch -1 // tile0913 maskwall2 (fence)
sprite 140 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 140 pitch -1 // tile0913 maskwall2 (fence)
sprite 141 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 141 pitch -1 // tile0913 maskwall2 (fence)
sprite 136 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 136 pitch -1 // tile0913 maskwall2 (fence)
sprite 135 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 135 pitch -1 // tile0913 maskwall2 (fence)
sprite 134 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 134 pitch -1 // tile0913 maskwall2 (fence)
sprite 133 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 133 pitch -1 // tile0913 maskwall2 (fence)
sprite 119 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 119 pitch -1 // tile0913 maskwall2 (fence)
sprite 119 roll -1 // tile0913 maskwall2 (fence)
sprite 118 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 118 pitch -1 // tile0913 maskwall2 (fence)
sprite 117 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 117 pitch -1 // tile0913 maskwall2 (fence)
sprite 115 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 115 pitch -1 // tile0913 maskwall2 (fence)
sprite 574 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 574 pitch -1 // tile0913 maskwall2 (fence)
sprite 128 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 128 pitch -1 // tile0913 maskwall2 (fence)
sprite 128 roll -1 // tile0913 maskwall2 (fence)
sprite 123 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 123 pitch -1 // tile0913 maskwall2 (fence)
sprite 122 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 122 pitch -1 // tile0913 maskwall2 (fence)
sprite 121 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 121 pitch -1 // tile0913 maskwall2 (fence)
sprite 120 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 120 pitch -1 // tile0913 maskwall2 (fence)
sprite 124 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 124 pitch -1 // tile0913 maskwall2 (fence)
sprite 125 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 125 pitch -1 // tile0913 maskwall2 (fence)
sprite 126 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 126 pitch -1 // tile0913 maskwall2 (fence)
sprite 127 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 127 pitch -1 // tile0913 maskwall2 (fence)
sprite 575 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 575 pitch -1 // tile0913 maskwall2 (fence)
sprite 575 roll -1 // tile0913 maskwall2 (fence)
sprite 129 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 129 pitch -1 // tile0913 maskwall2 (fence)
sprite 130 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 130 pitch -1 // tile0913 maskwall2 (fence)
sprite 132 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 132 pitch -1 // tile0913 maskwall2 (fence)
sprite 131 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 131 pitch -1 // tile0913 maskwall2 (fence)
sprite 137 mdzoff 700000 // tile0913 maskwall2 (fence)
sprite 137 pitch -1 // tile0913 maskwall2 (fence)
sprite 137 roll -1 // tile0913 maskwall2 (fence)
// mhk diff sync 1
sprite 560 angoff 512 // tile1247 seenine
sprite 552 notmd // tile0342 pannel1
sprite 47 notmd // tile0341 bpannel1
sprite 85 angoff 1024 // tile0052 sixpack
sprite 617 angoff -512 // tile0040 ammo
sprite 348 angoff 512 // tile0925 neon1 (cinema)
sprite 399 angoff -512 // tile0925 neon1 (cinema)
sprite 78 angoff 128 // tile0052 sixpack
sprite 82 angoff -640 // tile0023 rpgsprite
sprite 588 away1 // tile0502 viewscreen
sprite 168 away1 // tile0932 (graffiti)
sprite 165 notmd // tile0568 femmag1
sprite 180 angoff -768 // tile0044 rpgammo
sprite 166 notmd // tile0568 femmag1
sprite 530 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 178 away1 // tile0931 (graffiti)
sprite 27 angoff 768 // tile0047 hbombammo
sprite 44 angoff 256 // tile0028 shotgunsprite
sprite 26 angoff -512 // tile0023 rpgsprite
sprite 45 angoff -512 // tile0022 chaingunsprite
sprite 215 angoff -512 // tile0981 hydrent
sprite 257 angoff 1024 // tile0052 sixpack
sprite 249 notmd // tile0513
sprite 250 notmd // tile0513
sprite 251 notmd // tile0513
sprite 252 notmd // tile0513
// mhk diff sync 2
sprite 421 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 634 angoff 256 // tile0049 shotgunammo
sprite 633 angoff 512 // tile0057 jetpack
sprite 636 angoff 768 // tile0049 shotgunammo
sprite 25 angoff 1024 // tile0059 heatsensor (multiplayer)
sprite 25 mdzoff 150000 // tile0059 heatsensor (multiplayer)
sprite 25 pitch 1 // tile0059 heatsensor (multiplayer)
sprite 531 angoff -768 // tile0052 sixpack
// mhk diff sync 3
sprite 111 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 112 angoff -640 // tile0049 shotgunammo
sprite 112 mdzoff 300000 // tile0049 shotgunammo
sprite 112 roll 1 // tile0049 shotgunammo
sprite 447 angoff -512 // tile0057 jetpack
sprite 113 angoff -384 // tile0049 shotgunammo
sprite 113 mdzoff 200000 // tile0049 shotgunammo
sprite 113 roll -1 // tile0049 shotgunammo
sprite 532 angoff -256 // tile0054 shield
sprite 43 angoff -768 // tile0052 sixpack
sprite 383 mdzoff 550000 // tile1062 rubbercan
sprite 383 roll -1 // tile1062 rubbercan
sprite 173 angoff -640 // tile0052 sixpack
sprite 171 angoff -768 // tile0052 sixpack
sprite 595 angoff -256 // tile0055 steroids
sprite 431 angoff 512 // tile0023 rpgsprite
sprite 451 angoff 860 // tile0060 accesscard red
sprite 596 angoff 768 // tile0049 shotgunammo
sprite 22 angoff -256 // tile1294 podfem1
sprite 411 angoff 768 // tile1348 holoduke
sprite 376 angoff 1024 // tile0053 firstaid
sprite 156 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 156 pitch -1 // tile0574 (tile0670 (faucet))
sprite 368 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 368 pitch -1 // tile0574 (tile0670 (faucet))
sprite 213 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 213 pitch -1 // tile0574 (tile0670 (faucet))
sprite 367 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 367 pitch -1 // tile0574 (tile0670 (faucet))
sprite 75 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 75 pitch -1 // tile0574 (tile0670 (faucet))
sprite 74 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 74 pitch -1 // tile0574 (tile0670 (faucet))
sprite 199 angoff 256 // tile0049 shotgunammo
sprite 42 angoff 896 // tile0052 sixpack
sprite 87 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 542 angoff -640 // tile1161 bottle14
sprite 384 angoff 256 // tile1062 rubbercan
sprite 384 mdzoff -600000 // tile1062 rubbercan
sprite 384 pitch 1 // tile1062 rubbercan
sprite 543 notmd // tile0132 slotdoor
sprite 541 angoff 1024 // tile0051 cola
sprite 540 angoff 1024 // tile0051 cola
sprite 162 angoff -640 // tile1062 rubbercan
sprite 619 angoff 512 // tile0040 ammo
sprite 621 angoff 768 // tile0052 sixpack
//sprite 548 angoff -768 // tile0021 firstgunsprite
sprite 548 mdzoff 200000 // tile0021 firstgunsprite
sprite 548 roll 1 // tile0021 firstgunsprite
sprite 385 angoff -320 // tile1062 rubbercan
sprite 41 angoff -512 // tile0051 cola
sprite 632 angoff -256 // tile0047 hbombammo
sprite 632 mdzoff 1500000 // tile0047 hbombammo
sprite 632 pitch 1 // tile0047 hbombammo
sprite 40 mdzoff 500000 // tile0059 heatsensor
sprite 40 pitch 1 // tile0059 heatsensor
sprite 534 angoff 256 // tile0041 batteryammo (multiplayer)
sprite 298 notmd // tile0164 dipswitch2
sprite 297 angoff 1024 // tile1348 holoduke
sprite 297 mdzoff 300000 // tile1348 holoduke
sprite 297 pitch -1 // tile1348 holoduke
sprite 172 angoff 1024 // tile0052 sixpack
sprite 577 angoff -256 // tile0052 sixpack
sprite 535 angoff 1024 // tile0047 hbombammo (multiplayer)
sprite 522 angoff 768 // tile0049 shotgunammo
sprite 549 angoff -768 // tile0052 sixpack
sprite 499 angoff -512 // tile1247 seenine
// LIGHTS