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// Maphacks for Duke3D HRP
// Level: E4L3.MAP - "Shop-n-Bag" (Original Atomic Edition version)
// Author: Richard Bailey Gray (The Levelord) & George Broussard
// mapmd4: 90bd7e084f760e7c314a9e467a0771ab
// Reviewed by NightFright (February 2012)
// PROPS
// Dolphin
sprite 259 angoff 256
// Drinking fountain
sprite 181 angoff -512 // tile0563 waterfountain
sprite 181 mdzoff 120000 // tile0563 waterfountain
sprite 181 pitch -1 // tile0563 waterfountain
// Meat Market knife
sprite 260 angoff -256
// Shopping carts
sprite 334 angoff -128
sprite 335 angoff 96
sprite 337 angoff 128
sprite 345 angoff -256
sprite 386 angoff -64
// Trashcan
sprite 178 angoff -768
sprite 186 mdzoff 300000 // tile0916 fireext
sprite 186 pitch 1 // tile0916 fireext
// ITEMS/POWERUPS
// Armor
sprite 32 angoff -512 // tile0054 shield
sprite 442 angoff -256 // tile0054 shield
// Boots
sprite 549 angoff 1024 // tile0061 boots
// Health +10
sprite 34 angoff 512 // tile0051 cola
sprite 35 angoff 512 // tile0051 cola
sprite 91 angoff -256 // tile0051 cola
sprite 92 angoff 256 // tile0051 cola
sprite 146 angoff -256 // tile0051 cola
sprite 147 angoff 256 // tile0051 cola
sprite 483 angoff -256 // tile0051 cola
sprite 484 angoff 256 // tile0051 cola
sprite 486 angoff -256 // tile0051 cola
// Health +30
sprite 20 angoff 1024 // tile0052 sixpack
sprite 57 angoff -512 // tile0052 sixpack
sprite 61 angoff 1024 // tile0052 sixpack
sprite 77 angoff -512 // tile0052 sixpack
sprite 78 angoff -512 // tile0052 sixpack
sprite 79 angoff 768 // tile0052 sixpack
sprite 117 angoff 768 // tile0052 sixpack
sprite 120 angoff -256 // tile0052 sixpack
sprite 142 angoff 768 // tile0052 sixpack
sprite 440 angoff 256 // tile0052 sixpack
sprite 444 angoff 512 // tile0052 sixpack
sprite 469 angoff 512 // tile0052 sixpack
sprite 485 angoff 512 // tile0052 sixpack
// Jetpack
sprite 446 angoff -256 // tile0150 jetpack (multiplayer)
// Keycards (B/Y/R)
sprite 307 angoff -512
sprite 377 angoff 512
sprite 396 angoff 512
// Medkit
sprite 139 angoff -512 // tile0053 firstaid
// Nightvision
sprite 445 angoff -768 // tile0059 heatsensor
// Steroids
sprite 547 angoff -768 // tile0055 steroids
// WEAPONS/AMMO
// Pistol & ammo
sprite 137 angoff -512
// Shotgun & ammo
sprite 52 angoff 256
sprite 90 angoff 512
sprite 122 angoff -128 // Dukematch only
sprite 127 angoff 512
sprite 138 angoff -256
sprite 148 angoff 1024
sprite 545 angoff 1024
// Chaingun & ammo
sprite 18 angoff 256 // Dukematch only
sprite 228 angoff -128 // tile0022 chaingunsprite
sprite 228 mdzoff 475000 // tile0022 chaingunsprite
sprite 228 pitch 3 // tile0022 chaingunsprite
sprite 228 roll 4095 // tile0022 chaingunsprite
// RPG & ammo
sprite 121 angoff -512
sprite 126 angoff -512 // Dukematch only
sprite 136 angoff -512 // tile0044 rpgammo
sprite 136 mdzoff 400000 // tile0044 rpgammo
sprite 136 roll 1 // tile0044 rpgammo
sprite 143 angoff 384
sprite 541 angoff 512
sprite 546 angoff 992
// Pipebombs
sprite 40 angoff 512
// Shrinker/Expander & ammo
sprite 19 angoff 512
sprite 31 angoff 1024
sprite 116 angoff 512 // Dukematch only
sprite 119 angoff -256
// Devastator & ammo
sprite 129 angoff 512
sprite 130 angoff -512
sprite 158 mdzoff 530000 // tile0029 devistatorsprite
sprite 158 roll -1 // tile0029 devistatorsprite
// Freezethrower & ammo
sprite 128 angoff -512
// OVERRIDE
// Fixes for badly aligned sprites
sprite 449 away1 // loadscreen
// Forcing any floor aligned model to be rendered as sprite
sprite 85 notmd
sprite 86 notmd
sprite 87 notmd
sprite 144 notmd
sprite 145 notmd
sprite 225 notmd
sprite 258 notmd
sprite 300 notmd
sprite 301 notmd
sprite 302 notmd
sprite 303 notmd
sprite 304 notmd
sprite 470 notmd
sprite 493 notmd
sprite 534 notmd
// Switches to be hidden
sprite 551 notmd // "Get back to work, you slacker!"
// LIGHTS