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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Community Build Project 3
// Author   : The Duke3D Mapping Community
// Filename : Cbp3.map
// mapmd4   : 33f4c5d250915f81abaebb3939d04da1 // 2003-05-08

// Curr. HRP: r5.3.647

sprite  1542 mdzoff     500000     // tile0028 shotgunsprite
sprite  1542 pitch     -1          // tile0028 shotgunsprite
sprite  1543 angoff     1024       // tile0049 shotgunammo
sprite  1543 mdzoff     700000     // tile0049 shotgunammo
sprite  1543 pitch     -1          // tile0049 shotgunammo
sprite  1652 angoff    -256        // tile0027 tripbombsprite
sprite  1650 angoff    -256        // tile0026 heavyhbomb
sprite  1476 angoff    -512        // tile0041 batteryammo
sprite  1476 mdzoff     900000     // tile0041 batteryammo
sprite  1476 pitch     -1          // tile0041 batteryammo
sprite  1476 roll      -1          // tile0041 batteryammo
sprite  1478 angoff    -256        // tile0022 chaingunsprite
sprite  1477 angoff    -960        // tile0041 batteryammo
sprite  1477 mdzoff     1500000    // tile0041 batteryammo
sprite  1477 roll       1          // tile0041 batteryammo
sprite  1668 angoff    -512        // tile0051 cola
sprite  1410 angoff     1024       // tile0044 rpgammo
sprite  1480 angoff     512        // tile0052 sixpack
sprite  1667 angoff     512        // tile0051 cola
sprite  1664 angoff     256        // tile0041 batteryammo
sprite  1362 angoff     768        // tile0051 cola
sprite  1362 roll       48         // tile0051 cola
sprite  1670 angoff     768        // tile0049 shotgunammo
sprite  1670 roll      -192        // tile0049 shotgunammo
sprite  1363 angoff    -890        // tile0051 cola
sprite  1363 roll      -32         // tile0051 cola
sprite  2072 angoff     768        // tile0056 airtank
sprite   108 angoff    -768        // tile0052 sixpack
sprite  1411 angoff    -896        // tile0053 firstaid
sprite  1669 angoff    -512        // tile0051 cola
sprite  1412 angoff    -512        // tile0023 rpgsprite
sprite  1479 angoff    -256        // tile0052 sixpack
sprite  1651 angoff     256        // tile0026 heavyhbomb
sprite  1653 angoff     256        // tile0027 tripbombsprite
sprite  2056 angoff    -512        // tile0052 sixpack
sprite    43 angoff    -768        // tile0041 batteryammo
sprite    43 roll      -80         // tile0041 batteryammo
sprite    77 angoff     256        // tile0049 shotgunammo
sprite    86 angoff     128        // tile0044 rpgammo
sprite    76 angoff    -512        // tile0049 shotgunammo
sprite    75 angoff    -128        // tile0044 rpgammo
sprite  2058 angoff    -640        // tile0060 accesscard red
sprite  1609 angoff     256        // tile0996 pipe4
sprite  1610 angoff     768        // tile0996 pipe4
sprite  1611 angoff    -768        // tile0996 pipe4
sprite  1612 angoff    -256        // tile0996 pipe4
sprite  1665 angoff    -512        // tile0052 sixpack
sprite  1622 angoff    -384        // tile0044 rpgammo
sprite  1404 angoff    -640        // tile0044 rpgammo
sprite  1397 angoff    -768        // tile0009 respawn [accesscard blue]
sprite  1729 angoff     0          // tile0060 accesscard yellow
sprite  1355 angoff     1024       // tile0049 shotgunammo
sprite  1355 mdzoff     200000     // tile0049 shotgunammo
sprite  1355 pitch     -5          // tile0049 shotgunammo
sprite  1355 roll       1          // tile0049 shotgunammo
sprite  1352 mdzoff     200000     // tile0051 cola
sprite  1352 pitch      1          // tile0051 cola
sprite  1354 mdzoff     200000     // tile0051 cola
sprite  1354 pitch      1          // tile0051 cola
sprite  1353 mdzoff     600000     // tile0054 shield
sprite  1353 pitch      1          // tile0054 shield
sprite  1735 angoff     128        // tile0052 sixpack
sprite  1746 nomdanim              // tile1276 (newspaper)
//sprite  1746 mdzoff     600000     // tile1276 (newspaper)
//sprite  1746 pitch     -1          // tile1276 (newspaper)
sprite  1746 mdxoff     31         // tile1276 (newspaper)
sprite  1746 pitch      960        // tile1276 (newspaper)
sprite  1284 angoff     512        // tile0040 ammo
sprite  1286 angoff     512        // tile0040 ammo
sprite  1285 angoff     512        // tile0040 ammo
sprite  1770 angoff     448        // tile0556 chair1
sprite  1770 mdzoff     150000     // tile0556 chair1
sprite  1770 pitch     -1          // tile0556 chair1
sprite  1288 angoff     512        // tile0049 shotgunammo
sprite  1288 mdzoff     300000     // tile0049 shotgunammo
sprite  1288 pitch     -1          // tile0049 shotgunammo
sprite  1314 angoff    -256        // tile1045 donuts
sprite  1282 angoff     1024       // tile0041 batteryammo
sprite  1324 angoff     1024       // tile0053 firstaid
sprite  1281 mdzoff     900000     // tile0049 shotgunammo
sprite  1281 roll      -1          // tile0049 shotgunammo
sprite  1279 angoff     512        // tile0044 rpgammo
sprite  1308 angoff     256        // tile0556 chair1
sprite  1308 mdzoff     900000     // tile0556 chair1
sprite  1308 roll       1          // tile0556 chair1
sprite  1249 nomdanim              // tile1232 canwithsomething
sprite  1249 angoff     896        // tile1232 canwithsomething
sprite  1247 angoff     512        // tile0916 fireext
sprite  1221 notmd                 // tile0132 slotdoor
sprite  1124 mdzoff     300000     // tile1238 explodingbarrel
sprite  1124 pitch      1          // tile1238 explodingbarrel
sprite  1123 mdzoff     300000     // tile1238 explodingbarrel
sprite  1123 pitch      1          // tile1238 explodingbarrel
sprite  1122 mdzoff     300000     // tile1238 explodingbarrel
sprite  1122 pitch      1          // tile1238 explodingbarrel
sprite  1121 mdzoff     300000     // tile1238 explodingbarrel
sprite  1121 pitch      1          // tile1238 explodingbarrel
sprite  1125 angoff     768        // tile0049 shotgunammo
sprite  1125 mdzoff     400000     // tile0049 shotgunammo
sprite  1125 pitch     -1          // tile0049 shotgunammo
sprite  1125 roll       1          // tile0049 shotgunammo
sprite  1151 angoff     256        // tile1232 canwithsomething
sprite  1236 angoff     512        // tile0990 tire
sprite  1237 angoff     512        // tile1045 donuts
sprite  1115 angoff    -768        // tile1227 nukebarrel
sprite  1116 angoff     1024       // tile1227 nukebarrel
sprite  1117 angoff    -768        // tile1227 nukebarrel
sprite  1118 angoff    -512        // tile1227 nukebarrel
sprite  1220 angoff     256        // tile0054 shield
sprite  1099 angoff    -256        // tile1247 seenine
sprite  1098 angoff     512        // tile1247 seenine
sprite  1100 angoff     256        // tile1247 seenine
sprite  1110 angoff    -256        // tile0040 ammo
sprite  1103 angoff     256        // tile0051 cola
sprite  1190 nomdanim              // tile1232 canwithsomething
sprite  1195 angoff     768        // tile0996 pipe4
sprite  1138 angoff     768        // tile1232 canwithsomething
sprite  1142 angoff    -768        // tile1061 (streetlight)
sprite  1224 angoff     384        // tile0051 cola
sprite  1225 angoff     640        // tile0051 cola
sprite  1228 angoff    -512        // tile1227 nukebarrel
sprite  1230 angoff     512        // tile0060 accesscard red
sprite  1167 angoff     1024       // tile1227 nukebarrel
sprite  1168 angoff     1024       // tile1227 nukebarrel
sprite  1169 angoff     1024       // tile1227 nukebarrel
sprite  1170 angoff     1024       // tile1227 nukebarrel
sprite  1166 angoff     1024       // tile1227 nukebarrel
sprite  1165 angoff     1024       // tile1227 nukebarrel
sprite  1163 angoff    -512        // tile0052 sixpack
sprite  1088 angoff     1024       // tile0049 shotgunammo
sprite  1088 mdzoff     300000     // tile0049 shotgunammo
sprite  1088 pitch     -1          // tile0049 shotgunammo
sprite  1030 mdzoff     250000     // tile0916 fireext
sprite  1030 pitch      1          // tile0916 fireext
sprite  1061 angoff     512        // tile0916 fireext
sprite  1061 mdzoff     100000     // tile0916 fireext
sprite  1061 pitch      1          // tile0916 fireext
sprite  1062 nomdanim              // tile1232 canwithsomething
sprite  1062 angoff     128        // tile1232 canwithsomething
sprite  1065 angoff     256        // tile1227 nukebarrel
sprite  1065 mdzoff     200000     // tile1227 nukebarrel
sprite  1065 pitch     -1          // tile1227 nukebarrel
sprite  1065 roll      -1          // tile1227 nukebarrel
sprite  1067 angoff     512        // tile1227 nukebarrel
sprite  1066 angoff     768        // tile1227 nukebarrel
sprite  1064 angoff     512        // tile0028 shotgunsprite
sprite  1036 angoff    -512        // tile0995 pipe6
sprite  1950 angoff     896        // tile1276 (newspaper)
sprite  1950 mdzoff    -800        // tile1276 (newspaper)
sprite  1950 pitch     -512        // tile1276 (newspaper)
sprite  1961 angoff    -768        // tile2184 (tile2185 lizmandeadsprite)
sprite  1961 mdzoff     2000000    // tile2184 (tile2185 lizmandeadsprite)
sprite  1961 pitch     -1          // tile2184 (tile2185 lizmandeadsprite)
sprite  1960 angoff     640        // tile1955 (tile1920 commander) (dead)
sprite  1979 notmd                 // tile0490 (cycloid holo)
sprite  1980 notmd                 // tile3350 (duke head holo)
sprite  1981 nomdanim              // tile1441 (tile1405 duke)
sprite  1981 angoff    -256        // tile1441 (tile1405 duke)
sprite  1981 mdzoff     500000     // tile1441 (tile1405 duke)
sprite  1981 roll       1          // tile1441 (tile1405 duke)
sprite  1982 nomdanim              // tile1441 (tile1405 duke)
sprite  1982 angoff     256        // tile1441 (tile1405 duke)
sprite  1982 mdzoff     500000     // tile1441 (tile1405 duke)
sprite  1982 roll       1          // tile1441 (tile1405 duke)
sprite  1984 angoff     1024       // tile0009 respawn [accesscard blue]
sprite  1985 angoff     1024       // tile0009 respawn [accesscard blue]
sprite   797 mdzoff    -4096       // tile0411 fanspritebroke
sprite   797 pitch      1024       // tile0411 fanspritebroke
sprite   787 angoff     1024       // tile0049 shotgunammo
sprite   786 nomdanim              // tile1232 canwithsomething
sprite   786 angoff     1024       // tile1232 canwithsomething
sprite   741 mdzoff     300000     // tile0042 devistatorammo
sprite   741 pitch      1          // tile0042 devistatorammo
sprite   742 mdzoff     110000     // tile0042 devistatorammo
sprite   742 pitch     -1          // tile0042 devistatorammo
sprite   742 roll       6          // tile0042 devistatorammo
sprite   740 mdzoff     500000     // tile0029 devistatorsprite
sprite   740 pitch      2          // tile0029 devistatorsprite
sprite   740 roll      -4          // tile0029 devistatorsprite
sprite   769 angoff     512        // tile0053 firstaid
sprite   592 notmd                 // tile1331 (tile1312 fem1 stripper)
sprite   591 notmd                 // tile0164 dipswitch2
sprite   640 nomdanim              // tile1232 canwithsomething
sprite   639 nomdanim              // tile1232 canwithsomething
sprite   639 angoff     768        // tile1232 canwithsomething
sprite   784 angoff     256        // tile0052 sixpack
sprite   945 angoff     512        // tile1395 fem7 dancer
sprite   396 angoff    -512        // tile0059 heatsensor
sprite  2011 angoff    -992        // tile0022 chaingunsprite
sprite    28 notmd                 // tile0164 dipswitch2
sprite   534 notmd                 // tile0164 dipswitch2
sprite  2074 notmd                 // tile0164 dipswitch2
sprite  2075 notmd                 // tile0164 dipswitch2
sprite  2076 notmd                 // tile0164 dipswitch2
sprite  2010 angoff     320        // tile0051 cola
sprite   422 angoff     512        // tile1014 bottle8
sprite  2012 angoff     1024       // tile0025 shrinkersprite
sprite  2012 mdzoff     700000     // tile0025 shrinkersprite
sprite  2012 roll       1          // tile0025 shrinkersprite
sprite   297 angoff    -896        // tile0049 shotgunammo
sprite   296 angoff     1024       // tile0052 sixpack
sprite   298 angoff    -128        // tile0028 shotgunsprite
sprite   329 notmd                 // tile0134 lightswitch
sprite   293 angoff    -256        // tile0041 batteryammo
sprite   293 pitch     -16         // tile0041 batteryammo
sprite   293 roll      -112        // tile0041 batteryammo
sprite   295 angoff     640        // tile0052 sixpack
sprite   294 angoff     256        // tile0054 shield
sprite  2022 angoff    -256        // tile0994 pipe5
sprite  2025 angoff     256        // tile0994 pipe5
sprite  2024 angoff    -640        // tile0619 pipe1
sprite   292 angoff    -512        // tile0052 sixpack
sprite   132 angoff     1024       // tile0042 devistatorammo
sprite   133 angoff     1024       // tile0042 devistatorammo
sprite   134 angoff     1024       // tile0042 devistatorammo
sprite   135 angoff     1024       // tile0044 rpgammo
sprite   135 mdzoff     500000     // tile0044 rpgammo
sprite   135 pitch      1          // tile0044 rpgammo
sprite   136 angoff     1024       // tile0044 rpgammo
sprite   137 angoff     1024       // tile0044 rpgammo
sprite   219 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   219 pitch     -1          // tile0913 maskwall2 (fence)
sprite   218 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   218 pitch     -1          // tile0913 maskwall2 (fence)
sprite   217 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   217 pitch     -1          // tile0913 maskwall2 (fence)
sprite   216 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   216 pitch     -1          // tile0913 maskwall2 (fence)
sprite   215 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   215 pitch     -1          // tile0913 maskwall2 (fence)
sprite   214 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   214 pitch     -1          // tile0913 maskwall2 (fence)
sprite   213 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   213 pitch     -1          // tile0913 maskwall2 (fence)
sprite   212 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   212 pitch     -1          // tile0913 maskwall2 (fence)
sprite   211 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   211 pitch     -1          // tile0913 maskwall2 (fence)
sprite   234 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   234 pitch      1          // tile0913 maskwall2 (fence)
sprite   233 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   233 pitch      1          // tile0913 maskwall2 (fence)
sprite   232 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   232 pitch      1          // tile0913 maskwall2 (fence)
sprite   231 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   231 pitch      1          // tile0913 maskwall2 (fence)
sprite   230 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   230 pitch      1          // tile0913 maskwall2 (fence)
sprite   229 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   229 pitch      1          // tile0913 maskwall2 (fence)
sprite   228 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   228 pitch      1          // tile0913 maskwall2 (fence)
sprite   227 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   227 pitch      1          // tile0913 maskwall2 (fence)
sprite   226 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   226 pitch      1          // tile0913 maskwall2 (fence)
sprite   225 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   225 pitch      1          // tile0913 maskwall2 (fence)
sprite   224 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   224 pitch      1          // tile0913 maskwall2 (fence)
sprite   223 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   223 pitch      1          // tile0913 maskwall2 (fence)
sprite   222 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   222 pitch      1          // tile0913 maskwall2 (fence)
sprite   221 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   221 pitch      1          // tile0913 maskwall2 (fence)
sprite   220 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   220 pitch      1          // tile0913 maskwall2 (fence)
sprite   240 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   240 pitch      1          // tile0913 maskwall2 (fence)
sprite   241 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   241 pitch      1          // tile0913 maskwall2 (fence)
sprite   239 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   239 pitch      1          // tile0913 maskwall2 (fence)
sprite   238 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   238 pitch      1          // tile0913 maskwall2 (fence)
sprite   237 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   237 pitch      1          // tile0913 maskwall2 (fence)
sprite   236 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite   236 pitch      1          // tile0913 maskwall2 (fence)
sprite   263 nomdanim              // tile1451 (tile1405 duke)
sprite   263 angoff     512        // tile1451 (tile1405 duke)