Subversion Repositories duke3d_hrp

Rev

Rev 510 | Blame | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : _wh_0060.map.map - NBCBP : "Verlassen Warehaus"
//             by Paul 'High Treason' Monteray
// Map Date : 2011-03-10
// mapmd4   : b8fc9280c9df50fce3b06ec81533483c
// Curr. HRP: r5.2.549

//         <-> PRE-2011-01-28.mhk ("Verlassen Warehaus" section)
//         <-> PRE-2011-04-01.mhk ("Verlassen Warehaus" section)

sprite   457 angoff    -896        // tile0028 shotgunsprite
sprite   385 angoff     128        // tile4866 toughgal
sprite   339 mdzoff     800000     // tile0557 chair2
sprite   339 pitch     -1          // tile0557 chair2
sprite   236 angoff    -256        // tile0028 shotgunsprite
sprite   334 angoff    -256        // tile0049 shotgunammo
sprite   217 angoff     1024       // tile0022 chaingunsprite
sprite   399 angoff    -256        // tile0052 sixpack
sprite   400 angoff    -128        // tile0052 sixpack
sprite   401 angoff     0          // tile0052 sixpack
sprite   405 angoff     896        // tile0052 sixpack
sprite   404 angoff     768        // tile0052 sixpack
sprite   406 angoff     640        // tile0052 sixpack
sprite   375 angoff    -512        // tile0042 devistatorammo
sprite   376 angoff    -512        // tile0042 devistatorammo
sprite   370 angoff    -512        // tile0029 devistatorsprite
sprite   372 angoff    -512        // tile0029 devistatorsprite
sprite   371 mdzoff     100000     // tile0028 shotgunsprite
sprite   371 pitch      4          // tile0028 shotgunsprite
sprite   371 roll      -2          // tile0028 shotgunsprite
sprite   373 mdzoff     100000     // tile0028 shotgunsprite
sprite   373 pitch     -4          // tile0028 shotgunsprite
sprite   373 roll      -2          // tile0028 shotgunsprite