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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Bits
// Filename : dh04.map
// Author : Mikko Sandt
// mapmd4 : 60050952d7aec6137b4932fa5852e05e // 2014-06-22
// mapmd4 : 15332e47f99d3df31fd0436009661b7e // 2014-07-01
// Curr. HRP: r5.3.642
// *** Polymost HRP recommended ***
sprite 32 notmd // tile0544 (iron bar)
sprite 31 notmd // tile0544 (iron bar)
sprite 30 notmd // tile0544 (iron bar)
sprite 39 notmd // tile0544 (iron bar)
sprite 40 notmd // tile0544 (iron bar)
sprite 41 notmd // tile0544 (iron bar)
sprite 38 notmd // tile0544 (iron bar)
sprite 37 notmd // tile0544 (iron bar)
sprite 36 notmd // tile0544 (iron bar)
sprite 21 notmd // tile0544 (iron bar)
sprite 22 notmd // tile0544 (iron bar)
sprite 23 notmd // tile0544 (iron bar)
sprite 676 angoff -512 // tile0021 firstgunsprite
sprite 675 angoff 512 // tile0040 ammo
sprite 677 angoff -512 // tile0040 ammo
sprite 679 mdzoff 500000 // tile0917 (fireswitch)
sprite 679 roll -1 // tile0917 (fireswitch)
sprite 644 angoff 1024 // tile0028 shotgunsprite
sprite 131 angoff 768 // tile0556 chair1
sprite 132 angoff -128 // tile0557 chair2
sprite 647 angoff -768 // tile0054 shield
sprite 647 mdzoff 900000 // tile0054 shield
sprite 647 pitch -1 // tile0054 shield
sprite 647 roll 1 // tile0054 shield
sprite 646 angoff -768 // tile0052 sixpack
sprite 480 angoff 1024 // tile0060 accesscard red
sprite 480 pitch -512 // tile0060 accesscard red
sprite 375 angoff 896 // tile0556 chair1
sprite 376 angoff 128 // tile0557 chair2
sprite 665 angoff 768 // tile0051 cola
sprite 665 mdzoff 600000 // tile0051 cola
sprite 665 roll 1 // tile0051 cola
sprite 666 angoff -256 // tile0051 cola
sprite 666 mdzoff 600000 // tile0051 cola
sprite 666 pitch 1 // tile0051 cola
sprite 667 angoff -512 // tile0049 shotgunammo
sprite 667 mdzoff 600000 // tile0049 shotgunammo
sprite 667 pitch -1 // tile0049 shotgunammo
sprite 668 angoff 1024 // tile0022 chaingunsprite
sprite 303 angoff -512 // tile0616 pipe2
sprite 302 angoff 512 // tile0619 pipe1
sprite 300 angoff -512 // tile0616 pipe2
sprite 299 angoff 512 // tile0619 pipe1
sprite 672 angoff -512 // tile0041 batteryammo
sprite 673 angoff -512 // tile0049 shotgunammo
sprite 153 angoff 512 // tile0619 pipe1
sprite 152 angoff -512 // tile0616 pipe2
sprite 150 angoff 512 // tile0619 pipe1
sprite 149 angoff -512 // tile0616 pipe2
sprite 671 angoff 256 // tile0051 cola
sprite 670 angoff 768 // tile0052 sixpack
sprite 751 angoff 512 // tile0024 freezesprite
sprite 751 mdzoff 200000 // tile0024 freezesprite
sprite 751 pitch -1 // tile0024 freezesprite
sprite 751 roll 1 // tile0024 freezesprite
sprite 753 angoff 512 // tile0037 freezeammo
sprite 753 mdzoff 200000 // tile0037 freezeammo
sprite 753 pitch 4 // tile0037 freezeammo
sprite 753 roll -1 // tile0037 freezeammo
sprite 752 angoff 512 // tile0037 freezeammo
sprite 752 mdzoff 200000 // tile0037 freezeammo
sprite 752 pitch 4 // tile0037 freezeammo
sprite 752 roll 1 // tile0037 freezeammo
sprite 733 angoff 768 // tile4438 coffeemug
sprite 732 angoff 256 // tile4438 coffeemug
sprite 727 angoff -768 // tile4372 coffeemachine
sprite 194 mdzoff 550000 // tile4386 (power line)
sprite 194 pitch -1 // tile4386 (power line)
sprite 195 mdzoff 550000 // tile4386 (power line)
sprite 195 pitch -1 // tile4386 (power line)
sprite 196 mdzoff 550000 // tile4386 (power line)
sprite 196 pitch -1 // tile4386 (power line)
sprite 197 mdzoff 300000 // tile4386 (power line)
sprite 197 pitch -1 // tile4386 (power line)
sprite 198 mdzoff 300000 // tile4386 (power line)
sprite 198 pitch -1 // tile4386 (power line)
sprite 199 mdzoff 300000 // tile4386 (power line)
sprite 199 pitch -1 // tile4386 (power line)
sprite 674 angoff 512 // tile0052 sixpack
sprite 383 angoff 1024 // tile0994 pipe5
sprite 385 angoff -896 // tile0995 pipe6
sprite 819 angoff 512 // tile0052 sixpack