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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : Christmas 2001
// Author : Kevin 'Kef_Nukem' Cools
// Filename : xmas2k1.map
// mapmd4 : fd52f0009ac1313de70cae9a8e541c29 // 2011-10-27 (Attrition)
// <-> xmas2k1.mhk
// <-> xmas2k1-dnwmd.mhk
// Curr. HRP: r5.3.629
// 0-2143 / 2222-2996
sprite 1282 mdzoff 500000 // tile0022 chaingunsprite
sprite 1282 pitch 1 // tile0022 chaingunsprite
sprite 1281 mdzoff 500000 // tile0041 batteryammo
sprite 1281 pitch -1 // tile0041 batteryammo
sprite 1209 mdzoff 900000 // tile1227 nukebarrel
sprite 1209 pitch 1 // tile1227 nukebarrel
sprite 1210 angoff -896 // tile1228 nukebarreldented
sprite 1211 angoff 768 // tile1227 nukebarrel
sprite 1212 mdzoff 300000 // tile1229 nukebarrelleaked
sprite 1212 pitch -2 // tile1229 nukebarrelleaked
sprite 1212 roll 1 // tile1229 nukebarrelleaked
sprite 2990 angoff 384 // tile0041 batteryammo
sprite 68 angoff 1024 // tile0051 cola
sprite 1245 mdzoff 300000 // tile0916 fireext
sprite 1245 pitch 1 // tile0916 fireext
sprite 2222 angoff 0 // tile0060 accesscard blue
sprite 0 angoff -512 // tile0041 batteryammo
sprite 0 mdzoff 500000 // tile0041 batteryammo
sprite 0 roll -1 // tile0041 batteryammo
sprite 47 angoff 1024 // tile0041 batteryammo
sprite 48 angoff 320 // tile0053 firstaid
sprite 1868 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1868 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1749 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1749 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1863 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1863 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1867 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1867 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1866 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1866 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2142 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2142 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2141 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2141 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2140 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2140 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2139 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2139 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2138 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2138 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2137 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2137 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2136 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2136 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2143 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2143 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1869 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1869 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
// mhk diff sync 1
sprite 1350 angoff 768 // tile2212 (tile2209 lizmanleg1)
sprite 1350 nomdanim // tile2212 (tile2209 lizmanleg1)
sprite 1351 nomdanim // tile2211 (tile2209 lizmanleg1)
sprite 1112 angoff 1024 // tile1885 (tile1880 drone)
sprite 1112 mdzoff -2000 // tile1885 (tile1880 drone)
sprite 1112 mdxoff -80 // tile1885 (tile1880 drone)
sprite 1112 pitch 512 // tile1885 (tile1880 drone)
sprite 1873 notmd // tile1048 (pipes)
sprite 1871 notmd // tile1048 (pipes)
sprite 1872 notmd // tile1048 (pipes)
sprite 1876 notmd // tile1048 (pipes)
sprite 67 angoff 384 // tile0049 shotgunammo
sprite 705 angoff 256 // tile0022 chaingunsprite
sprite 705 mdzoff 400000 // tile0022 chaingunsprite
sprite 705 pitch 1 // tile0022 chaingunsprite
sprite 705 roll -1 // tile0022 chaingunsprite
sprite 2514 angoff -512 // tile1227 nukebarrel
sprite 2513 angoff 512 // tile1227 nukebarrel
sprite 2511 angoff 512 // tile0051 cola
sprite 2510 angoff -512 // tile0060 accesscard blue
sprite 58 angoff 1024 // tile0052 sixpack
sprite 66 angoff 768 // tile0049 shotgunammo
sprite 2539 angoff 0 // tile0060 accesscard red
sprite 614 angoff 1024 // tile0054 shield
sprite 613 angoff 1024 // tile0047 hbombammo
sprite 612 angoff 1024 // tile0049 shotgunammo
sprite 611 angoff -896 // tile0052 sixpack
sprite 2996 angoff -256 // tile0052 sixpack
sprite 696 angoff 768 // tile0051 cola
sprite 697 angoff 256 // tile0027 tripbombsprite
sprite 698 angoff 256 // tile0027 tripbombsprite
sprite 699 angoff 256 // tile0027 tripbombsprite
sprite 703 mdzoff 100000 // tile4581 canwithsomething3
sprite 703 pitch 1 // tile4581 canwithsomething3
sprite 695 angoff -256 // tile0049 shotgunammo
sprite 695 mdzoff 500000 // tile0049 shotgunammo
sprite 695 pitch 1 // tile0049 shotgunammo
sprite 65 angoff 768 // tile0051 cola
sprite 61 angoff -512 // tile0049 shotgunammo
sprite 60 angoff -256 // tile0049 shotgunammo
sprite 486 angoff 256 // tile0669 vacuum
sprite 2656 angoff 128 // tile0026 heavyhbomb
sprite 489 angoff 768 // tile4581 canwithsomething3
sprite 489 mdzoff 500000 // tile4581 canwithsomething3
sprite 489 pitch -1 // tile4581 canwithsomething3
sprite 489 roll -1 // tile4581 canwithsomething3
sprite 2776 angoff -512 // tile0051 cola
sprite 2774 nomdanim // tile2400 scrap2
sprite 2773 nomdanim // tile2405 (tile2404 scrap3)
sprite 2771 nomdanim // tile2406 (tile2404 scrap3)
sprite 2772 nomdanim // tile2404 scrap3
sprite 2770 nomdanim // tile2407 (tile2404 scrap3)
sprite 53 angoff 256 // tile0049 shotgunammo
sprite 402 angoff 1024 // tile0060 accesscard yellow