Subversion Repositories duke3d_hrp

Rev

Rev 583 | Rev 640 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : Quantum_200.map "Quantum Physics"
// Author   : Paul 'High Treason' Monteray
// Map Date : 2013-05-08
// mapmd4   : f35ca6a6f67cd1ee558060ff8aa42e67
// Curr. HRP: r5.3.610

//         <-> quantum-megaton.mhk

sprite  4997 angoff     768        // tile0028 shotgunsprite
sprite  4998 angoff     512        // tile0049 shotgunammo
sprite  5007 angoff     1024       // tile0049 shotgunammo
sprite  5008 angoff    -512        // tile0052 sixpack
sprite  5009 angoff    -384        // tile0022 chaingunsprite
sprite  5010 angoff    -768        // tile0052 sixpack
sprite   762 notmd                 // tile4386 (power line)
sprite   764 angoff    -512        // tile0927 (traffic signal)
sprite   764 mdxoff     20000      // tile0927 (traffic signal)
sprite   764 pitch      1          // tile0927 (traffic signal)
sprite   770 angoff    -512        // tile0927 (traffic signal)
sprite   770 mdxoff     20000      // tile0927 (traffic signal)
sprite   770 pitch      1          // tile0927 (traffic signal)
sprite   795 notmd                 // tile4386 (power line)
sprite   802 angoff    -512        // tile0927 (traffic signal)
sprite   802 mdxoff     20000      // tile0927 (traffic signal)
sprite   802 pitch      1          // tile0927 (traffic signal)
sprite   796 angoff    -512        // tile0927 (traffic signal)
sprite   796 mdxoff     20000      // tile0927 (traffic signal)
sprite   796 pitch      1          // tile0927 (traffic signal)
sprite  5011 angoff     768        // tile0054 shield
sprite  5012 angoff    -768        // tile0051 cola
sprite   145 angoff     512        // tile4438 coffeemug
sprite   146 angoff    -768        // tile4454 deskphone
sprite   547 mdzoff     25000      // tile1062 rubbercan
sprite   547 pitch     -1          // tile1062 rubbercan
sprite  5034 angoff     768        // tile0052 sixpack
sprite   678 mdzoff     150000     // tile0574 (tile0670 (faucet))
sprite   678 pitch     -1          // tile0574 (tile0670 (faucet))
sprite  5046 angoff    -512        // tile0041 batteryammo
sprite  5045 angoff     1024       // tile0052 sixpack
sprite  5044 angoff    -960        // tile0049 shotgunammo
sprite  5044 mdzoff     100000     // tile0049 shotgunammo
sprite  5044 pitch     -7          // tile0049 shotgunammo
sprite  5044 roll      -4          // tile0049 shotgunammo
sprite   685 angoff    -512        // tile0569 toilet
sprite   687 mdzoff     150000     // tile0574 (tile0670 (faucet))
sprite   687 pitch     -1          // tile0574 (tile0670 (faucet))
sprite  5040 angoff     768        // tile0049 shotgunammo
sprite  5040 mdzoff     900000     // tile0049 shotgunammo
sprite  5040 pitch     -1          // tile0049 shotgunammo
sprite  5040 roll       1          // tile0049 shotgunammo
sprite   655 mdzoff     150000     // tile0574 (tile0670 (faucet))
sprite   655 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   665 angoff    -512        // tile0569 toilet
sprite   666 mdzoff     150000     // tile0574 (tile0670 (faucet))
sprite   666 pitch     -1          // tile0574 (tile0670 (faucet))
sprite  5036 angoff    -512        // tile0049 shotgunammo
sprite  5036 mdzoff     300000     // tile0049 shotgunammo
sprite  5036 pitch     -1          // tile0049 shotgunammo
sprite  5047 angoff     256        // tile0052 sixpack
sprite  5048 angoff     768        // tile0052 sixpack
sprite   862 angoff     576        // tile0556 chair1
sprite  5028 angoff    -768        // tile0049 shotgunammo
sprite  5030 angoff     1024       // tile0041 batteryammo
sprite  5030 mdzoff     100000     // tile0041 batteryammo
sprite  5030 pitch      3          // tile0041 batteryammo
sprite  5030 roll       2          // tile0041 batteryammo
sprite  5031 angoff    -768        // tile0052 sixpack
sprite  5032 angoff     384        // tile0049 shotgunammo
sprite   559 angoff    -128        // tile4864 fem10 sitting babes
sprite  5033 angoff    -256        // tile0051 cola
sprite   614 mdzoff     200000     // tile0574 (tile0670 (faucet))
sprite   614 pitch     -1          // tile0574 (tile0670 (faucet))
sprite  5029 angoff     512        // tile0053 firstaid
sprite   558 mdzoff     500000     // tile1312 fem1 stripper
sprite   558 pitch     -1          // tile1312 fem1 stripper
sprite  1128 angoff     0          // tile0060 accesscard blue
sprite  1006 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1006 pitch     -1          // tile0914 maskwall3 (fence)
sprite  1007 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1007 pitch     -1          // tile0914 maskwall3 (fence)
sprite  1711 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1711 pitch      1          // tile0914 maskwall3 (fence)
sprite  1711 roll      -1          // tile0914 maskwall3 (fence)
sprite  1712 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1712 pitch      1          // tile0914 maskwall3 (fence)
sprite  1709 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1709 pitch      1          // tile0914 maskwall3 (fence)
sprite  1710 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1710 pitch      1          // tile0914 maskwall3 (fence)
sprite  1715 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1715 pitch      1          // tile0914 maskwall3 (fence)
sprite  1716 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1716 pitch      1          // tile0914 maskwall3 (fence)
sprite  1713 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1713 pitch      1          // tile0914 maskwall3 (fence)
sprite  1714 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1714 pitch      1          // tile0914 maskwall3 (fence)
sprite  1719 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1719 pitch      1          // tile0914 maskwall3 (fence)
sprite  1720 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1720 pitch      1          // tile0914 maskwall3 (fence)
sprite  1717 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1717 pitch      1          // tile0914 maskwall3 (fence)
sprite  1718 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1718 pitch      1          // tile0914 maskwall3 (fence)
sprite  1723 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1723 pitch      1          // tile0914 maskwall3 (fence)
sprite  1724 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1724 pitch      1          // tile0914 maskwall3 (fence)
sprite  1721 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1721 pitch      1          // tile0914 maskwall3 (fence)
sprite  1722 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1722 pitch      1          // tile0914 maskwall3 (fence)
sprite  1707 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1707 pitch      1          // tile0914 maskwall3 (fence)
sprite  1708 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1708 pitch      1          // tile0914 maskwall3 (fence)
sprite  1725 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1725 pitch      1          // tile0914 maskwall3 (fence)
sprite  1726 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1726 pitch      1          // tile0914 maskwall3 (fence)
sprite  1685 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1685 pitch      1          // tile0914 maskwall3 (fence)
sprite  1688 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1688 pitch      1          // tile0914 maskwall3 (fence)
sprite   940 notmd                 // tile0913 maskwall2 (fence)
sprite   942 notmd                 // tile0913 maskwall2 (fence)
sprite   941 notmd                 // tile0913 maskwall2 (fence)
sprite   943 notmd                 // tile0913 maskwall2 (fence)
sprite   939 notmd                 // tile0913 maskwall2 (fence)
sprite   938 notmd                 // tile0913 maskwall2 (fence)
sprite  1688 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1688 pitch      1          // tile0914 maskwall3 (fence)
sprite  1688 roll       1          // tile0914 maskwall3 (fence)
sprite  1727 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1727 pitch      1          // tile0914 maskwall3 (fence)
sprite  1690 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1690 pitch      1          // tile0914 maskwall3 (fence)
sprite  1689 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1689 pitch      1          // tile0914 maskwall3 (fence)
sprite  1692 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1692 pitch      1          // tile0914 maskwall3 (fence)
sprite  1691 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1691 pitch      1          // tile0914 maskwall3 (fence)
sprite  1698 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1698 pitch      1          // tile0914 maskwall3 (fence)
sprite  1697 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1697 pitch      1          // tile0914 maskwall3 (fence)
sprite  1696 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1696 pitch      1          // tile0914 maskwall3 (fence)
sprite  1695 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1695 pitch      1          // tile0914 maskwall3 (fence)
sprite  1702 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1702 pitch      1          // tile0914 maskwall3 (fence)
sprite  1701 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1701 pitch      1          // tile0914 maskwall3 (fence)
sprite  1700 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1700 pitch      1          // tile0914 maskwall3 (fence)
sprite  1699 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1699 pitch      1          // tile0914 maskwall3 (fence)
sprite  1694 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1694 pitch      1          // tile0914 maskwall3 (fence)
sprite  1693 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1693 pitch      1          // tile0914 maskwall3 (fence)
sprite  1704 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1704 pitch      1          // tile0914 maskwall3 (fence)
sprite  1703 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1703 pitch      1          // tile0914 maskwall3 (fence)
sprite  1706 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1706 pitch      1          // tile0914 maskwall3 (fence)
sprite  1705 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  1705 pitch      1          // tile0914 maskwall3 (fence)
sprite  2249 nomdanim              // tile2010 (tile2000 pigcop)
sprite  5081 angoff     512        // tile0956 bottle3
sprite  5050 angoff     768        // tile0052 sixpack
sprite  2309 angoff     384        // tile4454 deskphone
sprite  2586 angoff     896        // tile0060 accesscard red
sprite  2252 angoff     1024       // tile0569 toilet
sprite  2256 angoff     1024       // tile0574 (tile0670 (faucet))
sprite  2256 mdzoff     100000     // tile0574 (tile0670 (faucet))
sprite  2256 pitch     -1          // tile0574 (tile0670 (faucet))
sprite  5051 angoff     512        // tile0041 batteryammo
sprite  5051 mdzoff     400000     // tile0041 batteryammo
sprite  5051 pitch     -1          // tile0041 batteryammo
sprite  2598 angoff     1024       // tile0407 fansprite
sprite  2602 mdzoff     1500000    // tile1825 (tile1820 octabrain)
sprite  2602 pitch     -1          // tile1825 (tile1820 octabrain)
sprite  4994 angoff     1024       // tile0049 shotgunammo
sprite  4962 angoff    -128        // tile0052 sixpack
sprite  4961 angoff     128        // tile0049 shotgunammo
sprite  4977 angoff     512        // tile0022 chaingunsprite
sprite  4982 angoff     512        // tile0052 sixpack
sprite  4979 angoff     512        // tile0025 shrinkersprite
sprite  3208 mdzoff     200000     // tile0574 (tile0670 (faucet))
sprite  3208 pitch     -1          // tile0574 (tile0670 (faucet))
sprite  3209 mdzoff     200000     // tile0574 (tile0670 (faucet))
sprite  3209 pitch     -1          // tile0574 (tile0670 (faucet))
sprite  4980 angoff     1024       // tile0046 crystalammo
sprite  3281 mdzoff     200000     // tile0574 (tile0670 (faucet))
sprite  3281 pitch     -1          // tile0574 (tile0670 (faucet))
sprite  3282 mdzoff     200000     // tile0574 (tile0670 (faucet))
sprite  3282 pitch     -1          // tile0574 (tile0670 (faucet))
sprite  4981 angoff     512        // tile0044 rpgammo
sprite  4981 mdzoff     500000     // tile0044 rpgammo
sprite  4981 pitch     -1          // tile0044 rpgammo
sprite  3316 angoff     0          // tile0060 accesscard yellow
sprite  4990 angoff     512        // tile0049 shotgunammo
sprite  4991 angoff     512        // tile0052 sixpack
sprite  4992 angoff     256        // tile0023 rpgsprite
sprite  4993 angoff     256        // tile0051 cola
sprite  3808 roll       1024       // tile2364 (tile2360 rotategun)
sprite  3814 roll       1024       // tile2364 (tile2360 rotategun)
sprite  4984 angoff    -512        // tile0052 sixpack
sprite  4983 angoff     512        // tile0051 cola
sprite  4985 angoff    -256        // tile0049 shotgunammo
sprite  4987 angoff    -512        // tile0049 shotgunammo
sprite  4986 angoff    -512        // tile0054 shield
sprite  4988 angoff    -384        // tile0022 chaingunsprite
sprite  4989 angoff    -256        // tile0052 sixpack
sprite  4963 angoff     512        // tile0041 batteryammo
sprite  4963 mdzoff     500000     // tile0041 batteryammo
sprite  4963 roll      -1          // tile0041 batteryammo
sprite  4964 angoff    -512        // tile0051 cola
sprite  4965 angoff    -384        // tile0023 rpgsprite
sprite  4968 angoff    -768        // tile0052 sixpack
sprite  4967 angoff     384        // tile0049 shotgunammo
sprite  4966 angoff     512        // tile0049 shotgunammo
sprite  4966 mdzoff     700000     // tile0049 shotgunammo
sprite  4966 pitch     -1          // tile0049 shotgunammo
sprite  4969 angoff     1024       // tile0041 batteryammo
sprite  4970 angoff     768        // tile0049 shotgunammo
sprite  4622 angoff     512        // tile0047 hbombammo
sprite  4972 angoff    -512        // tile0041 batteryammo
sprite  4971 angoff     256        // tile0052 sixpack
sprite  4216 angoff     256        // tile1079 oozfilter
sprite  4217 angoff     768        // tile1079 oozfilter
sprite  4218 angoff    -768        // tile1079 oozfilter
sprite  4219 angoff    -256        // tile1079 oozfilter
sprite  4976 angoff     1024       // tile0022 chaingunsprite
sprite  4974 angoff     256        // tile0023 rpgsprite