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// Maphacks for Duke: Nuclear Winter HRP
// Title : Christmas Village
// Filename : E2L6.MAP
// Author : Simply Silly Software
// mapmd4 : b5bf80bfbcf956621639f4e6ffc689c4 // 1997-12-15 (GRP)
// <-> nwl6-2014-02-26.mhk
// <-> nwl6-r24.mhk
// Curr. HRP: r5.3.573
// 10-497 / 499-602
sprite 143 notmd // tile1056 (tile1055 (film reel))
sprite 553 angoff -768 // tile0023 rpgsprite
sprite 85 angoff -768 // tile0028 shotgunsprite
sprite 84 angoff 768 // tile0049 shotgunammo
sprite 581 angoff 256 // tile0044 rpgammo
sprite 83 angoff -256 // tile0047 hbombammo
sprite 554 angoff 384 // tile0044 rpgammo
sprite 12 angoff -768 // tile0022 chaingunsprite (multiplayer)
sprite 364 angoff 1024 // tile1061 (streetlight)
sprite 583 angoff -768 // tile0052 sixpack
sprite 583 mdzoff 500000 // tile0052 sixpack
sprite 583 roll 1 // tile0052 sixpack
sprite 582 angoff 1024 // tile0052 sixpack
sprite 11 angoff 448 // tile0029 devistatorsprite
sprite 602 angoff 576 // tile0042 devistatorammo (multiplayer)
sprite 588 angoff 512 // tile0052 sixpack
sprite 588 mdzoff 500000 // tile0052 sixpack
sprite 588 pitch -1 // tile0052 sixpack
sprite 588 roll -1 // tile0052 sixpack
sprite 589 angoff 768 // tile0049 shotgunammo
sprite 589 mdzoff 900000 // tile0049 shotgunammo
sprite 589 pitch -1 // tile0049 shotgunammo
sprite 587 angoff 1024 // tile0052 sixpack
sprite 587 mdzoff 250000 // tile0052 sixpack
sprite 587 pitch -2 // tile0052 sixpack
sprite 592 angoff 1024 // tile0041 batteryammo
sprite 591 angoff 1024 // tile0023 rpgsprite
sprite 590 angoff 1024 // tile0052 sixpack
sprite 10 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 499 angoff 512 // tile0060 accesscard red
sprite 73 angoff -384 // tile0052 sixpack
sprite 559 angoff 1024 // tile0051 cola
sprite 559 mdzoff 700000 // tile0051 cola
sprite 559 roll -1 // tile0051 cola
sprite 563 angoff 1024 // tile0049 shotgunammo
sprite 560 angoff 768 // tile0051 cola
sprite 562 angoff 512 // tile0049 shotgunammo
sprite 562 mdzoff 500000 // tile0049 shotgunammo
sprite 562 roll 1 // tile0049 shotgunammo
sprite 561 angoff 512 // tile0051 cola
sprite 600 angoff -512 // tile0051 cola
sprite 408 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 408 pitch -1 // tile0914 maskwall3 (fence)
sprite 409 mdzoff 200000 // tile0544 (iron bar)
sprite 409 pitch 1 // tile0544 (iron bar)
sprite 413 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 413 pitch -1 // tile0914 maskwall3 (fence)
sprite 413 roll -1 // tile0914 maskwall3 (fence)
sprite 412 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 412 pitch -1 // tile0914 maskwall3 (fence)
sprite 414 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 414 pitch -1 // tile0914 maskwall3 (fence)
sprite 414 roll 1 // tile0914 maskwall3 (fence)
sprite 410 mdzoff 200000 // tile0544 (iron bar)
sprite 410 pitch 1 // tile0544 (iron bar)
sprite 428 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 428 pitch -1 // tile0914 maskwall3 (fence)
sprite 427 mdzoff 200000 // tile0544 (iron bar)
sprite 427 pitch 1 // tile0544 (iron bar)
sprite 425 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 425 pitch -1 // tile0914 maskwall3 (fence)
sprite 425 roll -1 // tile0914 maskwall3 (fence)
sprite 424 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 424 pitch -1 // tile0914 maskwall3 (fence)
sprite 415 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 415 pitch -1 // tile0914 maskwall3 (fence)
sprite 415 roll 1 // tile0914 maskwall3 (fence)
sprite 416 mdzoff 200000 // tile0544 (iron bar)
sprite 416 pitch 1 // tile0544 (iron bar)
sprite 439 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 439 pitch -1 // tile0914 maskwall3 (fence)
sprite 440 mdzoff 200000 // tile0544 (iron bar)
sprite 440 pitch 1 // tile0544 (iron bar)
sprite 442 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 442 pitch -1 // tile0914 maskwall3 (fence)
sprite 442 roll -1 // tile0914 maskwall3 (fence)
sprite 443 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 443 pitch -1 // tile0914 maskwall3 (fence)
sprite 430 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 430 pitch -1 // tile0914 maskwall3 (fence)
sprite 430 roll 1 // tile0914 maskwall3 (fence)
sprite 431 mdzoff 200000 // tile0544 (iron bar)
sprite 431 pitch 1 // tile0544 (iron bar)
sprite 598 angoff -128 // tile0051 cola
sprite 482 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 482 pitch -1 // tile0914 maskwall3 (fence)
sprite 481 mdxoff 136000 // tile0544 (iron bar)
//sprite 481 mdzoff 200000 // tile0544 (iron bar)
sprite 481 pitch 1 // tile0544 (iron bar)
sprite 481 roll 1024 // tile0544 (iron bar)
sprite 484 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 484 pitch -1 // tile0914 maskwall3 (fence)
sprite 484 roll 1 // tile0914 maskwall3 (fence)
sprite 458 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 458 pitch -1 // tile0914 maskwall3 (fence)
sprite 480 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 480 pitch -1 // tile0914 maskwall3 (fence)
sprite 480 roll -1 // tile0914 maskwall3 (fence)
sprite 479 mdzoff 200000 // tile0544 (iron bar)
sprite 479 pitch 1 // tile0544 (iron bar)
sprite 469 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 469 pitch -1 // tile0914 maskwall3 (fence)
sprite 468 mdxoff 136000 // tile0544 (iron bar)
//sprite 468 mdzoff 200000 // tile0544 (iron bar)
sprite 468 pitch 1 // tile0544 (iron bar)
sprite 468 roll 1024 // tile0544 (iron bar)
sprite 471 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 471 pitch -1 // tile0914 maskwall3 (fence)
sprite 471 roll 1 // tile0914 maskwall3 (fence)
sprite 486 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 486 pitch -1 // tile0914 maskwall3 (fence)
sprite 467 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 467 pitch -1 // tile0914 maskwall3 (fence)
sprite 467 roll -1 // tile0914 maskwall3 (fence)
sprite 466 mdzoff 200000 // tile0544 (iron bar)
sprite 466 pitch 1 // tile0544 (iron bar)
sprite 454 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 454 pitch -1 // tile0914 maskwall3 (fence)
sprite 453 mdxoff 136000 // tile0544 (iron bar)
//sprite 453 mdzoff 200000 // tile0544 (iron bar)
sprite 453 pitch 1 // tile0544 (iron bar)
sprite 453 roll 1024 // tile0544 (iron bar)
sprite 456 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 456 pitch -1 // tile0914 maskwall3 (fence)
sprite 456 roll 1 // tile0914 maskwall3 (fence)
sprite 488 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 488 pitch -1 // tile0914 maskwall3 (fence)
sprite 452 mdzoff 33000 // tile0914 maskwall3 (fence)
sprite 452 pitch -1 // tile0914 maskwall3 (fence)
sprite 452 roll -1 // tile0914 maskwall3 (fence)
sprite 451 mdzoff 200000 // tile0544 (iron bar)
sprite 451 pitch 1 // tile0544 (iron bar)
sprite 599 angoff 512 // tile0051 cola
sprite 564 angoff 256 // tile0049 shotgunammo
sprite 565 mdzoff 300000 // tile0047 hbombammo
sprite 565 pitch -5 // tile0047 hbombammo
sprite 565 roll 1 // tile0047 hbombammo
sprite 500 angoff 0 // tile0060 accesscard blue
sprite 594 angoff -256 // tile0028 shotgunsprite
sprite 593 angoff 768 // tile0052 sixpack
sprite 593 mdzoff 1200000 // tile0052 sixpack
sprite 593 pitch -1 // tile0052 sixpack
sprite 75 mdzoff 900000 // tile0049 shotgunammo
sprite 75 roll 1 // tile0049 shotgunammo
sprite 208 angoff 1024 // tile4413 mailbag
sprite 208 mdzoff 200000 // tile4413 mailbag
sprite 208 pitch -1 // tile4413 mailbag
sprite 208 roll -1 // tile4413 mailbag
sprite 211 angoff 1024 // tile4413 mailbag
sprite 209 angoff 1024 // tile4413 mailbag
sprite 209 mdzoff 200000 // tile4413 mailbag
sprite 209 pitch 1 // tile4413 mailbag
sprite 210 angoff 1024 // tile4413 mailbag
sprite 207 angoff 1024 // tile4413 mailbag
sprite 212 angoff 1024 // tile4413 mailbag
sprite 212 mdzoff 200000 // tile4413 mailbag
sprite 212 pitch -1 // tile4413 mailbag
sprite 213 angoff 1024 // tile4413 mailbag
sprite 216 angoff 1024 // tile4413 mailbag
sprite 216 mdzoff 300000 // tile4413 mailbag
sprite 216 roll -1 // tile4413 mailbag
sprite 214 angoff 1024 // tile4413 mailbag
sprite 215 angoff 1024 // tile4413 mailbag
sprite 76 angoff 1024 // tile0044 rpgammo
sprite 76 mdzoff 600000 // tile0044 rpgammo
sprite 76 pitch -1 // tile0044 rpgammo
sprite 76 roll 1 // tile0044 rpgammo
sprite 201 mdzoff 200000 // tile4413 mailbag
sprite 201 roll 1 // tile4413 mailbag
sprite 202 mdzoff 200000 // tile4413 mailbag
sprite 202 roll -1 // tile4413 mailbag
sprite 217 angoff 0 // tile4413 mailbag
sprite 200 angoff 0 // tile4413 mailbag
sprite 203 mdzoff 200000 // tile4413 mailbag
sprite 203 pitch -1 // tile4413 mailbag
sprite 204 angoff 0 // tile4413 mailbag
sprite 199 angoff 0 // tile4413 mailbag
sprite 206 mdzoff 500000 // tile4413 mailbag
sprite 206 pitch 1 // tile4413 mailbag
sprite 205 angoff 0 // tile4413 mailbag
sprite 78 angoff 1024 // tile0052 sixpack
sprite 79 angoff 1024 // tile0052 sixpack
sprite 77 angoff 768 // tile0052 sixpack
sprite 198 angoff 512 // tile4413 mailbag
sprite 498 angoff 0 // tile0060 accesscard red
sprite 147 mdzoff 500000 // tile3786 (nwinter present)
sprite 147 pitch -1 // tile3786 (nwinter present)
sprite 148 mdzoff 200000 // tile3782 (nwinter present)
sprite 148 roll -1 // tile3782 (nwinter present)
sprite 146 mdzoff 700000 // tile3786 (nwinter present)
sprite 146 roll -1 // tile3786 (nwinter present)
sprite 515 angoff -384 // tile1160 bottle13 (Jack Daniels)
sprite 518 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 517 angoff -768 // tile1160 bottle13 (Jack Daniels)
sprite 516 angoff -512 // tile1160 bottle13 (Jack Daniels)
sprite 516 mdzoff 200000 // tile1160 bottle13 (Jack Daniels)
sprite 516 roll -1 // tile1160 bottle13 (Jack Daniels)
sprite 519 mdzoff 300000 // tile1163 bottle16
sprite 519 pitch -1 // tile1163 bottle16
sprite 520 angoff 512 // tile1163 bottle16
sprite 520 mdzoff 200000 // tile1163 bottle16
sprite 520 pitch 1 // tile1163 bottle16
sprite 524 angoff 1024 // tile1165 bottle18
sprite 522 angoff 512 // tile1165 bottle18
sprite 623 notmd // tile0162 dipswitch
sprite 24 angoff -512 // tile0025 shrinkersprite
sprite 17 angoff 512 // tile1165 bottle18
sprite 18 angoff 512 // tile1165 bottle18
sprite 19 angoff 512 // tile1165 bottle18
sprite 20 angoff -512 // tile1165 bottle18
sprite 20 mdzoff 500000 // tile1165 bottle18
sprite 20 roll -1 // tile1165 bottle18
sprite 508 angoff 1024 // tile4400 teddybear
sprite 504 mdzoff 500000 // tile4370 desklamp
sprite 504 roll -1 // tile4370 desklamp
sprite 546 angoff 512 // tile0060 accesscard yellow
sprite 556 angoff 256 // tile0052 sixpack
sprite 555 angoff 768 // tile0052 sixpack
sprite 586 angoff 512 // tile0047 hbombammo
sprite 612 angoff 256 // tile4370 desklamp
sprite 8 angoff -512 // tile0023 rpgsprite (multiplayer)