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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Maarten Desert
// Author   : Maarten van Oostrum
// Filename : MAADS.MAP
// mapmd4   : ab8a7baf66808bd834c7816859475cc8 // 2011-10-10 (Attrition)

//         <-> MAADS.mhk

// Curr. HRP: r5.3.596

// 4-243 /  / 267-380 / 441-680 / 852-3189
sprite  1542 nomdanim              // tile0973 oceansprite3
sprite  1574 angoff     512        // tile0021 firstgunsprite
sprite  1541 mdyoff     150000     // tile0973 oceansprite3
sprite  1541 pitch      1024       // tile0973 oceansprite3
sprite  1541 roll      -1          // tile0973 oceansprite3
sprite  1556 mdyoff     150000     // tile0974 oceansprite4
sprite  1556 pitch      1024       // tile0974 oceansprite4
sprite  1556 roll      -1          // tile0974 oceansprite4
sprite  1601 angoff     512        // tile0040 ammo
sprite  1602 angoff     512        // tile0040 ammo
sprite  1603 angoff     512        // tile0040 ammo
sprite  1533 angoff     512        // tile0041 batteryammo
sprite  1533 mdzoff     600000     // tile0041 batteryammo
sprite  1533 roll       1          // tile0041 batteryammo
sprite  1536 angoff     512        // tile0028 shotgunsprite
sprite  1536 mdzoff     700000     // tile0028 shotgunsprite
sprite  1536 pitch      1          // tile0028 shotgunsprite
sprite  1527 mdxoff     240000     // tile0910 tree2
sprite  1527 pitch      1          // tile0910 tree2
sprite  1525 mdxoff     100000     // tile0908 tree1
sprite  1525 pitch      1          // tile0908 tree1
sprite  2941 angoff     24         // tile0914 maskwall3 (fence)
sprite  1599 angoff     1024       // tile0041 batteryammo
sprite  1129 angoff    -128        // tile0052 sixpack
sprite  1636 angoff     256        // tile0026 heavyhbomb
sprite  1616 angoff    -512        // tile0026 heavyhbomb
sprite  1613 angoff    -768        // tile0026 heavyhbomb
sprite  1635 angoff     768        // tile0041 batteryammo
sprite  1645 mdyoff     270000     // tile0910 tree2
sprite  1645 mdzoff     900000     // tile0910 tree2
sprite  1645 roll       1          // tile0910 tree2
sprite  2069 angoff    -512        // tile0052 sixpack
sprite  1016 mdxoff     20000      // tile0908 tree1
sprite  1016 pitch      1          // tile0908 tree1
sprite  1015 mdxoff     40000      // tile0908 tree1
sprite  1015 pitch      1          // tile0908 tree1
sprite   680 angoff    -896        // tile0049 shotgunammo
sprite   679 angoff     1024       // tile0049 shotgunammo
sprite   679 roll      -128        // tile0049 shotgunammo
sprite   678 angoff    -128        // tile0023 rpgsprite
sprite   677 angoff    -512        // tile0051 cola
sprite  2965 angoff     1024       // tile0044 rpgammo
sprite  2079 angoff    -384        // tile0052 sixpack
sprite  2078 angoff    -768        // tile0052 sixpack
sprite  1633 angoff    -512        // tile0047 hbombammo
sprite  1633 pitch      64         // tile0047 hbombammo
sprite  1633 roll      -96         // tile0047 hbombammo
sprite  2071 mdxoff     200000     // tile0910 tree2
sprite  2071 pitch      1          // tile0910 tree2
sprite  1248 mdxoff     100000     // tile0910 tree2
sprite  1248 pitch      1          // tile0910 tree2
sprite  1250 mdxoff     50000      // tile0910 tree2
sprite  1250 pitch     -1          // tile0910 tree2
sprite  1249 mdxoff     50000      // tile0910 tree2
sprite  1249 pitch     -1          // tile0910 tree2
sprite  2057 pitch      64         // tile0023 rpgsprite
sprite  2057 roll      -32         // tile0023 rpgsprite
sprite  1777 angoff     512        // tile0049 shotgunammo
sprite  1777 pitch      32         // tile0049 shotgunammo
sprite  2870 mdxoff     1000       // tile0914 maskwall3 (fence)
sprite  2870 mdzoff     300000     // tile0914 maskwall3 (fence)
sprite  2870 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2867 mdzoff     230000     // tile0914 maskwall3 (fence)
sprite  2867 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2868 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2868 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2869 mdzoff     270000     // tile0914 maskwall3 (fence)
sprite  2869 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2927 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2927 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2866 mdzoff     110000     // tile0914 maskwall3 (fence)
sprite  2866 pitch     -2          // tile0914 maskwall3 (fence)
sprite  1084 angoff     640        // tile0049 shotgunammo
sprite   268 nomdanim              // tile0974 oceansprite4
sprite   267 nomdanim              // tile0974 oceansprite4
sprite  1099 mdzoff     700000     // tile0053 firstaid
sprite  1099 pitch     -1          // tile0053 firstaid
sprite  1007 angoff     768        // tile0052 sixpack
sprite  1041 angoff     512        // tile0051 cola
sprite    14 pitch     -64         // tile2060 pigcopdeadsprite
sprite  2064 angoff    -768        // tile2060 pigcopdeadsprite
sprite  2064 pitch      288        // tile2060 pigcopdeadsprite
sprite  2064 roll       48         // tile2060 pigcopdeadsprite
sprite  1006 angoff    -896        // tile0052 sixpack
sprite  2070 angoff     1024       // tile0051 cola
sprite  1112 angoff     1024       // tile0029 devistatorsprite
sprite  1112 mdxoff     50000      // tile0029 devistatorsprite
sprite  1112 pitch     -1          // tile0029 devistatorsprite
sprite  1112 roll      -512        // tile0029 devistatorsprite
sprite  1111 angoff     512        // tile0042 devistatorammo
sprite  1111 pitch     -32         // tile0042 devistatorammo
sprite  1111 roll      -32         // tile0042 devistatorammo
sprite  2131 angoff     256        // tile0047 hbombammo
sprite  2131 roll       32         // tile0047 hbombammo
sprite  2130 pitch      48         // tile0041 batteryammo
sprite  2130 roll       96         // tile0041 batteryammo
sprite  2132 angoff     256        // tile0024 freezesprite
sprite  2132 roll       224        // tile0024 freezesprite
sprite  2963 angoff     768        // tile0051 cola
sprite  2964 angoff    -256        // tile0051 cola
sprite    13 angoff     1024       // tile1855 octadeadsprite
sprite   456 angoff     1024       // tile0584 (sensor)
sprite     4 nomdanim              // tile1523 (tile1520 (duke torso))
sprite     4 angoff     896        // tile1523 (tile1520 (duke torso))
sprite  1051 mdxoff     70000      // tile0958 (lights)
sprite  1051 pitch      1          // tile0958 (lights)
sprite   580 notmd                 // tile1231 (1227 nukebarrel)
sprite  2699 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2699 pitch      1          // tile0914 maskwall3 (fence)
sprite  2696 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2696 pitch      1          // tile0914 maskwall3 (fence)
sprite  2698 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2698 pitch      1          // tile0914 maskwall3 (fence)
sprite  2697 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2697 pitch      1          // tile0914 maskwall3 (fence)
sprite  2700 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2700 pitch      1          // tile0914 maskwall3 (fence)
sprite  2701 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2701 pitch      1          // tile0914 maskwall3 (fence)
sprite  2701 roll       1          // tile0914 maskwall3 (fence)
sprite  2702 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2702 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2702 roll       1          // tile0914 maskwall3 (fence)
sprite  2703 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2703 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2703 roll       1          // tile0914 maskwall3 (fence)
sprite  2704 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2704 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2705 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2705 pitch     -1          // tile0914 maskwall3 (fence)
// mhk diff sync 1
sprite  2088 angoff     512        // tile0569 toilet
sprite   581 angoff     1024       // tile0574 (tile0670 (faucet))
sprite   581 mdzoff     150000     // tile0574 (tile0670 (faucet))
sprite   581 pitch      1          // tile0574 (tile0670 (faucet))
sprite  1075 notmd                 // tile1069 plug
sprite   950 angoff    -384        // tile1353 spacemarine
sprite   584 angoff    -512        // tile0054 shield
sprite     7 angoff     1024       // tile1957 (tile1920 commander) (dead)
sprite     7 mdzoff     500000     // tile1957 (tile1920 commander) (dead)
sprite     7 pitch      1          // tile1957 (tile1920 commander) (dead)
sprite   949 pitch      640        // tile1353 spacemarine
sprite  1003 angoff     768        // tile1957 (tile1920 commander) (dead)
sprite  1003 mdzoff    -900        // tile1957 (tile1920 commander) (dead)
sprite  1003 pitch      1024       // tile1957 (tile1920 commander) (dead)
sprite   519 angoff    -512        // tile0052 sixpack
sprite   583 angoff    -512        // tile0052 sixpack
sprite   518 angoff     1024       // tile0053 firstaid
sprite   518 mdzoff     500000     // tile0053 firstaid
sprite   518 roll       1          // tile0053 firstaid
sprite   955 angoff    -768        // tile0027 tripbombsprite
sprite   958 angoff    -768        // tile0027 tripbombsprite
sprite   956 angoff    -512        // tile0027 tripbombsprite
sprite   585 angoff    -512        // tile0026 heavyhbomb
sprite   968 angoff    -512        // tile0049 shotgunammo
sprite   968 mdzoff     600000     // tile0049 shotgunammo
sprite   968 pitch     -1          // tile0049 shotgunammo
sprite   965 angoff    -512        // tile0041 batteryammo
sprite   965 mdzoff     250000     // tile0041 batteryammo
sprite   965 pitch     -1          // tile0041 batteryammo
sprite   965 roll       2          // tile0041 batteryammo
sprite   966 mdzoff     500000     // tile0022 chaingunsprite
sprite   966 pitch     -1          // tile0022 chaingunsprite
sprite   967 angoff     1024       // tile0028 shotgunsprite
sprite   967 mdzoff     100000     // tile0028 shotgunsprite
sprite   967 pitch     -5          // tile0028 shotgunsprite
sprite   971 roll      -2          // tile0028 shotgunsprite
sprite   961 angoff    -128        // tile0023 rpgsprite
sprite  2176 angoff     512        // tile0024 freezesprite
sprite   910 mdxoff     100000     // tile0910 tree2
sprite   910 pitch      1          // tile0910 tree2
sprite   913 mdxoff     150000     // tile0910 tree2
sprite   913 pitch      1          // tile0910 tree2
sprite   452 angoff     512        // tile0044 rpgammo
sprite  2301 angoff     768        // tile0044 rpgammo
sprite  2221 angoff     384        // tile0044 rpgammo
sprite   240 notmd                 // tile2645 (tile2630 boss1 (battlelord))
sprite   241 notmd                 // tile2005 (tile2000 pigcop)
sprite   242 notmd                 // tile1925 (tile1920 commander)
sprite   243 notmd                 // tile2005 (tile2000 pigcop)
sprite   900 mdxoff     200000     // tile0910 tree2
sprite   900 pitch      1          // tile0910 tree2
sprite   903 mdxoff     250000     // tile0908 tree1
sprite   903 pitch      1          // tile0908 tree1
sprite   906 mdxoff     200000     // tile0908 tree1
sprite   906 pitch      1          // tile0908 tree1
sprite   904 mdxoff     200000     // tile0908 tree1
sprite   904 pitch      1          // tile0908 tree1
sprite   905 mdxoff     150000     // tile0908 tree1
sprite   905 pitch      1          // tile0908 tree1
sprite   873 nomdanim              // tile0974 oceansprite4
sprite   874 nomdanim              // tile0974 oceansprite4
sprite   875 nomdanim              // tile0974 oceansprite4
sprite   876 nomdanim              // tile0974 oceansprite4
sprite   885 nomdanim              // tile0974 oceansprite4
sprite   884 nomdanim              // tile0974 oceansprite4
sprite   883 nomdanim              // tile0974 oceansprite4
sprite   882 nomdanim              // tile0974 oceansprite4
sprite   881 nomdanim              // tile0974 oceansprite4
sprite   880 nomdanim              // tile0974 oceansprite4
sprite   879 nomdanim              // tile0974 oceansprite4
sprite   878 nomdanim              // tile0974 oceansprite4
sprite   877 nomdanim              // tile0974 oceansprite4
sprite   887 mdxoff     100000     // tile0910 tree2
sprite   887 pitch      1          // tile0910 tree2
sprite   888 mdxoff     250000     // tile0910 tree2
sprite   888 pitch      1          // tile0910 tree2
sprite   886 mdxoff     150000     // tile0910 tree2
sprite   886 pitch      1          // tile0910 tree2
sprite  2683 angoff     512        // tile0045 growammo
sprite  2684 angoff     512        // tile0045 growammo
sprite  2685 angoff     512        // tile0054 shield
sprite  2270 angoff    -768        // tile1323 fem5 polebabe
sprite  2271 angoff    -640        // tile1294 podfem1
sprite  2272 angoff    -384        // tile1294 podfem1
sprite  2268 angoff    -384        // tile1334 fem6 padbabe
sprite  2273 mdxoff     60000      // tile1353 spacemarine
sprite  2273 pitch      1          // tile1353 spacemarine
sprite   852 angoff     512        // tile0060 accesscard blue
//
sprite   282 angoff     512        // tile0049 shotgunammo
sprite   281 angoff     512        // tile0045 growammo
sprite  2154 mdxoff     150000     // tile0910 tree2
sprite  2154 pitch      1          // tile0910 tree2
sprite  2150 nomdanim              // tile0974 oceansprite4
sprite  2151 nomdanim              // tile0974 oceansprite4
sprite  2152 nomdanim              // tile0974 oceansprite4
sprite  2153 nomdanim              // tile0974 oceansprite4
sprite  2146 nomdanim              // tile0974 oceansprite4
sprite  2147 nomdanim              // tile0974 oceansprite4
sprite  2148 nomdanim              // tile0974 oceansprite4
sprite  2149 nomdanim              // tile0974 oceansprite4
sprite  2158 nomdanim              // tile0974 oceansprite4
sprite   446 mdxoff     150000     // tile0908 tree1
sprite   446 pitch      1          // tile0908 tree1
sprite  2216 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2216 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2216 roll      -1          // tile0914 maskwall3 (fence)
sprite  2217 mdzoff     150000     // tile0914 maskwall3 (fence)
sprite  2217 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2217 roll       1          // tile0914 maskwall3 (fence)
sprite   232 angoff    -512        // tile0023 rpgsprite
sprite   231 angoff    -512        // tile0044 rpgammo
sprite  2362 mdxoff     50000      // tile0910 tree2
sprite  2362 pitch      1          // tile0910 tree2
sprite   501 angoff     512        // tile0045 growammo
sprite   502 angoff     512        // tile0045 growammo
sprite   503 angoff     512        // tile0045 growammo
sprite   504 angoff     512        // tile0045 growammo
sprite   336 mdxoff     100000     // tile0910 tree2
sprite   336 pitch      1          // tile0910 tree2
sprite   335 mdxoff     50000      // tile0910 tree2
sprite   335 pitch      1          // tile0910 tree2
sprite  2528 mdxoff     50000      // tile0910 tree2
sprite  2528 pitch      1          // tile0910 tree2
sprite  2527 mdxoff     100000     // tile0910 tree2
sprite  2527 pitch      1          // tile0910 tree2
sprite   228 pitch      48         // tile0041 batteryammo
sprite  2661 angoff    -256        // tile0906 (tile0904 woodenhorse)
sprite  2787 angoff    -128        // tile0041 batteryammo
sprite  2785 angoff     1024       // tile0029 devistatorsprite
sprite  2786 angoff    -896        // tile0041 batteryammo
sprite  2396 notmd                 // tile2800 (tile2760 boss3 (overlord dead))
sprite   441 mdxoff     200000     // tile0910 tree2
sprite   441 pitch      1          // tile0910 tree2
sprite   442 mdxoff     200000     // tile0910 tree2
sprite   442 pitch      1          // tile0910 tree2
sprite   443 mdxoff     200000     // tile0910 tree2
sprite   443 pitch      1          // tile0910 tree2
sprite   444 mdxoff     200000     // tile0910 tree2
sprite   444 pitch      1          // tile0910 tree2
sprite   225 angoff    -768        // tile0051 cola
sprite  2544 angoff     768        // tile1321 fem3 hooker
sprite   379 angoff     256        // tile0681 (tile0680 chair3)
sprite  2658 angoff     512        // tile0681 (tile0680 chair3)
sprite   380 angoff     640        // tile0681 (tile0680 chair3)
sprite  2650 mdxoff     50000      // tile0910 tree2
sprite  2650 pitch      2          // tile0910 tree2
sprite   378 angoff     384        // tile0681 (tile0680 chair3)
sprite   377 angoff     512        // tile0681 (tile0680 chair3)
sprite   369 angoff     448        // tile0681 (tile0680 chair3)
sprite  2689 angoff    -512        // tile1348 holoduke
sprite  2688 angoff    -512        // tile0054 shield
sprite  2687 angoff    -512        // tile0052 sixpack
sprite   373 angoff    -256        // tile0681 (tile0680 chair3)
sprite   374 angoff    -512        // tile0681 (tile0680 chair3)
sprite   375 angoff    -576        // tile0681 (tile0680 chair3)
sprite   376 angoff    -384        // tile0681 (tile0680 chair3)
sprite   372 angoff     64         // tile0681 (tile0680 chair3)
sprite   371 angoff     0          // tile0681 (tile0680 chair3)
sprite   370 angoff     128        // tile0681 (tile0680 chair3)
sprite  2651 mdxoff     200000     // tile0910 tree2
sprite  2651 pitch      1          // tile0910 tree2
sprite  2652 mdxoff     200000     // tile0910 tree2
sprite  2652 pitch      1          // tile0910 tree2
sprite  2653 mdxoff     200000     // tile0910 tree2
sprite  2653 pitch      1          // tile0910 tree2
sprite  2654 mdxoff     200000     // tile0910 tree2
sprite  2654 pitch      1          // tile0910 tree2
sprite   229 angoff     256        // tile0028 shotgunsprite
sprite  2424 mdxoff     50000      // tile0910 tree2
sprite  2424 pitch      1          // tile0910 tree2
sprite  2426 mdxoff     150000     // tile0910 tree2
sprite  2426 pitch      1          // tile0910 tree2
sprite  2427 mdxoff     150000     // tile0910 tree2
sprite  2427 pitch      1          // tile0910 tree2
sprite  2428 mdxoff     100000     // tile0910 tree2
sprite  2428 pitch      2          // tile0910 tree2
sprite  2357 angoff     1024       // tile0026 heavyhbomb
sprite  2356 angoff     768        // tile0026 heavyhbomb
sprite  2604 mdzoff     300000     // tile0916 fireext
sprite  2604 pitch      1          // tile0916 fireext
sprite  2563 mdzoff     350000     // tile1062 rubbercan
sprite  2563 pitch      1          // tile1062 rubbercan
sprite  2841 angoff     512        // tile0669 vacuum
sprite  2552 angoff     576        // tile0044 rpgammo
sprite  2446 mdzoff     100000     // tile0670 (faucet)
sprite  2446 pitch      1          // tile0670 (faucet)
sprite   575 notmd                 // tile4386 (power line)
sprite   576 notmd                 // tile4386 (power line)
sprite   660 mdzoff     200000     // tile0047 hbombammo
sprite   660 pitch      1          // tile0047 hbombammo
sprite   664 mdxoff     25000      // tile4547 foodobject18
sprite   664 pitch      1          // tile4547 foodobject18
sprite   664 roll      -512        // tile4547 foodobject18
sprite  2486 notmd                 // tile1822 (tile1820 octabrain)
sprite   600 angoff    -512        // tile4400 teddybear
sprite  2811 mdzoff     100000     // tile0574 (tile0670 (faucet))
sprite  2811 pitch      1          // tile0574 (tile0670 (faucet))
sprite  2813 angoff     512        // tile0569 toilet
sprite   453 angoff     512        // tile0046 crystalammo
sprite   453 mdzoff     200000     // tile0046 crystalammo
sprite   453 roll       1          // tile0046 crystalammo
sprite   566 notmd                 // tile4386 (power line)
sprite   567 notmd                 // tile4386 (power line)
sprite   367 angoff     512        // tile4372 coffeemachine
sprite  2660 angoff    -512        // tile0051 cola
sprite  2660 mdzoff     300000     // tile0051 cola
sprite  2660 roll       1          // tile0051 cola
sprite  2555 angoff     1024       // tile0051 cola
sprite  2576 angoff     256        // tile0042 devistatorammo
sprite  2854 angoff    -256        // tile0052 sixpack
sprite  2644 angoff    -512        // tile0042 devistatorammo
sprite  3189 mdzoff     100000     // tile0042 devistatorammo
sprite  3189 roll       1          // tile0042 devistatorammo
sprite  2501 angoff     512        // tile0995 pipe6
sprite  2502 angoff     512        // tile0996 pipe4
sprite  2503 angoff    -512        // tile0997 pipe4b
sprite  2504 angoff     768        // tile0994 pipe5
sprite  2575 angoff    -576        // tile0060 accesscard red