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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
// Title : BobSP4: Sub Species
// Author : Bob Averill
// Filename : Bobsp4.map
// mapmd4 : 836516eadc9748a5718f19d1d2d700b5 // 2014-02-11 (Megaton Workshop)
// mapmd4 : 26647afba48f34e14c33aa5ae8fc6dd0 // 2014-09-07 (Addon Pack)
// <-> Bobsp4-2013-10-24.mhk
// <-> Bobsp4-2013-10-26.mhk
// Curr. HRP: r5.4.722
// 0-1511 / / 3518-7245 / 8134-8795
sprite 8574 angoff -512 // tile0009 respawn [shotgun]
sprite 8575 angoff 512 // tile0009 respawn [shotgunammo]
sprite 6379 angoff 1024 // tile0040 ammo
sprite 4376 angoff -512 // tile0023 rpgsprite
sprite 4376 pitch -1 // tile0023 rpgsprite
sprite 4376 mdzoff 600000 // tile0023 rpgsprite
sprite 4377 roll 1 // tile0044 rpgammo
sprite 4377 mdzoff 200000 // tile0044 rpgammo
sprite 5725 angoff 512 // tile0052 sixpack
sprite 8794 pitch 1 // tile4591 dolphin1
sprite 8794 mdxoff 30000 // tile4591 dolphin1
sprite 8794 mdzoff 900000 // tile4591 dolphin1
sprite 8795 pitch 1 // tile4591 dolphin1
sprite 8795 mdxoff 30000 // tile4591 dolphin1
sprite 8795 mdzoff 900000 // tile4591 dolphin1
sprite 4379 angoff 512 // tile0037 freezeammo
sprite 4379 pitch 1 // tile0037 freezeammo
sprite 4379 mdzoff 900000 // tile0037 freezeammo
sprite 4380 angoff -512 // tile0037 freezeammo
sprite 4380 pitch 1 // tile0037 freezeammo
sprite 4380 mdzoff 500000 // tile0037 freezeammo
sprite 5740 roll -1 // tile0059 heatsensor
sprite 5740 mdzoff 900000 // tile0059 heatsensor
sprite 5741 angoff 1024 // tile0053 firstaid
sprite 3628 angoff 128 // tile1325 fem4 cavedancer
sprite 3645 angoff 128 // tile4510 pirate1a
sprite 6697 angoff 1024 // tile1160 bottle13
sprite 6703 pitch -1 // tile0574 (tile0670 (faucet))
sprite 6703 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 5726 angoff 768 // tile0052 sixpack
sprite 8202 angoff 1024 // tile0060 accesscard [yellow]
sprite 8202 pitch 1 // tile0060 accesscard [yellow]
sprite 8202 mdxoff 4000 // tile0060 accesscard [yellow]
sprite 5814 roll 1 // tile0041 batteryammo
sprite 5814 mdzoff 150000 // tile0041 batteryammo
sprite 5789 roll 1 // tile0041 batteryammo
sprite 5789 mdzoff 150000 // tile0041 batteryammo
sprite 8211 nomdanim // tile2256 (tile2255 jibs3 (heart))
sprite 8206 nomdanim // tile1535 (tile1528 (duke gibs arm))
sprite 8216 nomdanim // tile2206 (tile2205 lizmanarm1)
sprite 8215 nomdanim // tile2202 (tile2201 lizmanhead1)
sprite 8212 nomdanim // tile2261 (tile2260 jibs4)
sprite 5752 angoff 768 // tile0042 devistatorammo
sprite 8213 nomdanim // tile2266 (tile2265 jibs5)
sprite 8207 nomdanim // tile1538 (tile1536 (duke gibs leg))
sprite 8210 nomdanim // tile1541 (tile1536 (duke gibs leg))
sprite 5751 angoff -512 // tile0042 devistatorammo
sprite 8208 nomdanim // tile2246 (tile2245 jibs1)
sprite 8209 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 8214 nomdanim // tile2210 (tile2209 lizmanleg1)
sprite 8217 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 5750 angoff -256 // tile0042 devistatorammo
sprite 5749 angoff 256 // tile0042 devistatorammo
sprite 8222 nomdanim // tile2261 (tile2260 jibs4)
sprite 8221 nomdanim // tile2251 (tile2250 jibs2 (eye))
sprite 8220 nomdanim // tile2246 (tile2245 jibs1)
sprite 8219 nomdanim // tile1534 (tile1528 (duke gibs arm))
sprite 8218 nomdanim // tile1541 (tile1536 (duke gibs leg))
sprite 1511 angoff 0 // tile0060 accesscard [blue]
sprite 8576 pitch 1 // tile0489 satellite
sprite 8576 mdxoff 400000 // tile0489 satellite
sprite 8134 angoff -512 // tile0052 sixpack
sprite 5766 roll 1 // tile0041 batteryammo
sprite 5766 mdzoff 150000 // tile0041 batteryammo
sprite 5838 roll 1 // tile0041 batteryammo
sprite 5838 mdzoff 150000 // tile0041 batteryammo
sprite 5742 angoff -512 // tile0052 sixpack
sprite 5746 angoff 768 // tile0049 shotgunammo
sprite 5743 angoff -256 // tile0040 ammo
sprite 5744 angoff -256 // tile0040 ammo
sprite 5745 angoff -256 // tile0040 ammo
sprite 5738 angoff 1024 // tile0049 shotgunammo
sprite 6406 angoff 512 // tile0052 sixpack
sprite 5654 angoff -512 // tile0022 chaingunsprite
sprite 5732 angoff 1024 // tile0037 freezeammo
sprite 5733 angoff 1024 // tile0037 freezeammo
sprite 5734 angoff 1024 // tile0037 freezeammo
sprite 5657 angoff 1024 // tile0041 batteryammo
sprite 5658 angoff 1024 // tile0041 batteryammo
sprite 5658 roll -1 // tile0041 batteryammo
sprite 5658 mdzoff 200000 // tile0041 batteryammo
sprite 5722 angoff 256 // tile0052 sixpack
sprite 5659 angoff 256 // tile0049 shotgunammo
sprite 5723 angoff -768 // tile0052 sixpack
sprite 5664 angoff 512 // tile0052 sixpack
sprite 5663 angoff 512 // tile0049 shotgunammo
sprite 6408 angoff 1024 // tile0041 batteryammo
sprite 6408 roll 1 // tile0041 batteryammo
sprite 6408 mdzoff 700000 // tile0041 batteryammo
sprite 6409 angoff 1024 // tile0041 batteryammo
sprite 6409 roll 1 // tile0041 batteryammo
sprite 6409 mdzoff 600000 // tile0041 batteryammo
sprite 4529 angoff 0 // tile0060 accesscard [red]
sprite 4321 angoff -512 // tile0049 shotgunammo
sprite 4327 notmd // tile4601 (tile4600 (banner1))
sprite 4330 angoff 512 // tile4400 teddybear
sprite 4342 angoff 1024 // tile0040 ammo
sprite 4343 angoff 1024 // tile0040 ammo
sprite 4344 angoff 1024 // tile0040 ammo
sprite 3518 angoff 512 // tile0556 chair1
sprite 3521 angoff 896 // tile0556 chair1
sprite 3545 angoff 640 // tile0556 chair1
sprite 3622 angoff -768 // tile0556 chair1
sprite 5724 angoff 1024 // tile0052 sixpack
sprite 4533 angoff 1024 // tile0040 ammo
sprite 4534 angoff 1024 // tile0040 ammo
sprite 4535 angoff 1024 // tile0040 ammo
sprite 4536 angoff 1024 // tile0040 ammo
sprite 7245 pitch -1 // tile0049 shotgunammo
sprite 7245 mdxoff 1000000 // tile0049 shotgunammo
sprite 7244 pitch -2 // tile0049 shotgunammo
sprite 7244 roll -3 // tile0049 shotgunammo
sprite 7244 mdzoff 100000 // tile0049 shotgunammo
sprite 7243 pitch -2 // tile0049 shotgunammo
sprite 7243 roll 7 // tile0049 shotgunammo
sprite 7243 mdzoff 50000 // tile0049 shotgunammo
sprite 7235 angoff 512 // tile0040 ammo
sprite 7236 angoff 512 // tile0040 ammo
sprite 7237 angoff 512 // tile0040 ammo
sprite 7238 angoff 512 // tile0040 ammo
sprite 7239 angoff 512 // tile0040 ammo
sprite 7240 angoff 512 // tile0040 ammo
sprite 7241 angoff 512 // tile0040 ammo
sprite 7242 angoff 512 // tile0040 ammo
sprite 5729 angoff -512 // tile0045 growammo
sprite 5730 angoff 1024 // tile0045 growammo
sprite 5731 angoff 512 // tile0045 growammo
sprite 8524 angoff -384 // tile0054 shield