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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : The Base
// Author   : Georg Buol
// Filename : THE_BASE.MAP 
// mapmd4   : 218e22cbe1659aab48f74783ac389ff8 // 1996-06-18

//         <-> THE_BASE-1996-07-02.mhk
//         <-> THE_BASE-amctc.mhk
//         <-> THE_BASE-amctc2.mhk

// Curr. HRP: r5.4.722

// 17-389 | 401-947 / 1046-1575
//
// 
sprite   351 angoff     768        // tile0021 firstgunsprite
sprite   194 angoff     896        // tile0047 hbombammo
sprite  1451 angoff     768        // tile0056 airtank
sprite   349 angoff     256        // tile0049 shotgunammo
sprite   349 pitch     -32         // tile0049 shotgunammo
sprite   349 roll      -80         // tile0049 shotgunammo
// mhk diff sync 1
sprite   348 angoff     576        // tile0028 shotgunsprite
sprite    32 angoff    -128        // tile0028 shotgunsprite (multiplayer)
sprite  1463 angoff     896        // tile0049 shotgunammo
sprite  1463 pitch      1          // tile0049 shotgunammo
sprite  1463 mdzoff     500000     // tile0049 shotgunammo
sprite   938 roll       1          // tile0909 (treetrunk)
sprite   938 mdzoff     900000     // tile0909 (treetrunk)
sprite   947 roll       1          // tile0908 tree1
sprite   947 mdzoff     900000     // tile0908 tree1
sprite  1462 angoff    -896        // tile0052 sixpack
sprite   337 angoff     256        // tile0049 shotgunammo
sprite   326 angoff    -768        // tile0052 sixpack
sprite   327 angoff    -768        // tile0053 firstaid
sprite   321 angoff    -768        // tile0049 shotgunammo
sprite   321 roll      -1          // tile0049 shotgunammo
sprite   321 mdzoff     900000     // tile0049 shotgunammo
sprite   320 angoff    -704        // tile0049 shotgunammo
sprite   317 angoff     896        // tile0054 shield
sprite   319 angoff     1024       // tile0049 shotgunammo
sprite   319 roll       96         // tile0049 shotgunammo
sprite   312 angoff     1024       // tile0022 chaingunsprite
sprite   312 roll       96         // tile0022 chaingunsprite
sprite   325 angoff    -256        // tile0051 cola
sprite   294 angoff    -256        // tile0049 shotgunammo
sprite   293 pitch     -1          // tile0049 shotgunammo
sprite   293 mdzoff     900000     // tile0049 shotgunammo
sprite    37 angoff    -384        // tile0028 shotgunsprite (multiplayer)
// mhk diff sync 2
sprite  1013 angoff     256        // tile0021 firstgunsprite
sprite    35 pitch      1          // tile0028 shotgunsprite (multiplayer)
sprite    35 mdzoff     900000     // tile0028 shotgunsprite (multiplayer)
sprite   401 angoff     896        // tile1045 donuts
sprite    36 angoff     384        // tile0028 shotgunsprite (multiplayer)
//sprite   867 angoff     384        // tile0487 spaceshuttle
//sprite   867 roll      -384        // tile0487 spaceshuttle
sprite   865 angoff     1024       // tile1045 donuts
sprite   862 angoff    -256        // tile0556 chair1
sprite    38 angoff    -768        // tile0049 shotgunammo
sprite    38 roll       1          // tile0049 shotgunammo
sprite    38 mdzoff     500000     // tile0049 shotgunammo
sprite  1575 angoff     512        // tile0051 cola
sprite  1373 angoff     512        // tile0049 shotgunammo
sprite   107 angoff     512        // tile0049 shotgunammo
sprite  1372 angoff     768        // tile0021 firstgunsprite
sprite  1186 angoff    -384        // tile1045 donuts
sprite   614 angoff     256        // tile0556 chair1
sprite   614 roll       1          // tile0556 chair1
sprite   614 mdzoff     500000     // tile0556 chair1
sprite  1180 angoff     512        // tile0052 sixpack
sprite  1181 angoff     512        // tile0052 sixpack
sprite   235 angoff     1024       // tile1165 bottle18
sprite   106 angoff     768        // tile0049 shotgunammo
sprite   106 pitch     -2          // tile0049 shotgunammo
sprite   106 mdzoff     250000     // tile0049 shotgunammo
sprite   105 angoff     256        // tile0049 shotgunammo
sprite   105 pitch     -1          // tile0049 shotgunammo
sprite   105 roll       1          // tile0049 shotgunammo
sprite   105 mdzoff     900000     // tile0049 shotgunammo
sprite  1349 angoff     1024       // tile0021 firstgunsprite
sprite  1553 angoff     1024       // tile0052 sixpack
sprite  1553 pitch      1          // tile0052 sixpack
sprite  1553 mdzoff     200000     // tile0052 sixpack
sprite  1554 roll       1          // tile1014 bottle8
sprite  1554 mdzoff     500000     // tile1014 bottle8
sprite   202 roll       1          // tile0670 (faucet)
sprite   202 mdzoff     200000     // tile0670 (faucet)
sprite  1574 angoff     1024       // tile0052 sixpack
sprite  1574 roll       1          // tile0052 sixpack
sprite  1574 mdzoff     500000     // tile0052 sixpack
sprite  1223 angoff     512        // tile0561 (soap)
sprite  1223 pitch      1          // tile0561 (soap)
sprite  1223 mdzoff     300000     // tile0561 (soap)
sprite  1224 pitch      1          // tile0670 (faucet)
sprite  1224 mdzoff     200000     // tile0670 (faucet)
sprite  1379 angoff    -512        // tile0049 shotgunammo
sprite  1380 angoff    -512        // tile0040 ammo
sprite  1265 angoff    -512        // tile0060 accesscard [red]
sprite  1265 roll       1          // tile0060 accesscard [red]
sprite  1265 mdzoff     500000     // tile0060 accesscard [red]
sprite  1281 pitch      3          // tile0910 tree2
sprite  1281 mdxoff     50000      // tile0910 tree2
sprite  1282 pitch      1          // tile0910 tree2
sprite  1282 roll      -1          // tile0910 tree2
sprite  1282 mdxoff     150000     // tile0910 tree2
sprite  1282 mdzoff     500000     // tile0910 tree2
sprite  1280 pitch      5          // tile0910 tree2
sprite  1280 mdxoff     30000      // tile0910 tree2
sprite   419 angoff     1024       // tile0059 heatsensor
sprite   289 nomdanim              // tile2267 (tile2265 jibs5)
sprite   414 angoff    -512        // tile0061 boots
sprite   413 angoff    -512        // tile0054 shield
sprite   411 angoff    -512        // tile0053 firstaid
sprite   410 angoff    -512        // tile0049 shotgunammo
sprite   450 angoff    -768        // tile0047 hbombammo
sprite   451 angoff    -768        // tile0047 hbombammo
sprite   452 angoff    -768        // tile0044 rpgammo
sprite   453 angoff    -768        // tile0044 rpgammo
sprite   454 angoff    -768        // tile0023 rpgsprite
sprite   455 angoff     768        // tile0041 batteryammo
sprite   456 angoff     768        // tile0041 batteryammo
sprite   457 angoff    -768        // tile0022 chaingunsprite
sprite   458 angoff    -768        // tile0022 chaingunsprite
sprite   459 angoff    -511        // tile0049 shotgunammo
sprite   460 angoff    -511        // tile0049 shotgunammo
sprite   461 angoff    -513        // tile0049 shotgunammo
sprite   461 pitch     -2          // tile0049 shotgunammo
sprite   461 mdzoff     250000     // tile0049 shotgunammo
sprite   462 angoff    -512        // tile0049 shotgunammo
sprite   462 pitch     -1          // tile0049 shotgunammo
sprite   462 mdzoff     500000     // tile0049 shotgunammo
sprite   463 angoff     256        // tile0028 shotgunsprite
sprite   463 roll       1          // tile0028 shotgunsprite
sprite   463 mdzoff     900000     // tile0028 shotgunsprite
sprite   464 angoff     256        // tile0028 shotgunsprite
sprite   464 roll       1          // tile0028 shotgunsprite
sprite   464 mdzoff     900000     // tile0028 shotgunsprite
sprite   465 angoff     768        // tile0040 ammo
sprite   466 angoff     768        // tile0040 ammo
sprite   467 angoff     768        // tile0040 ammo
sprite   468 angoff     768        // tile0040 ammo
sprite   469 angoff     768        // tile0040 ammo
sprite   470 angoff    -768        // tile0021 firstgunsprite
sprite   471 angoff    -768        // tile0021 firstgunsprite
sprite   472 angoff    -768        // tile0021 firstgunsprite
sprite  1448 angoff     32         // tile0024 freezesprite
sprite  1466 angoff     128        // tile0049 shotgunammo
sprite   484 angoff    -640        // tile1238 explodingbarrel
sprite  1390 angoff     384        // tile0049 shotgunammo
sprite  1390 roll      -1          // tile0049 shotgunammo
sprite  1390 mdzoff     500000     // tile0049 shotgunammo
sprite    25 angoff    -384        // tile0028 shotgunsprite (multiplayer)
sprite  1393 angoff    -128        // tile0049 shotgunammo
sprite  1394 angoff    -576        // tile0040 ammo
sprite  1396 angoff     128        // tile0049 shotgunammo
sprite  1322 angoff     512        // tile1247 seenine
sprite   824 angoff     256        // tile0556 chair1
sprite   822 angoff    -512        // tile0556 chair1
sprite   821 angoff    -512        // tile0556 chair1
sprite   820 angoff    -512        // tile0556 chair1
sprite   819 angoff    -512        // tile0556 chair1
sprite   823 angoff     1024       // tile0556 chair1
sprite   818 angoff     512        // tile0556 chair1
sprite   817 angoff     512        // tile0556 chair1
sprite   816 angoff     512        // tile0556 chair1
sprite   815 angoff     512        // tile0556 chair1
sprite  1521 nomdanim              // tile2126 (tile2120 lizman)
sprite  1521 angoff    -832        // tile2126 (tile2120 lizman)
sprite     5 nomdanim              // tile1436 (tile1405 duke)
sprite     5 angoff     1024       // tile1436 (tile1405 duke)
sprite  1522 nomdanim              // tile2006 (tile2000 pigcop)
sprite  1523 nomdanim              // tile1686 (tile1680 liztroop)
sprite  1523 angoff     448        // tile1686 (tile1680 liztroop)
sprite  1524 nomdanim              // tile1726 (tile1725 liztroopjetpack)
sprite  1524 angoff     512        // tile1726 (tile1725 liztroopjetpack)
sprite  1525 nomdanim              // tile1726 (tile1725 liztroopjetpack)
sprite  1525 angoff     544        // tile1726 (tile1725 liztroopjetpack)
sprite  1526 nomdanim              // tile1726 (tile1725 liztroopjetpack)
sprite  1526 angoff     480        // tile1726 (tile1725 liztroopjetpack)
sprite  1046 angoff     768        // tile1160 bottle13
sprite   270 angoff    -512        // tile0052 sixpack
sprite    34 angoff     640        // tile0028 shotgunsprite (multiplayer)
sprite  1285 angoff    -512        // tile0060 accesscard [yellow]
sprite    90 angoff     256        // tile0049 shotgunammo
sprite    70 angoff    -512        // tile0029 devistatorsprite
sprite    70 roll      -1          // tile0029 devistatorsprite
sprite    70 mdzoff     900000     // tile0029 devistatorsprite
sprite   549 angoff    -512        // tile0058 (spacesuit)
sprite   549 pitch      1          // tile0058 (spacesuit)
sprite   549 mdxoff     30000      // tile0058 (spacesuit)
sprite   548 angoff    -512        // tile0058 (spacesuit)
sprite   548 pitch      1          // tile0058 (spacesuit)
sprite   548 mdxoff     30000      // tile0058 (spacesuit)
sprite   547 angoff    -512        // tile0058 (spacesuit)
sprite   547 pitch      1          // tile0058 (spacesuit)
sprite   547 mdxoff     30000      // tile0058 (spacesuit)
sprite   552 angoff    -512        // tile0061 boots
sprite   550 angoff    -512        // tile0061 boots
sprite   551 angoff    -512        // tile0061 boots
sprite   557 angoff    -512        // tile0556 chair1
sprite   558 angoff     512        // tile1045 donuts
sprite  1406 angoff    -768        // tile0049 shotgunammo
sprite   561 angoff     512        // tile0556 chair1
sprite   389 angoff     256        // tile0060 accesscard [blue]
sprite   542 angoff    -512        // tile0616 pipe2
sprite   518 angoff    -512        // tile1227 nukebarrel
sprite   518 roll       1          // tile1227 nukebarrel
sprite   518 mdzoff     500000     // tile1227 nukebarrel
// mhk diff sync 2
sprite   538 roll       1          // tile0618 pipe3
sprite   538 mdzoff     300000     // tile0618 pipe3
sprite   537 angoff     512        // tile0619 pipe1
sprite   520 angoff     1024       // tile1238 explodingbarrel
sprite   521 angoff    -512        // tile1238 explodingbarrel
sprite   536 angoff    -512        // tile0616 pipe2
sprite   536 pitch      1          // tile0616 pipe2
sprite   536 mdzoff     700000     // tile0616 pipe2
sprite   512 angoff    -384        // tile1238 explodingbarrel
sprite   522 angoff    -640        // tile1227 nukebarrel
sprite   513 angoff     1024       // tile1238 explodingbarrel
sprite   541 angoff    -512        // tile0616 pipe2
sprite   523 pitch     -1          // tile1238 explodingbarrel
sprite   523 mdzoff     200000     // tile1238 explodingbarrel
sprite   515 angoff    -512        // tile1238 explodingbarrel
sprite   514 angoff    -896        // tile1238 explodingbarrel
sprite   544 angoff     512        // tile0619 pipe1
sprite   517 angoff    -768        // tile1238 explodingbarrel
sprite   540 roll       1          // tile0617 pipe1b
sprite   540 mdzoff     500000     // tile0617 pipe1b
sprite   525 angoff     1024       // tile1238 explodingbarrel
sprite   526 angoff    -640        // tile1238 explodingbarrel
sprite   509 angoff     512        // tile0061 boots
sprite   528 angoff    -512        // tile1238 explodingbarrel
sprite   531 angoff    -512        // tile1227 nukebarrel
sprite   529 angoff    -512        // tile1227 nukebarrel
sprite   530 angoff    -512        // tile1238 explodingbarrel
sprite   535 angoff    -768        // tile1238 explodingbarrel
sprite   532 angoff    -256        // tile1238 explodingbarrel
sprite  1500 angoff     512        // tile0023 rpgsprite
sprite   257 angoff     256        // tile0049 shotgunammo
sprite   264 angoff     896        // tile0049 shotgunammo
sprite   264 pitch      1          // tile0049 shotgunammo
sprite   264 mdzoff     500000     // tile0049 shotgunammo
sprite  1250 angoff     1024       // tile0556 chair1
sprite  1260 angoff    -512        // tile1014 bottle8