Subversion Repositories duke3d_hrp

Rev

Rev 726 | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Russian Community Build Project II
// Author   : The Duke3D Mapping Community
// Filename : RCBP_II.map
// mapmd4   : d9c6363173e9322fe8400255a8da56a9 // 2008-12-22

// Curr. HRP: r5.4.726

sprite   595 angoff     512        // tile0040 ammo
sprite   596 angoff     512        // tile0040 ammo
sprite   231 pitch     -1          // tile4461 (tile4460 paper)
sprite   231 mdxoff     15000      // tile4461 (tile4460 paper)
sprite   233 angoff     128        // tile1232 canwithsomething
sprite   210 angoff    -256        // tile1061 (streetlight)
sprite   232 roll       1          // tile4560 robotdog2
sprite   232 mdzoff     300000     // tile4560 robotdog2
sprite   195 pitch      1          // tile0914 maskwall3 (fence)
sprite   195 roll       1          // tile0914 maskwall3 (fence)
sprite   195 mdzoff     40000      // tile0914 maskwall3 (fence)
sprite   197 pitch      1          // tile0914 maskwall3 (fence)
sprite   197 roll       1          // tile0914 maskwall3 (fence)
sprite   197 mdzoff     40000      // tile0914 maskwall3 (fence)
sprite   208 pitch      1          // tile0914 maskwall3 (fence)
sprite   208 roll      -1          // tile0914 maskwall3 (fence)
sprite   208 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite   206 pitch      1          // tile0914 maskwall3 (fence)
sprite   206 roll      -1          // tile0914 maskwall3 (fence)
sprite   206 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite   207 pitch      1          // tile0914 maskwall3 (fence)
sprite   207 roll      -1          // tile0914 maskwall3 (fence)
sprite   207 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite   205 pitch      1          // tile0914 maskwall3 (fence)
sprite   205 roll      -1          // tile0914 maskwall3 (fence)
sprite   205 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite   203 pitch      1          // tile0914 maskwall3 (fence)
sprite   203 roll      -1          // tile0914 maskwall3 (fence)
sprite   203 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite   204 pitch      1          // tile0914 maskwall3 (fence)
sprite   204 roll      -1          // tile0914 maskwall3 (fence)
sprite   204 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite   202 pitch      1          // tile0914 maskwall3 (fence)
sprite   202 roll      -1          // tile0914 maskwall3 (fence)
sprite   202 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite   200 pitch      1          // tile0914 maskwall3 (fence)
sprite   200 roll      -1          // tile0914 maskwall3 (fence)
sprite   200 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite   201 pitch      1          // tile0914 maskwall3 (fence)
sprite   201 roll      -1          // tile0914 maskwall3 (fence)
sprite   201 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite   199 pitch      1          // tile0914 maskwall3 (fence)
sprite   199 roll      -1          // tile0914 maskwall3 (fence)
sprite   199 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite   196 pitch      1          // tile0914 maskwall3 (fence)
sprite   196 roll      -2          // tile0914 maskwall3 (fence)
sprite   196 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite   209 pitch      1          // tile0914 maskwall3 (fence)
sprite   209 roll      -3          // tile0914 maskwall3 (fence)
sprite   209 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite   198 pitch      2          // tile0914 maskwall3 (fence)
sprite   198 roll      -3          // tile0914 maskwall3 (fence)
sprite   198 mdzoff     60000      // tile0914 maskwall3 (fence)
sprite   336 angoff     1024       // tile0956 bottle3
sprite   338 angoff     512        // tile0956 bottle3
sprite   115 angoff    -896        // tile0052 sixpack
sprite   374 nomdanim              // tile1232 canwithsomething
sprite   372 roll       1          // tile0556 chair1
sprite   372 mdzoff     500000     // tile0556 chair1
sprite   377 pitch      1          // tile0574 (tile0670 (faucet))
sprite   377 mdzoff     150000     // tile0574 (tile0670 (faucet))
sprite   376 pitch      1          // tile0574 (tile0670 (faucet))
sprite   376 mdzoff     150000     // tile0574 (tile0670 (faucet))
sprite   354 pitch     -1          // tile0990 tire
sprite   354 roll      -1          // tile0990 tire
sprite   354 mdzoff     200000     // tile0990 tire
sprite   408 angoff    -512        // tile0049 shotgunammo
sprite   408 pitch     -1          // tile0049 shotgunammo
sprite   408 mdzoff     400000     // tile0049 shotgunammo
sprite    61 angoff     256        // tile0052 sixpack
sprite   389 pitch     -1          // tile0913 maskwall2 (fence)
sprite   389 mdzoff     200000     // tile0913 maskwall2 (fence)
sprite   393 pitch     -1          // tile0913 maskwall2 (fence)
sprite   393 roll      -1          // tile0913 maskwall2 (fence)
sprite   393 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite   392 pitch     -1          // tile0913 maskwall2 (fence)
sprite   392 roll      -1          // tile0913 maskwall2 (fence)
sprite   392 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite   391 pitch     -1          // tile0913 maskwall2 (fence)
sprite   391 roll      -1          // tile0913 maskwall2 (fence)
sprite   391 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite   390 pitch     -1          // tile0913 maskwall2 (fence)
sprite   390 mdzoff     400000     // tile0913 maskwall2 (fence)
sprite   501 angoff     128        // tile0028 shotgunsprite
sprite  3364 angoff     128        // tile0028 shotgunsprite
sprite  3365 roll      -1          // tile0022 chaingunsprite
sprite  3365 mdzoff     200000     // tile0022 chaingunsprite
sprite   566 angoff    -512        // tile0041 batteryammo
sprite   566 roll      -96         // tile0041 batteryammo
sprite  2354 angoff    -512        // tile0052 sixpack
sprite   494 angoff     1024       // tile0026 heavyhbomb
sprite   569 angoff     1024       // tile0026 heavyhbomb
sprite   551 angoff     1024       // tile1160 bottle13
sprite   560 angoff     768        // tile1160 bottle13
sprite   552 angoff    -256        // tile1162 bottle15
sprite   554 angoff     768        // tile1162 bottle15
sprite  2366 angoff     896        // tile0052 sixpack
sprite   492 angoff    -512        // tile0916 fireext
sprite   492 pitch      1          // tile0916 fireext
sprite   492 mdzoff     50000      // tile0916 fireext
sprite   589 angoff     1024       // tile0040 ammo
sprite   590 angoff     1024       // tile0040 ammo
sprite   588 angoff     1024       // tile0040 ammo
sprite   446 angoff     256        // tile0028 shotgunsprite
sprite  2373 angoff    -768        // tile0052 sixpack
sprite   613 angoff    -768        // tile0055 steroids
sprite   481 pitch     -1          // tile0049 shotgunammo
sprite   481 roll       2          // tile0049 shotgunammo
sprite   481 mdzoff     400000     // tile0049 shotgunammo
sprite   448 angoff     512        // tile0996 pipe4
sprite   603 angoff    -256        // tile0981 hydrent
sprite  1325 roll      -5          // tile0914 maskwall3 (fence)
sprite  1325 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1324 angoff    -8          // tile0914 maskwall3 (fence)
sprite  1324 pitch     -1          // tile0914 maskwall3 (fence)
sprite  1324 roll      -3          // tile0914 maskwall3 (fence)
sprite  1324 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1323 angoff    -8          // tile0914 maskwall3 (fence)
sprite  1312 roll       1          // tile0914 maskwall3 (fence)
sprite  1312 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1579 pitch      1          // tile0914 maskwall3 (fence)
sprite  1579 roll      -1          // tile0914 maskwall3 (fence)
sprite  1579 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite   436 pitch      2          // tile0914 maskwall3 (fence)
sprite   436 roll      -1          // tile0914 maskwall3 (fence)
sprite   436 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1320 pitch      2          // tile0914 maskwall3 (fence)
sprite  1320 roll      -1          // tile0914 maskwall3 (fence)
sprite  1320 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1576 pitch      2          // tile0914 maskwall3 (fence)
sprite  1576 roll      -1          // tile0914 maskwall3 (fence)
sprite  1576 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite  1230 angoff     1024       // tile0028 shotgunsprite
sprite   616 angoff     512        // tile0053 firstaid
sprite   616 pitch     -1          // tile0053 firstaid
sprite   616 mdzoff     300000     // tile0053 firstaid
sprite  1708 angoff     256        // tile0052 sixpack
sprite   602 angoff    -384        // tile1232 canwithsomething
sprite   571 angoff     384        // tile1232 canwithsomething
sprite  2586 angoff    -512        // tile0052 sixpack
sprite  5410 angoff    -512        // tile0052 sixpack
sprite  5411 angoff    -512        // tile0052 sixpack
sprite  5412 angoff    -512        // tile0052 sixpack
sprite  5413 angoff    -512        // tile0052 sixpack
sprite  2700 angoff    -256        // tile0042 devistatorammo
sprite  2711 angoff    -768        // tile0051 cola
sprite  2630 angoff     128        // tile1232 canwithsomething
sprite  2632 angoff    -128        // tile0049 shotgunammo
sprite  2629 angoff     1024       // tile0956 bottle3
sprite  2631 angoff    -896        // tile1232 canwithsomething
sprite  2635 angoff    -512        // tile0049 shotgunammo
sprite  2635 pitch     -1          // tile0049 shotgunammo
sprite  2635 mdzoff     900000     // tile0049 shotgunammo
sprite  2634 angoff    -256        // tile0052 sixpack
sprite  1666 angoff     256        // tile0060 accesscard [red]
sprite  2633 angoff    -768        // tile0044 rpgammo
sprite  2637 angoff     1024       // tile0051 cola
sprite  2664 angoff     512        // tile0956 bottle3
sprite  2657 angoff     1024       // tile1014 bottle8
sprite  2657 pitch     -1          // tile1014 bottle8
sprite  2657 mdzoff     200000     // tile1014 bottle8
sprite  2643 pitch      1          // tile0958 (lights)
sprite  2643 mdxoff     70000      // tile0958 (lights)
sprite  2644 pitch      1          // tile0958 (lights)
sprite  2644 mdxoff     70000      // tile0958 (lights)
sprite  3265 angoff     256        // tile0040 ammo
sprite  2649 angoff     512        // tile0916 fireext
sprite  3275 angoff    -128        // tile0026 heavyhbomb
sprite  3276 angoff    -512        // tile0026 heavyhbomb
sprite  3274 angoff     512        // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer]
sprite  2756 pitch      1          // tile0958 (lights)
sprite  2756 mdxoff     70000      // tile0958 (lights)
sprite  2757 pitch      1          // tile0958 (lights)
sprite  2757 mdxoff     70000      // tile0958 (lights)
sprite  2758 pitch      1          // tile0958 (lights)
sprite  2758 mdxoff     70000      // tile0958 (lights)
sprite  2759 pitch      1          // tile0958 (lights)
sprite  2759 mdxoff     70000      // tile0958 (lights)
sprite  3266 angoff     512        // tile0049 shotgunammo
sprite  3307 angoff     1024       // tile0054 shield
sprite  2986 notmd                 // tile1038 (pipe)
sprite  3259 angoff    -512        // tile1362 [rcbp2 health]
sprite  3260 angoff     512        // tile1362 [rcbp2 health]
sprite  3256 angoff    -512        // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer]
sprite  3078 pitch      1          // tile0958 (lights)
sprite  3078 mdxoff     70000      // tile0958 (lights)
sprite  3084 pitch      1          // tile0958 (lights)
sprite  3084 mdxoff     70000      // tile0958 (lights)
sprite  2777 angoff     1024       // tile4369 (emergency light)
sprite  2778 angoff    -512        // tile4586 (pipe)
sprite  2778 pitch     -2          // tile4586 (pipe)
sprite  2778 roll       1          // tile4586 (pipe)
sprite  2778 mdxoff    -5000       // tile4586 (pipe)
sprite  2778 mdzoff     40000      // tile4586 (pipe)
sprite  3273 angoff     512        // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer]
sprite  2997 pitch      1          // tile0958 (lights)
sprite  2997 mdxoff     70000      // tile0958 (lights)
sprite  3172 angoff     1024       // tile1045 donuts
sprite  3270 angoff     128        // tile0051 cola
sprite  3169 angoff    -128        // tile0561 (soap)
sprite  3164 angoff     1024       // tile1166 bottle19
sprite  3168 angoff     512        // tile0956 bottle3
sprite  3191 angoff     1024       // tile0060 accesscard [red]
sprite  3201 pitch      1          // tile0958 (lights)
sprite  3201 mdxoff     70000      // tile0958 (lights)
sprite  3261 angoff     512        // tile1363 [rcbp2 shield]
sprite  3262 angoff     512        // tile1363 [rcbp2 shield]
sprite  2888 pitch      1          // tile0958 (lights)
sprite  2888 mdxoff     70000      // tile0958 (lights)
sprite  2914 angoff     1024       // tile0955 bottle2
sprite  2917 angoff     0          // tile1386 [rcbp2 duke -> accesscard blue]
sprite  2745 pitch      1          // tile0958 (lights)
sprite  2745 mdxoff     70000      // tile0958 (lights)
sprite  3264 angoff     1024       // tile1362 [rcbp2 health]
sprite  2755 pitch      1          // tile0958 (lights)
sprite  2755 mdxoff     70000      // tile0958 (lights)
sprite  3263 angoff     512        // tile1362 [rcbp2 health]
sprite  2767 angoff     1024       // tile4369 (emergency light)
sprite  2768 angoff    -512        // tile4586 (pipe)
sprite  2768 pitch     -2          // tile4586 (pipe)
sprite  2768 roll       1          // tile4586 (pipe)
sprite  2768 mdxoff    -5000       // tile4586 (pipe)
sprite  2768 mdzoff     30000      // tile4586 (pipe)
sprite  2769 angoff     512        // tile1014 bottle8
sprite  3302 angoff     512        // tile0496 [rcbp2 space suit]
sprite  3368 angoff     1024       // tile0023 rpgsprite
sprite  3331 angoff     1024       // tile0044 rpgammo
sprite  3331 pitch      1          // tile0044 rpgammo
sprite  3331 mdzoff     1100000    // tile0044 rpgammo
sprite  3277 angoff     1024       // tile0044 rpgammo
sprite  3277 pitch      1          // tile0044 rpgammo
sprite  3277 mdzoff     400000     // tile0044 rpgammo
sprite  3305 angoff    -512        // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer]
sprite  2926 angoff    -512        // tile0060 accesscard [yellow]
sprite  1672 pitch     -1          // tile1362 [rcbp2 health]
sprite  1672 mdxoff     100000     // tile1362 [rcbp2 health]
sprite  2114 angoff    -768        // tile0556 chair1
sprite  1710 pitch      1          // tile1025 bottle7 (plant)
sprite  1710 roll       3          // tile1025 bottle7 (plant)
sprite  1710 mdzoff     300000     // tile1025 bottle7 (plant)
sprite  2639 angoff     512        // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer]
sprite  2138 angoff     1024       // tile1362 [rcbp2 health]
sprite  2138 pitch     -1          // tile1362 [rcbp2 health]
sprite  2138 mdxoff     100000     // tile1362 [rcbp2 health]
sprite  1753 angoff     1024       // tile1362 [rcbp2 health]
sprite  1753 pitch     -1          // tile1362 [rcbp2 health]
sprite  1753 mdxoff     100000     // tile1362 [rcbp2 health]
sprite   496 angoff     512        // tile0060 accesscard [blue]
sprite  1731 angoff     768        // tile0669 vacuum
sprite  1740 pitch     -1          // tile1362 [rcbp2 health]
sprite  1740 mdxoff     100000     // tile1362 [rcbp2 health]
sprite  1762 angoff     512        // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer]
sprite  2008 angoff    -512        // tile1166 bottle19
sprite  2004 angoff     512        // tile1166 bottle19
sprite  4387 angoff    -768        // tile1166 bottle19
sprite  2014 angoff     512        // tile1165 bottle18
sprite  2015 angoff     768        // tile1161 bottle14
sprite  2025 angoff    -768        // tile1166 bottle19
sprite  2026 angoff     1024       // tile1166 bottle19
sprite  2022 angoff     256        // tile1166 bottle19
sprite  2145 angoff     512        // tile1362 [rcbp2 health]
sprite  2143 angoff    -512        // tile1362 [rcbp2 health]
sprite  2142 angoff     512        // tile1362 [rcbp2 health]
sprite  2141 angoff    -512        // tile1362 [rcbp2 health]
sprite  2140 angoff     512        // tile1362 [rcbp2 health]
sprite  2139 angoff    -512        // tile1362 [rcbp2 health]
sprite  2133 pitch     -3          // tile1734 liztroopdsprite
sprite  2133 roll       1          // tile1734 liztroopdsprite
sprite  2133 mdzoff     300000     // tile1734 liztroopdsprite
sprite  2137 pitch     -1          // tile1362 [rcbp2 health]
sprite  2137 mdxoff     100000     // tile1362 [rcbp2 health]
sprite  5405 pitch     -1          // tile0914 maskwall3 (fence)
sprite  5405 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  5404 pitch     -1          // tile0914 maskwall3 (fence)
sprite  5404 roll       1          // tile0914 maskwall3 (fence)
sprite  5404 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  5401 pitch     -1          // tile0914 maskwall3 (fence)
sprite  5401 roll      -1          // tile0914 maskwall3 (fence)
sprite  5401 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  5400 pitch     -1          // tile0914 maskwall3 (fence)
sprite  5400 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  5399 pitch     -1          // tile0914 maskwall3 (fence)
sprite  5399 roll       1          // tile0914 maskwall3 (fence)
sprite  5399 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  5402 pitch     -1          // tile0914 maskwall3 (fence)
sprite  5402 roll      -1          // tile0914 maskwall3 (fence)
sprite  5402 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  5403 pitch     -1          // tile0914 maskwall3 (fence)
sprite  5403 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2265 angoff    -512        // tile0049 shotgunammo
sprite  2265 pitch     -1          // tile0049 shotgunammo
sprite  2265 roll       1          // tile0049 shotgunammo
sprite  2265 mdzoff     500000     // tile0049 shotgunammo
sprite  2262 angoff    -512        // tile1164 bottle17
sprite  2350 angoff     1024       // tile0052 sixpack
sprite  2449 pitch     -32         // tile4591 dolphin1
sprite  2449 roll       1          // tile4591 dolphin1
sprite  2449 mdyoff    -50000      // tile4591 dolphin1
sprite  3456 angoff     512        // tile0049 shotgunammo
sprite  3405 pitch     -1          // tile0047 hbombammo
sprite  3405 mdzoff     300000     // tile0047 hbombammo
sprite  3429 angoff     1024       // tile0052 sixpack
sprite  3439 angoff     512        // tile0994 pipe5
sprite  3436 angoff    -512        // tile0025 shrinkersprite
sprite  3437 angoff    -512        // tile0046 crystalammo
sprite  3438 angoff     512        // tile0046 crystalammo
sprite  5644 angoff     896        // tile0021 firstgunsprite
sprite  3499 angoff     512        // tile1164 bottle17
sprite  3493 pitch     -1          // tile0951 box
sprite  3493 mdzoff     300000     // tile0951 box
sprite  3535 angoff     64         // tile1738 (tile1680 liztroop)
sprite  3502 angoff    -384        // tile1160 bottle13
sprite  3490 angoff     1024       // tile0026 heavyhbomb
sprite  3587 angoff    -768        // tile0024 freezesprite
sprite  3664 angoff    -512        // tile0053 firstaid
sprite  3653 notmd                 // tile1231 (1227 nukebarrel)
sprite  3657 angoff     128        // tile1228 nukebarreldented
sprite  3663 pitch      1          // tile0140 frankenstineswitch
sprite  3663 mdzoff     100000     // tile0140 frankenstineswitch
sprite  5823 notmd                 // tile1231 (1227 nukebarrel)
sprite  3738 angoff    -512        // tile0041 batteryammo
sprite  3738 roll      -1          // tile0041 batteryammo
sprite  3738 mdzoff     500000     // tile0041 batteryammo
sprite  3734 angoff     1024       // tile0041 batteryammo
sprite  3734 roll       1          // tile0041 batteryammo
sprite  3734 mdzoff     900000     // tile0041 batteryammo
sprite  3722 angoff     1024       // tile4582 canwithsomething4
sprite  3459 angoff     512        // tile0060 accesscard [red]
sprite  3869 angoff     512        // tile0049 shotgunammo
sprite  3896 angoff     1024       // tile0041 batteryammo
sprite  3866 angoff    -896        // tile0041 batteryammo
sprite  3867 angoff    -128        // tile0041 batteryammo
sprite  3881 angoff     1024       // tile0044 rpgammo
sprite  3881 pitch      1          // tile0044 rpgammo
sprite  3881 mdzoff     300000     // tile0044 rpgammo
sprite  3993 angoff     1024       // tile0044 rpgammo
sprite  3994 angoff     512        // tile0049 shotgunammo
sprite  3994 pitch      1          // tile0049 shotgunammo
sprite  3994 roll       1          // tile0049 shotgunammo
sprite  3994 mdzoff     200000     // tile0049 shotgunammo
sprite  3913 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3913 mdzoff     200000     // tile0913 maskwall2 (fence)
sprite  3914 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3914 mdzoff     200000     // tile0913 maskwall2 (fence)
sprite  3917 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3917 mdzoff     200000     // tile0913 maskwall2 (fence)
sprite  3916 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3916 mdzoff     200000     // tile0913 maskwall2 (fence)
sprite  3915 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3915 mdzoff     200000     // tile0913 maskwall2 (fence)
sprite  4045 angoff     1024       // tile0047 hbombammo
sprite  3911 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3911 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3912 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3912 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3910 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3910 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3909 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3909 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3908 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3908 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  4052 angoff    -128        // tile0051 cola
sprite  3970 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3970 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3969 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3969 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3968 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3968 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  4046 angoff     512        // tile0053 firstaid
sprite  4046 pitch     -512        // tile0053 firstaid
sprite  4046 roll      -1          // tile0053 firstaid
sprite  4046 mdxoff    -50         // tile0053 firstaid
sprite  4046 mdyoff     50000      // tile0053 firstaid
sprite  3907 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3907 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3906 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3906 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3905 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3905 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3904 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3904 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3903 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3903 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  3902 pitch     -1          // tile0913 maskwall2 (fence)
sprite  3902 mdzoff     300000     // tile0913 maskwall2 (fence)
sprite  4058 angoff     512        // tile0060 accesscard [blue]
sprite  4017 angoff     1024       // tile1241 [rcbp2 barrel]
sprite  3796 angoff     1024       // tile0052 sixpack
sprite  3895 angoff     512        // tile0049 shotgunammo
sprite  5740 angoff     256        // tile0027 tripbombsprite
sprite  5741 angoff     1024       // tile0047 hbombammo
sprite  4018 angoff     1024       // tile1241 [rcbp2 barrel]
sprite  4019 angoff    -640        // tile1241 [rcbp2 barrel]
sprite  4006 angoff     1024       // tile0044 rpgammo
sprite  4024 angoff     1024       // tile0047 hbombammo
sprite  5658 angoff    -768        // tile0051 cola
sprite  5536 angoff    -512        // tile4587 (pipe)
sprite  5536 pitch     -1          // tile4587 (pipe)
sprite  5536 mdxoff    -5000       // tile4587 (pipe)
sprite  5536 mdzoff     50000      // tile4587 (pipe)
sprite  5660 angoff     512        // tile0041 batteryammo
sprite  5660 pitch      1          // tile0041 batteryammo
sprite  5660 roll      -1          // tile0041 batteryammo
sprite  5660 mdzoff     400000     // tile0041 batteryammo
sprite  4067 angoff    -384        // tile1232 canwithsomething
sprite  4068 angoff     256        // tile1232 canwithsomething
sprite  5661 angoff    -256        // tile0051 cola
sprite  5742 angoff     768        // tile0051 cola
sprite  4138 angoff     1024       // tile4369 (emergency light)
sprite  5665 angoff    -512        // tile0044 rpgammo
sprite  5745 angoff    -256        // tile0047 hbombammo
sprite  5668 angoff    -256        // tile0051 cola
sprite  4134 angoff    -512        // tile1014 bottle8
sprite  5743 angoff    -512        // tile0040 ammo
sprite  5670 angoff     1024       // tile0049 shotgunammo
sprite  5748 angoff     1024       // tile0051 cola
sprite  4153 angoff     512        // tile0994 pipe5
sprite  4150 angoff     768        // tile1165 bottle18
sprite  4149 angoff     512        // tile1166 bottle19
sprite  4151 angoff     512        // tile1162 bottle15
sprite  5682 angoff     512        // tile0051 cola
sprite  4155 angoff    -512        // tile0994 pipe5
sprite  4155 roll       1          // tile0994 pipe5
sprite  4155 mdzoff     900000     // tile0994 pipe5
sprite  5681 pitch      1          // tile0049 shotgunammo
sprite  5681 mdzoff     700000     // tile0049 shotgunammo
sprite  5747 angoff    -256        // tile0040 ammo
sprite  4163 angoff    -512        // tile0996 pipe4
sprite  4163 roll       1          // tile0996 pipe4
sprite  4163 mdzoff     1200000    // tile0996 pipe4
sprite  5746 angoff    -128        // tile0051 cola
sprite  4159 pitch      1          // tile0995 pipe6
sprite  4159 mdzoff     500000     // tile0995 pipe6
sprite  4171 angoff    -512        // tile0994 pipe5
sprite  4172 angoff    -512        // tile0995 pipe6
sprite  4154 angoff     512        // tile0995 pipe6
sprite  5611 angoff    -512        // tile4586 (pipe)
sprite  5706 angoff     512        // tile0051 cola
sprite  5730 angoff     384        // tile0051 cola
sprite  5729 angoff     768        // tile0049 shotgunammo
sprite  5704 angoff     512        // tile0040 ammo
sprite  5702 angoff    -256        // tile0052 sixpack
sprite  5753 angoff    -512        // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer]
sprite  5754 angoff     1024       // tile0041 batteryammo
sprite  5755 angoff     1024       // tile1362 [rcbp2 health]
sprite  5559 angoff    -512        // tile0060 accesscard [blue]
sprite  5586 angoff     1024       // tile0955 bottle2
sprite  5585 angoff     1024       // tile0956 bottle3
sprite  5707 angoff     1024       // tile0041 batteryammo
sprite  5751 angoff    -768        // tile1363 [rcbp2 shield]
sprite  5750 angoff    -768        // tile1362 [rcbp2 health]
sprite  5726 angoff     1024       // tile0041 batteryammo
sprite  5725 angoff     256        // tile0052 sixpack
sprite  5735 angoff     768        // tile0040 ammo
sprite  5732 angoff    -768        // tile0049 shotgunammo
sprite  5756 angoff     512        // tile0052 sixpack
sprite  5757 angoff     512        // tile0042 devistatorammo
sprite  5758 angoff     512        // tile0049 shotgunammo
sprite  5733 angoff     1024       // tile0051 cola
sprite  5734 angoff     512        // tile0040 ammo
sprite  5723 angoff    -768        // tile0052 sixpack
sprite  4198 nomdanim              // tile0974 oceansprite4
sprite  5728 angoff     512        // tile0044 rpgammo
sprite  4181 nomdanim              // tile0974 oceansprite4
sprite  4182 nomdanim              // tile0974 oceansprite4
sprite  4187 nomdanim              // tile0974 oceansprite4
sprite  5724 angoff     512        // tile0052 sixpack
sprite  5736 angoff     256        // tile0040 ammo
sprite  5737 angoff    -512        // tile0051 cola
sprite  5737 pitch     -1          // tile0051 cola
sprite  5737 mdzoff     700000     // tile0051 cola
sprite  5738 angoff     768        // tile0027 tripbombsprite
sprite  4509 angoff     64         // tile0049 shotgunammo
sprite  4506 angoff     960        // tile0049 shotgunammo
sprite  4506 pitch     -1          // tile0049 shotgunammo
sprite  4506 roll       1          // tile0049 shotgunammo
sprite  4506 mdzoff     300000     // tile0049 shotgunammo
sprite  4647 pitch     -1          // tile0913 maskwall2 (fence)
sprite  4647 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  5084 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5084 mdzoff     600000     // tile0913 maskwall2 (fence)
sprite  4649 pitch     -1          // tile0913 maskwall2 (fence)
sprite  4649 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  4654 pitch     -1          // tile0913 maskwall2 (fence)
sprite  4654 mdzoff     900000     // tile0913 maskwall2 (fence)
sprite  4653 pitch     -1          // tile0913 maskwall2 (fence)
sprite  4653 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  4648 notmd                 // tile0913 maskwall2 (fence)
//sprite  4648 pitch     -1          // tile0913 maskwall2 (fence)
//sprite  4648 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  4644 notmd                 // tile0913 maskwall2 (fence)
//sprite  4644 pitch     -1          // tile0913 maskwall2 (fence)
//sprite  4644 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  4656 notmd                 // tile0913 maskwall2 (fence)
//sprite  4656 pitch     -1          // tile0913 maskwall2 (fence)
//sprite  4656 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  4655 notmd                 // tile0913 maskwall2 (fence)
//sprite  4655 pitch     -1          // tile0913 maskwall2 (fence)
//sprite  4655 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  4652 notmd                 // tile0913 maskwall2 (fence)
//sprite  4652 pitch     -1          // tile0913 maskwall2 (fence)
//sprite  4652 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  4651 notmd                 // tile0913 maskwall2 (fence)
//sprite  4651 pitch     -1          // tile0913 maskwall2 (fence)
//sprite  4651 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  4619 pitch     -1          // tile0913 maskwall2 (fence)
sprite  4619 mdzoff     600000     // tile0913 maskwall2 (fence)
sprite  5088 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5088 mdzoff     600000     // tile0913 maskwall2 (fence)
sprite  5118 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5118 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite  5117 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5117 mdzoff     700000     // tile0913 maskwall2 (fence)
sprite  5095 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5095 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  5094 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5094 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  5093 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5093 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  5092 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5092 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  5091 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5091 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  5090 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5090 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  5089 pitch     -1          // tile0913 maskwall2 (fence)
sprite  5089 mdzoff     800000     // tile0913 maskwall2 (fence)
sprite  5058 angoff    -768        // tile0028 shotgunsprite
sprite  5059 angoff     512        // tile0049 shotgunammo
sprite  5060 angoff     512        // tile0052 sixpack
sprite  5061 angoff     512        // tile0044 rpgammo
sprite  5241 pitch     -2          // tile4581 canwithsomething3
sprite  5241 roll      -1          // tile4581 canwithsomething3
sprite  5241 mdzoff     200000     // tile4581 canwithsomething3
sprite  5240 angoff    -256        // tile4582 canwithsomething4
sprite  5240 pitch      2          // tile4582 canwithsomething4
sprite  5240 roll      -2          // tile4582 canwithsomething4
sprite  5240 mdzoff     500000     // tile4582 canwithsomething4
sprite  5236 pitch      1          // tile4581 canwithsomething3
sprite  5236 mdzoff     500000     // tile4581 canwithsomething3
sprite  5242 angoff     1024       // tile4580 canwithsomething2
sprite  5242 pitch      2          // tile4580 canwithsomething2
sprite  5242 roll      -2          // tile4580 canwithsomething2
sprite  5242 mdzoff     400000     // tile4580 canwithsomething2
sprite  5245 angoff     512        // tile4582 canwithsomething4
sprite  5245 pitch      1          // tile4582 canwithsomething4
sprite  5245 mdzoff     200000     // tile4582 canwithsomething4
sprite  5244 pitch     -2          // tile4581 canwithsomething3
sprite  5244 roll       1          // tile4581 canwithsomething3
sprite  5244 mdzoff     100000     // tile4581 canwithsomething3
sprite  5243 angoff     1024       // tile4580 canwithsomething2
sprite  5243 pitch     -1          // tile4580 canwithsomething2
sprite  5243 roll      -2          // tile4580 canwithsomething2
sprite  5243 mdzoff     300000     // tile4580 canwithsomething2
sprite  5433 angoff     1024       // tile0044 rpgammo
sprite  5430 angoff     1024       // tile0042 devistatorammo
sprite  5434 angoff     1024       // tile0052 sixpack
sprite  4571 angoff     1024       // tile0042 devistatorammo
sprite  4570 angoff     1024       // tile0044 rpgammo
sprite  5196 notmd                 // tile0914 maskwall3 (fence)
sprite  5203 notmd                 // tile0914 maskwall3 (fence)
sprite  5202 notmd                 // tile0914 maskwall3 (fence)
sprite  5201 notmd                 // tile0914 maskwall3 (fence)
sprite  5200 notmd                 // tile0914 maskwall3 (fence)
sprite  5199 notmd                 // tile0914 maskwall3 (fence)
sprite  5198 notmd                 // tile0914 maskwall3 (fence)
sprite  5197 notmd                 // tile0914 maskwall3 (fence)
sprite  5187 notmd                 // tile0914 maskwall3 (fence)
sprite  5227 angoff     896        // tile1227 nukebarrel
sprite  5224 angoff     640        // tile1238 explodingbarrel
sprite  5229 notmd                 // tile1231 (1227 nukebarrel)
sprite  4643 angoff    -256        // tile0054 shield
sprite  5133 angoff    -128        // tile0042 devistatorammo
sprite  5131 angoff    -512        // tile0041 batteryammo
sprite  5130 angoff    -512        // tile0041 batteryammo
sprite  5435 angoff    -512        // tile0052 sixpack
sprite  5129 angoff    -768        // tile0022 chaingunsprite
sprite  5308 angoff     1024       // tile0028 shotgunsprite
sprite  5310 angoff    -512        // tile0055 steroids
sprite  5305 angoff     512        // tile0053 firstaid
sprite  5381 angoff     128        // tile0060 accesscard [blue]
sprite  5374 angoff     1024       // tile0029 devistatorsprite
sprite  5374 pitch     -1          // tile0029 devistatorsprite
sprite  5374 mdzoff     500000     // tile0029 devistatorsprite
sprite  5375 pitch      1          // tile0042 devistatorammo
sprite  5375 roll      -1          // tile0042 devistatorammo
sprite  5375 mdzoff     200000     // tile0042 devistatorammo
sprite  5376 pitch      1          // tile0042 devistatorammo
sprite  5376 roll      -1          // tile0042 devistatorammo
sprite  5376 mdzoff     400000     // tile0042 devistatorammo
sprite  5481 angoff    -512        // tile0052 sixpack
sprite  5342 notmd                 // tile1048 (pipes)
sprite  5482 angoff    -512        // tile0052 sixpack
sprite  5752 angoff     512        // tile0491 (tile0490 (cycloid holo)) [rcbp2 beer]
sprite  5623 angoff     1024       // tile1276 (newspaper)
sprite  5622 angoff     768        // tile1228 nukebarreldented
sprite  5621 angoff     512        // tile1227 nukebarrel
sprite  5619 angoff     1024       // tile4580 canwithsomething2
sprite  5618 angoff     1024       // tile4582 canwithsomething4