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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Yelldown Hellride
// Author   : Aymeric 'MRCK' Nocus / 'ck3D'
// Filename : E5L14.map
// mapmd4   : 1c4a7e30d186be2c9f6400af2306f7fc // 2012-03-02 (GRP)

//         <-> Roch_Island.mhk
//         <-> RochIsland_DNA_ATT.mhk

// Curr. HRP: r5.4.726

sprite  3603 angoff     1024       // tile0021 firstgunsprite
sprite  3605 angoff     1024       // tile0040 ammo
sprite  3749 angoff     1024       // tile0040 ammo
sprite  3607 angoff    -768        // tile0052 sixpack
sprite  3760 angoff     1024       // tile0052 sixpack
sprite  3763 angoff     1024       // tile0052 sixpack
sprite  3761 angoff     1024       // tile0052 sixpack
sprite  3755 angoff     512        // tile0052 sixpack
sprite  3606 angoff     768        // tile0052 sixpack
sprite  3751 angoff     1024       // tile0040 ammo
sprite  3754 angoff     1024       // tile0040 ammo
sprite  3750 angoff     1024       // tile0040 ammo
sprite  3753 angoff     1024       // tile0040 ammo
sprite  3752 angoff     1024       // tile0040 ammo
sprite  3602 angoff     1024       // tile0054 shield
sprite  3613 angoff     256        // tile0028 shotgunsprite
sprite  3610 angoff     1024       // tile0040 ammo
sprite  3611 angoff     1024       // tile0051 cola
sprite  3612 angoff     1024       // tile0051 cola
sprite  3765 angoff     1024       // tile0040 ammo
sprite  3764 angoff     1024       // tile0040 ammo
sprite  3625 angoff     1024       // tile0047 hbombammo
sprite    35 angoff    -512        // tile0916 fireext
sprite    35 pitch     -1          // tile0916 fireext
sprite    35 mdzoff     50000      // tile0916 fireext
sprite  3626 angoff     512        // tile0049 shotgunammo
sprite  3632 angoff     1024       // tile0022 chaingunsprite
sprite  3633 angoff     1024       // tile0049 shotgunammo
sprite  3633 pitch     -1          // tile0049 shotgunammo
sprite  3633 mdzoff     900000     // tile0049 shotgunammo
sprite  3634 angoff     1024       // tile0052 sixpack
sprite  3635 angoff     1024       // tile0041 batteryammo
sprite   146 roll      -1          // tile0951 box
sprite   146 mdzoff     200000     // tile0951 box
sprite  3637 angoff    -512        // tile0049 shotgunammo
sprite  3637 pitch     -1          // tile0049 shotgunammo
sprite  3637 mdzoff     900000     // tile0049 shotgunammo
sprite   147 roll       1          // tile0951 box
sprite   147 mdzoff     600000     // tile0951 box
sprite  3638 angoff    -256        // tile0052 sixpack
sprite  1249 angoff     128        // tile2808 (tile2760 boss3 (overlord dead))
sprite  1249 pitch     -1          // tile2808 (tile2760 boss3 (overlord dead))
sprite  1249 mdzoff     500000     // tile2808 (tile2760 boss3 (overlord dead))
sprite  1248 pitch     -448        // tile4783 (tile4740 (queen))
sprite  3653 angoff    -896        // tile0051 cola
sprite  3654 angoff    -896        // tile0051 cola
sprite  3655 angoff    -896        // tile0051 cola
sprite  3656 angoff    -896        // tile0051 cola
sprite  3650 angoff     512        // tile0047 hbombammo
sprite  3659 angoff     512        // tile0025 shrinkersprite
sprite  3659 pitch     -1          // tile0025 shrinkersprite
sprite  3659 mdxoff    -20000      // tile0025 shrinkersprite
sprite  3659 mdzoff     500000     // tile0025 shrinkersprite
sprite  1175 roll       1          // tile0047 hbombammo
sprite  1175 mdzoff     400000     // tile0047 hbombammo
sprite  1171 angoff    -512        // tile0516 satelite (dish)
sprite  1171 pitch     -1          // tile0516 satelite (dish)
sprite  1171 mdxoff     15000      // tile0516 satelite (dish)
sprite  3657 angoff     512        // tile0051 cola
sprite  1123 angoff     768        // tile0045 growammo
sprite  1124 notmd                 // tile4386 (power line)
sprite  1086 angoff     1024       // tile4586 (pipe)
sprite  3669 angoff     512        // tile0041 batteryammo
sprite  3669 pitch     -1          // tile0041 batteryammo
sprite  3669 mdxoff     9000       // tile0041 batteryammo
sprite  3665 pitch     -1          // tile0041 batteryammo
sprite  3665 mdxoff     9000       // tile0041 batteryammo
sprite  3666 angoff    -256        // tile0051 cola
sprite  3666 pitch      1          // tile0051 cola
sprite  3666 mdzoff     500000     // tile0051 cola
sprite  2399 notmd                 // tile4386 (power line)
sprite   169 pitch     -1          // tile4438 coffeemug
sprite   169 mdxoff     5000       // tile4438 coffeemug
sprite   169 mdzoff     50000      // tile4438 coffeemug
sprite  3670 roll       1          // tile0049 shotgunammo
sprite  3670 mdyoff    -2500       // tile0049 shotgunammo
sprite  3670 mdzoff     150000     // tile0049 shotgunammo
sprite   562 angoff     512        // tile0061 boots
sprite   562 pitch      1          // tile0061 boots
sprite   562 roll       1          // tile0061 boots
sprite   562 mdxoff     15000      // tile0061 boots
sprite   562 mdzoff     150000     // tile0061 boots
sprite   561 angoff     512        // tile0061 boots
sprite   561 pitch      1          // tile0061 boots
sprite   561 mdxoff     15000      // tile0061 boots
sprite   561 mdzoff     150000     // tile0061 boots
sprite   560 angoff     512        // tile0061 boots
sprite   560 pitch      1          // tile0061 boots
sprite   560 roll      -1          // tile0061 boots
sprite   560 mdxoff     15000      // tile0061 boots
sprite   560 mdzoff     150000     // tile0061 boots
sprite   469 pitch      1          // tile1159 bottle12
sprite   469 roll      -1          // tile1159 bottle12
sprite   469 mdzoff     100000     // tile1159 bottle12
sprite   308 pitch      1          // tile0574 (tile0670 (faucet))
sprite   308 mdzoff     150000     // tile0574 (tile0670 (faucet))
sprite  3667 angoff     512        // tile0053 firstaid
sprite  3668 angoff     1024       // tile0023 rpgsprite
sprite   281 notmd                 // tile2541 (chaingun muzzleflash)
sprite   283 notmd                 // tile2541 (chaingun muzzleflash)
sprite  1073 notmd                 // tile2390 scrap6
sprite  1074 notmd                 // tile2390 scrap6
//sprite   505 nomdanim              // tile2787 (tile2760 boss3 (overlord))
sprite   505 pitch     -1          // tile2787 (tile2760 boss3 (overlord))
sprite   505 mdzoff     1500000    // tile2787 (tile2760 boss3 (overlord))
//sprite   773 nomdanim              // tile2791 (tile2760 boss3 (overlord))
sprite   773 pitch     -1          // tile2791 (tile2760 boss3 (overlord))
sprite   773 mdzoff     1500000    // tile2791 (tile2760 boss3 (overlord))
//sprite   781 notmd                 // tile2785 (tile2760 boss3 (overlord))
sprite   781 pitch     -1          // tile2785 (tile2760 boss3 (overlord))
sprite   781 mdzoff     1500000    // tile2785 (tile2760 boss3 (overlord))
sprite   752 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   752 mdzoff     150000     // tile0574 (tile0670 (faucet))
sprite   586 roll      -1          // tile1165 bottle18
sprite   586 mdzoff     200000     // tile1165 bottle18
sprite   776 angoff     0          // tile0060 accesscard [blue]
sprite  3671 angoff     1024       // tile0054 shield
sprite  3675 angoff     1024       // tile0044 rpgammo
sprite  3695 angoff     512        // tile0051 cola
sprite  3693 angoff     512        // tile0049 shotgunammo
sprite  3694 angoff     512        // tile0049 shotgunammo
sprite  3690 angoff     1024       // tile0040 ammo
sprite  3689 angoff     1024       // tile0040 ammo
sprite  3688 angoff    -512        // tile0051 cola
sprite  3687 angoff     1024       // tile0041 batteryammo
sprite  3686 angoff     1024       // tile0041 batteryammo
sprite  3673 angoff     1024       // tile0042 devistatorammo
sprite  3676 angoff     512        // tile0044 rpgammo
sprite  3677 angoff     512        // tile0044 rpgammo
sprite  3680 angoff     512        // tile0051 cola
sprite  3678 angoff     512        // tile0027 tripbombsprite
sprite  3679 angoff     512        // tile0027 tripbombsprite
sprite  3685 angoff    -512        // tile0024 freezesprite
sprite  3684 angoff    -512        // tile0037 freezeammo
sprite  3681 angoff    -512        // tile0051 cola
sprite  3682 angoff    -512        // tile0055 steroids
sprite  3683 angoff     1024       // tile0059 heatsensor
sprite  3672 angoff     1024       // tile0029 devistatorsprite
// together
sprite  3707 angoff    -256        // tile0052 sixpack
sprite  3267 notmd                 // tile4386 (power line)
sprite  3268 notmd                 // tile4386 (power line)
sprite  3269 notmd                 // tile4386 (power line)
sprite  3270 notmd                 // tile4386 (power line)
sprite  3271 notmd                 // tile4386 (power line)
sprite  3272 notmd                 // tile4386 (power line)
sprite  3273 notmd                 // tile4386 (power line)
sprite  3274 notmd                 // tile4386 (power line)
sprite  3275 notmd                 // tile4386 (power line)
sprite  3276 notmd                 // tile4386 (power line)
sprite  3277 notmd                 // tile4386 (power line)
sprite  3278 notmd                 // tile4386 (power line)
sprite  3702 angoff     512        // tile0042 devistatorammo
sprite  3143 angoff    -768        // tile0682 (tile0680 chair3)
sprite  3145 angoff     384        // tile0683 (tile0680 chair3)
sprite  3188 pitch     -1          // tile0909 (treetrunk)
sprite  3188 mdxoff     100000     // tile0909 (treetrunk)
sprite  3189 pitch     -1          // tile0909 (treetrunk)
sprite  3189 mdxoff     100000     // tile0909 (treetrunk)
sprite  3190 pitch     -1          // tile0909 (treetrunk)
sprite  3190 mdxoff     150000     // tile0909 (treetrunk)
sprite  3191 pitch     -1          // tile0909 (treetrunk)
sprite  3191 mdxoff     150000     // tile0909 (treetrunk)
sprite  3706 angoff     1024       // tile0042 devistatorammo
sprite  3708 angoff    -512        // tile0052 sixpack
sprite  3100 pitch     -1          // tile0909 (treetrunk)
sprite  3100 mdxoff     200000     // tile0909 (treetrunk)
sprite  3092 notmd                 // tile4386 (power line)
sprite  3714 angoff    -512        // tile0044 rpgammo
sprite  3713 angoff    -256        // tile0044 rpgammo
sprite  3320 pitch     -1          // tile0909 (treetrunk)
sprite  3320 mdxoff     150000     // tile0909 (treetrunk)
sprite  3321 pitch     -1          // tile0909 (treetrunk)
sprite  3321 mdxoff     100000     // tile0909 (treetrunk)
sprite  3322 pitch     -1          // tile0909 (treetrunk)
sprite  3322 mdxoff     100000     // tile0909 (treetrunk)
sprite  3323 pitch     -1          // tile0909 (treetrunk)
sprite  3323 mdxoff     100000     // tile0909 (treetrunk)
sprite  3710 angoff     512        // tile0042 devistatorammo
sprite  3029 notmd                 // tile4386 (power line)
sprite  3030 notmd                 // tile4386 (power line)
sprite  3032 notmd                 // tile4386 (power line)
sprite  3031 notmd                 // tile4386 (power line)
sprite  3038 angoff    -512        // tile4496 broom
sprite  3038 pitch     -1          // tile4496 broom
sprite  3038 mdzoff     600000     // tile4496 broom
sprite  3037 angoff     1024       // tile4496 broom
sprite  3037 pitch     -1          // tile4496 broom
sprite  3037 roll       2          // tile4496 broom
sprite  3037 mdzoff     100000     // tile4496 broom
sprite  3715 angoff     1024       // tile0052 sixpack
sprite  3711 angoff    -512        // tile0042 devistatorammo
sprite  2878 angoff    -64         // tile0683 (tile0680 chair3)
sprite  2877 angoff     128        // tile0681 (tile0680 chair3)
sprite  2876 angoff    -512        // tile0682 (tile0680 chair3)
sprite  3423 angoff     1024       // tile0683 (tile0680 chair3)
sprite  3422 angoff    -896        // tile0681 (tile0680 chair3)
sprite  3046 pitch     -1          // tile0909 (treetrunk)
sprite  3046 mdxoff     100000     // tile0909 (treetrunk)
sprite  3716 angoff    -256        // tile0049 shotgunammo
sprite  3705 angoff    -256        // tile0049 shotgunammo
sprite  3704 angoff    -256        // tile0053 firstaid
sprite  3718 angoff    -512        // tile0041 batteryammo
sprite  2920 angoff    -340        // tile0681 (tile0680 chair3)
sprite  2927 angoff     1024       // tile0683 (tile0680 chair3)
sprite  2928 angoff     340        // tile0682 (tile0680 chair3)
// alone
// mhk diff sync 3
sprite  2440 pitch      64         // tile0049 shotgunammo
sprite  2440 roll      -48         // tile0049 shotgunammo
sprite  2441 pitch      64         // tile0049 shotgunammo
sprite  2441 roll      -48         // tile0049 shotgunammo
sprite  2436 pitch      64         // tile0042 devistatorammo
sprite  2436 roll      -48         // tile0042 devistatorammo
sprite  2442 pitch      64         // tile0041 batteryammo
sprite  2442 roll      -48         // tile0041 batteryammo
sprite  2443 pitch      64         // tile0041 batteryammo
sprite  2443 roll      -48         // tile0041 batteryammo
sprite  2437 pitch      64         // tile0044 rpgammo
sprite  2437 roll      -48         // tile0044 rpgammo
sprite  2438 pitch      64         // tile0044 rpgammo
sprite  2438 roll      -48         // tile0044 rpgammo
sprite  2439 pitch      64         // tile0044 rpgammo
sprite  2439 roll      -48         // tile0044 rpgammo
sprite  2444 angoff     64         // tile0053 firstaid
sprite  2444 pitch     -1          // tile0053 firstaid
sprite  2444 mdzoff     200000     // tile0053 firstaid
sprite  2835 angoff    -640        // tile1232 canwithsomething
sprite  2836 angoff    -384        // tile1232 canwithsomething
sprite  2527 angoff    -512        // tile0044 rpgammo
sprite  2815 angoff    -512        // tile0044 rpgammo
sprite  2747 angoff     448        // tile0052 sixpack
sprite  2742 angoff     320        // tile0042 devistatorammo
sprite  1830 roll      -1          // tile0029 devistatorsprite
sprite  1830 mdzoff     500000     // tile0029 devistatorsprite
sprite  2274 roll      -1          // tile0029 devistatorsprite
sprite  2274 mdzoff     500000     // tile0029 devistatorsprite
sprite  2813 roll      -1          // tile0029 devistatorsprite
sprite  2813 mdzoff     500000     // tile0029 devistatorsprite
sprite  2814 roll      -1          // tile0029 devistatorsprite
sprite  2814 mdzoff     500000     // tile0029 devistatorsprite
// mhk diff sync 4 [1]
sprite  1732 angoff    -256        // tile0053 firstaid
sprite  1579 angoff     512        // tile0981 hydrent
sprite  1342 pitch      1          // tile0913 maskwall2 (fence)
sprite  1342 mdzoff     100000     // tile0913 maskwall2 (fence)
sprite  1340 pitch      1          // tile0913 maskwall2 (fence)
sprite  1340 mdzoff     100000     // tile0913 maskwall2 (fence)
sprite  1392 roll       1          // tile1063 (tile1062 rubbercan)
sprite  1392 mdzoff     300000     // tile1063 (tile1062 rubbercan)
sprite  2529 angoff     512        // tile1232 canwithsomething
sprite  4499 angoff     256        // tile1232 canwithsomething
sprite  1884 angoff    -896        // tile1232 canwithsomething
sprite  1882 angoff    -640        // tile1232 canwithsomething
sprite  2838 angoff    -512        // tile0053 firstaid
sprite  1664 angoff    -512        // tile0981 hydrent
sprite  2665 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2665 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2666 pitch      1          // tile0516 satelite (dish)
sprite  2666 mdzoff     500000     // tile0516 satelite (dish)
sprite  2178 pitch      1          // tile0607 antenna
sprite  2178 mdzoff     300000     // tile0607 antenna
sprite  2202 pitch     -1          // tile0516 satelite (dish)
sprite  2202 mdxoff     20000      // tile0516 satelite (dish)
sprite  2057 notmd                 // tile2666 (tile2630 boss1 (battlelord))
sprite  2059 notmd                 // tile2806 (tile2760 boss3 (overlord dead))
sprite  2058 notmd                 // tile2666 (tile2630 boss1 (battlelord))
sprite  1859 angoff     128        // tile0054 shield
sprite  1859 pitch      1          // tile0054 shield
sprite  1859 mdzoff     500000     // tile0054 shield
sprite  2305 pitch     -1          // tile0910 tree2
sprite  2305 mdxoff    -100000     // tile0910 tree2
sprite  2305 mdzoff     900000     // tile0910 tree2
sprite  2304 pitch     -1          // tile0910 tree2
sprite  2304 mdxoff     50000      // tile0910 tree2
sprite  2304 mdzoff     700000     // tile0910 tree2
sprite  2303 pitch      1          // tile0910 tree2
sprite  2303 mdzoff     900000     // tile0910 tree2
sprite  2302 pitch      1          // tile0910 tree2
sprite  2302 mdxoff     50000      // tile0910 tree2
sprite  2302 mdzoff     500000     // tile0910 tree2
sprite  2297 angoff    -512        // tile0023 rpgsprite
sprite  2055 angoff     768        // tile0023 rpgsprite
sprite  2055 pitch      1          // tile0023 rpgsprite
sprite  2055 mdzoff     500000     // tile0023 rpgsprite
sprite  2301 angoff    -512        // tile0023 rpgsprite
sprite  2301 pitch      1          // tile0023 rpgsprite
sprite  2301 mdzoff     500000     // tile0023 rpgsprite
sprite  2047 angoff    -512        // tile0023 rpgsprite
sprite  2047 pitch      1          // tile0023 rpgsprite
sprite  2047 mdzoff     500000     // tile0023 rpgsprite
sprite  2288 roll       1          // tile0100 atomichealth
sprite  2288 mdzoff     500000     // tile0100 atomichealth
sprite  2566 angoff     768        // tile0950 brokefirehydrent
sprite  2710 angoff     768        // tile1232 canwithsomething
sprite  2709 angoff    -384        // tile1232 canwithsomething
sprite  2555 angoff     1024       // tile1232 canwithsomething
sprite  2555 roll       1          // tile1232 canwithsomething
sprite  2555 mdzoff     500000     // tile1232 canwithsomething
sprite  2034 angoff    -256        // tile1232 canwithsomething
sprite  2033 angoff     640        // tile1232 canwithsomething
sprite  1708 angoff    -768        // tile1232 canwithsomething
sprite  2558 pitch      1          // tile0913 maskwall2 (fence)
sprite  2558 mdzoff     80000      // tile0913 maskwall2 (fence)
sprite  2557 pitch      1          // tile0913 maskwall2 (fence)
sprite  2557 mdzoff     80000      // tile0913 maskwall2 (fence)
sprite  2560 pitch      1          // tile0913 maskwall2 (fence)
sprite  2560 mdzoff     90000      // tile0913 maskwall2 (fence)
sprite  2559 pitch      1          // tile0913 maskwall2 (fence)
sprite  2559 mdzoff     90000      // tile0913 maskwall2 (fence)
sprite  2704 pitch      1          // tile0913 maskwall2 (fence)
sprite  2704 mdzoff     100000     // tile0913 maskwall2 (fence)
sprite  2703 pitch      1          // tile0913 maskwall2 (fence)
sprite  2703 mdzoff     100000     // tile0913 maskwall2 (fence)
sprite  2706 pitch      1          // tile0913 maskwall2 (fence)
sprite  2706 mdzoff     90000      // tile0913 maskwall2 (fence)
sprite  2705 pitch      1          // tile0913 maskwall2 (fence)
sprite  2705 mdzoff     90000      // tile0913 maskwall2 (fence)
sprite  2830 angoff     256        // tile0029 devistatorsprite
sprite  2513 angoff     256        // tile0981 hydrent
sprite  2513 pitch      2          // tile0981 hydrent
sprite  2513 roll      -1          // tile0981 hydrent
sprite  2513 mdzoff     300000     // tile0981 hydrent
sprite  1589 angoff    -384        // tile0981 hydrent
sprite  1589 pitch      2          // tile0981 hydrent
sprite  1589 roll       1          // tile0981 hydrent
sprite  1589 mdzoff     350000     // tile0981 hydrent
sprite  1433 notmd                 // tile4386 (power line)
sprite  2689 notmd                 // tile4386 (power line)
sprite  1434 notmd                 // tile4386 (power line)
sprite  2693 angoff    -672        // tile0981 hydrent
sprite  2693 pitch      1          // tile0981 hydrent
sprite  2693 roll      -1          // tile0981 hydrent
sprite  2693 mdzoff     700000     // tile0981 hydrent