Subversion Repositories duke3d_hrp

Rev

Rev 549 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : SHOTDOWN28.map - NBCBP : "Shot Down" by Radar1013
// Map Date : 2011-03-18
// mapmd4   : f6cb70b2d4d2e16b2c599e827cedca0e
// Curr. HRP: r5.2.495


sprite   254 angoff     1024       // tile0059 heatsensor
sprite   157 angoff     256        // tile0052 sixpack
sprite   158 angoff     256        // tile0052 sixpack
sprite    17 nomdanim              // tile2212 (tile2209 lizmanleg1)
sprite     3 nomdanim              // tile1521 (tile1520 (duke torso))
sprite     3 angoff     128        // tile1521 (tile1520 (duke torso))
sprite     4 angoff     128        // tile0028 shotgunsprite
sprite   159 angoff    -256        // tile0052 sixpack
sprite   160 angoff    -256        // tile0052 sixpack
sprite    24 angoff     256        // tile0049 shotgunammo
sprite    47 angoff     256        // tile0049 shotgunammo
sprite   161 angoff    -256        // tile0052 sixpack
sprite   162 angoff    -384        // tile0052 sixpack
sprite    40 nomdanim              // tile1521 (tile1520 (duke torso))
sprite    40 angoff     256        // tile1521 (tile1520 (duke torso))
sprite   148 angoff     0          // tile0052 sixpack
sprite   149 angoff     128        // tile0052 sixpack
sprite   150 angoff     256        // tile0052 sixpack
sprite    87 pitch      128        // tile0022 chaingunsprite
sprite    86 angoff    -512        // tile0041 batteryammo
sprite    88 angoff    -512        // tile0041 batteryammo
sprite    88 mdzoff     500000     // tile0041 batteryammo
sprite    88 roll      -1          // tile0041 batteryammo
sprite   163 angoff    -256        // tile0052 sixpack
sprite   164 angoff    -384        // tile0052 sixpack
sprite   128 angoff     512        // tile0053 firstaid
sprite   128 mdzoff     1200000    // tile0053 firstaid
sprite   128 roll       1          // tile0053 firstaid
sprite   124 mdzoff     500000     // tile0044 rpgammo
sprite   124 roll       1          // tile0044 rpgammo
sprite   125 mdzoff     500000     // tile0044 rpgammo
sprite   125 roll       1          // tile0044 rpgammo
sprite   125 pitch      1          // tile0044 rpgammo
sprite   127 angoff    -512        // tile0041 batteryammo
sprite   127 mdzoff     1100000    // tile0041 batteryammo
sprite   127 roll      -1          // tile0041 batteryammo
sprite   126 mdzoff     300000     // tile0049 shotgunammo
sprite   126 pitch      1          // tile0049 shotgunammo
sprite   126 roll       1          // tile0049 shotgunammo
sprite   112 mdzoff     500000     // tile0052 sixpack
sprite   112 pitch      1          // tile0052 sixpack
sprite   112 roll       1          // tile0052 sixpack
sprite   151 angoff    -512        // tile0023 rpgsprite
sprite   151 pitch      64         // tile0023 rpgsprite
sprite   146 angoff    -256        // tile0052 sixpack
sprite   147 angoff    -256        // tile0051 cola
sprite   202 angoff     768        // tile0042 devistatorammo
sprite   203 angoff     768        // tile0042 devistatorammo
sprite   213 mdzoff     200000     // tile0053 firstaid
sprite   213 pitch     -1          // tile0053 firstaid
sprite   209 mdzoff     500000     // tile0044 rpgammo
sprite   209 roll       1          // tile0044 rpgammo
sprite   210 mdzoff     500000     // tile0044 rpgammo
sprite   210 roll       1          // tile0044 rpgammo
sprite   210 pitch     -1          // tile0044 rpgammo