Subversion Repositories duke3d_hrp

Rev

Rev 719 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Hidden Zone
// Author   : George-William Bernard & Mikko Sandt
// Filename : HidZone.map
// mapmd4   : 6b242accac0227156f5b3ba4654f8811 // 2007-02-27

// Curr. HRP: r5.4.722

/*
  Hidden Zone's tiles020.art conflicts with DukePlus and will cause a few
  visual glitches.
  To avoid this, get the User ART Compatibility Pack from here:
    https://forums.duke4.net/index.php?showtopic=3513
  Follow the instructions in the HiddenZone folder.
*/

sprite   464 angoff     256        // tile0994 pipe5
sprite   487 angoff     128        // tile0028 shotgunsprite
sprite   485 angoff     1024       // tile1353 spacemarine
sprite   421 angoff     640        // tile0556 chair1
sprite   489 angoff     1024       // tile0052 sixpack
sprite   488 angoff     1024       // tile0049 shotgunammo
sprite   488 pitch      48         // tile0049 shotgunammo
sprite   495 angoff    -512        // tile0022 chaingunsprite
sprite   495 pitch      1          // tile0022 chaingunsprite
sprite   495 roll       2          // tile0022 chaingunsprite
sprite   495 mdzoff     500000     // tile0022 chaingunsprite
sprite   490 angoff    -384        // tile0052 sixpack
sprite   491 angoff    -768        // tile1354 luke
sprite   494 angoff     1024       // tile0041 batteryammo
sprite   545 angoff     1024       // tile0049 shotgunammo
sprite   545 roll      -256        // tile0049 shotgunammo
sprite   507 angoff     1024       // tile0049 shotgunammo
sprite   507 roll      -256        // tile0049 shotgunammo
sprite   508 angoff    -512        // tile0052 sixpack
sprite   540 angoff    -512        // tile0037 freezeammo
sprite   535 pitch     -1          // tile2060 pigcopdeadsprite
sprite   535 mdzoff     500000     // tile2060 pigcopdeadsprite
sprite   536 angoff    -512        // tile0052 sixpack
sprite   536 pitch      1          // tile0052 sixpack
sprite   536 mdzoff     300000     // tile0052 sixpack
sprite   537 angoff    -512        // tile0054 shield
sprite   537 pitch     -1          // tile0054 shield
sprite   537 mdzoff     1000000    // tile0054 shield
sprite   533 angoff    -512        // tile0022 chaingunsprite
sprite   533 pitch     -1          // tile0022 chaingunsprite
sprite   533 mdzoff     200000     // tile0022 chaingunsprite
sprite   531 angoff     1024       // tile1734 liztroopdsprite
sprite   531 pitch     -1          // tile1734 liztroopdsprite
sprite   531 mdzoff     1300000    // tile1734 liztroopdsprite
sprite   532 angoff     176        // tile1734 liztroopdsprite
sprite   532 roll       1          // tile1734 liztroopdsprite
sprite   532 mdzoff     1500000    // tile1734 liztroopdsprite
sprite   534 angoff     512        // tile0049 shotgunammo
sprite   534 pitch     -1          // tile0049 shotgunammo
sprite   534 roll       3          // tile0049 shotgunammo
sprite   534 mdzoff     100000     // tile0049 shotgunammo
sprite   268 angoff     768        // tile0557 chair2
sprite   269 angoff     128        // tile0557 chair2
sprite   374 angoff     0          // tile0060 accesscard blue
sprite   530 angoff    -320        // tile0047 hbombammo
sprite   289 angoff    -512        // tile0051 cola
sprite   290 angoff    -512        // tile0040 ammo
sprite   309 pitch      1          // tile0054 shield
sprite   309 mdxoff    -130000     // tile0054 shield
sprite   309 mdzoff     800000     // tile0054 shield
sprite   308 roll       1          // tile0022 chaingunsprite
sprite   308 mdzoff     100000     // tile0022 chaingunsprite
sprite   307 pitch      2          // tile0060 accesscard red
sprite   307 roll      -1          // tile0060 accesscard red
sprite   307 mdzoff     50000      // tile0060 accesscard red
sprite   165 angoff     256        // tile0995 pipe6
sprite   167 angoff    -640        // tile0996 pipe4
sprite   166 angoff    -896        // tile0994 pipe5
sprite   171 angoff     1024       // tile0407 fansprite
sprite   517 pitch      1          // tile1353 spacemarine
sprite   517 mdxoff     50000      // tile1353 spacemarine
sprite   519 angoff     512        // tile0052 sixpack
sprite   519 roll      -1          // tile0052 sixpack
sprite   519 mdzoff     700000     // tile0052 sixpack
sprite     8 angoff     512        // tile0042 devistatorammo
sprite     8 pitch     -1          // tile0042 devistatorammo
sprite     8 roll       1          // tile0042 devistatorammo
sprite     8 mdzoff     700000     // tile0042 devistatorammo
sprite   542 angoff     512        // tile0042 devistatorammo
sprite   542 pitch     -1          // tile0042 devistatorammo
sprite   542 roll       1          // tile0042 devistatorammo
sprite   542 mdzoff     500000     // tile0042 devistatorammo
sprite   522 angoff     512        // tile1353 spacemarine
sprite   522 pitch      1          // tile1353 spacemarine
sprite   522 mdxoff     50000      // tile1353 spacemarine
sprite   522 mdzoff     400000     // tile1353 spacemarine
sprite   521 pitch     -3          // tile1353 spacemarine
sprite   521 roll      -1          // tile1353 spacemarine
sprite   521 mdyoff    -50000      // tile1353 spacemarine
sprite   521 mdzoff     500000     // tile1353 spacemarine
sprite   526 pitch     -1          // tile0049 shotgunammo
sprite   526 mdzoff     500000     // tile0049 shotgunammo