Subversion Repositories duke3d_hrp

Rev

Rev 722 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Highway Problem
// Author   : Lukas Cerovsky & Petr Kucera
// Filename : E2L1.MAP
// Filename : LOSTHW01.MAP // (Addon Pack)
// mapmd4   : 96d470a5067c65c219ccaaa959a7b453 // 1999-12-09

// Curr. HRP: r5.4.722

sprite   494 pitch      1          // tile1353 spacemarine
sprite   494 mdxoff     40000      // tile1353 spacemarine
sprite   494 mdzoff     2000000    // tile1353 spacemarine
sprite   428 angoff     1024       // tile0060 accesscard [blue]
sprite   102 angoff     1024       // tile0054 shield
sprite   103 angoff     1024       // tile0051 cola
sprite   177 pitch      2          // tile0990 tire
sprite   177 roll      -1          // tile0990 tire
sprite   177 mdzoff     200000     // tile0990 tire
sprite   187 pitch      1          // tile0059 heatsensor
sprite   187 mdzoff     100000     // tile0059 heatsensor
sprite   157 angoff    -512        // tile0047 hbombammo
sprite   158 angoff     1024       // tile0051 cola
sprite   415 angoff    -768        // tile0040 ammo
sprite   416 angoff    -768        // tile0040 ammo (multiplayer)
sprite   240 nomdanim              // tile2122 (tile2120 lizman)
sprite   240 angoff     512        // tile2122 (tile2120 lizman)
sprite   208 nomdanim              // tile0553 (tile0551 domelite)
sprite   208 angoff     1024       // tile0553 (tile0551 domelite)
sprite   209 nomdanim              // tile0553 (tile0551 domelite)
sprite   209 angoff     1024       // tile0553 (tile0551 domelite)
sprite   148 angoff     1024       // tile0040 ammo
sprite   354 angoff     768        // tile0052 sixpack
sprite   287 angoff    -512        // tile1238 explodingbarrel
sprite   286 angoff     384        // tile1247 seenine
sprite   286 roll      -1          // tile1247 seenine
sprite   286 mdzoff     200000     // tile1247 seenine
sprite   318 pitch     -3          // tile0049 shotgunammo
sprite   318 roll       1          // tile0049 shotgunammo
sprite   318 mdzoff     100000     // tile0049 shotgunammo
sprite   350 angoff    -512        // tile0040 ammo
sprite   349 angoff    -512        // tile0040 ammo (multiplayer)
sprite   320 angoff    -512        // tile0060 accesscard [red]
sprite   301 angoff     768        // tile0040 ammo
sprite   307 angoff     1024       // tile0022 chaingunsprite
sprite   308 angoff    -128        // tile0556 chair1
sprite   308 pitch     -1          // tile0556 chair1
sprite   308 mdzoff     500000     // tile0556 chair1
sprite   408 nomdanim              // tile1232 canwithsomething
sprite   389 angoff     1024       // tile0041 batteryammo
sprite   389 roll       1          // tile0041 batteryammo
sprite   389 mdzoff     500000     // tile0041 batteryammo
sprite   395 angoff     512        // tile4464 mace
sprite   412 angoff     512        // tile0040 ammo
sprite   400 angoff     0          // tile0060 accesscard [yellow]
sprite   508 angoff    -512        // tile0040 ammo
sprite   509 angoff    -512        // tile0040 ammo
sprite     8 angoff     1024       // tile0040 ammo
sprite     9 angoff     1024       // tile1348 holoduke