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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : dpcbp.map - "Duke Plus Community Build Project"
// Author   : Luciano 'Gambini' Gallo, Crux Borealis & Rigelblast,
//            Mikko Sandt, Merlijn van Oostrum, Maarten van Oostrum
// Map Date : 2011-03-03
// mapmd4   : dbe608a28d4c1f346f641846cac29e20

//         <-> dpcbp.mhk
//         <-> dpcbp-2009-08-01.mhk

// Curr. HRP: r5.3.640

sprite  8246 angoff     1024       // tile0053 firstaid
sprite  5146 nomdanim              // tile2414 (tile2412 scrap4)
sprite  5147 nomdanim              // tile2415 (tile2412 scrap4)
sprite  5148 nomdanim              // tile2414 (tile2412 scrap4)
sprite  8216 angoff     768        // tile0054 shield
sprite   929 nomdanim              // tile2415 (tile2412 scrap4)
sprite   934 nomdanim              // tile2415 (tile2412 scrap4)
sprite   935 nomdanim              // tile2415 (tile2412 scrap4)
sprite   966 nomdanim              // tile2414 (tile2412 scrap4)
sprite   967 nomdanim              // tile2414 (tile2412 scrap4)
sprite   772 angoff     512        // tile0058 (spacesuit)
sprite  5722 angoff     512        // tile0058 (spacesuit)
sprite   771 angoff     512        // tile0058 (spacesuit)
sprite  5734 mdzoff     900000     // tile0028 shotgunsprite
sprite  5734 roll       1          // tile0028 shotgunsprite
sprite  8444 angoff     512        // tile0049 shotgunammo
sprite  5736 mdzoff     900000     // tile0054 shield
sprite  5736 roll       1          // tile0054 shield
sprite  2153 angoff     768        // tile0024 freezesprite
sprite  1827 angoff     256        // tile0032 growspriteicon
sprite  2021 angoff     1024       // tile0044 rpgammo
sprite  1980 angoff     1024       // tile0049 shotgunammo
sprite  1979 angoff     768        // tile0053 firstaid
sprite  1982 angoff     512        // tile0049 shotgunammo
//sprite  2123 pitch      1024       // tile0170 accessswitch2 blue
//sprite  2123 mdxoff     80000      // tile0170 accessswitch2 blue
//sprite  2123 pitch     -1          // tile0170 accessswitch2 blue
//sprite  2122 pitch      1024       // tile0170 accessswitch2 blue
//sprite  2122 mdxoff     80000      // tile0170 accessswitch2 blue
//sprite  2122 pitch     -1          // tile0170 accessswitch2 blue
//sprite  2121 pitch      1024       // tile0170 accessswitch2 blue
//sprite  2121 mdxoff     80000      // tile0170 accessswitch2 blue
//sprite  2121 pitch     -1          // tile0170 accessswitch2 blue
sprite  2156 angoff     1024       // tile0055 steroids
sprite  8215 angoff     512        // tile0059 heatsensor
sprite  2207 angoff     1024       // tile0044 rpgammo
sprite  2344 angoff     512        // tile0059 heatsensor
sprite  8214 angoff     1024       // tile0059 heatsensor
sprite  8214 pitch      96         // tile0059 heatsensor
sprite  8214 roll      -128        // tile0059 heatsensor
sprite  2212 angoff     512        // tile0060 accesscard red
sprite  2536 angoff     512        // tile0052 sixpack
sprite  8451 angoff    -768        // tile0052 sixpack
sprite  8452 angoff    -896        // tile0051 cola
sprite  4985 angoff     640        // tile0049 shotgunammo
sprite  4635 angoff     768        // tile0023 rpgsprite
sprite  4855 angoff     1024       // tile0052 sixpack
sprite  4545 angoff     512        // tile0060 accesscard red
sprite  4602 mdxoff     110000     // tile1353 spacemarine
sprite  4602 pitch      1          // tile1353 spacemarine
sprite  4774 notmd                 // tile0679 (battlelord holo)
sprite  4611 angoff     0          // tile0060 accesscard blue
sprite  4612 angoff     1024       // tile0060 accesscard yellow
sprite  4613 angoff     1024       // tile0060 accesscard red