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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Sunshine Complex
// Filename : sunshine.map
// Author   : Zykov Eddy
// mapmd4   : 25cd94a668d416855c17a776f972449b // 2009-03-15 15:05 (DukePlus)

//         <-> sunshine-2009-03-12.mhk
//         <-> sunshine-2009-03-15.mhk
//         <-> sunshine-dukeplus-b.mhk
//         <-> sunshine-megaton.mhk

// Curr. HRP: r5.3.660

// 0-1214
sprite  9639 angoff     1024       // tile0021 firstgunsprite
sprite  9638 angoff     960        // tile0040 ammo
sprite  9637 angoff     960        // tile0051 cola
sprite  9636 angoff    -960        // tile0051 cola
sprite  2936 notmd                 // tile0164 dipswitch2
sprite  9640 angoff     256        // tile0028 shotgunsprite
sprite  9640 mdzoff     900000     // tile0028 shotgunsprite
sprite  9640 pitch     -1          // tile0028 shotgunsprite
//sprite  9645 nomdanim              // tile1521 (tile1520 (duke torso))
sprite  9645 angoff    -512        // tile1521 (tile1520 (duke torso))
sprite  9646 angoff     768        // tile0051 cola
sprite  9647 angoff    -512        // tile0040 ammo
sprite   547 angoff     512        // tile0047 hbombammo
sprite  9649 angoff    -256        // tile0051 cola
sprite  9648 angoff    -512        // tile0049 shotgunammo
sprite  9651 angoff    -768        // tile0045 growammo
sprite  9652 angoff    -512        // tile0052 sixpack
sprite  9652 mdzoff     500000     // tile0052 sixpack
sprite  9652 roll      -1          // tile0052 sixpack
sprite  9653 angoff    -384        // tile0049 shotgunammo
sprite   555 angoff     1024       // tile1035 (tile1034 horselite)
sprite   556 angoff     1024       // tile1035 (tile1034 horselite)
sprite   665 angoff    -512        // tile1035 (tile1034 horselite)
sprite  9664 angoff    -896        // tile0052 sixpack
sprite  9663 angoff    -96         // tile6324 dbsprite (dukeplus db shotgun)

sprite   551 angoff    -512        // tile1035 (tile1034 horselite)
sprite  9660 angoff    -768        // tile0052 sixpack
sprite  7139 notmd                 // tile0164 dipswitch2
sprite  7138 notmd                 // tile0164 dipswitch2
sprite  7137 notmd                 // tile0164 dipswitch2
sprite  9659 angoff    -512        // tile0022 chaingunsprite
sprite  9763 angoff     1024       // tile0956 bottle3
sprite  9762 angoff    -512        // tile0955 bottle2
sprite  9654 angoff     768        // tile0052 sixpack
sprite  9655 angoff    -256        // tile0051 cola
sprite  9656 angoff     256        // tile0051 cola
sprite  9657 angoff     768        // tile0040 ammo
sprite   495 notmd                 // tile0164 dipswitch2
sprite  9658 angoff    -512        // tile0051 cola
sprite  7046 angoff     0          // tile0060 accesscard blue
sprite   554 angoff     512        // tile1035 (tile1034 horselite)
sprite  9665 angoff     512        // tile0051 cola
sprite  9665 mdzoff     500000     // tile0051 cola
sprite  9665 roll      -1          // tile0051 cola
sprite  9666 angoff     512        // tile0026 heavyhbomb
sprite  9898 angoff     512        // tile0049 shotgunammo
sprite  9898 mdzoff     500000     // tile0049 shotgunammo
sprite  9898 roll       1          // tile0049 shotgunammo
sprite  9667 angoff     1024       // tile0047 hbombammo
sprite  9668 angoff     1024       // tile0051 cola
sprite   703 angoff     512        // tile1035 (tile1034 horselite)
sprite   704 angoff     512        // tile1035 (tile1034 horselite)
sprite   705 angoff     512        // tile1035 (tile1034 horselite)
sprite  7162 notmd                 // tile0164 dipswitch2
sprite  9670 mdzoff     500000     // tile0049 shotgunammo
sprite  9670 roll       1          // tile0049 shotgunammo
sprite  2895 notmd                 // tile0164 dipswitch2
sprite  9671 angoff     1024       // tile0041 batteryammo
sprite  1171 notmd                 // tile1048 (pipes)
sprite  9672 angoff     1024       // tile0040 ammo
sprite  9673 angoff     1024       // tile0051 cola
sprite  9457 notmd                 // tile0164 dipswitch2
sprite  9675 angoff    -768        // tile0049 shotgunammo
//sprite  9675 mdzoff     500000     // tile0049 shotgunammo
//sprite  9675 pitch      1          // tile0049 shotgunammo
sprite   954 angoff     512        // tile0610 (lightswitch pole)
sprite   955 angoff     512        // tile0610 (lightswitch pole)
sprite  1026 notmd                 // tile0164 dipswitch2
sprite  1214 notmd                 // tile0164 dipswitch2
sprite  9674 mdzoff     900000     // tile0023 rpgsprite
sprite  9674 roll      -1          // tile0023 rpgsprite
sprite   666 notmd                 // tile0164 dipswitch2
sprite  9434 notmd                 // tile0164 dipswitch2
sprite  3151 angoff    -896        // tile0054 shield
sprite  9727 angoff    -640        // tile0045 growammo
sprite  3152 angoff    -896        // tile0059 heatsensor
sprite  9678 angoff     1024       // tile0041 batteryammo
sprite  9892 angoff     512        // tile0044 rpgammo
sprite  9686 angoff     256        // tile0049 shotgunammo
sprite  9699 angoff     768        // tile0027 tripbombsprite
sprite  9698 angoff    -256        // tile0027 tripbombsprite
sprite  9681 angoff     512        // tile0053 firstaid
sprite  9676 angoff     512        // tile0032 growspriteicon
sprite  9682 angoff     512        // tile0051 cola
sprite  9701 angoff    -256        // tile0055 steroids
//sprite   ??? angoff     512        // tile0059 heatsensor
//sprite   ??? mdzoff     300000     // tile0059 heatsensor
//sprite   ??? pitch      1          // tile0059 heatsensor
sprite  9703 angoff     1024       // tile0047 hbombammo
sprite  9702 angoff     1024       // tile0051 cola
sprite  9705 angoff    -256        // tile0051 cola
sprite  9704 angoff    -256        // tile0044 rpgammo

sprite  9712 angoff     256        // tile0049 shotgunammo
sprite  7040 angoff     512        // tile0060 accesscard red
sprite  6791 angoff     1024       // tile0044 rpgammo
sprite  9677 angoff     1024       // tile0052 sixpack
sprite  9689 angoff     1024       // tile0051 cola
sprite  9692 angoff     1024       // tile0051 cola
sprite  5200 angoff     1024       // tile4369 (emergency light)
sprite  5199 angoff     1024       // tile4369 (emergency light)
sprite  5202 angoff     1024       // tile4369 (emergency light)
sprite  5201 angoff     1024       // tile4369 (emergency light)
sprite  9695 angoff     512        // tile0054 shield
sprite  9695 mdzoff     500000     // tile0054 shield
sprite  9695 roll      -1          // tile0054 shield
sprite  9694 angoff     1024       // tile0029 devistatorsprite
sprite  9901 angoff     1024       // tile0042 devistatorammo
sprite  9901 mdzoff     500000     // tile0042 devistatorammo
sprite  9901 pitch     -1          // tile0042 devistatorammo
sprite  7039 angoff     512        // tile0060 accesscard yellow
sprite  9706 angoff    -512        // tile0047 hbombammo
sprite  9708 angoff     768        // tile0044 rpgammo
sprite  9708 mdzoff     900000     // tile0044 rpgammo
sprite  9708 pitch     -1          // tile0044 rpgammo
sprite  9721 angoff     1024       // tile0042 devistatorammo
sprite  9721 mdzoff     900000     // tile0042 devistatorammo
sprite  9721 pitch     -1          // tile0042 devistatorammo
sprite  9728 angoff     0          // tile0042 devistatorammo
sprite  9720 angoff     0          // tile0042 devistatorammo
sprite  9719 angoff     0          // tile0044 rpgammo
sprite  9710 angoff     0          // tile0044 rpgammo
sprite  9900 angoff    -384        // tile0052 sixpack