Subversion Repositories duke3d_hrp

Rev

Rev 643 | Blame | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : ADG04
// Filename : ADG04.MAP
// Author   : Alejandro Glavic
// mapmd4   : 17f313c013390209651c6233625fe6e5 // 2001-11-29 (GRP)
// mapmd4   : d7d560337b61253fa1f74cfc13e05e34 // 2014-09-30 (Addon Pack)

//         <-> ADG04-2001-11-26.mhk

// Curr. HRP: r5.3.635

// 953 - 477.476 - 0
sprite   822 angoff    -512        // tile4580 canwithsomething2
sprite   824 angoff    -768        // tile1232 canwithsomething
sprite   823 angoff     640        // tile1232 canwithsomething
sprite   885 angoff    -320        // tile0049 shotgunammo
sprite   885 mdzoff     500000     // tile0049 shotgunammo
sprite   885 pitch     -1          // tile0049 shotgunammo
sprite   886 angoff     256        // tile0047 hbombammo
sprite   886 mdzoff     900000     // tile0047 hbombammo
sprite   886 pitch     -1          // tile0047 hbombammo
sprite   606 nomdanim              // tile1056 (film reel)
sprite   569 notmd                 // tile4386 (power line)
sprite   568 notmd                 // tile4386 (power line)
sprite   567 notmd                 // tile4386 (power line)
sprite   572 notmd                 // tile4386 (power line)
sprite   571 notmd                 // tile4386 (power line)
sprite   570 notmd                 // tile4386 (power line)
sprite   597 notmd                 // tile4386 (power line)
sprite   595 notmd                 // tile4386 (power line)
sprite   593 notmd                 // tile4386 (power line)
sprite   598 notmd                 // tile4386 (power line)
sprite   596 notmd                 // tile4386 (power line)
sprite   594 notmd                 // tile4386 (power line)
sprite   420 notmd                 // tile4386 (power line)
sprite   419 notmd                 // tile4386 (power line)
sprite   418 notmd                 // tile4386 (power line)
sprite   356 angoff     640        // tile4454 deskphone
sprite   114 angoff     512        // tile0049 shotgunammo
sprite   114 mdzoff     900000     // tile0049 shotgunammo
sprite   114 pitch     -1          // tile0049 shotgunammo
sprite   114 roll      -1          // tile0049 shotgunammo
sprite   651 angoff     768        // tile4438 coffeemug
sprite   652 angoff     512        // tile1045 donuts
sprite   652 mdzoff     300000     // tile1045 donuts
sprite   652 roll       1          // tile1045 donuts
sprite   915 angoff     768        // tile0051 cola
sprite   915 mdzoff     500000     // tile0051 cola
sprite   915 pitch     -1          // tile0051 cola
sprite   897 angoff    -768        // tile0049 shotgunammo
sprite   897 mdzoff     500000     // tile0049 shotgunammo
sprite   897 pitch     -1          // tile0049 shotgunammo
sprite   896 mdzoff     900000     // tile0049 shotgunammo
sprite   896 pitch     -1          // tile0049 shotgunammo
sprite   916 angoff     768        // tile0052 sixpack
sprite   916 mdzoff     500000     // tile0052 sixpack
sprite   916 pitch     -1          // tile0052 sixpack
sprite   103 angoff     256        // tile0049 shotgunammo
sprite   103 mdzoff     500000     // tile0049 shotgunammo
sprite   103 pitch     -1          // tile0049 shotgunammo
sprite   879 angoff    -256        // tile2254 (tile2250 jibs2 (eye))
sprite   929 angoff    -768        // tile0052 sixpack
sprite   152 angoff     1024       // tile0051 cola
sprite   153 angoff     1024       // tile0052 sixpack
sprite   151 angoff     1024       // tile0051 cola
sprite   899 angoff    -512        // tile0041 batteryammo
sprite    88 angoff     128        // tile0049 shotgunammo
sprite   917 angoff     384        // tile0052 sixpack
sprite    89 angoff    -832        // tile0037 freezeammo
sprite    90 angoff     960        // tile0024 freezesprite
sprite   777 angoff     512        // tile0009 respawn [accesscard blue]
sprite   888 angoff     128        // tile0049 shotgunammo
sprite   888 mdzoff     900000     // tile0049 shotgunammo
sprite   888 pitch     -1          // tile0049 shotgunammo
sprite   913 angoff     256        // tile0049 shotgunammo
sprite   913 mdzoff     500000     // tile0049 shotgunammo
sprite   913 pitch     -1          // tile0049 shotgunammo
sprite   928 angoff     256        // tile0052 sixpack
sprite    83 angoff    -512        // tile0049 shotgunammo
sprite   747 angoff    -512        // tile0060 accesscard red
sprite   140 angoff     512        // tile0060 accesscard yellow