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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Coliseum
// Author   : Fernando Márquez
// Filename : COLISEUM.MAP
// mapmd4   : cf2407b6119cf7e7560e2456b0b6c495 // 1998-02-14 (Megaton Workshop)
// mapmd4   : aaade2ce3318471b75122d14dcc2b896 // 1998-02-14 (2016-03-18)
// Filename : FM3X09.MAP
// mapmd4   : cf2407b6119cf7e7560e2456b0b6c495 // 2015-05-25 (GRP)
// mapmd4   : d0ea10f4140b4c48973c5ba2082bfda3 // 2015-11-18 (GRP)
// mapmd4   : 5ba3b41e2a90a124341e67397e72efae // 2015-06-25 (GRP)

// Curr. HRP: r5.4.726

sprite   821 angoff    -768        // tile0052 sixpack
sprite   822 angoff    -512        // tile0052 sixpack
sprite   820 notmd                 // tile0491 (tile0490 (cycloid holo))
sprite   630 angoff     640        // tile1348 holoduke
sprite   632 angoff     512        // tile0047 hbombammo
sprite   632 pitch     -1          // tile0047 hbombammo
sprite   632 mdzoff     400000     // tile0047 hbombammo
sprite   654 angoff    -512        // tile0049 shotgunammo
sprite   670 angoff     1024       // tile0046 crystalammo
sprite   675 angoff     1024       // tile0042 devistatorammo
sprite   675 pitch     -48         // tile0042 devistatorammo
sprite   650 angoff     1024       // tile0040 ammo
sprite   686 angoff    -512        // tile0026 heavyhbomb
sprite   685 angoff     512        // tile0026 heavyhbomb
sprite   658 roll       1          // tile0041 batteryammo
sprite   658 mdzoff     400000     // tile0041 batteryammo
sprite   642 angoff     768        // tile0027 tripbombsprite
sprite   641 angoff     1024       // tile0027 tripbombsprite
sprite   640 angoff    -768        // tile0027 tripbombsprite
sprite   659 angoff    -512        // tile0044 rpgammo
sprite   683 angoff    -512        // tile0026 heavyhbomb
sprite   684 angoff     512        // tile0026 heavyhbomb
sprite   609 angoff     768        // tile0052 sixpack
sprite   541 pitch     -1          // tile0914 maskwall3 (fence)
sprite   541 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   552 pitch     -1          // tile0914 maskwall3 (fence)
sprite   552 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   551 pitch     -1          // tile0914 maskwall3 (fence)
sprite   551 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   550 pitch     -1          // tile0914 maskwall3 (fence)
sprite   550 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   549 pitch     -1          // tile0914 maskwall3 (fence)
sprite   549 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   548 pitch     -1          // tile0914 maskwall3 (fence)
sprite   548 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   547 pitch     -1          // tile0914 maskwall3 (fence)
sprite   547 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   546 pitch     -2          // tile0914 maskwall3 (fence)
sprite   546 roll       1          // tile0914 maskwall3 (fence)
sprite   546 mdzoff     70000      // tile0914 maskwall3 (fence)
sprite   555 pitch     -2          // tile0914 maskwall3 (fence)
sprite   555 roll      -1          // tile0914 maskwall3 (fence)
sprite   555 mdzoff     70000      // tile0914 maskwall3 (fence)
sprite   556 pitch     -1          // tile0914 maskwall3 (fence)
sprite   556 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   557 pitch     -1          // tile0914 maskwall3 (fence)
sprite   557 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   558 pitch     -1          // tile0914 maskwall3 (fence)
sprite   558 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   559 pitch     -1          // tile0914 maskwall3 (fence)
sprite   559 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   560 pitch     -1          // tile0914 maskwall3 (fence)
sprite   560 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   536 pitch     -1          // tile0914 maskwall3 (fence)
sprite   536 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   537 pitch     -1          // tile0914 maskwall3 (fence)
sprite   537 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   553 pitch     -1          // tile0914 maskwall3 (fence)
sprite   553 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   554 pitch     -1          // tile0914 maskwall3 (fence)
sprite   554 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   535 pitch     -1          // tile0914 maskwall3 (fence)
sprite   535 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   534 pitch     -1          // tile0914 maskwall3 (fence)
sprite   534 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   533 pitch     -1          // tile0914 maskwall3 (fence)
sprite   533 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   532 pitch     -1          // tile0914 maskwall3 (fence)
sprite   532 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   531 pitch     -1          // tile0914 maskwall3 (fence)
sprite   531 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   530 pitch     -1          // tile0914 maskwall3 (fence)
sprite   530 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   529 pitch     -1          // tile0914 maskwall3 (fence)
sprite   529 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   634 angoff     512        // tile0024 freezesprite
sprite   613 angoff     512        // tile0052 sixpack
sprite   512 pitch     -1          // tile0914 maskwall3 (fence)
sprite   512 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   524 pitch     -1          // tile0914 maskwall3 (fence)
sprite   524 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   523 pitch     -1          // tile0914 maskwall3 (fence)
sprite   523 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   522 pitch     -1          // tile0914 maskwall3 (fence)
sprite   522 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   521 pitch     -1          // tile0914 maskwall3 (fence)
sprite   521 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   520 pitch     -1          // tile0914 maskwall3 (fence)
sprite   520 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   519 pitch     -1          // tile0914 maskwall3 (fence)
sprite   519 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   518 pitch     -1          // tile0914 maskwall3 (fence)
sprite   518 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   517 pitch     -1          // tile0914 maskwall3 (fence)
sprite   517 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   516 pitch     -1          // tile0914 maskwall3 (fence)
sprite   516 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   544 pitch     -1          // tile0914 maskwall3 (fence)
sprite   544 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   543 pitch     -1          // tile0914 maskwall3 (fence)
sprite   543 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   583 pitch     -1          // tile0914 maskwall3 (fence)
sprite   583 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   582 pitch     -1          // tile0914 maskwall3 (fence)
sprite   582 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   545 pitch     -1          // tile0914 maskwall3 (fence)
sprite   545 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   540 pitch     -1          // tile0914 maskwall3 (fence)
sprite   540 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   539 pitch     -2          // tile0914 maskwall3 (fence)
sprite   539 roll       1          // tile0914 maskwall3 (fence)
sprite   539 mdzoff     70000      // tile0914 maskwall3 (fence)
sprite   538 pitch     -2          // tile0914 maskwall3 (fence)
sprite   538 roll      -1          // tile0914 maskwall3 (fence)
sprite   538 mdzoff     70000      // tile0914 maskwall3 (fence)
sprite   515 pitch     -1          // tile0914 maskwall3 (fence)
sprite   515 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   514 pitch     -1          // tile0914 maskwall3 (fence)
sprite   514 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   513 pitch     -1          // tile0914 maskwall3 (fence)
sprite   513 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   528 pitch     -1          // tile0914 maskwall3 (fence)
sprite   528 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   527 pitch     -1          // tile0914 maskwall3 (fence)
sprite   527 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   526 pitch     -1          // tile0914 maskwall3 (fence)
sprite   526 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   525 pitch     -1          // tile0914 maskwall3 (fence)
sprite   525 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   671 angoff     256        // tile0046 crystalammo
sprite   629 angoff     256        // tile0055 steroids
sprite   373 angoff    -256        // tile0958 (lights)
sprite   657 angoff     320        // tile0041 batteryammo
sprite   676 angoff     1024       // tile0037 freezeammo
sprite   610 angoff     1024       // tile0052 sixpack
sprite   635 angoff     1024       // tile0022 chaingunsprite
sprite   635 roll       1          // tile0022 chaingunsprite
sprite   635 mdzoff     700000     // tile0022 chaingunsprite
sprite   660 angoff     160        // tile0041 batteryammo
sprite   598 roll      -1          // tile0910 tree2
sprite   598 mdzoff     800000     // tile0910 tree2
sprite   672 angoff     768        // tile0046 crystalammo
sprite   599 pitch     -1          // tile0910 tree2
sprite   599 mdzoff     300000     // tile0910 tree2
sprite   643 angoff     768        // tile0026 heavyhbomb
sprite   612 angoff     512        // tile0052 sixpack
sprite   656 angoff    -128        // tile0042 devistatorammo
sprite   656 pitch      64         // tile0042 devistatorammo
sprite   656 roll      -144        // tile0042 devistatorammo
sprite   677 angoff     1024       // tile0037 freezeammo
sprite   669 angoff     1024       // tile0044 rpgammo
sprite   637 angoff    -768        // tile0028 shotgunsprite
sprite   637 roll       1          // tile0028 shotgunsprite
sprite   637 mdzoff     700000     // tile0028 shotgunsprite
sprite   611 angoff     768        // tile0052 sixpack
sprite   600 pitch     -1          // tile0914 maskwall3 (fence)
sprite   600 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   603 pitch     -1          // tile0914 maskwall3 (fence)
sprite   603 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   602 pitch     -1          // tile0914 maskwall3 (fence)
sprite   602 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   601 pitch     -2          // tile0914 maskwall3 (fence)
sprite   601 roll      -1          // tile0914 maskwall3 (fence)
sprite   601 mdzoff     70000      // tile0914 maskwall3 (fence)
sprite   542 pitch     -2          // tile0914 maskwall3 (fence)
sprite   542 roll       1          // tile0914 maskwall3 (fence)
sprite   542 mdzoff     70000      // tile0914 maskwall3 (fence)
sprite   586 pitch     -1          // tile0914 maskwall3 (fence)
sprite   586 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   585 pitch     -1          // tile0914 maskwall3 (fence)
sprite   585 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   584 pitch     -1          // tile0914 maskwall3 (fence)
sprite   584 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   578 pitch     -2          // tile0914 maskwall3 (fence)
sprite   578 roll       1          // tile0914 maskwall3 (fence)
sprite   578 mdzoff     70000      // tile0914 maskwall3 (fence)
sprite   565 pitch     -1          // tile0914 maskwall3 (fence)
sprite   565 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   564 pitch     -1          // tile0914 maskwall3 (fence)
sprite   564 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   563 pitch     -1          // tile0914 maskwall3 (fence)
sprite   563 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   673 angoff     512        // tile0046 crystalammo
sprite   636 angoff     1024       // tile0023 rpgsprite
sprite   574 pitch     -1          // tile0914 maskwall3 (fence)
sprite   574 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   577 pitch     -1          // tile0914 maskwall3 (fence)
sprite   577 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   576 pitch     -1          // tile0914 maskwall3 (fence)
sprite   576 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   575 pitch     -1          // tile0914 maskwall3 (fence)
sprite   575 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   570 pitch     -1          // tile0914 maskwall3 (fence)
sprite   570 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   573 pitch     -1          // tile0914 maskwall3 (fence)
sprite   573 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   572 pitch     -1          // tile0914 maskwall3 (fence)
sprite   572 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   571 pitch     -1          // tile0914 maskwall3 (fence)
sprite   571 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   566 pitch     -1          // tile0914 maskwall3 (fence)
sprite   566 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   569 pitch     -1          // tile0914 maskwall3 (fence)
sprite   569 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   568 pitch     -1          // tile0914 maskwall3 (fence)
sprite   568 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   567 pitch     -1          // tile0914 maskwall3 (fence)
sprite   567 roll      -1          // tile0914 maskwall3 (fence)
sprite   567 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   579 pitch     -1          // tile0914 maskwall3 (fence)
sprite   579 roll       1          // tile0914 maskwall3 (fence)
sprite   579 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   580 pitch     -1          // tile0914 maskwall3 (fence)
sprite   580 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   581 pitch     -1          // tile0914 maskwall3 (fence)
sprite   581 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   562 pitch     -1          // tile0914 maskwall3 (fence)
sprite   562 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   652 angoff    -512        // tile0049 shotgunammo
sprite   614 angoff    -512        // tile0052 sixpack
sprite   628 pitch      256        // tile0059 heatsensor
sprite   662 angoff     1024       // tile0041 batteryammo
sprite   662 roll      -80         // tile0041 batteryammo
sprite   615 angoff    -512        // tile0051 cola
sprite   616 angoff    -512        // tile0051 cola
sprite   617 angoff    -512        // tile0051 cola
sprite   661 angoff     1024       // tile0041 batteryammo
sprite   661 roll      -80         // tile0041 batteryammo
sprite   627 angoff    -256        // tile0061 boots
sprite   655 angoff    -512        // tile0041 batteryammo
sprite   664 angoff     512        // tile0044 rpgammo
sprite     5 notmd                 // tile2453 badguyicon
sprite     5 away1                 // tile2453 badguyicon
sprite     2 notmd                 // tile1111 handswitch
sprite   631 angoff     1024       // tile0057 jetpack
sprite   665 angoff     1024       // tile0042 devistatorammo
sprite   667 angoff    -512        // tile0046 crystalammo
sprite   666 angoff     512        // tile0037 freezeammo
sprite   663 angoff    -512        // tile0044 rpgammo
sprite     9 angoff     1024       // tile3450 fem9 cheerleader
sprite    19 angoff     1024       // tile3450 fem9 cheerleader
sprite    18 angoff     1024       // tile3450 fem9 cheerleader
sprite     8 angoff     1024       // tile3450 fem9 cheerleader
sprite   681 angoff    -512        // tile1348 holoduke