Subversion Repositories duke3d_hrp

Rev

Rev 689 | Rev 719 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Loopy Shelter
// Filename : LOOPY.MAP
// Author   : Fernando Márquez
// mapmd4   : 9c099590d320fe71d440a6b4d122fac7 // 1998-02-15 (Megaton Workshop)
// Filename : FM3X10.MAP
// mapmd4   : 9c099590d320fe71d440a6b4d122fac7 // 2015-05-25 (GRP)



//         <-> LOOPY-FM3X10-2015-11-18.mhk

// Curr. HRP: r5.4.687

// 0-427 / / 604-731 / 810-871 / 993-1138
sprite   638 mdzoff     300000     // tile0910 tree2
sprite   638 pitch      1          // tile0910 tree2
sprite   638 roll       1          // tile0910 tree2
sprite  1071 angoff     640        // tile0046 crystalammo
sprite   631 mdzoff     300000     // tile0910 tree2
sprite   631 pitch      1          // tile0910 tree2
sprite   631 roll       1          // tile0910 tree2
sprite  1081 angoff    -768        // tile0027 tripbombsprite
sprite  1081 pitch     -64         // tile0027 tripbombsprite
sprite  1081 roll      -64         // tile0027 tripbombsprite
sprite  1082 angoff    -768        // tile0027 tripbombsprite
sprite  1082 pitch     -64         // tile0027 tripbombsprite
sprite  1082 roll      -64         // tile0027 tripbombsprite
sprite  1083 angoff    -768        // tile0027 tripbombsprite
sprite  1083 pitch     -64         // tile0027 tripbombsprite
sprite  1083 roll      -64         // tile0027 tripbombsprite
sprite   629 mdzoff     700000     // tile0910 tree2
sprite   629 pitch     -1          // tile0910 tree2
sprite   630 mdzoff     300000     // tile0910 tree2
sprite   630 pitch     -1          // tile0910 tree2
sprite  1028 angoff    -384        // tile0052 sixpack
sprite  1060 angoff     1024       // tile0049 shotgunammo
sprite   634 mdzoff     800000     // tile0910 tree2
sprite   634 pitch     -1          // tile0910 tree2
sprite   234 mdzoff     400000     // tile0910 tree2
sprite   234 roll       1          // tile0910 tree2
sprite   998 angoff     1024       // tile0052 sixpack
sprite  1041 angoff     256        // tile0040 ammo
sprite   999 mdzoff     400000     // tile0052 sixpack
sprite   999 pitch     -1          // tile0052 sixpack
sprite   999 roll      -1          // tile0052 sixpack
sprite   427 angoff     512        // tile0029 devistatorsprite
sprite   427 mdzoff     2000       // tile0029 devistatorsprite
sprite   427 roll       144        // tile0029 devistatorsprite
sprite  1054 angoff    -512        // tile0049 shotgunammo
sprite  1029 angoff    -256        // tile0052 sixpack
sprite  1077 angoff     768        // tile0042 devistatorammo
sprite   695 angoff     512        // tile0028 shotgunsprite
sprite   695 mdzoff     500000     // tile0028 shotgunsprite
sprite   695 roll      -1          // tile0028 shotgunsprite
sprite  1017 angoff    -768        // tile0054 shield
sprite  1025 angoff     1024       // tile0059 heatsensor
sprite   187 angoff    -512        // tile0916 fireext
sprite  1000 angoff     512        // tile0052 sixpack
sprite  1138 angoff     1024       // tile0054 shield
sprite  1043 angoff     1024       // tile0040 ammo
sprite   871 angoff    -576        // tile0556 chair1
sprite   870 angoff    -512        // tile1045 donuts
sprite   993 angoff    -512        // tile0051 cola
sprite  1047 angoff     512        // tile0040 ammo
sprite   863 away1                 // tile2304 wallblood4
sprite   864 away1                 // tile2306 wallblood6
sprite   862 away1                 // tile2302 wallblood2
sprite   265 angoff     1024       // tile0569 toilet
sprite   265 mdzoff     500000     // tile0569 toilet
sprite   265 pitch     -1          // tile0569 toilet
sprite  1062 angoff     1024       // tile0041 batteryammo
sprite  1062 mdzoff     400000     // tile0041 batteryammo
sprite  1062 roll       1          // tile0041 batteryammo
sprite  1004 angoff    -256        // tile0052 sixpack
sprite  1048 angoff     512        // tile0040 ammo
sprite   868 away1                 // tile2302 wallblood2
sprite   867 away1                 // tile2307 wallblood7
sprite   866 away1                 // tile2308 wallblood8
sprite  1037 angoff     1024       // tile0025 shrinkersprite
sprite   281 angoff     1024       // tile0569 toilet
sprite   281 mdzoff     500000     // tile0569 toilet
sprite   281 pitch     -1          // tile0569 toilet
sprite   857 mdzoff     250000     // tile0920 (chain)
sprite   857 pitch      1          // tile0920 (chain)
sprite   856 mdzoff     250000     // tile0920 (chain)
sprite   856 pitch      1          // tile0920 (chain)
sprite   696 angoff     1024       // tile0021 firstgunsprite
sprite  1020 angoff     768        // tile0055 steroids
sprite  1056 angoff     1024       // tile0049 shotgunammo
sprite   840 mdzoff     200000     // tile0957 bottle4 (cocktail glass)
sprite   840 roll       1          // tile0957 bottle4 (cocktail glass)
sprite   836 mdzoff     200000     // tile0957 bottle4 (cocktail glass)
sprite   836 roll      -1          // tile0957 bottle4 (cocktail glass)
sprite   834 mdzoff     200000     // tile0957 bottle4 (cocktail glass)
sprite   834 roll      -1          // tile0957 bottle4 (cocktail glass)
sprite   832 mdzoff     200000     // tile0957 bottle4 (cocktail glass)
sprite   832 roll      -1          // tile0957 bottle4 (cocktail glass)
sprite   828 mdzoff     200000     // tile0957 bottle4 (cocktail glass)
sprite   828 roll       1          // tile0957 bottle4 (cocktail glass)
sprite  1019 angoff     1024       // tile0054 shield
sprite  1005 angoff    -512        // tile0052 sixpack
sprite   994 angoff    -512        // tile0051 cola
sprite  1073 angoff     1024       // tile0046 crystalammo
sprite  1073 mdzoff     400000     // tile0046 crystalammo
sprite  1073 roll      -1          // tile0046 crystalammo
sprite  1074 mdzoff     400000     // tile0046 crystalammo
sprite  1074 roll       1          // tile0046 crystalammo
sprite   332 angoff     1024       // tile0557 chair2
sprite  1032 angoff     1024       // tile0022 chaingunsprite
sprite   328 away1                 // tile1076 (painting)
sprite   331 angoff     640        // tile0556 chair1
sprite  1130 angoff     512        // tile0026 heavyhbomb
sprite  1129 angoff     512        // tile0026 heavyhbomb
sprite   333 away1                 // tile1075 (painting)
sprite  1128 angoff     512        // tile0026 heavyhbomb
sprite  1127 angoff     512        // tile0026 heavyhbomb
sprite  1087 angoff     1024       // tile0037 freezeammo
sprite   404 angoff     512        // tile0981 hydrent
sprite   405 angoff     512        // tile0981 hydrent
sprite  1031 angoff     352        // tile0053 firstaid
sprite  1031 mdzoff    -700        // tile0053 firstaid
sprite  1031 pitch     -512        // tile0053 firstaid
sprite  1063 angoff     512        // tile0041 batteryammo
sprite  1063 mdzoff    -3000       // tile0041 batteryammo
sprite  1063 roll      -120        // tile0041 batteryammo
sprite  1036 angoff     1024       // tile0024 freezesprite
sprite  1006 angoff     512        // tile0052 sixpack
sprite   339 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   339 pitch     -1          // tile0914 maskwall3 (fence)
sprite   340 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   340 pitch     -1          // tile0914 maskwall3 (fence)
sprite   340 roll       1          // tile0914 maskwall3 (fence)
sprite   341 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   341 pitch     -1          // tile0914 maskwall3 (fence)
sprite   341 roll      -1          // tile0914 maskwall3 (fence)
sprite   342 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   342 pitch     -1          // tile0914 maskwall3 (fence)
sprite   343 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   343 pitch     -1          // tile0914 maskwall3 (fence)
sprite   344 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   344 pitch     -1          // tile0914 maskwall3 (fence)
sprite   345 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   345 pitch     -1          // tile0914 maskwall3 (fence)
sprite   346 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   346 pitch     -1          // tile0914 maskwall3 (fence)
sprite   347 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   347 pitch     -1          // tile0914 maskwall3 (fence)
sprite   348 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   348 pitch     -1          // tile0914 maskwall3 (fence)
sprite   348 roll       1          // tile0914 maskwall3 (fence)
sprite   349 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   349 pitch     -1          // tile0914 maskwall3 (fence)
sprite   349 roll      -1          // tile0914 maskwall3 (fence)
sprite   338 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   338 pitch     -1          // tile0914 maskwall3 (fence)
sprite   351 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   351 pitch     -1          // tile0914 maskwall3 (fence)
sprite   352 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   352 pitch     -1          // tile0914 maskwall3 (fence)
sprite   352 roll       1          // tile0914 maskwall3 (fence)
sprite   353 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   353 pitch     -1          // tile0914 maskwall3 (fence)
sprite   353 roll      -1          // tile0914 maskwall3 (fence)
sprite   354 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   354 pitch     -1          // tile0914 maskwall3 (fence)
sprite   355 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   355 pitch     -1          // tile0914 maskwall3 (fence)
sprite   356 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   356 pitch     -1          // tile0914 maskwall3 (fence)
sprite   357 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   357 pitch     -1          // tile0914 maskwall3 (fence)
sprite   358 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   358 pitch     -1          // tile0914 maskwall3 (fence)
sprite   359 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   359 pitch     -1          // tile0914 maskwall3 (fence)
sprite   360 mdzoff     50000      // tile0914 maskwall3 (fence)
sprite   360 pitch     -2          // tile0914 maskwall3 (fence)
sprite   360 roll       1          // tile0914 maskwall3 (fence)
sprite   361 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   361 pitch     -1          // tile0914 maskwall3 (fence)
sprite   361 roll      -1          // tile0914 maskwall3 (fence)
sprite   350 mdzoff     80000      // tile0914 maskwall3 (fence)
sprite   350 pitch     -1          // tile0914 maskwall3 (fence)
sprite  1035 angoff     1024       // tile0047 hbombammo
sprite  1035 pitch     -128        // tile0047 hbombammo
sprite   366 mdzoff     2000       // tile0544 (iron bar)
sprite   366 pitch      1          // tile0544 (iron bar)
sprite   367 mdxoff     2000       // tile0544 (iron bar)
sprite   367 pitch      1          // tile0544 (iron bar)
sprite   366 mdxoff     2000       // tile0544 (iron bar)
sprite   366 pitch      1          // tile0544 (iron bar)
sprite   369 mdxoff     2000       // tile0544 (iron bar)
sprite   369 pitch      1          // tile0544 (iron bar)
sprite   368 mdxoff     2000       // tile0544 (iron bar)
sprite   368 pitch      1          // tile0544 (iron bar)
sprite   370 mdxoff     2000       // tile0544 (iron bar)
sprite   370 pitch      1          // tile0544 (iron bar)
sprite   371 mdxoff     2000       // tile0544 (iron bar)
sprite   371 pitch      1          // tile0544 (iron bar)
sprite   373 mdxoff     2000       // tile0544 (iron bar)
sprite   373 pitch      1          // tile0544 (iron bar)
sprite   372 mdxoff     2000       // tile0544 (iron bar)
sprite   372 pitch      1          // tile0544 (iron bar)
sprite   376 angoff     1024       // tile0678 scale
sprite   376 mdzoff     800000     // tile0678 scale
sprite   376 pitch     -1          // tile0678 scale
sprite   375 angoff    -768        // tile0669 vacuum
sprite   995 angoff    -512        // tile0051 cola
sprite  1023 angoff    -768        // tile1348 holoduke
sprite  1084 angoff     1024       // tile0027 tripbombsprite
sprite   197 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   197 pitch     -1          // tile0914 maskwall3 (fence)
sprite   200 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   200 pitch     -1          // tile0914 maskwall3 (fence)
sprite   199 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   199 pitch     -1          // tile0914 maskwall3 (fence)
sprite   198 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   198 pitch     -1          // tile0914 maskwall3 (fence)
sprite   201 mdzoff     140000     // tile0914 maskwall3 (fence)
sprite   201 pitch     -1          // tile0914 maskwall3 (fence)
sprite  1085 angoff     1024       // tile0027 tripbombsprite
sprite  1044 angoff     512        // tile0040 ammo
sprite  1001 angoff     384        // tile0052 sixpack
sprite  1040 angoff    -512        // tile0022 chaingunsprite
sprite  1012 angoff     512        // tile0053 firstaid
sprite  1009 angoff     1024       // tile0052 sixpack
sprite  1064 angoff     256        // tile0041 batteryammo
sprite  1065 angoff    -768        // tile0044 rpgammo
sprite  1067 angoff     1024       // tile0041 batteryammo
sprite  1068 angoff    -512        // tile0044 rpgammo
sprite  1039 angoff     1024       // tile0049 shotgunammo
// mhk diff sync 1
sprite  1075 angoff    -576        // tile0046 crystalammo
sprite  1038 angoff     768        // tile0028 shotgunsprite
sprite  1008 angoff     512        // tile0052 sixpack
sprite  1051 angoff     512        // tile0040 ammo
sprite  1050 angoff    -512        // tile0040 ammo
sprite  1079 angoff     512        // tile0042 devistatorammo
sprite  1126 angoff     1024       // tile0049 shotgunammo
sprite  1126 mdzoff     200000     // tile0049 shotgunammo
sprite  1126 pitch     -1          // tile0049 shotgunammo
sprite  1059 angoff     1024       // tile0029 devistatorsprite
sprite  1059 mdzoff     700000     // tile0029 devistatorsprite
sprite  1059 roll      -1          // tile0029 devistatorsprite
sprite   996 angoff    -512        // tile0051 cola
sprite  1069 angoff    -512        // tile0044 rpgammo
sprite  1018 angoff     1024       // tile0054 shield
sprite  1076 angoff     1024       // tile0046 crystalammo
sprite  1053 angoff     1024       // tile0040 ammo
sprite  1010 angoff     128        // tile0052 sixpack
sprite   731 angoff    -256        // tile1247 seenine
sprite   668 angoff    -512        // tile1247 seenine
sprite   604 angoff     256        // tile1247 seenine
sprite   997 angoff    -512        // tile0051 cola
sprite  1057 angoff     1024       // tile0049 shotgunammo
sprite   728 mdzoff     400000     // tile0910 tree2
sprite   728 pitch      2          // tile0910 tree2
sprite   728 roll      -3          // tile0910 tree2
sprite  1046 angoff    -512        // tile0040 ammo
sprite  1003 angoff     768        // tile0052 sixpack
sprite   727 mdzoff     600000     // tile0910 tree2
sprite   727 roll      -1          // tile0910 tree2
sprite  1072 angoff     1024       // tile0046 crystalammo
sprite  1089 angoff     128        // tile0037 freezeammo
sprite  1089 mdzoff     500000     // tile0037 freezeammo
sprite  1089 pitch     -1          // tile0037 freezeammo
sprite  1045 angoff    -256        // tile0040 ammo
sprite  1030 angoff    -768        // tile0052 sixpack
sprite  1002 angoff    -512        // tile0052 sixpack
sprite  1055 angoff    -960        // tile0049 shotgunammo
sprite  1066 angoff     1024       // tile0041 batteryammo
sprite   810 angoff     256        // tile0695 pot2