Subversion Repositories duke3d_hrp

Rev

Rev 719 | Rev 725 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Freezeezy Duke
// Author   : sT1LL_WAnTeD
// Filename : freezeezyduke.map
// mapmd4   : 2e57727c9b8f9354b733a38b4f23e1e0 // 2015-12-24
// Filename : freezeezyduke-nw_plus.map
// mapmd4   : 57333ee2bfc82ca9972c673ab7ef9c71 // 2015-12-27 (NW Plus, unfixed)
// mapmd4   : f577c201e16b9dd15646782518c36d6a // 2016-06-14 (NW Plus,Santa-fix)

// Curr. HRP: r5.4.722

sprite  1794 angoff    -64         // tile0049 shotgunammo
sprite  1163 angoff    -256        // tile0054 shield
sprite  1742 angoff     192        // tile0055 steroids
sprite  1800 angoff     1024       // tile0024 freezesprite
sprite  1786 angoff    -512        // tile0051 cola
sprite  1786 roll      -48         // tile0051 cola
sprite  1743 angoff     768        // tile0028 shotgunsprite
sprite  1787 angoff     128        // tile0051 cola
sprite  1793 angoff    -512        // tile0021 firstgunsprite
sprite  1799 angoff    -256        // tile0024 freezesprite
sprite  1779 angoff     512        // tile0028 shotgunsprite
sprite  1780 angoff    -256        // tile0051 cola
sprite  1798 angoff    -768        // tile0024 freezesprite
sprite  1783 angoff     512        // tile0028 shotgunsprite
sprite  1776 angoff    -960        // tile0041 batteryammo
sprite  1775 angoff     512        // tile0022 chaingunsprite
sprite  1775 pitch     -160        // tile0022 chaingunsprite
sprite  1782 angoff     128        // tile0021 firstgunsprite
sprite   617 notmd                 // tile3191 (tile3190 respawnmarkerred)
sprite   618 notmd                 // tile3191 (tile3190 respawnmarkerred)
sprite   616 notmd                 // tile3191 (tile3190 respawnmarkerred)
sprite   619 notmd                 // tile3191 (tile3190 respawnmarkerred)
sprite  1789 angoff     128        // tile0052 sixpack
sprite  1797 angoff    -960        // tile0041 batteryammo
sprite  1797 roll      -288        // tile0041 batteryammo
sprite  1774 angoff    -896        // tile0052 sixpack
sprite  1778 angoff     0          // tile0023 rpgsprite
sprite  1791 angoff     736        // tile0052 sixpack
sprite  1795 angoff    -256        // tile0028 shotgunsprite
sprite  1792 angoff     896        // tile0044 rpgammo
sprite  1773 angoff    -768        // tile0053 firstaid
sprite  1773 pitch     -512        // tile0053 firstaid
sprite  1773 mdzoff    -700        // tile0053 firstaid
sprite  1777 angoff     0          // tile0022 chaingunsprite
sprite  1841 angoff     512        // tile0028 shotgunsprite
sprite  1842 angoff    -256        // tile0049 shotgunammo
sprite  1790 angoff     1024       // tile0052 sixpack
sprite  1190 angoff     1024       // tile0057 jetpack
sprite  1196 notmd                 // tile3753 (tile1255 ceilingsteam)

/*
 *** NWinter Plus tile number changes for enemy sprites ***

2000 -> tile3900 (santa)
  none

2045 -> tile3905 (santa), NOT processed:
  sprite  1824   (respawn, keep tile number009, change hitag instead)
  sprite  1825   (respawn, keep tile number009, change hitag instead)
  sprite  1826   (respawn, keep tile number009, change hitag instead)
  sprite  1831   (respawn, keep tile number009, change hitag instead)

2002 -> tile2000 pigcop
  none

2003 -> tile2001 pigcopstayput
  none

2047 -> tile2045 pigcopdive
  none
*/