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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Maarten Desert
// Filename : MAADS.MAP
// Author   : Maarten van Oostrum
// mapmd4   : 75bcf5234c4790c885a6dee135bb35be // 2001-12-16

//         <-> MAADS-attrition.mhk

// Curr. HRP: r5.3.596

// 4-243 /  / 269-382 / 444-683 / 856-3193
sprite  1546 nomdanim              // tile0973 oceansprite3
sprite  1578 angoff     512        // tile0021 firstgunsprite
sprite  1545 mdyoff     150000     // tile0973 oceansprite3
sprite  1545 pitch      1024       // tile0973 oceansprite3
sprite  1545 roll      -1          // tile0973 oceansprite3
sprite  1560 mdyoff     150000     // tile0974 oceansprite4
sprite  1560 pitch      1024       // tile0974 oceansprite4
sprite  1560 roll      -1          // tile0974 oceansprite4
sprite  1605 angoff     512        // tile0040 ammo
sprite  1606 angoff     512        // tile0040 ammo
sprite  1607 angoff     512        // tile0040 ammo
sprite  1537 angoff     512        // tile0041 batteryammo
sprite  1537 mdzoff     600000     // tile0041 batteryammo
sprite  1537 roll       1          // tile0041 batteryammo
sprite  1540 angoff     512        // tile0028 shotgunsprite
sprite  1540 mdzoff     700000     // tile0028 shotgunsprite
sprite  1540 pitch      1          // tile0028 shotgunsprite
sprite  1531 mdxoff     240000     // tile0910 tree2
sprite  1531 pitch      1          // tile0910 tree2
sprite  1529 mdxoff     100000     // tile0908 tree1
sprite  1529 pitch      1          // tile0908 tree1
sprite  2945 angoff     24         // tile0914 maskwall3 (fence)
sprite  1603 angoff     1024       // tile0041 batteryammo
sprite  1133 angoff    -128        // tile0052 sixpack
sprite  1640 angoff     256        // tile0026 heavyhbomb
sprite  1620 angoff    -512        // tile0026 heavyhbomb
sprite  1617 angoff    -768        // tile0026 heavyhbomb
sprite  1639 angoff     768        // tile0041 batteryammo
sprite  1649 mdyoff     270000     // tile0910 tree2
sprite  1649 mdzoff     900000     // tile0910 tree2
sprite  1649 roll       1          // tile0910 tree2
sprite  2073 angoff    -512        // tile0052 sixpack
sprite  1020 mdxoff     20000      // tile0908 tree1
sprite  1020 pitch      1          // tile0908 tree1
sprite  1019 mdxoff     40000      // tile0908 tree1
sprite  1019 pitch      1          // tile0908 tree1
sprite   683 angoff    -896        // tile0049 shotgunammo
sprite   682 angoff     1024       // tile0049 shotgunammo
sprite   682 roll      -128        // tile0049 shotgunammo
sprite   681 angoff    -128        // tile0023 rpgsprite
sprite   680 angoff    -512        // tile0051 cola
sprite  2969 angoff     1024       // tile0044 rpgammo
sprite  2083 angoff    -384        // tile0052 sixpack
sprite  2082 angoff    -768        // tile0052 sixpack
sprite  1637 angoff    -512        // tile0047 hbombammo
sprite  1637 pitch      64         // tile0047 hbombammo
sprite  1637 roll      -96         // tile0047 hbombammo
sprite  2075 mdxoff     200000     // tile0910 tree2
sprite  2075 pitch      1          // tile0910 tree2
sprite  1252 mdxoff     100000     // tile0910 tree2
sprite  1252 pitch      1          // tile0910 tree2
sprite  1254 mdxoff     50000      // tile0910 tree2
sprite  1254 pitch     -1          // tile0910 tree2
sprite  1253 mdxoff     50000      // tile0910 tree2
sprite  1253 pitch     -1          // tile0910 tree2
sprite  2061 pitch      64         // tile0023 rpgsprite
sprite  2061 roll      -32         // tile0023 rpgsprite
sprite  1781 angoff     512        // tile0049 shotgunammo
sprite  1781 pitch      32         // tile0049 shotgunammo
sprite  2874 mdxoff     1000       // tile0914 maskwall3 (fence)
sprite  2874 mdzoff     300000     // tile0914 maskwall3 (fence)
sprite  2874 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2871 mdzoff     230000     // tile0914 maskwall3 (fence)
sprite  2871 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2872 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2872 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2873 mdzoff     270000     // tile0914 maskwall3 (fence)
sprite  2873 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2931 mdzoff     200000     // tile0914 maskwall3 (fence)
sprite  2931 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2870 mdzoff     110000     // tile0914 maskwall3 (fence)
sprite  2870 pitch     -2          // tile0914 maskwall3 (fence)
sprite  1088 angoff     640        // tile0049 shotgunammo
sprite   270 nomdanim              // tile0974 oceansprite4
sprite   269 nomdanim              // tile0974 oceansprite4
sprite  1103 mdzoff     700000     // tile0053 firstaid
sprite  1103 pitch     -1          // tile0053 firstaid
sprite  1011 angoff     768        // tile0052 sixpack
sprite  1045 angoff     512        // tile0051 cola
sprite    14 pitch     -64         // tile2060 pigcopdeadsprite
sprite  2068 angoff    -768        // tile2060 pigcopdeadsprite
sprite  2068 pitch      288        // tile2060 pigcopdeadsprite
sprite  2068 roll       48         // tile2060 pigcopdeadsprite
sprite  1010 angoff    -896        // tile0052 sixpack
sprite  2074 angoff     1024       // tile0051 cola
sprite  1116 angoff     1024       // tile0029 devistatorsprite
sprite  1116 mdxoff     50000      // tile0029 devistatorsprite
sprite  1116 pitch     -1          // tile0029 devistatorsprite
sprite  1116 roll      -512        // tile0029 devistatorsprite
sprite  1115 angoff     512        // tile0042 devistatorammo
sprite  1115 pitch     -32         // tile0042 devistatorammo
sprite  1115 roll      -32         // tile0042 devistatorammo
sprite  2135 angoff     256        // tile0047 hbombammo
sprite  2135 roll       32         // tile0047 hbombammo
sprite  2134 pitch      48         // tile0041 batteryammo
sprite  2134 roll       96         // tile0041 batteryammo
sprite  2136 angoff     256        // tile0024 freezesprite
sprite  2136 roll       224        // tile0024 freezesprite
sprite  2967 angoff     768        // tile0051 cola
sprite  2968 angoff    -256        // tile0051 cola
sprite    13 angoff     1024       // tile1855 octadeadsprite
sprite   459 angoff     1024       // tile0584 (sensor)
sprite     4 nomdanim              // tile1523 (tile1520 (duke torso))
sprite     4 angoff     896        // tile1523 (tile1520 (duke torso))
sprite  1055 mdxoff     70000      // tile0958 (lights)
sprite  1055 pitch      1          // tile0958 (lights)
sprite   583 notmd                 // tile1231 (1227 nukebarrel)
sprite  2703 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2703 pitch      1          // tile0914 maskwall3 (fence)
sprite  2700 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2700 pitch      1          // tile0914 maskwall3 (fence)
sprite  2702 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2702 pitch      1          // tile0914 maskwall3 (fence)
sprite  2701 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2701 pitch      1          // tile0914 maskwall3 (fence)
sprite  2704 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2704 pitch      1          // tile0914 maskwall3 (fence)
sprite  2705 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2705 pitch      1          // tile0914 maskwall3 (fence)
sprite  2705 roll       1          // tile0914 maskwall3 (fence)
sprite  2706 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2706 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2706 roll       1          // tile0914 maskwall3 (fence)
sprite  2707 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2707 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2707 roll       1          // tile0914 maskwall3 (fence)
sprite  2708 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2708 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2709 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2709 pitch     -1          // tile0914 maskwall3 (fence)
// mhk diff sync 1
sprite  2092 angoff     512        // tile0569 toilet
sprite   584 angoff     1024       // tile0574 (tile0670 (faucet))
sprite   584 mdzoff     150000     // tile0574 (tile0670 (faucet))
sprite   584 pitch      1          // tile0574 (tile0670 (faucet))
sprite  1079 notmd                 // tile1069 plug
sprite   954 angoff    -384        // tile1353 spacemarine
sprite   587 angoff    -512        // tile0054 shield
sprite     7 angoff     1024       // tile1957 (tile1920 commander) (dead)
sprite     7 mdzoff     500000     // tile1957 (tile1920 commander) (dead)
sprite     7 pitch      1          // tile1957 (tile1920 commander) (dead)
sprite   953 pitch      640        // tile1353 spacemarine
sprite  1007 angoff     768        // tile1957 (tile1920 commander) (dead)
sprite  1007 mdzoff    -900        // tile1957 (tile1920 commander) (dead)
sprite  1007 pitch      1024       // tile1957 (tile1920 commander) (dead)
sprite   522 angoff    -512        // tile0052 sixpack
sprite   586 angoff    -512        // tile0052 sixpack
sprite   521 angoff     1024       // tile0053 firstaid
sprite   521 mdzoff     500000     // tile0053 firstaid
sprite   521 roll       1          // tile0053 firstaid
sprite   959 angoff    -768        // tile0027 tripbombsprite
sprite   962 angoff    -768        // tile0027 tripbombsprite
sprite   960 angoff    -512        // tile0027 tripbombsprite
sprite   588 angoff    -512        // tile0026 heavyhbomb
sprite   972 angoff    -512        // tile0049 shotgunammo
sprite   972 mdzoff     600000     // tile0049 shotgunammo
sprite   972 pitch     -1          // tile0049 shotgunammo
sprite   969 angoff    -512        // tile0041 batteryammo
sprite   969 mdzoff     250000     // tile0041 batteryammo
sprite   969 pitch     -1          // tile0041 batteryammo
sprite   969 roll       2          // tile0041 batteryammo
sprite   970 mdzoff     500000     // tile0022 chaingunsprite
sprite   970 pitch     -1          // tile0022 chaingunsprite
sprite   971 angoff     1024       // tile0028 shotgunsprite
sprite   971 mdzoff     100000     // tile0028 shotgunsprite
sprite   971 pitch     -5          // tile0028 shotgunsprite
sprite   971 roll      -2          // tile0028 shotgunsprite
sprite   965 angoff    -128        // tile0023 rpgsprite
sprite  2180 angoff     512        // tile0024 freezesprite
sprite   914 mdxoff     100000     // tile0910 tree2
sprite   914 pitch      1          // tile0910 tree2
sprite   917 mdxoff     150000     // tile0910 tree2
sprite   917 pitch      1          // tile0910 tree2
sprite   455 angoff     512        // tile0044 rpgammo
sprite  2305 angoff     768        // tile0044 rpgammo
sprite  2225 angoff     384        // tile0044 rpgammo
sprite   240 notmd                 // tile2645 (tile2630 boss1 (battlelord))
sprite   241 notmd                 // tile2005 (tile2000 pigcop)
sprite   242 notmd                 // tile1925 (tile1920 commander)
sprite   243 notmd                 // tile2005 (tile2000 pigcop)
sprite   904 mdxoff     200000     // tile0910 tree2
sprite   904 pitch      1          // tile0910 tree2
sprite   907 mdxoff     250000     // tile0908 tree1
sprite   907 pitch      1          // tile0908 tree1
sprite   910 mdxoff     200000     // tile0908 tree1
sprite   910 pitch      1          // tile0908 tree1
sprite   908 mdxoff     200000     // tile0908 tree1
sprite   908 pitch      1          // tile0908 tree1
sprite   909 mdxoff     150000     // tile0908 tree1
sprite   909 pitch      1          // tile0908 tree1
sprite   889 nomdanim              // tile0974 oceansprite4
sprite   888 nomdanim              // tile0974 oceansprite4
sprite   887 nomdanim              // tile0974 oceansprite4
sprite   886 nomdanim              // tile0974 oceansprite4
sprite   885 nomdanim              // tile0974 oceansprite4
sprite   884 nomdanim              // tile0974 oceansprite4
sprite   883 nomdanim              // tile0974 oceansprite4
sprite   882 nomdanim              // tile0974 oceansprite4
sprite   881 nomdanim              // tile0974 oceansprite4
sprite   880 nomdanim              // tile0974 oceansprite4
sprite   879 nomdanim              // tile0974 oceansprite4
sprite   878 nomdanim              // tile0974 oceansprite4
sprite   877 nomdanim              // tile0974 oceansprite4
sprite   891 mdxoff     100000     // tile0910 tree2
sprite   891 pitch      1          // tile0910 tree2
sprite   892 mdxoff     250000     // tile0910 tree2
sprite   892 pitch      1          // tile0910 tree2
sprite   890 mdxoff     150000     // tile0910 tree2
sprite   890 pitch      1          // tile0910 tree2
sprite  2687 angoff     512        // tile0045 growammo
sprite  2688 angoff     512        // tile0045 growammo
sprite  2689 angoff     512        // tile0054 shield
sprite  2274 angoff    -768        // tile1323 fem5 polebabe
sprite  2275 angoff    -640        // tile1294 podfem1
sprite  2276 angoff    -384        // tile1294 podfem1
sprite  2272 angoff    -384        // tile1334 fem6 padbabe
sprite  2277 mdxoff     60000      // tile1353 spacemarine
sprite  2277 pitch      1          // tile1353 spacemarine
sprite   856 angoff     512        // tile0060 accesscard blue
//
sprite   284 angoff     512        // tile0049 shotgunammo
sprite   283 angoff     512        // tile0045 growammo
sprite  2158 mdxoff     150000     // tile0910 tree2
sprite  2158 pitch      1          // tile0910 tree2
sprite  2150 nomdanim              // tile0974 oceansprite4
sprite  2151 nomdanim              // tile0974 oceansprite4
sprite  2152 nomdanim              // tile0974 oceansprite4
sprite  2153 nomdanim              // tile0974 oceansprite4
sprite  2154 nomdanim              // tile0974 oceansprite4
sprite  2155 nomdanim              // tile0974 oceansprite4
sprite  2156 nomdanim              // tile0974 oceansprite4
sprite  2157 nomdanim              // tile0974 oceansprite4
sprite  2162 nomdanim              // tile0974 oceansprite4
sprite   449 mdxoff     150000     // tile0908 tree1
sprite   449 pitch      1          // tile0908 tree1
sprite  2220 mdzoff     100000     // tile0914 maskwall3 (fence)
sprite  2220 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2220 roll      -1          // tile0914 maskwall3 (fence)
sprite  2221 mdzoff     150000     // tile0914 maskwall3 (fence)
sprite  2221 pitch     -1          // tile0914 maskwall3 (fence)
sprite  2221 roll       1          // tile0914 maskwall3 (fence)
sprite   232 angoff    -512        // tile0023 rpgsprite
sprite   231 angoff    -512        // tile0044 rpgammo
sprite  2366 mdxoff     50000      // tile0910 tree2
sprite  2366 pitch      1          // tile0910 tree2
sprite   507 angoff     512        // tile0045 growammo
sprite   506 angoff     512        // tile0045 growammo
sprite   505 angoff     512        // tile0045 growammo
sprite   504 angoff     512        // tile0045 growammo
sprite   338 mdxoff     100000     // tile0910 tree2
sprite   338 pitch      1          // tile0910 tree2
sprite   337 mdxoff     50000      // tile0910 tree2
sprite   337 pitch      1          // tile0910 tree2
sprite  2532 mdxoff     50000      // tile0910 tree2
sprite  2532 pitch      1          // tile0910 tree2
sprite  2531 mdxoff     100000     // tile0910 tree2
sprite  2531 pitch      1          // tile0910 tree2
sprite   228 pitch      48         // tile0041 batteryammo
sprite  2665 angoff    -256        // tile0906 (tile0904 woodenhorse)
sprite  2791 angoff    -128        // tile0041 batteryammo
sprite  2789 angoff     1024       // tile0029 devistatorsprite
sprite  2790 angoff    -896        // tile0041 batteryammo
sprite  2400 notmd                 // tile2800 (tile2760 boss3 (overlord))
sprite   447 mdxoff     200000     // tile0910 tree2
sprite   447 pitch      1          // tile0910 tree2
sprite   446 mdxoff     200000     // tile0910 tree2
sprite   446 pitch      1          // tile0910 tree2
sprite   445 mdxoff     200000     // tile0910 tree2
sprite   445 pitch      1          // tile0910 tree2
sprite   444 mdxoff     200000     // tile0910 tree2
sprite   444 pitch      1          // tile0910 tree2
sprite   225 angoff    -768        // tile0051 cola
sprite  2548 angoff     768        // tile1321 fem3 hooker
sprite   381 angoff     256        // tile0681 (tile0680 chair3)
sprite  2662 angoff     512        // tile0681 (tile0680 chair3)
sprite   382 angoff     640        // tile0681 (tile0680 chair3)
sprite  2654 mdxoff     50000      // tile0910 tree2
sprite  2654 pitch      2          // tile0910 tree2
sprite   380 angoff     384        // tile0681 (tile0680 chair3)
sprite   379 angoff     512        // tile0681 (tile0680 chair3)
sprite   371 angoff     448        // tile0681 (tile0680 chair3)
sprite  2693 angoff    -512        // tile1348 holoduke
sprite  2692 angoff    -512        // tile0054 shield
sprite  2691 angoff    -512        // tile0052 sixpack
sprite   375 angoff    -256        // tile0681 (tile0680 chair3)
sprite   376 angoff    -512        // tile0681 (tile0680 chair3)
sprite   377 angoff    -576        // tile0681 (tile0680 chair3)
sprite   378 angoff    -384        // tile0681 (tile0680 chair3)
sprite   374 angoff     64         // tile0681 (tile0680 chair3)
sprite   373 angoff     0          // tile0681 (tile0680 chair3)
sprite   372 angoff     128        // tile0681 (tile0680 chair3)
sprite  2655 mdxoff     200000     // tile0910 tree2
sprite  2655 pitch      1          // tile0910 tree2
sprite  2656 mdxoff     200000     // tile0910 tree2
sprite  2656 pitch      1          // tile0910 tree2
sprite  2657 mdxoff     200000     // tile0910 tree2
sprite  2657 pitch      1          // tile0910 tree2
sprite  2658 mdxoff     200000     // tile0910 tree2
sprite  2658 pitch      1          // tile0910 tree2
sprite   229 angoff     256        // tile0028 shotgunsprite
sprite  2428 mdxoff     50000      // tile0910 tree2
sprite  2428 pitch      1          // tile0910 tree2
sprite  2430 mdxoff     150000     // tile0910 tree2
sprite  2430 pitch      1          // tile0910 tree2
sprite  2431 mdxoff     150000     // tile0910 tree2
sprite  2431 pitch      1          // tile0910 tree2
sprite  2432 mdxoff     100000     // tile0910 tree2
sprite  2432 pitch      2          // tile0910 tree2
sprite  2361 angoff     1024       // tile0026 heavyhbomb
sprite  2360 angoff     768        // tile0026 heavyhbomb
sprite  2608 mdzoff     300000     // tile0916 fireext
sprite  2608 pitch      1          // tile0916 fireext
sprite  2567 mdzoff     350000     // tile1062 rubbercan
sprite  2567 pitch      1          // tile1062 rubbercan
sprite  2845 angoff     512        // tile0669 vacuum
sprite  2556 angoff     576        // tile0044 rpgammo
sprite  2450 mdzoff     100000     // tile0670 (faucet)
sprite  2450 pitch      1          // tile0670 (faucet)
sprite   578 notmd                 // tile4386 (power line)
sprite   579 notmd                 // tile4386 (power line)
sprite   663 mdzoff     200000     // tile0047 hbombammo
sprite   663 pitch      1          // tile0047 hbombammo
sprite   667 mdxoff     25000      // tile4547 foodobject18
sprite   667 pitch      1          // tile4547 foodobject18
sprite   667 roll      -512        // tile4547 foodobject18
sprite  2490 notmd                 // tile1822 (1820 octabrain)
sprite   603 angoff    -512        // tile4400 teddybear
sprite  2815 mdzoff     100000     // tile0574 (tile0670 (faucet))
sprite  2815 pitch      1          // tile0574 (tile0670 (faucet))
sprite  2817 angoff     512        // tile0569 toilet
sprite   456 angoff     512        // tile0046 crystalammo
sprite   456 mdzoff     200000     // tile0046 crystalammo
sprite   456 roll       1          // tile0046 crystalammo
sprite   569 notmd                 // tile4386 (power line)
sprite   570 notmd                 // tile4386 (power line)
sprite   369 angoff     512        // tile4372 coffeemachine
sprite  2664 angoff    -512        // tile0051 cola
sprite  2664 mdzoff     300000     // tile0051 cola
sprite  2664 roll       1          // tile0051 cola
sprite  2559 angoff     1024       // tile0051 cola
sprite  2580 angoff     256        // tile0042 devistatorammo
sprite  2858 angoff    -256        // tile0052 sixpack
sprite  2648 angoff    -512        // tile0042 devistatorammo
sprite  3193 mdzoff     100000     // tile0042 devistatorammo
sprite  3193 roll       1          // tile0042 devistatorammo
sprite  2505 angoff     512        // tile0995 pipe6
sprite  2506 angoff     512        // tile0996 pipe4
sprite  2507 angoff    -512        // tile0997 pipe4b
sprite  2508 angoff     768        // tile0994 pipe5
sprite  2579 angoff    -576        // tile0060 accesscard red