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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Red5: Lonely Mountain Complex
// Filename : RED5.MAP
// Author   : Merlijn van Oostrum
// mapmd4   : ece5f2b517a2a0b88fcf33dd48fce987 // 2005-02-14

//         <-> Red5.mhk
//         <-> RED5-addonpack.mhk

// Curr. HRP: r5.3.633

//
// 0-85 / 107-266 / / 313-1295 / 1411-3692 / 3746-3747 / 3843-3892
sprite  3690 angoff     1024       // tile0054 shield
sprite  3646 angoff     256        // tile0023 rpgsprite (multiplayer)
sprite  3648 angoff     768        // tile0044 rpgammo (multiplayer)
sprite  3647 angoff    -768        // tile0044 rpgammo (multiplayer)
sprite  3637 angoff    -256        // tile0057 jetpack (multiplayer)
sprite  3639 mdxoff     50000      // tile0021 firstgunsprite (multiplayer)
sprite  3639 pitch      1          // tile0021 firstgunsprite (multiplayer)
sprite  3677 mdxoff     50000      // tile0028 shotgunsprite (multiplayer)
sprite  3677 pitch      1          // tile0028 shotgunsprite (multiplayer)
sprite  3557 notmd                 // tile0974 oceansprite4
sprite  3042 nomdanim              // tile0974 oceansprite4
sprite  3043 nomdanim              // tile0974 oceansprite4
sprite  3044 nomdanim              // tile0974 oceansprite4
sprite  3045 nomdanim              // tile0974 oceansprite4
sprite  3652 angoff    -512        // tile0053 firstaid (multiplayer)
sprite  3049 angoff    -768        // tile0040 ammo
sprite  3041 angoff     1024       // tile0052 sixpack
sprite  3048 mdzoff     300000     // tile1005 pipe5b
sprite  3048 pitch      1          // tile1005 pipe5b
sprite  3047 mdzoff     400000     // tile0997 pipe4b
sprite  3047 pitch      1          // tile0997 pipe4b
sprite  3676 angoff    -512        // tile0052 sixpack (multiplayer)
sprite  1951 nomdanim              // tile0974 oceansprite4
sprite  1952 nomdanim              // tile0974 oceansprite4
sprite  1953 nomdanim              // tile0974 oceansprite4
sprite  1954 nomdanim              // tile0974 oceansprite4
sprite  1872 mdzoff     500000     // tile0028 shotgunsprite
sprite  1872 roll       1          // tile0028 shotgunsprite
sprite  3640 angoff     1024       // tile0049 shotgunammo (multiplayer)
sprite  3641 mdxoff     1000000    // tile0049 shotgunammo (multiplayer)
sprite  3641 pitch     -1          // tile0049 shotgunammo (multiplayer)
sprite  3642 angoff     512        // tile0025 shrinkersprite (multiplayer)
sprite  3645 angoff     640        // tile0045 growammo (multiplayer)
sprite  3643 angoff     512        // tile0045 growammo (multiplayer)
sprite  3644 angoff     448        // tile0045 growammo (multiplayer)
sprite  3688 angoff     512        // tile0049 shotgunammo
sprite  3688 pitch      32         // tile0049 shotgunammo
sprite  3688 roll      -96         // tile0049 shotgunammo
sprite  2654 nomdanim              // tile0974 oceansprite4
sprite  2655 nomdanim              // tile0974 oceansprite4
sprite  3692 angoff     384        // tile0049 shotgunammo
sprite  3649 angoff     640        // tile0022 chaingunsprite (multiplayer)
sprite   699 nomdanim              // tile0974 oceansprite4
sprite   697 nomdanim              // tile0974 oceansprite4
sprite   698 nomdanim              // tile0974 oceansprite4
sprite   700 nomdanim              // tile0974 oceansprite4
sprite  1573 nomdanim              // tile0974 oceansprite4
sprite  1574 nomdanim              // tile0974 oceansprite4
sprite  1575 nomdanim              // tile0974 oceansprite4
sprite  1576 nomdanim              // tile0974 oceansprite4
sprite  1577 nomdanim              // tile0974 oceansprite4
sprite  1578 nomdanim              // tile0974 oceansprite4
sprite  1579 nomdanim              // tile0974 oceansprite4
// mhk diff sync 1
sprite  3675 angoff     768        // tile0047 hbombammo (multiplayer)
sprite  3675 pitch      32         // tile0047 hbombammo (multiplayer)
sprite  3675 roll       32         // tile0047 hbombammo (multiplayer)
sprite  2620 angoff     512        // tile0041 batteryammo
sprite  2620 pitch      32         // tile0041 batteryammo
sprite  3677 angoff    -768        // tile0024 freezesprite (multiplayer)
sprite  3677 roll       32         // tile0024 freezesprite (multiplayer)
sprite  3678 angoff     1024       // tile0037 freezeammo (multiplayer)
sprite  3678 mdzoff    -40000      // tile0037 freezeammo (multiplayer)
sprite  3678 roll       32         // tile0037 freezeammo (multiplayer)
sprite  3679 angoff    -896        // tile0037 freezeammo (multiplayer)
sprite  3679 roll       32         // tile0037 freezeammo (multiplayer)
sprite  3638 angoff     1024       // tile0054 shield (multiplayer)
sprite  3634 angoff     512        // tile0049 shotgunammo (multiplayer)
sprite  3634 roll      -160        // tile0049 shotgunammo (multiplayer)
sprite  3635 angoff     512        // tile0049 shotgunammo (multiplayer)
sprite  3635 roll      -160        // tile0049 shotgunammo (multiplayer)
sprite  3680 angoff    -512        // tile0044 rpgammo (multiplayer)
sprite  3681 angoff    -896        // tile0044 rpgammo (multiplayer)
sprite  3682 angoff     1024       // tile0041 batteryammo (multiplayer)
sprite  3683 angoff     768        // tile0049 shotgunammo (multiplayer)
sprite  3934 angoff     512        // tile0044 rpgammo
sprite  3665 angoff     512        // tile0021 firstgunsprite (multiplayer)
sprite  1751 angoff     640        // tile0049 shotgunammo
sprite  3671 angoff     384        // tile0024 freezesprite (multiplayer)
sprite  3672 angoff     512        // tile0037 freezeammo (multiplayer)
sprite  3673 angoff     256        // tile0037 freezeammo (multiplayer)
sprite  3673 mdzoff     500000     // tile0037 freezeammo (multiplayer)
sprite  3673 pitch     -1          // tile0037 freezeammo (multiplayer)
sprite  1746 angoff     512        // tile0023 rpgsprite
sprite  3678 angoff     1024       // tile0044 rpgammo (multiplayer)
sprite  3678 mdzoff     900000     // tile0044 rpgammo (multiplayer)
sprite  3678 pitch     -1          // tile0044 rpgammo (multiplayer)
sprite  3679 mdzoff     900000     // tile0044 rpgammo (multiplayer)
sprite  3679 pitch     -1          // tile0044 rpgammo (multiplayer)
sprite  1801 nomdanim              // tile0974 oceansprite4
sprite  1800 nomdanim              // tile0974 oceansprite4
sprite  1799 nomdanim              // tile0974 oceansprite4
sprite  1798 nomdanim              // tile0974 oceansprite4
sprite  1797 nomdanim              // tile0974 oceansprite4
sprite  1796 nomdanim              // tile0974 oceansprite4
sprite  1795 nomdanim              // tile0974 oceansprite4
sprite  1794 nomdanim              // tile0974 oceansprite4
sprite  1804 nomdanim              // tile0974 oceansprite4
sprite  1803 nomdanim              // tile0974 oceansprite4
sprite  1802 nomdanim              // tile0974 oceansprite4
sprite  2618 angoff     1024       // tile0052 sixpack
sprite  2619 angoff     1024       // tile0049 shotgunammo
sprite  2619 pitch     -32         // tile0049 shotgunammo
sprite  2619 roll      -128        // tile0049 shotgunammo
sprite  3169 angoff     1024       // tile0040 ammo
sprite  3168 angoff     1024       // tile0040 ammo
sprite  3167 angoff     1024       // tile0040 ammo
sprite  3212 nomdanim              // tile2253 (tile2250 jibs2 (eye))
sprite  3211 nomdanim              // tile2249 (tile2245 jibs1)
sprite  3211 mdxoff     20000      // tile2249 (tile2245 jibs1)
sprite  3211 pitch      1          // tile2249 (tile2245 jibs1)
sprite  3208 nomdanim              // tile2268 (tile2265 jibs5)
sprite  3208 mdxoff     20000      // tile2268 (tile2265 jibs5)
sprite  3208 pitch      1          // tile2268 (tile2265 jibs5)
sprite  3660 angoff    -512        // tile0022 chaingunsprite (multiplayer)
sprite  3660 mdzoff     500000     // tile0022 chaingunsprite (multiplayer)
sprite  3660 roll       1          // tile0022 chaingunsprite (multiplayer)
sprite  3660 pitch     -2          // tile0022 chaingunsprite (multiplayer)
sprite  3661 angoff     512        // tile0041 batteryammo (multiplayer)
sprite  3662 angoff    -512        // tile0041 batteryammo (multiplayer)
sprite  3662 mdzoff     900000     // tile0041 batteryammo (multiplayer)
sprite  3662 roll      -1          // tile0041 batteryammo (multiplayer)
sprite  3663 angoff     1024       // tile0041 batteryammo (multiplayer)
sprite  3663 mdzoff     900000     // tile0041 batteryammo (multiplayer)
sprite  3663 pitch      1          // tile0041 batteryammo (multiplayer)
sprite  3193 notmd                 // tile1527 (tile1520 (duke torso))
sprite  1747 angoff     128        // tile0047 hbombammo
sprite  1747 pitch     -96         // tile0047 hbombammo
sprite  1747 roll      -16         // tile0047 hbombammo
sprite  3636 angoff     1024       // tile0057 jetpack (multiplayer)
sprite  1748 angoff     768        // tile0056 airtank
sprite   342 angoff    -512        // tile0052 sixpack
sprite  1590 nomdanim              // tile1525 (tile1520 (duke torso))
sprite  1590 angoff    -256        // tile1525 (tile1520 (duke torso))
sprite  2547 angoff     768        // tile0557 chair2
sprite  2547 pitch      256        // tile0557 chair2
sprite  2547 roll       128        // tile0557 chair2
sprite  2635 nomdanim              // tile1270 (tile1267 rat)
sprite  2635 angoff     128        // tile1270 (tile1267 rat)
sprite  1588 nomdanim              // tile1537 (tile1536 (duke gibs leg))
sprite  1588 angoff     1024       // tile1537 (tile1536 (duke gibs leg))
sprite  1586 nomdanim              // tile2256 (tile2255 jibs3)
sprite  1589 nomdanim              // tile1527 (tile1520 (duke torso))
sprite  1589 angoff    -256        // tile1527 (tile1520 (duke torso))
sprite  1587 nomdanim              // tile1534 (tile1528 (duke gibs arm))
sprite  1587 pitch      256        // tile1534 (tile1528 (duke gibs arm))
sprite  1587 roll       1024       // tile1534 (tile1528 (duke gibs arm))
sprite   263 nomdanim              // tile2204 (tile2201 lizmanhead1)
sprite   263 angoff    -256        // tile2204 (tile2201 lizmanhead1)
sprite   263 mdzoff     300000     // tile2204 (tile2201 lizmanhead1)
sprite   263 roll       1          // tile2204 (tile2201 lizmanhead1)
sprite  2861 angoff     576        // tile0052 sixpack
sprite  3164 mdzoff     900000     // tile0041 batteryammo
sprite  3164 mdxoff     120000     // tile0041 batteryammo
sprite  3164 pitch     -1          // tile0041 batteryammo
sprite  2854 angoff     1024       // tile0022 chaingunsprite
sprite  2854 mdzoff     100000     // tile0022 chaingunsprite
//sprite  2854 pitch     -2          // tile0022 chaingunsprite
sprite  2854 roll       4          // tile0022 chaingunsprite
sprite  1295 angoff     1024       // tile0049 shotgunammo
sprite  1295 mdzoff     1150000    // tile0049 shotgunammo
sprite  1295 roll       1          // tile0049 shotgunammo
sprite  2852 angoff     1024       // tile1347 fetusjib
sprite  1415 angoff     768        // tile1769 (tile1768 headjib1)
sprite  1432 mdzoff     80000      // tile1048 (pipes)
sprite  1432 pitch     -1          // tile1048 (pipes)
sprite  1411 nomdanim              // tile2267 (tile2265 jibs5)
sprite  1411 mdxoff     90000      // tile2267 (tile2265 jibs5)
sprite  1411 pitch      1          // tile2267 (tile2265 jibs5)
sprite  1411 roll       1024       // tile2267 (tile2265 jibs5)
sprite  3349 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  3346 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  3347 nomdanim              // tile2252 (tile2250 jibs2 (eye))
sprite  3347 angoff     768        // tile2252 (tile2250 jibs2 (eye))
sprite   718 nomdanim              // tile2252 (tile2250 jibs2 (eye))
sprite   718 angoff     512        // tile2252 (tile2250 jibs2 (eye))
sprite  3351 nomdanim              // tile2253 (tile2250 jibs2 (eye))
sprite  3350 nomdanim              // tile2252 (tile2250 jibs2 (eye))
sprite  3348 nomdanim              // tile2253 (tile2250 jibs2 (eye))
sprite  3348 pitch      512        // tile2253 (tile2250 jibs2 (eye))
sprite  3355 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  3352 nomdanim              // tile2250 jibs2 (eye)
sprite  3354 nomdanim              // tile2253 (tile2250 jibs2 (eye))
sprite  3354 angoff     512        // tile2253 (tile2250 jibs2 (eye))
sprite  3353 nomdanim              // tile2252 (tile2250 jibs2 (eye))
sprite  3353 roll       1024       // tile2252 (tile2250 jibs2 (eye))
sprite   527 nomdanim              // tile2253 (tile2250 jibs2 (eye))
sprite  3076 notmd                 // tile1231 (1227 nukebarrel)
sprite  1258 angoff    -512        // tile0049 shotgunammo
sprite  1258 mdzoff     500000     // tile0049 shotgunammo
sprite  1258 pitch     -1          // tile0049 shotgunammo
sprite  1255 angoff    -512        // tile0054 shield
sprite  1255 mdzoff     500000     // tile0054 shield
sprite  1255 roll       1          // tile0054 shield
sprite  1256 angoff    -384        // tile0040 ammo
sprite     1 angoff     1024       // tile0052 sixpack
sprite    61 away1                 // tile0140 frankenstineswitch
sprite    62 away1                 // tile0140 frankenstineswitch
sprite    57 away1                 // tile0140 frankenstineswitch
sprite    66 away1                 // tile0140 frankenstineswitch
sprite    67 away1                 // tile0140 frankenstineswitch
sprite  3111 nomdanim              // tile2257 (tile2255 jibs3)
sprite  3844 nomdanim              // tile2253 (tile2250 jibs2 (eye))
sprite  3844 mdxoff     25000      // tile2253 (tile2250 jibs2 (eye))
sprite  3844 pitch      1          // tile2253 (tile2250 jibs2 (eye))
sprite  3104 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  3105 nomdanim              // tile2248 (tile2245 jibs1)
sprite  3132 angoff     1024       // tile0049 shotgunammo
sprite  3133 angoff     1024       // tile0049 shotgunammo
sprite  3135 angoff     1024       // tile0041 batteryammo
sprite  3135 mdzoff     250000     // tile0041 batteryammo
sprite  3135 roll       1          // tile0041 batteryammo
sprite  3134 angoff     1024       // tile0041 batteryammo
sprite  3134 mdzoff     250000     // tile0041 batteryammo
sprite  3134 pitch     -2          // tile0041 batteryammo
sprite  3134 roll       1          // tile0041 batteryammo
sprite  3370 angoff    -512        // tile4427 hotmeat
sprite  3088 angoff     256        // tile0054 shield
sprite  3088 mdzoff     200000     // tile0054 shield
sprite  3088 pitch      1          // tile0054 shield
sprite  3112 nomdanim              // tile2268 (tile2265 jibs5)
sprite  1389 nomdanim              // tile2248 (tile2245 jibs1)
sprite  3113 nomdanim              // tile2268 (tile2265 jibs5)
sprite  1390 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  3137 angoff     1024       // tile0051 cola
sprite  3361 nomdanim              // tile2204 (tile2201 lizmanhead1)
sprite  3361 angoff    -512        // tile2204 (tile2201 lizmanhead1)
sprite  3361 mdxoff     50000      // tile2204 (tile2201 lizmanhead1)
sprite  3361 pitch      1          // tile2204 (tile2201 lizmanhead1)
sprite  3363 nomdanim              // tile2204 (tile2201 lizmanhead1)
sprite  3363 pitch      512        // tile2204 (tile2201 lizmanhead1)
sprite  3365 nomdanim              // tile2203 (tile2201 lizmanhead1)
sprite  3365 mdxoff     30000      // tile2203 (tile2201 lizmanhead1)
sprite  3365 pitch      1          // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 2
sprite  3139 angoff     128        // tile0023 rpgsprite
sprite  3140 angoff    -256        // tile0044 rpgammo
sprite  3140 mdzoff     500000     // tile0044 rpgammo
sprite  3140 pitch      1          // tile0044 rpgammo
sprite  3140 roll      -1          // tile0044 rpgammo
sprite  1280 angoff     1024       // tile0041 batteryammo
sprite  1280 mdzoff     500000     // tile0041 batteryammo
sprite  1280 pitch      1          // tile0041 batteryammo
sprite    85 angoff    -512        // tile1769 (tile1768 headjib1)
sprite  1404 angoff     0          // tile0060 accesscard blue
sprite  3559 angoff    -256        // tile1354 luke
sprite   918 angoff     512        // tile0028 shotgunsprite
sprite   918 mdzoff     500000     // tile0028 shotgunsprite
sprite   918 pitch      1          // tile0028 shotgunsprite
sprite  3341 angoff    -768        // tile0026 heavyhbomb
sprite  3339 angoff    -384        // tile0026 heavyhbomb
sprite  3339 mdzoff     150000     // tile0026 heavyhbomb
sprite  3339 roll      -1          // tile0026 heavyhbomb
sprite   994 nomdanim              // tile2256 (tile2255 jibs3)
sprite  1001 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite   996 nomdanim              // tile2256 (tile2255 jibs3)
sprite  1005 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  1005 pitch      512        // tile2251 (tile2250 jibs2 (eye))
sprite   991 nomdanim              // tile2268 (tile2265 jibs5)
sprite   997 nomdanim              // tile2256 (tile2255 jibs3)
sprite  1003 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  1004 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite   992 nomdanim              // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 3
sprite   993 nomdanim              // tile2267 (tile2265 jibs5)
sprite   993 pitch      1024       // tile2267 (tile2265 jibs5)
sprite  1002 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite   999 nomdanim              // tile2203 (tile2201 lizmanhead1)
sprite   999 pitch     -512        // tile2203 (tile2201 lizmanhead1)
// mhk diff sync 4
sprite  1000 nomdanim              // tile2256 (tile2255 jibs3)
sprite   990 nomdanim              // tile2248 (tile2245 jibs1)
sprite  1009 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  1009 roll      -512        // tile2251 (tile2250 jibs2 (eye))
// mhk diff sync 5
sprite  1008 nomdanim              // tile2252 (tile2250 jibs2 (eye))
sprite  1008 pitch      512        // tile2252 (tile2250 jibs2 (eye))
sprite   989 nomdanim              // tile2250 jibs2 (eye)
sprite  1006 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite   998 nomdanim              // tile2257 (tile2255 jibs3)
sprite  1007 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite   995 nomdanim              // tile2256 (tile2255 jibs3)
sprite   975 angoff    -768        // tile0051 cola
sprite   976 angoff    -448        // tile0052 sixpack
sprite  3746 mdzoff     900000     // tile0044 rpgammo
sprite  3746 pitch      1          // tile0044 rpgammo
sprite  3747 mdzoff     200000     // tile0044 rpgammo
sprite  3747 pitch      1          // tile0044 rpgammo
sprite  3747 roll      -5          // tile0044 rpgammo
sprite  3247 angoff     256        // tile4413 mailbag
sprite  3246 angoff    -128        // tile4413 mailbag
sprite   193 angoff     1024       // tile0041 batteryammo
sprite  3593 angoff     256        // tile0045 growammo
sprite  3589 angoff    -256        // tile2555 (expander)
sprite   495 angoff     1024       // tile1769 (tile1768 headjib1)
sprite   495 mdxoff    -100000     // tile1769 (tile1768 headjib1)
sprite   495 mdzoff     200000     // tile1769 (tile1768 headjib1)
sprite   495 pitch      1          // tile1769 (tile1768 headjib1)
sprite   494 nomdanim              // tile1529 (tile1528 (duke gibs arm))
sprite   494 angoff     1024       // tile1529 (tile1528 (duke gibs arm))
sprite   494 mdxoff     200000     // tile1529 (tile1528 (duke gibs arm))
sprite   494 pitch      1          // tile1529 (tile1528 (duke gibs arm))
sprite   493 angoff     1024       // tile1732 (tile1680 liztroop dying)
sprite   493 pitch     -512        // tile1732 (tile1680 liztroop dying)
sprite   483 angoff     576        // tile4665 (tile4610 newbeast)
sprite   483 mdzoff     1000000    // tile4665 (tile4610 newbeast)
sprite   483 pitch      1          // tile4665 (tile4610 newbeast)
sprite  3591 angoff     1024       // tile0046 crystalammo
sprite   450 angoff     256        // tile0053 firstaid
sprite  3624 mdzoff     100000     // tile0049 shotgunammo
sprite  3624 pitch     -5          // tile0049 shotgunammo
sprite  3624 roll       1          // tile0049 shotgunammo
sprite  3625 mdzoff     320000     // tile0041 batteryammo
sprite  3625 roll       1          // tile0041 batteryammo
sprite  2699 angoff     896        // tile4372 coffeemachine
sprite  2702 angoff    -512        // tile0052 sixpack
sprite  2702 mdzoff     150000     // tile0052 sixpack
sprite  2702 roll      -1          // tile0052 sixpack
sprite  2719 angoff    -512        // tile0049 shotgunammo
sprite  2719 mdzoff     150000     // tile0049 shotgunammo
sprite  2719 roll       1          // tile0049 shotgunammo
sprite  2701 angoff    -384        // tile0021 firstgunsprite
sprite  2708 angoff    -128        // tile0556 chair1
sprite  2674 notmd                 // tile1031 glasspieces
sprite  2677 notmd                 // tile1032 (tile1031 glasspieces)
sprite  2677 mdxoff     30000      // tile1032 (tile1031 glasspieces)
sprite  2677 pitch     -1          // tile1032 (tile1031 glasspieces)
sprite  2678 notmd                 // tile1033 (tile1031 glasspieces)
sprite  2678 mdxoff     30000      // tile1033 (tile1031 glasspieces)
sprite  2678 pitch     -1          // tile1033 (tile1031 glasspieces)
sprite  1543 mdzoff     80000      // tile1048 (pipes)
sprite  1543 mdxoff     7000       // tile1048 (pipes)
sprite  1543 pitch      1          // tile1048 (pipes)
sprite   201 mdxoff     9999999    // tile4580 canwithsomething2
sprite   201 pitch     -1          // tile4580 canwithsomething2
sprite   202 mdxoff     9999999    // tile1353 spacemarine
sprite   202 pitch     -1          // tile1353 spacemarine
sprite  3693 angoff     576        // tile0052 sixpack
sprite  2353 nomdanim              // tile1525 (tile1520 (duke torso))
sprite  2356 nomdanim              // tile2268 (tile2265 jibs5)
sprite  3843 angoff     768        // tile0049 shotgunammo
sprite  3572 nomdanim              // tile2407 (tile2404 scrap2)
sprite  3571 mdxoff     1000       // tile0585 (display)
sprite  3571 pitch      1          // tile0585 (display)
sprite  3573 nomdanim              // tile2411 (tile2408 scrap3)
sprite  3574 nomdanim              // tile2405 (tile2404 scrap2)
sprite   466 angoff     768        // tile2060 pigcopdeadsprite
sprite   466 mdzoff     900000     // tile2060 pigcopdeadsprite
sprite   466 pitch     -1          // tile2060 pigcopdeadsprite
sprite  1482 angoff     128        // tile2060 pigcopdeadsprite
sprite  1482 mdzoff     1500000    // tile2060 pigcopdeadsprite
sprite  1482 pitch     -1          // tile2060 pigcopdeadsprite
sprite  1508 nomdanim              // tile2353 (tile2360 (gunturret))
sprite  1508 angoff     256        // tile2353 (tile2360 (gunturret))
sprite  1507 nomdanim              // tile2353 (tile2360 (gunturret))
sprite  1507 angoff    -512        // tile2353 (tile2360 (gunturret))
sprite  1506 nomdanim              // tile2353 (tile2360 (gunturret))
sprite  1506 angoff    -512        // tile2353 (tile2360 (gunturret))
sprite  1505 nomdanim              // tile2353 (tile2360 (gunturret))
sprite  1505 angoff    -768        // tile2353 (tile2360 (gunturret))
// mhk diff sync 6
sprite  2739 nomdanim              // tile2353 (tile2360 (gunturret))
sprite  2739 angoff    -256        // tile2353 (tile2360 (gunturret))
sprite  2738 nomdanim              // tile2353 (tile2360 (gunturret))
sprite  2738 angoff    -512        // tile2353 (tile2360 (gunturret))
sprite  1481 angoff     0          // tile0060 accesscard red
sprite   532 nomdanim              // tile2357 (tile2360 (gunturret))
sprite   532 angoff    -512        // tile2357 (tile2360 (gunturret))
sprite   538 angoff     256        // tile2665 (tile2660 boss1shoot)
sprite  3851 notmd                 // tile0146 multiswitch
sprite  3851 away1                 // tile0146 multiswitch
sprite  3728 nomdanim              // tile2356 (tile2360 (gunturret))
sprite  3728 angoff     512        // tile2356 (tile2360 (gunturret))
sprite   116 mdxoff     15000      // tile0621 camera1
sprite   116 pitch      1          // tile0621 camera1
sprite   115 nomdanim              // tile2648 (tile2630 boss1 (battlelord))
sprite   115 angoff     1024       // tile2648 (tile2630 boss1 (battlelord))
sprite  3890 nomdanim              // tile2019 (tile2000 pigcop)
sprite  3890 angoff     1024       // tile2019 (tile2000 pigcop)
sprite  3892 angoff     1024       // tile2034 (tile2000 pigcop)
sprite  3891 angoff     1024       // tile2034 (tile2000 pigcop)
sprite  3881 angoff     1024       // tile2034 (tile2000 pigcop)
sprite  3882 angoff     1024       // tile1943 (tile1920 commander)
sprite  3883 angoff     1024       // tile1944 (tile1920 commander)
sprite  3884 angoff     1024       // tile1944 (tile1920 commander)
sprite   108 angoff     1024       // tile1919 (tile1920 commander)
sprite   109 angoff     1024       // tile1944 (tile1920 commander)
sprite   110 angoff     1024       // tile1944 (tile1920 commander)
sprite   114 nomdanim              // tile1702 (tile1680 liztroop)
sprite   114 angoff     1024       // tile1702 (tile1680 liztroop)
sprite   112 angoff     1024       // tile1936 (tile1920 commander)
sprite   111 angoff     1024       // tile1944 (tile1920 commander)
sprite   113 angoff     1024       // tile1944 (tile1920 commander)
sprite   107 nomdanim              // tile2643 (tile2630 boss1 (battlelord))
sprite   107 angoff     1024       // tile2643 (tile2630 boss1 (battlelord))