Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Blame | Last modification | View Log | RSS feed


// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Level    : E5M2.map - Operation Blitzkrieg: "Warehouse" by David Billing
// Map Date : 2012-03-13 (GRP)
// mapmd4   : d8bd6c53514bcc0fff3954470893bb32
// Curr. HRP: r5.2.415

sprite   157 angoff    -256        // tile0052 sixpack
sprite    10 mdxoff    -9000       // tile2360 rotategun
sprite    10 pitch      1          // tile2360 rotategun
sprite     9 mdxoff    -9000       // tile2360 rotategun
sprite     9 pitch      1          // tile2360 rotategun
sprite   285 mdzoff    -350000     // tile0916 fireext
sprite   285 pitch      1          // tile0916 fireext
sprite   163 angoff    -512        // tile0041 batteryammo
sprite   294 angoff     1024       // tile0556 chair1
sprite   162 angoff     1024       // tile0028 shotgunsprite
sprite   357 angoff     256        // tile0051 cola
sprite   358 angoff    -256        // tile0051 cola
sprite   138 angoff     1024       // tile0054 shield
sprite   165 angoff     512        // tile0049 shotgunammo
sprite   165 mdzoff     300000     // tile0049 shotgunammo
sprite   165 roll       1          // tile0049 shotgunammo
sprite   287 mdzoff    -200000     // tile0916 fireext
sprite   287 pitch      1          // tile0916 fireext
sprite   303 angoff    -256        // tile0052 sixpack
sprite   291 angoff    -768        // tile0060 accesscard blue
sprite   166 angoff     256        // tile0024 freezesprite
sprite   336 angoff     256        // tile1348 holoduke
sprite    76 angoff     1024       // tile0042 devistatorammo
sprite   156 angoff     256        // tile0052 sixpack
sprite   140 angoff    -256        // tile4454 deskphone
sprite   171 mdzoff     500000     // tile0055 steroids
sprite   171 roll       1          // tile0055 steroids
sprite   168 angoff    -512        // tile0049 shotgunammo
sprite   168 mdzoff    -500000     // tile0049 shotgunammo
sprite   168 pitch      1          // tile0049 shotgunammo
sprite   292 angoff     512        // tile0060 accesscard red
sprite   175 mdzoff    -300000     // tile4496 broom
sprite   175 pitch      1          // tile4496 broom
sprite   132 mdxoff    -9000       // tile2360 rotategun
sprite   132 pitch      1          // tile2360 rotategun
sprite   293 angoff    -256        // tile0060 accesscard yellow
sprite   304 angoff    -256        // tile0052 sixpack
sprite   133 mdxoff    -9000       // tile2360 rotategun
sprite   133 pitch      1          // tile2360 rotategun
sprite   164 angoff     1024       // tile0041 batteryammo