Subversion Repositories duke3d_hrp

Rev

Rev 724 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Roch8
// Author   : Pascal Rouaud
// Filename : Roch8.map
// mapmd4   : e725289f10a9daf6c02356c2579928b2 // 2003-12-21

//         <->  ROCH8-addonpack.mhk

// Curr. HRP: r5.4.722

sprite  2118 angoff    -512        // tile1957 (tile1920 commander) (dead)
//sprite  3127 nomdanim              // tile2060 pigcopdeadsprite
//sprite  3127 nomd2anim             // tile2060 pigcopdeadsprite
//sprite  3127 nomd3anim             // tile2060 pigcopdeadsprite
sprite  2163 angoff    -768        // tile1232 canwithsomething
sprite  2163 pitch      1          // tile1232 canwithsomething
sprite  2163 mdzoff     900000     // tile1232 canwithsomething
sprite  4048 angoff     512        // tile0047 hbombammo
sprite  3512 angoff     1024       // tile4586 (pipe)
sprite   877 notmd                 // tile0943 (tile0940 bouncemine)
sprite   880 notmd                 // tile0943 (tile0940 bouncemine)
sprite   878 notmd                 // tile0943 (tile0940 bouncemine)
sprite  1873 notmd                 // tile0943 (tile0940 bouncemine)
sprite  4051 roll       1          // tile0047 hbombammo
sprite  4051 mdzoff     700000     // tile0047 hbombammo
sprite  3128 roll       1          // tile2185 lizmandeadsprite
sprite  3128 mdzoff     500000     // tile2185 lizmandeadsprite
sprite   232 angoff     512        // tile0055 steroids
sprite   254 angoff     256        // tile0022 chaingunsprite
sprite  3525 pitch      1          // tile0100 atomichealth
sprite  3525 mdzoff     800000     // tile0100 atomichealth
sprite   203 angoff     896        // tile0049 shotgunammo
sprite   203 roll       1          // tile0049 shotgunammo
sprite   203 mdzoff     500000     // tile0049 shotgunammo
sprite  3653 angoff     1024       // tile0041 batteryammo
sprite   231 angoff    -256        // tile0055 steroids
sprite   252 angoff    -256        // tile0047 hbombammo
sprite   202 angoff     256        // tile0051 cola
sprite  3657 angoff    -512        // tile0009 respawn [accesscard blue]
sprite  2761 nomdanim              // tile4875 (tile4874 woman)
sprite  2761 angoff    -512        // tile4875 (tile4874 woman)
sprite     2 roll       1          // tile0049 shotgunammo
sprite     2 mdzoff     1000000    // tile0049 shotgunammo
sprite   244 angoff     512        // tile0023 rpgsprite
sprite  3746 angoff     512        // tile0044 rpgammo
sprite  4049 angoff     768        // tile0055 steroids
sprite  3707 angoff     768        // tile0047 hbombammo
sprite   246 angoff     512        // tile0021 firstgunsprite
sprite   242 angoff    -512        // tile0049 shotgunammo
sprite    49 angoff     1024       // tile0049 shotgunammo
sprite    48 angoff     1024       // tile0051 cola
sprite  3719 angoff     1024       // tile0042 devistatorammo
sprite  3720 angoff     1024       // tile0042 devistatorammo
sprite  3720 roll       1          // tile0042 devistatorammo
sprite  3720 mdzoff     200000     // tile0042 devistatorammo
sprite   181 angoff    -512        // tile1232 canwithsomething
sprite   181 pitch      1          // tile1232 canwithsomething
sprite   181 mdzoff     500000     // tile1232 canwithsomething
sprite  3708 angoff     1024       // tile1232 canwithsomething
sprite  3071 notmd                 // tile4386 (power line)
sprite  3072 notmd                 // tile4386 (power line)
sprite  3075 notmd                 // tile4386 (power line)
sprite  2328 notmd                 // tile4386 (power line)
sprite  2329 notmd                 // tile4386 (power line)
sprite  3073 notmd                 // tile4386 (power line)
sprite  3074 notmd                 // tile4386 (power line)
sprite  1711 notmd                 // tile4386 (power line)
sprite  1712 notmd                 // tile4386 (power line)
sprite  1709 notmd                 // tile4386 (power line)
sprite  1710 notmd                 // tile4386 (power line)
sprite  2338 notmd                 // tile4386 (power line)
sprite  2339 notmd                 // tile4386 (power line)
sprite  2324 notmd                 // tile4386 (power line)
sprite  2325 notmd                 // tile4386 (power line)
sprite  2320 notmd                 // tile4386 (power line)
sprite  2321 notmd                 // tile4386 (power line)
sprite  2316 notmd                 // tile4386 (power line)
sprite  2317 notmd                 // tile4386 (power line)
sprite  1659 notmd                 // tile4386 (power line)
sprite  1660 notmd                 // tile4386 (power line)
sprite  1653 notmd                 // tile4386 (power line)
sprite  1654 notmd                 // tile4386 (power line)
sprite  2334 notmd                 // tile4386 (power line)
sprite  1652 notmd                 // tile4386 (power line)
sprite  2335 notmd                 // tile4386 (power line)
sprite  2314 notmd                 // tile4386 (power line)
sprite  2315 notmd                 // tile4386 (power line)
sprite  1714 notmd                 // tile4386 (power line)
sprite  1713 notmd                 // tile4386 (power line)
sprite   817 notmd                 // tile0544 (iron bar)
sprite  1942 angoff     1024       // tile1061 (streetlight)
sprite  1950 angoff     1024       // tile1061 (streetlight)
sprite  2322 angoff     768        // tile1061 (streetlight)
sprite  2331 angoff    -768        // tile1061 (streetlight)
sprite  1708 angoff    -512        // tile1061 (streetlight)
sprite  2311 angoff    -768        // tile1061 (streetlight)
sprite  2337 angoff     1024       // tile1061 (streetlight)
sprite  1656 angoff     768        // tile1061 (streetlight)
sprite  1658 angoff     1024       // tile1061 (streetlight)
sprite  2313 angoff     512        // tile1061 (streetlight)
sprite  4036 notmd                 // tile0130 accessswitch [blue]
sprite    70 angoff    -512        // tile0028 shotgunsprite
sprite    70 pitch     -1          // tile0028 shotgunsprite
sprite    70 mdxoff     5000       // tile0028 shotgunsprite
sprite    19 angoff     512        // tile1238 explodingbarrel
sprite  4030 angoff    -768        // tile0045 growammo
sprite  4029 angoff    -768        // tile0045 growammo
sprite    58 angoff    -256        // tile0052 sixpack
sprite    85 roll       1          // tile0041 batteryammo
sprite    85 mdzoff     500000     // tile0041 batteryammo
sprite   224 angoff     256        // tile0052 sixpack
sprite  3888 angoff    -256        // tile0023 rpgsprite
sprite    86 angoff    -512        // tile0049 shotgunammo
sprite  3886 angoff     768        // tile0052 sixpack
sprite  2679 angoff     1024       // tile0046 crystalammo
sprite  2680 angoff     1024       // tile0046 crystalammo
sprite   169 angoff     512        // tile0009 respawn [accesscard blue]
sprite   222 angoff     640        // tile0021 firstgunsprite
sprite  3882 angoff     512        // tile0049 shotgunammo
sprite  3882 roll      -1          // tile0049 shotgunammo
sprite  3882 mdzoff     900000     // tile0049 shotgunammo
sprite  3688 angoff    -512        // tile0052 sixpack
sprite   200 roll      -1          // tile0049 shotgunammo
sprite   200 mdzoff     900000     // tile0049 shotgunammo
sprite  3712 angoff     512        // tile0037 freezeammo
sprite  3775 angoff     1024       // tile0042 devistatorammo
sprite  3775 roll       1          // tile0042 devistatorammo
sprite  3775 mdzoff     200000     // tile0042 devistatorammo
sprite   199 angoff    -256        // tile0052 sixpack
sprite  3121 notmd                 // tile0907 (tile0904 woodenhorse)
sprite  3122 notmd                 // tile0907 (tile0904 woodenhorse)
sprite   789 notmd                 // tile2817 (tile2813 spinningnukeicon)
sprite   790 notmd                 // tile2817 (tile2813 spinningnukeicon)
sprite  3124 notmd                 // tile2817 (tile2813 spinningnukeicon)
sprite  3125 notmd                 // tile2817 (tile2813 spinningnukeicon)
sprite  1330 angoff    -512        // tile0024 freezesprite
sprite  1330 pitch      1          // tile0024 freezesprite
sprite  1330 roll       1          // tile0024 freezesprite
sprite  1330 mdzoff     200000     // tile0024 freezesprite
sprite  2921 angoff    -768        // tile4367 hatrack
sprite  3776 angoff    -768        // tile0054 shield
sprite  3547 angoff     1024       // tile0009 respawn [accesscard blue]
sprite  3664 angoff    -512        // tile0026 heavyhbomb
sprite   198 angoff     1024       // tile0042 devistatorammo
sprite  1545 nomdanim              // tile0941 (tile0940 bouncemine)
sprite  2441 nomdanim              // tile0941 (tile0940 bouncemine)
sprite  3696 angoff    -512        // tile0052 sixpack
sprite  3549 angoff     1024       // tile0009 respawn [accesscard blue]
sprite  3961 angoff     1024       // tile0028 shotgunsprite
sprite   108 angoff     1024       // tile0051 cola
sprite  1091 angoff    -512        // tile0052 sixpack
sprite   159 notmd                 // tile0168 dipswitch3
sprite   163 notmd                 // tile0168 dipswitch3
sprite   156 notmd                 // tile0168 dipswitch3
sprite   162 notmd                 // tile0168 dipswitch3
sprite   119 angoff     512        // tile0052 sixpack
sprite   118 angoff    -512        // tile0054 shield
sprite   123 angoff    -512        // tile0049 shotgunammo
sprite  1097 angoff    -512        // tile0042 devistatorammo
sprite  3960 angoff     512        // tile0009 respawn [accesscard blue]
sprite  2715 notmd                 // tile0907 (tile0904 woodenhorse)
sprite  2716 notmd                 // tile0907 (tile0904 woodenhorse)
sprite   780 notmd                 // tile2817 (tile2813 spinningnukeicon)
sprite  3136 notmd                 // tile2817 (tile2813 spinningnukeicon)
sprite  3137 notmd                 // tile2817 (tile2813 spinningnukeicon)
sprite  3138 notmd                 // tile2817 (tile2813 spinningnukeicon)
sprite   212 pitch     -160        // tile0029 devistatorsprite
sprite   774 notmd                 // tile0907 (tile0904 woodenhorse)
sprite   775 notmd                 // tile0907 (tile0904 woodenhorse)
sprite   750 notmd                 // tile2817 (tile2813 spinningnukeicon)
sprite   777 notmd                 // tile2817 (tile2813 spinningnukeicon)
sprite   778 notmd                 // tile2817 (tile2813 spinningnukeicon)
sprite   779 notmd                 // tile2817 (tile2813 spinningnukeicon)
sprite  4050 angoff     1024       // tile0047 hbombammo
sprite  2906 pitch     -1          // tile0916 fireext
sprite  2906 mdzoff     200000     // tile0916 fireext
sprite  1556 angoff     512        // tile0060 accesscard [red]
sprite   109 angoff     768        // tile0051 cola
sprite  3989 angoff     640        // tile4408 (tile4407 robotmouse)
sprite  3989 pitch      1          // tile4408 (tile4407 robotmouse)
sprite  3989 mdzoff     3500000    // tile4408 (tile4407 robotmouse)
sprite   811 notmd                 // tile0909 (treetrunk)
sprite   803 notmd                 // tile0544 (iron bar)
sprite   815 notmd                 // tile4386 (power line)
sprite   818 notmd                 // tile4386 (power line)
sprite  3723 angoff     768        // tile0023 rpgsprite
sprite   813 angoff     768        // tile0479 (satellite dish)
sprite   110 angoff    -640        // tile0051 cola
sprite  3077 notmd                 // tile4865 (tile4864 fem10 sitting babes)
sprite  3078 notmd                 // tile4875 (tile4874 woman)
sprite  3760 angoff     512        // tile0049 shotgunammo
sprite  3703 angoff     1024       // tile0052 sixpack
sprite   864 angoff     512        // tile0044 rpgammo
sprite   274 angoff     0          // tile0009 respawn [accesscard blue]
sprite  3705 angoff    -512        // tile0051 cola
sprite  3705 roll       1          // tile0051 cola
sprite  3705 mdzoff     400000     // tile0051 cola
sprite    63 angoff    -256        // tile0051 cola
sprite     6 notmd                 // tile0168 dipswitch3
sprite     7 notmd                 // tile0168 dipswitch3
sprite  4044 pitch     -1          // tile0669 vacuum
sprite  4044 roll       1          // tile0669 vacuum
sprite  4044 mdzoff     1200000    // tile0669 vacuum
sprite     4 roll       1          // tile0025 shrinkersprite
sprite     4 mdzoff     400000     // tile0025 shrinkersprite
sprite  3954 angoff     512        // tile0049 shotgunammo
sprite  3954 roll       1          // tile0049 shotgunammo
sprite  3954 mdzoff     500000     // tile0049 shotgunammo
sprite  3768 angoff     256        // tile0028 shotgunsprite (multiplayer)
sprite  4010 angoff     1024       // tile0028 shotgunsprite
sprite     1 angoff     0          // tile0060 accesscard [yellow]
sprite  3944 angoff    -512        // tile0022 chaingunsprite
sprite  3895 angoff     512        // tile0051 cola
sprite   607 angoff    -512        // tile0023 rpgsprite
sprite  3897 angoff     1024       // tile0037 freezeammo
sprite  3733 angoff     512        // tile0052 sixpack
sprite  3734 angoff     512        // tile0042 devistatorammo
sprite   605 angoff     1024       // tile0026 heavyhbomb
sprite   606 angoff     1024       // tile0026 heavyhbomb
sprite  3898 angoff    -896        // tile0022 chaingunsprite
sprite  3312 angoff    -256        // tile0026 heavyhbomb
sprite    91 angoff     1024       // tile0052 sixpack
sprite   347 angoff     512        // tile0026 heavyhbomb
sprite  3524 angoff    -512        // tile1238 explodingbarrel
sprite   207 angoff     512        // tile0047 hbombammo
sprite    87 roll       1          // tile0023 rpgsprite
sprite    87 mdzoff     1500000    // tile0023 rpgsprite
sprite  3732 roll       1          // tile0023 rpgsprite
sprite  3732 mdzoff     600000     // tile0023 rpgsprite
sprite  3986 notmd                 // tile0168 dipswitch3
sprite  4000 angoff    -512        // tile0029 devistatorsprite
sprite  4000 pitch     -128        // tile0029 devistatorsprite