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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : A Winterland Memory
// Author   : Mikko Sandt
// Filename : WLand.map
// mapmd4   : 7243d15b38ae3b430a5f19f425439096 // 2006-04-21

// Curr. HRP: r5.4.726

sprite   295 pitch     -1          // tile0028 shotgunsprite
sprite   295 roll      -1          // tile0028 shotgunsprite
sprite   295 mdzoff     500000     // tile0028 shotgunsprite
sprite    52 angoff     1024       // tile0049 shotgunammo
sprite    52 pitch     -1          // tile0049 shotgunammo
sprite    52 roll      -2          // tile0049 shotgunammo
sprite    52 mdzoff     400000     // tile0049 shotgunammo
sprite   296 angoff     1024       // tile0049 shotgunammo
sprite   296 pitch     -1          // tile0049 shotgunammo
sprite   296 roll      -1          // tile0049 shotgunammo
sprite   296 mdzoff     400000     // tile0049 shotgunammo
sprite   470 pitch     -1          // tile0574 (tile0670 (faucet))
sprite   470 roll       1          // tile0574 (tile0670 (faucet))
sprite   470 mdzoff     150000     // tile0574 (tile0670 (faucet))
sprite   290 angoff     512        // tile0024 freezesprite
sprite    50 angoff     512        // tile0037 freezeammo
sprite    50 pitch     -1          // tile0037 freezeammo
sprite    50 mdzoff     900000     // tile0037 freezeammo
sprite   289 angoff     1024       // tile0037 freezeammo
sprite   289 pitch     -1          // tile0037 freezeammo
sprite   289 mdzoff     800000     // tile0037 freezeammo
sprite   653 pitch     -5          // tile0574 (tile0670 (faucet))
sprite   653 roll       2          // tile0574 (tile0670 (faucet))
sprite   653 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite   652 pitch     -5          // tile0574 (tile0670 (faucet))
sprite   652 roll       2          // tile0574 (tile0670 (faucet))
sprite   652 mdzoff     50000      // tile0574 (tile0670 (faucet))
sprite   286 angoff     1024       // tile0022 chaingunsprite
sprite    51 roll       1          // tile0041 batteryammo
sprite    51 mdzoff     400000     // tile0041 batteryammo
sprite   287 angoff     1024       // tile0041 batteryammo
sprite   287 roll       1          // tile0041 batteryammo
sprite   287 mdzoff     400000     // tile0041 batteryammo
sprite   291 angoff    -768        // tile0049 shotgunammo
sprite   292 angoff    -256        // tile0040 ammo
sprite   318 angoff    -512        // tile1734 liztroopdsprite
sprite   600 angoff    -512        // tile1247 seenine
sprite   283 angoff    -512        // tile0052 sixpack
sprite   284 angoff    -512        // tile0037 freezeammo
sprite   614 pitch     -1          // tile1048 (pipes)
sprite   614 mdzoff     50000      // tile1048 (pipes)
sprite   630 angoff     512        // tile0049 shotgunammo
sprite   282 angoff     256        // tile0051 cola
sprite    49 angoff    -256        // tile0049 shotgunammo
sprite   281 angoff    -256        // tile0049 shotgunammo
sprite   281 roll      -1          // tile0049 shotgunammo
sprite   281 mdzoff     500000     // tile0049 shotgunammo
sprite   336 angoff     0          // tile0060 accesscard [blue]
sprite    48 angoff     1024       // tile0052 sixpack
sprite    48 pitch      1          // tile0052 sixpack
sprite    48 mdzoff     900000     // tile0052 sixpack
sprite   659 angoff     1024       // tile0044 rpgammo
sprite   659 pitch      1          // tile0044 rpgammo
sprite   659 roll       1          // tile0044 rpgammo
sprite   659 mdzoff     900000     // tile0044 rpgammo
sprite   279 angoff     512        // tile0044 rpgammo
sprite   279 pitch     -1          // tile0044 rpgammo
sprite   279 mdzoff     500000     // tile0044 rpgammo
sprite   280 angoff     1024       // tile0023 rpgsprite
sprite   280 pitch      1          // tile0023 rpgsprite
sprite   280 mdzoff     500000     // tile0023 rpgsprite
sprite   688 angoff    -512        // tile0049 shotgunammo
sprite   688 pitch     -1          // tile0049 shotgunammo
sprite   688 mdzoff     1000000    // tile0049 shotgunammo
sprite   278 angoff     1024       // tile1957 (tile1920 commander) (dead)
sprite   737 angoff     512        // tile0049 shotgunammo
sprite   634 roll       1          // tile0029 devistatorsprite
sprite   634 mdzoff     400000     // tile0029 devistatorsprite
sprite   635 pitch     -1          // tile0060 accesscard [red]
sprite   635 mdxoff     1000000    // tile0042 devistatorammo
sprite   633 angoff    -512        // tile0060 accesscard [red]
sprite   633 pitch      1          // tile0060 accesscard [red]
sprite   633 mdzoff     100000     // tile0060 accesscard [red]
sprite   642 pitch     -1          // tile1048 (pipes)
sprite   642 mdzoff     80000      // tile1048 (pipes)
sprite   684 angoff    -768        // tile0029 devistatorsprite
sprite   683 angoff    -256        // tile0042 devistatorammo
sprite   681 angoff     256        // tile0042 devistatorammo
sprite   682 angoff     768        // tile0042 devistatorammo
sprite   240 angoff     1024       // tile0049 shotgunammo
sprite   723 notmd                 // tile1031 glasspieces
sprite   726 notmd                 // tile1032 (tile1031 glasspieces)
sprite   724 notmd                 // tile1032 (tile1031 glasspieces)
sprite   725 notmd                 // tile1033 (tile1031 glasspieces)
sprite   234 angoff     512        // tile1353 spacemarine