Subversion Repositories duke3d_hrp

Rev

Rev 583 | Rev 651 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | RSS feed

// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : BobSP4: Sub Species
// Filename : Bobsp4.map
// Author   : Bob Averill
// mapmd4   : b55bdce67ac15a853caf5a9ea1666c21 // 2013-10-24

//         <-> Bobsp4.mhk

// Curr. HRP: r5.3.583

// 1511 / / 3520-8798
sprite  8577 angoff    -512        // tile0009 respawn [shotgun]
sprite  8578 angoff     512        // tile0009 respawn [shotgunammo]
sprite  4378 angoff    -512        // tile0023 rpgsprite
sprite  4378 mdzoff     600000     // tile0023 rpgsprite
sprite  4378 pitch     -1          // tile0023 rpgsprite
sprite  4379 mdzoff     200000     // tile0044 rpgammo
sprite  4379 roll       1          // tile0044 rpgammo
sprite  5727 angoff     512        // tile0052 sixpack
sprite  8798 mdzoff     900000     // tile4591 dolphin1
sprite  8798 mdxoff     30000      // tile4591 dolphin1
sprite  8798 pitch      1          // tile4591 dolphin1
sprite  8797 mdzoff     900000     // tile4591 dolphin1
sprite  8797 mdxoff     30000      // tile4591 dolphin1
sprite  8797 pitch      1          // tile4591 dolphin1
sprite  4381 angoff     512        // tile0037 freezeammo
sprite  4381 mdzoff     900000     // tile0037 freezeammo
sprite  4381 pitch      1          // tile0037 freezeammo
sprite  4382 angoff    -512        // tile0037 freezeammo
sprite  4382 mdzoff     500000     // tile0037 freezeammo
sprite  4382 pitch      1          // tile0037 freezeammo
sprite  5742 mdzoff     900000     // tile0059 heatsensor
sprite  5742 roll      -1          // tile0059 heatsensor
sprite  5743 angoff     1024       // tile0053 firstaid
sprite  3630 angoff     128        // tile1325 fem4 cavedancer
sprite  3647 angoff     128        // tile4510 pirate1a
sprite  6699 angoff     1024       // tile1160 bottle13 (Jack Daniels)
sprite  6705 mdzoff     100000     // tile0574 (tile0670 (faucet))
sprite  6705 pitch     -1          // tile0574 (tile0670 (faucet))
sprite  5728 angoff     768        // tile0052 sixpack
sprite  8205 angoff     1024       // tile0060 accesscard yellow
sprite  8205 mdxoff     4000       // tile0060 accesscard yellow
sprite  8205 pitch      1          // tile0060 accesscard yellow
sprite  5816 mdzoff     150000     // tile0041 batteryammo
sprite  5816 roll       1          // tile0041 batteryammo
sprite  5791 mdzoff     150000     // tile0041 batteryammo
sprite  5791 roll       1          // tile0041 batteryammo
sprite  8214 nomdanim              // tile2256 (tile2255 jibs3)
sprite  8209 nomdanim              // tile1535 (tile1528 (duke gibs arm))
sprite  8219 nomdanim              // tile2206 (tile2205 lizmanarm1)
sprite  8218 nomdanim              // tile2202 (tile2201 lizmanhead1)
sprite  8215 nomdanim              // tile2261 (tile2260 jibs4)
sprite  5754 angoff     768        // tile0042 devistatorammo
sprite  8216 nomdanim              // tile2266 (tile2265 jibs5)
sprite  8210 nomdanim              // tile1538 (tile1536 (duke gibs leg))
sprite  8213 nomdanim              // tile1541 (tile1536 (duke gibs leg))
sprite  5753 angoff    -512        // tile0042 devistatorammo
sprite  8211 nomdanim              // tile2246 (tile2245 jibs1)
sprite  8212 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  8217 nomdanim              // tile2210 (tile2209 lizmanleg1)
sprite  8220 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  5752 angoff    -256        // tile0042 devistatorammo
sprite  5751 angoff     256        // tile0042 devistatorammo
sprite  8225 nomdanim              // tile2261 (tile2260 jibs4)
sprite  8224 nomdanim              // tile2251 (tile2250 jibs2 (eye))
sprite  8223 nomdanim              // tile2246 (tile2245 jibs1)
sprite  8222 nomdanim              // tile1534 (tile1528 (duke gibs arm))
sprite  8221 nomdanim              // tile1541 (tile1536 (duke gibs leg))
sprite  1511 angoff     0          // tile0060 accesscard blue
sprite  8579 mdxoff     400000     // tile0489 satellite
sprite  8579 pitch      1          // tile0489 satellite
sprite  8137 angoff    -512        // tile0052 sixpack
sprite  5768 mdzoff     150000     // tile0041 batteryammo
sprite  5768 roll       1          // tile0041 batteryammo
sprite  5840 mdzoff     150000     // tile0041 batteryammo
sprite  5840 roll       1          // tile0041 batteryammo
sprite  5744 angoff    -512        // tile0052 sixpack
sprite  5748 angoff     768        // tile0049 shotgunammo
sprite  5747 angoff    -256        // tile0040 ammo
sprite  5746 angoff    -256        // tile0040 ammo
sprite  5745 angoff    -256        // tile0040 ammo
sprite  5740 angoff     1024       // tile0049 shotgunammo
sprite  6408 angoff     512        // tile0052 sixpack
sprite  5656 angoff    -512        // tile0022 chaingunsprite
sprite  5736 angoff     1024       // tile0037 freezeammo
sprite  5735 angoff     1024       // tile0037 freezeammo
sprite  5734 angoff     1024       // tile0037 freezeammo
sprite  5659 angoff     1024       // tile0041 batteryammo
sprite  5660 angoff     1024       // tile0041 batteryammo
sprite  5660 mdzoff     200000     // tile0041 batteryammo
sprite  5660 roll      -1          // tile0041 batteryammo
sprite  5724 angoff     256        // tile0052 sixpack
sprite  5661 angoff     256        // tile0049 shotgunammo
sprite  5725 angoff    -768        // tile0052 sixpack
sprite  5666 angoff     512        // tile0052 sixpack
sprite  5665 angoff     512        // tile0049 shotgunammo
sprite  6410 angoff     1024       // tile0041 batteryammo
sprite  6410 mdzoff     700000     // tile0041 batteryammo
sprite  6410 roll       1          // tile0041 batteryammo
sprite  6411 angoff     1024       // tile0041 batteryammo
sprite  6411 mdzoff     600000     // tile0041 batteryammo
sprite  6411 roll       1          // tile0041 batteryammo
sprite  4531 angoff     0          // tile0060 accesscard red
sprite  4323 angoff    -512        // tile0049 shotgunammo
sprite  4329 notmd                 // tile4601 (tile4600 (banner1))
sprite  4332 angoff     512        // tile4400 teddybear
sprite  4346 angoff     1024       // tile0040 ammo
sprite  4345 angoff     1024       // tile0040 ammo
sprite  4344 angoff     1024       // tile0040 ammo
sprite  3520 angoff     512        // tile0556 chair1
sprite  3523 angoff     896        // tile0556 chair1
sprite  3547 angoff     640        // tile0556 chair1
sprite  3624 angoff    -768        // tile0556 chair1
sprite  5726 angoff     1024       // tile0052 sixpack
sprite  4537 angoff     1024       // tile0040 ammo
sprite  4538 angoff     1024       // tile0040 ammo
sprite  4535 angoff     1024       // tile0040 ammo
sprite  4536 angoff     1024       // tile0040 ammo
sprite  7247 mdxoff     1000000    // tile0049 shotgunammo
sprite  7247 pitch     -1          // tile0049 shotgunammo
sprite  7246 mdzoff     100000     // tile0049 shotgunammo
sprite  7246 pitch     -2          // tile0049 shotgunammo
sprite  7246 roll      -3          // tile0049 shotgunammo
sprite  7245 mdzoff     50000      // tile0049 shotgunammo
sprite  7245 pitch     -2          // tile0049 shotgunammo
sprite  7245 roll       7          // tile0049 shotgunammo
sprite  7243 angoff     512        // tile0040 ammo
sprite  7244 angoff     512        // tile0040 ammo
sprite  7237 angoff     512        // tile0040 ammo
sprite  7238 angoff     512        // tile0040 ammo
sprite  7239 angoff     512        // tile0040 ammo
sprite  7240 angoff     512        // tile0040 ammo
sprite  7241 angoff     512        // tile0040 ammo
sprite  7242 angoff     512        // tile0040 ammo
sprite  5731 angoff    -512        // tile0045 growammo
sprite  5732 angoff     1024       // tile0045 growammo
sprite  5733 angoff     512        // tile0045 growammo
sprite  8527 angoff    -384        // tile0054 shield