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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)

// Title    : Cosik
// Author   : FanO
// Filename : Cosik.map
// mapmd4   : 42693b6882778c0b2364df700db2b12f // 2002-05-05

// Curr. HRP: r5.4.726

sprite    59 angoff     512        // tile0056 airtank
sprite    59 roll       1          // tile0056 airtank
sprite    59 mdzoff     200000     // tile0056 airtank
sprite   951 angoff     384        // tile0026 heavyhbomb
sprite   951 pitch      1          // tile0026 heavyhbomb
sprite   951 roll       1          // tile0026 heavyhbomb
sprite   951 mdzoff     400000     // tile0026 heavyhbomb
sprite   948 angoff    -512        // tile0028 shotgunsprite
sprite   501 angoff     512        // tile0028 shotgunsprite
sprite   491 angoff     512        // tile0049 shotgunammo
sprite   491 pitch     -7          // tile0049 shotgunammo
sprite   491 roll       1          // tile0049 shotgunammo
sprite   491 mdzoff     100000     // tile0049 shotgunammo
sprite   500 pitch      1024       // tile0407 fansprite
sprite   500 mdzoff    -4096       // tile0407 fansprite
sprite   499 pitch      1024       // tile0407 fansprite
sprite   499 mdzoff    -4096       // tile0407 fansprite
sprite   527 angoff    -512        // tile0026 heavyhbomb
sprite   525 angoff    -512        // tile0047 hbombammo
sprite   525 roll       1          // tile0047 hbombammo
sprite   525 mdzoff     150000     // tile0047 hbombammo
sprite   526 pitch     -1          // tile0022 chaingunsprite
sprite   526 mdzoff     200000     // tile0022 chaingunsprite
sprite   384 angoff    -256        // tile0060 accesscard [yellow]
sprite   488 angoff     1024       // tile0040 ammo
sprite   489 angoff     1024       // tile0040 ammo
sprite  1017 pitch     -1          // tile0563 waterfountain
sprite  1017 mdzoff     300000     // tile0563 waterfountain
sprite    13 angoff    -512        // tile0053 firstaid
sprite  1018 pitch     -1          // tile0563 waterfountain
sprite  1018 mdzoff     300000     // tile0563 waterfountain
sprite   478 angoff     768        // tile0025 shrinkersprite
sprite   487 angoff    -384        // tile0556 chair1
sprite   486 angoff    -128        // tile0557 chair2
sprite    39 angoff     1024       // tile0052 sixpack
sprite    37 angoff    -512        // tile0023 rpgsprite
sprite   999 angoff    -768        // tile0046 crystalammo
sprite  1019 notmd                 // tile1056 (tile1055 (film reel))
sprite    14 angoff    -512        // tile0059 heatsensor
sprite  1000 angoff    -512        // tile0046 crystalammo
sprite   910 notmd                 // tile0913 maskwall2 (fence)
sprite   550 nomdanim              // tile1232 canwithsomething
sprite   550 angoff    -640        // tile1232 canwithsomething
sprite   418 angoff     512        // tile1247 seenine
sprite   418 pitch      1          // tile1247 seenine
sprite   418 mdzoff     200000     // tile1247 seenine
sprite   419 angoff     512        // tile1247 seenine
sprite   549 roll       1          // tile1026 horseonside
sprite   549 mdzoff     1000000    // tile1026 horseonside
sprite   548 roll       1          // tile0904 woodenhorse
sprite   548 mdzoff     700000     // tile0904 woodenhorse
sprite   911 angoff     1024       // tile0052 sixpack
sprite   412 notmd                 // tile1223 (tile1222 crane)
sprite   413 pitch      1          // tile1221 cranepole
sprite   413 mdzoff     1500000    // tile1221 cranepole
sprite   414 pitch      1          // tile1223 (tile1222 crane)
sprite   414 mdzoff     600000     // tile1223 (tile1222 crane)
sprite  1002 roll      -1          // tile0041 batteryammo
sprite  1002 mdzoff     700000     // tile0041 batteryammo
sprite     5 notmd                 // tile2394 (tile2390 scrap6)
sprite   562 angoff     512        // tile0026 heavyhbomb
sprite   562 pitch     -1          // tile0026 heavyhbomb
sprite   562 mdzoff     500000     // tile0026 heavyhbomb
sprite   561 angoff     768        // tile0026 heavyhbomb
sprite     7 angoff     320        // tile0040 ammo
sprite     7 pitch     -1          // tile0040 ammo
sprite     7 mdzoff     100000     // tile0040 ammo
sprite     9 angoff    -128        // tile0100 atomichealth
sprite     9 pitch      1          // tile0100 atomichealth
sprite     9 mdzoff     100000     // tile0100 atomichealth
sprite     8 angoff    -704        // tile0040 ammo
sprite     8 pitch     -1          // tile0040 ammo
sprite     8 mdzoff     100000     // tile0040 ammo
sprite   394 angoff     0          // tile0060 accesscard [blue]
sprite     3 notmd                 // tile0596 bgrate1
sprite     2 pitch     -1          // tile0596 bgrate1
sprite     2 mdxoff     1000000    // tile0596 bgrate1
sprite     1 notmd                 // tile0596 bgrate1
sprite     0 notmd                 // tile0596 bgrate1
sprite     4 notmd                 // tile0596 bgrate1
sprite    10 angoff    -768        // tile0047 hbombammo
sprite    10 pitch      1          // tile0047 hbombammo
sprite    10 roll      -1          // tile0047 hbombammo
sprite    10 mdzoff     400000     // tile0047 hbombammo
sprite  1010 angoff    -256        // tile0049 shotgunammo
sprite  1011 angoff    -256        // tile0049 shotgunammo
sprite  1011 pitch      2          // tile0049 shotgunammo
sprite  1011 roll      -1          // tile0049 shotgunammo
sprite  1011 mdzoff     200000     // tile0049 shotgunammo
sprite    12 angoff     512        // tile0052 sixpack
sprite   341 pitch     -1          // tile0918 (wall fuse)
sprite   341 mdxoff     1000000    // tile0918 (wall fuse)
sprite    11 angoff     128        // tile0052 sixpack
sprite   675 pitch      5          // tile0916 fireext
sprite   675 roll       1          // tile0916 fireext
sprite   675 mdzoff     50000      // tile0916 fireext
sprite   912 angoff    -256        // tile0557 chair2
sprite   912 pitch      1          // tile0557 chair2
sprite   912 mdzoff     700000     // tile0557 chair2
sprite  1007 angoff    -512        // tile0029 devistatorsprite
sprite  1007 pitch      1          // tile0029 devistatorsprite
sprite  1007 mdzoff     550000     // tile0029 devistatorsprite
sprite   138 angoff     768        // tile1079 oozfilter
sprite   139 angoff     512        // tile1079 oozfilter
sprite   140 angoff     256        // tile1079 oozfilter
sprite   956 roll      -1          // tile0057 jetpack
sprite   956 mdzoff     400000     // tile0057 jetpack
sprite    57 angoff     896        // tile0060 accesscard [red]
sprite   816 roll      -1          // tile0056 airtank
sprite   816 mdzoff     100000     // tile0056 airtank